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Eurogamer Retro: Curse Of Monkey Island

That's the second insult swordfight I've ever seen.

It’s important to admit when you’re wrong. All my life I’ve maintained that The Curse Of Monkey Island was rubbish. So I went back to check, and found out that, well, it’s not. So many of the puzzles are. The tacky line drawings often are. But it’s a better game than I’d remembered. I write all about it over at Eurogamer, including this representative paragraph:

With series regulars like the Voodoo Lady and Stan appearing, now it seems daft that the game works so hard to reintroduce them. But with over half a decade having passed, a good proportion of the potential audience wouldn’t have had any idea who they were. Plus a lot of the references were starting to feel dated back then and now seem positively archaic.

During my eighties childhood, about 70 per cent of the programmes I watched included quicksand at some point. To misquote comedian Adam Carolla, until the age of 10 I was certain I was either going to die by falling in quicksand or by being eaten by cannibals who would first make me their god. Now, outside of madman Bear Grills’ on-screen suicide attempts, there’s not a drip of quicksand to be found. And worrying about being eaten by cannibals is perhaps considered culturally insensitive.

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John Walker

Senior Editor

One of the original co-founders of Rock, Paper, Shotgun, I'm now a senior editor and hero of humanity. Old and special.

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