Never Forget: Amnesia Gold, Out Sept 8th

That's a fire-hazard, right there.

Exciting news for people being scared out of their tiny fucking wits. Frictional – the maker of the Penumbra games – have just finished their new game, Amnesia: The Dark Descent. It’ll be available on September 8th, from most of the direct download places or their own site. In short, story and atmosphere heavy first person game where you’re pretty much defenceless. Have a nose at Walker’s impressions of early code here. John is currently playing it for your edification, and I believe Quinns is reviewing it for Eurogamer, so expect to have their opinions emerge between now and then. In the mean time, here’s a Going-Gold-gameplay-footage trailer…


  1. Berm says:

    Ok, that’s official.

    I’m fucking scared witless.

  2. Dominic White says:

    Oooh, looking forward to this one. I preordered it the moment it was announced, simply because I have THAT much faith in the developers to scare the pants off me.

    • Urael says:

      Me too. I can’t praise the Penumbra series enough: literally cannot find the words, either in tone or quantity, to do them justice. I have very high hopes for this being something very special indeed.

  3. kulik says:

    Ok…thats may be a little too scary.

  4. BruceCampbell87 says:

    this is mine.

  5. Matt says:

    I think I would’ve either missed the second door and ran past it, or tried to simply jump over those boxes.

    Either way I think the unknown evil would’ve got me!

    Preordered this although I still haven’t been able to make it through Penumbra :\

  6. Jesus says:

    Damn those boxes were scary

  7. Rinox says:

    Ironically, I had almost forgot I preordered Amnesia months ago. I can’t wait.

  8. Hippo says:

    I doubt it’s scarier than Minecraft (officially the scariest game ever), but I’m looking forward to it.

  9. Jahkaivah says:

    Speaking of scary games. Have you guys played Nightmare House 2? It’s a horror mod for Half Life 2.

  10. Trollface says:

    I saw at the steam store that this game has a SteamPlay icon in the upcoming section. I hope that they’ll release the MAc and Windows version at the same time. As that would be really really rad :D

  11. John K. says:

    First time I’m hearing of this game. Definitely on my must-play list.
    I remember when I first played Aliens vs. Predators on PC, way back when, don’t think I’ve ever been that scared in my life, IMO even Doom 3 wasn’t as scary as AvP.

  12. Fergus says:

    Nope. Noooooo way, sorry.

    Yes, I’m a pussy. I don’t care. No. Effing. Way.

  13. mickeysix says:

    this is the first game i have ever preordered in 26 years of gaming. sept 8th can’t get here fast enough!

  14. JackShandy says:

    Oh god, I can never play these games. I know everyone complains about how unscary recent horror games have become, but give me good old comforting RE5 over this any day.

  15. MadTinkerer says:

    There are precisely two times that I have ever been really scared playing a video game:

    1) There’s this one bit in the HL2 mod Get A Life where there are a bunch of zombies around. Well actually, several places, but there’s this one particular place. You have to walk/run around out in the open to get anywhere but there are lots of branching dead ends that may or may not contain zombies. This would not be a problem if you were armed to the teeth, knew where the zombies are waiting for you, and could hear them coming, like in Ravenholm. Get A Life arms you to the teeth, giving you a false sense of security. They let you go at your own pace, allowing you to figure out where MOST of the zombies are. Then they take away the ambient groans and feet shuffling noises so that you don’t hear them coming UNTIL THEY’RE RIGHT BEHIND YOU OKAY SHOOT THAT ONE DEAD ARE THERE ANY OTHERS AROUND LOOK THAT WAY SHIT THERE’S ANOTHER ONE it’s okay it’s just shuffling at normal zombie speed, kill it with a shotgun THAT WAS JUST A DISTRACTION TWO MORE SNUCK UP ON ME WHILE I WAS KILLING THAT ONE OKAY okay… they’re all dead right? RIGHT!?! right, okay, don’t see any more, just need to slowly go a bit farther forward shit the batteries in the flashlight are almost dead, need to find a safe corner to recharge, ha! spotted you! you’re dead okay just sit in the dark with my back to the wall for a bit. is it safe to go out, okay here we go, moving in one direction looking in every direction… ha killed those two, oh more wanted to sneak up on me, well too bad! I’ve got the hang of this now! no more surprises AAAAH THERE’S ONE CLAWING MY BACK shot it dead WHAT ANOTHER ONE FROM THAT CORNER I MISSED AND IT’S ALMOST ON ME DIE DIE WHAT ANOTHER ONE RIGHT BEHIND ME AGAIN THEY’REALWAYS BEHIND ME HOW THE HELL DO THEY GET BEHIND ME WHEN THEY’RE FUCKING SLOW ZOMBIES AND I’m LOOKING EVERYWHERE DIE DIE YOU’RE ALL DEAD I CHECKED EVERYWHERE I checked everywhere, it’s okay, the batteries are almost gone and I need to recharge again ANOTHER ONE BEHIND ME HOW THE FUCK DO THEY GET BEHIND ME HOW THE FUCK DO THEY GET BEHIND ME!?!?! FFFFFFFFFFFFFFUUUUUUUUUUUUUU*

    *And that’s when I Fearquit. A bit like Ragequitting, except your underwear is less clean.

