Frog Prince: Trine 2 Trailer

Yay, a lovely way to bring the week to a close, too. Frozenbyte have released a teaser-trailer for their multi-character puzzle platformer sequel, Trine 2, and it is magnificent in its storybook cuteness. Also, it looks as if the team are being even more ambitious and inventive with the formula than ever before. Exciting!


  1. HYPERPOWERi says:

    Looks lovely!

  2. Schaulustiger says:

    Ugh, looks like more boss battles…

    They don’t have to change much, just give me more imaginative and lush scenery. Oh, and a bit more RPG flavor would be nice, too.

  3. kyynis says:

    5 times more rainbows?? Perhaps the soundtrack will also feature Erasure?

    Looks like there will be more varied enemies this time, good. I adored the first game, but by the end I was getting more than a bit bored with combating skellingtons. Not to mention the bats…

  4. toni says:

    another thing that ROCKS my WORLD:

    link to

    new game by ACE-Team, the developers of ZenoClash. glorious news from the true gaming front.

    • HYPERPOWERi says:

      I’m — speechless.

    • kyynis says:

      It’s like “Terry Gilliam Cutout Animations – The Game”

    • Tei says:

      I dunno. Seems the mechanic of a flash game in glorious “2.5D” AAA graphics. And you only play a flash game for 10 min. Looking back, I never played Zeno Clash more than 10 min…

    • Sobric says:


    • Dominic White says:

      I’ve seen asymmetrical combat in games before, but strategy Vs bowling? That’s a new one.

    • Sagan says:

      Reminds me of Odama:
      link to

      In which you play Pinball on a battlefield. You command your troops through voice commands. I thought it was pretty awesome.

    • The Hammer says:

      I was entering this comments thread to enthuse about Trine 2, but then you linked me this, Toni, you bastard, and then I couldn’t stop laughing and thus had to link it to all my friends and oh my god it looks splendid. ACE have outdone themselves, haven’t they?

  5. Jessica says:

    I think this game is great. I Better try it and let see.

  6. Vague-rant says:

    Wonder how they’re going to reconcile this with the ending of the first one. Admittedly story wasn’t the most essential part of the first game, but at the same time when you give an epilogue of each of the main character, I expect those to remain correct.

  7. Sobric says:

    I thought, before watching the video, that the giant Toad pictured was smoking a rather large spliff.

  8. nk says:

    I really like Frozenbyte games. The only thing they really lacked in the past was some online connectivity. This one could be a big break for them. Well, in any case I’m pretty much already sold.

  9. Phill Cameron says:

    Online Co-op! 1500% more Rainbows!

  10. Zerotonine says:

    I’m looking forward to the %500 more rainbows.

    Jokes aside, I’m plonking down my cash on release day.

  11. Schizoslayer says:

    That looks excellent. Do want!

  12. Wilson says:

    More games should have giant animals in them.

  13. Richard Beer says:

    I’m not usually a big fan of platform games but this looks absolutely delightful. I may even buy it.

  14. Zoe01 says:

    The first one was PERFECT for me, so I’m really looking forward to this one. And this will feature online co-op too. Platformer of 2011!

  15. Sam A. says:

    I hope they will (and I hate to use this phrase ) “tighten up the controls” for this one. The original Trine felt too smushy and imprecise for me to enjoy for long. I really liked the presentation and environment design, but navigating it was infuriating, and hearing about the end level at the time just destroyed my enthusiasm to proceed.

    • Heliocentric says:

      Really? How did you play Trine? I played with both a pad and mouse and keyboard and it felt inertial but still ‘TIGHT'(Quinns, Personal diary, 2008-Current)

    • Sam A. says:

      I played on PC with mouse and keyboard, then plugged in a 360 controller, and finally tried it on a friend’s PS3. Nothing clicked, I’m sorry to say. I can handle the more “inertial” platformers like Another World and Heart of Darkness, but those have very focused, static (if with collapsing bridges and such) levels, and I don’t think those controls were suited to the more frenetic, variable nature of Trine.

    • Zoe01 says:

      I had no problems with the controls. Although I have to admit that it was much more “fluid” when I played with a gamepad.

    • Heliocentric says:

      See, playing as the ninja rogue lady without a mouse seriously cramped my style.

    • mcnostril says:

      Same here, I tried the gamepad, but being able to precisely aim the rope with the mouse was much better for me.

    • MadMatty says:

      this was actually the thing that prevented me from getting trine in the first place- no analog aiming with the ANALOG gamepad i have?! I need the gamepad for Co-Op.
      patch it in for chrissakes!!

  16. blargh says:

    100% guaranteed purchase from me. Loved the first… there is just something magical about these games.

  17. John says:

    Looks beautiful. They’re obviously using the same engine so hopefully it’ll be out before long.

  18. Shadrach says:

    Yay, lovely indeed, I never got the first Trine but am looking forward to playing something that looks as shiny as those RPGs without all the grind :)

  19. Huggster says:

    this looks even better than Trine!

  20. Serenegoose says:

    Wait, there were other characters in Trine?

    Why would you play as someone who can’t use a ninja rope?


  21. The Hammer says:

    Awwww man, at the start of the week I woke up to news of Trine 2 being announced. At the end of the week I wake up to watch the trailer – with that same narrator who should really do audio-books for every novel ever. It’s looking gorgeous, and I don’t think a giant frog has ever excited me so much since… Pan’s Labyrinth?

    Playing Trine was like revisiting your childhood. Except better, because your childhood did not involve Trine.

    Playing Trine 2 should be even better, because somehow, Frozenbyte seem to have figured out how to give us even greater adventure, without making it grim ‘n’ dark.

  22. alez says:

    because the other bastard you’re playing with already selected her.

  23. Huggster says:

    Also I love the bad guys climbing in from the background and the added depth this adds to the 2d level.

    And yes Trine is like feeling like a “Kid” again in the absolute best way possible.

    A time before mortgages, hormones and old age.

  24. laikapants says:

    Lovely stuff. I’m glad I finally got back to the first one and finished it (after getting stuck really early on for whatever reason). Also really glad to see Online Co-Op.

  25. scoopsy says:

    Holy smokes! This was my favorite game of 2009 and I’m glad to see the sequel is looking even better. While this E3 seems to feature even more sequel announcements than normal, I’m relieved to see this (and Civ V) looking spiffy.

    It’s hard for me to believe that this comes from the same team that did the Shadowgrounds games. I found that series solid but lacking character, whereas Trine simply oozed character and charm from every orifice. It’s akin to reconciling the fact that the director of The Hurt Locker also directed Point Break – I just can’t make my mind accept these things.

  26. SnakeLinkSonic says:

    I suppose this means I need to get on Steam and flesh out my experience with the first game now. Lovely-looking little game though, and it’s nice to see ANYONE doing offline co-op these days.

  27. Hmm-Hmm. says:

    Should be good.

  28. HarbourMaster says:

    I felt like Trine had exhausted itself after a few levels – so I’ll need some convincing to go back to it for a second time. The trailer did inspire, but a trailer is not the game…

  29. Jimbo says:

    I think they should have kept the concept but gone for new characters in a new setting (and added actual puzzles this time).

    This seems more like they’ve just finished making Trine.