For They Are Many: Pixel Legions

Take your graphics and shove 'em.

At a certain point today I’m going to have to accept that I have other work to do than play Pixel Legions. It’s a fantastic game by Pixelante, an arcade strategy in which you must control your armies of pixels in small battles against those of other colours. Wow, it suddenly seems so racist now I type it out. Hey, Pixelante, what have you got against the Magenta people? What did the Cyans ever do to you?

Pixelante is not to be confused with Auntie Pixelante, creator of Mighty Jill Off and When Pigs Fly. This is the man who brought us the absolutely lovely ImmorTall.

The game is, genuinely, quite brilliant. In fact, I think I’m in danger of underselling it purely because I don’t DO strategy. But I do DO this. (I said “do do”.) You have a moveable base, which generates clusters of pixels. This can be clicked on, then dragging the cursor draws a line for them to follow. You can group them together, set up ambushes, use them to flank enemies (vital), or even send a small gang of little blocks to die as a cunning decoy, while you sneak around the back of your enemy/enemies.

Perhaps the criticism some might level is the relatively simple difficulty level. For me, that’s why I enjoy it. I get to win! I like winning. It makes me feel like they were all wrong, all those teachers, the other kids, those policemen, my parents.

I cannot for the life of me work out who it was who brought this to my attention. Thank you, whoever you were. I’m choosing to believe you were an angel.

Edit: I know who it was! It was Ethan Levy of Dragon Age Journeys fame, via their Twitter. Which I think makes him an angel.


  1. GGX_Justice says:

    John Walker makes my day brighter.


  2. Ian says:

    Played this a while ago and liked it but not enough to actually keep playing it.

  3. Alexander Norris says:

    That’s odd; I’ve played this already, and I was 100% convinced I got the link from Kieron, and by extension on RPS. I have no idea how else I was made aware of the existence of this.

    • DrGonzo says:

      I was thinking that. I have played this before and there is no way I’m that on the ball. Really good game though. I would love the next supreme commander to learn from this.

    • Bret says:

      John must be right. Angels.

      Or, I suppose, you remembered that twitter icon game. One of those.

    • Alexander Norris says:

      No, it was this. That’s the one thing I’m 100% sure of.

  4. Heliocentric says:

    @terrible healer: So which was it? Did you read the bible or play/read shadowman?

  5. Daniel Rivas says:

    What’s this, John Walker?


  6. Down Rodeo says:

    I am getting bummed by level 12, I have no idea what the immunisation thing does – the name’s a hint that it stops certain pixels from being affected by… other pixels, but as to how, I don’t know :(

  7. Skusey says:

    I found that really hard and I like strategy games. Fun though. Reminded me of the twitter fight thingy.

  8. onetime says:

    fullscreen (or rather full window)

    link to

  9. Tweakd says:

    Nice Red Dwarf reference.

  10. Evan Miller says:

    Magenta killed my first born child.

    Cyan laughed.


  11. Hmm-Hmm. says:

    I found the drag-and-release aspect to be quite annoying. If it’d worked like similar games which allow ‘click troops, click target’ it would’ve been more enjoyable. As it is I simply quite because of that while the gameplay itself is quite good.

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  13. Premium User Badge

    Hodge says:

    I was at a mate’s place the other week and they were playing Risk. The pleasure with which one of my friends exterminated the blacks from Africa was unnerving to say the least.

    Must say that I’m rubbish at this, even though I really like it. The ‘draw out a path’ feature is something I’ve wanted in RTSes ever since Dune 2.