    That was with zombies that are EXACTLY the same as normal HL2 zombies with a slight graphics change and certain ambient noises removed. Comedy is when Daffy Duck has to deal with a haunted house and he doesn’t notice the monster sneaking up on him. Horror is when I have to deal with a haunted house and I don’t notice the monster sneaking up on me.

    2) Penumbra the Black Plague. Still haven’t finished the first one.

    The problem with buying Amnesia is that I know I almost certainly won’t be able to finish it. A bit of a catch-22 when it comes to horror games that are really good…

    • MadTinkerer says:

      Oh incidentally, here’s a short list of games that I found enjoyably creepy but never made me fearquit:

      The Seventh Guest
      F.E.A.R. 2 (own, but haven’t played, the first one yet)
      The Suffering: Ties That Bind
      Nightmare House 1 (remake)
      Left 4 Dead (with the zombies telegraphing their presence that much, there’s plenty of tense moments but never any fear)
      Half Life 1 (made me ragequit rather than fearquit, but that’s a story for a different time)

    • John K. says:


      I think many of us have had those thoughts and for the first time I’ve seen them written as they truly are.
      I hope Jim & Kieron are taking notes, ^ That’s how you describe an epic scene when you’re posting a review. Beautiful.

      I’m sure they’re both going….


      See what I did right thar! :)

    • JohnnyMaverik says:

      Yea I fear quit both of those as well… I’ll probably buy Amnesia but only cuz I like the devs and I think I’d like their games as well if I wasn’t such a wimp :(

  16. squirrelfanatic says:

    This reminds me of “Call of Cthulhu – DCotE”, where you had to escape from the crazy townfolks, locking doors behind you and pushing furniture out of the way. To be honest, this trailer here did not look very scary but kind of stressful. I can imagine that such scenes can be very frustrating to play, if you simply can’t figure out fast enough what the game asks of the player or if you are simply not clicking fast enough.

    Nevertheless, I hope this will be good. The past coverage here on RPS left that impression in any case.

  17. Guildenstern says:

    Looks good, but a bit too much emphasis on LOUD SCARY NOISES.

  18. goatmonkey says:

    Ordered this when it was half price I’m not one for being scared but I like supporting indie games and thought i should try this out

  19. Freud says:

    Since I fall for even the simplest jump scares (stop it, silly brain) I’m not sure I can handle the full on assault of this game.

  20. Unaco says:

    I’m glad I opened my blinds before I watched that video.

  21. Kefren says:

    Pre-ordered it the other day, when I signed up for GamersGate. I have the Penumbra series and haven’t even played them yet (only a demo) – I just wanted to support a developer who makes the kind of games I love.

  22. Tetragrammaton says:

    Fantastic. Black plague is possibly the most genuinely scary game out there. For those who haven’t already, Id recommend snapping up both penumbra games,. Though BP was just a huge improvement in every way.

    • Urael says:

      In all my 25-plus years of gaming, Black Plague is the ONLY game I’ve ever felt emotionally abused by…in the most fantastic way imaginable. It deliberately, precisely and carefully toyed with me then twisted the knife right at the apex. Not only did I have to get up out of my chair and stop playing but I was swearing non-stop and nearly put my fist through the screen in my absolute rage at what had been done to me. Of course, that was swiftly followed by an almost worshipful sense of reverence when I saw how beautifully this had been put together, and I could continue playing, if not exactly ‘happily’, then at least more invested in the story than I’d ever been.

      Simply sublime.

    • Tetragrammaton says:

      The kennels section was probably the only time Ive had to actually stop playing a game on account of sheer bloody terror.

    • Urael says:

      Heh, that section did clear out the bowels alright:

      1. Introduce a looong corridor with lots of small, dog-sized vents along it
      2. Let player get to far end of corridor.
      3. Put lights out.
      4. Commence sounds of growling and snarling from all around, coming nearer all the time
      5. Have dogs attack player in dark, lit only by meagre flashlight
      5. Watch as player poops pants.

  23. Premium User Badge

    Hodge says:

    Have been looking forward to this forever. If they can scare people shitless with a 60 second trailer then the game should be something pretty special.

    Also, everyone mentions it but it’s still worth repeating: I really like how you interact with the world in Frictional games. The doors in this are a great example; you don’t just spam a key and the door opens magically, you have to actually grab it and pull it open. It’s a little thing but it adds a lot.

    • Urael says:

      Me too. Beats pressing ‘the action button’ for everything. Feels more real, more immersive, and absolutely ratchets up the tension when you’ve got a door to get through that requires some frantic levering, or a beast to kill by precisely hitting it with a rock.

  24. Okay says:

    I’m the only one who didn’t find this scary? The weird (not scary) continuous corridors with doors made me feel oddly confused, like running through a maze, but not scared.

    • Tetragrammaton says:

      Lack of variety in the environment is definitely a criticism you could level a the penumbra games. And they probably could have done with less of the section maze repeats. Oddly, though, I feel this added to the players sense of oppression and general claustrophobia. Out of curiosity, did you play this with the gamma turned right down, in the pitch black with base heavy headphones? Because if you did, your a braver man than I.

  25. Sarlix says:

    I’m highly confused. I could of sworn I saw this game for sale some six or seven months ago. I saw it in several different places, and I’m sure it wasn’t pre-order. Did it get released and then re-called again?

    Strange game is strange.

  26. Antlia says:

    7 Days a Stranger, anyone? Scary as hell. Maybe more.

  27. Jason Moyer says:

    2 PC games have ever scared the crap out of me – Thief 1 and the Penumbra Trilogy.

  28. kenoxite says:

    Don’t worry. I don’t forget this.
    This guys are one of the few ones in the game industry that actually care and understand horror in games.

    I wish them the best of luck with this new game.

  29. Chris D says:

    I’m actually more excited about reading Quinns’ review of it than I am by the game itself. is that wrong?

  30. CTA says:

    I have yet to play the second Penumbra game, but this looks awesome. The Penumbra series are the only games I’ve seen that do horror right. Dead Space and Bioshock relied too much on sudden appearances of enemies and violin crescendos to be called genuinely scary. Sure, there were some corridors I didn’t want to go down, but that was because there was obviously going to be a scripted jump-out when I walked down it, and no-one likes jumping out of their skin. Penumbra actually made me afraid. And the ending was positively terrifying. I will get Amnesia at some point =P

  31. Apricot says:

    I haven’t finished Penumbra yet because I don’t have my PC and have to survive on only my laptop for a while. I bought Penumbra because I was so looking forward to this and loved the sound of it but it wasn’t out yet and I couldn’t wait.

  32. BeamSplashX says:

    Good thing I have huge wits* or I’d be terrified of this.

    *This statement is distinctly false.

  33. Ted says:

    Those graphics are laughably bad. Are they using an early build of the Hexen 2 engine or something?

  34. InsidiousBoot says:

    I like graphics as in having a 260 216shader SLI setup but I don’t think the graphics of the penumbra series are bad, for its purpose it does the job. And it will scare you when some creepy figure comes walking from the dark, I remember that scene in black plague where that … non-human creature with a flashlight came inspecting this room I was in and the only place i could hide was beneath a desk, it felt so realistic as in that I could be discovered at any second. Not to mention how to series make you feel vulnerable at all times. (oh and those annoying spiders!! ugh i hate those) You almost don’t have any weapons, and the melee weapons you had in penumbra overture were hard to use.

    I can’t wait till 8 september!

  35. Vinraith says:

    I’m too busy hiding under my desk to criticize the graphics, I suppose. I’m not sure why Frictional can so easily turn me into a frightened kid, but by god they’re good at it. I’ve never had quite this reaction to a game before, but the Penumbra series was sufficiently creepy that I find it difficult to play. I’m so impressed by that accomplishment, however, that I may just buy Amnesia anyway. At some point here I’ve got to steel myself and play through these things, they’re so fantastically atmospheric.

  36. Renzatic says:


    Laughably bad? Seriously? Come on. I fail to understand how anyone can say anything has bad graphics in this day and age. If a game has decent art direction, it’ll look good. It doesn’t matter if it’s using bleeding edge shader technology or uses 30 bounce radiosity to produce the latest and greatest example of photorealistic graphics. A game using lesser tech will still trounce it as long as it as a bit of artistic flair and style to fall back on.

    To me, graphics are more about the art and less about the bells and whistles. Sure, they help, but they don’t necessarily make a game look good to me. Since Amnesia has style and atmosphere in droves, I think it has great graphics. Simple as that.