Deus Ex 3: A New Screenshots

Superhero pose!

To go with the trailer below, there’s also a collection of new screenshots to stare at and attempt to decipher. Like they’re a message from the Illuminati. Click on each, including the one above, for maximum fullsizement.

Superhero pose!

Superhero pose!

Superhero pose!

Superhero pose!


  1. AndrewC says:


  2. kwyjibo says:

    So much money spent on this game. Can not disappoint.

  3. blah says:

    I wonder what (augmented?) hair-gel he uses…

  4. Brian Manahan says:

    I really hope you can equip nano-hats. Why didn’t RPS ask the hard questions? Poor review.

  5. Hunam says:

    I kinda wish Eidos would bullshot the DX screenies with some AA.

  6. Diabolico says:

    Sometimes the game looks very good and some times it looks very bad – i think that some models and animations are average.

    Oh what the heck am I mumbling about – I will still buy this game dohh….

    • Arthur Barnhouse says:

      Sometimes that indicates that the stills of the environments don’t look very good, but when you’re moving around in them they are great. Remember when Doom 3 screenshots came out and everyone they thought it looked like shit until gameplay clips were released?

    • LionsPhil says:

      …and then they still looked terrible?

      Doom 3 was an ugly, ugly game. It’s just that the gamer is a shallow beast, and if you tell him that there is “per-pixel lighting”, he will ignore that that lighting makes everyone look like a plastic action figure.

  7. Urthman says:

    I didn’t realize until this moment how much games have been sorely needed scientists & engineering-worker-bees in clean suits.

    Huge bonus points if I get to barge into a clean room and one of those dudes complains that I’m not wearing a suit.

    • Rich says:

      The soldier standing next to the operating table is going to be hearing from the HSE.

    • Spatula says:

      would love to see the risk assessment on his ammunition…

      ‘may be lethal if shot’

      tee hee

  8. Flaringo says:

    The last picture mad me think of this: link to

  9. Dave says:

    Yeah these screenshots need some beefier AA. I realise this game is partly aimed at the fans of the original who clearly didn’t mind the lacking graphics at the time, but lets be honest – whether they like it or not, all new games are judged against Cryengine or Unreal Engine 3. I’d consider myself one of those elitists that snorts at those who judge a game by graphics, but I have to admit i’m a tiny but underwhelmed by these shots and the wooden animation in the video.

    • DrGonzo says:

      Is it really designed for people who liked the original? I hate to be That Guy, but it really doesn’t seem it. Looks all right though I think.

  10. Longrat says:

    My beard is augmented.

  11. LazyK says:

    What are you people smoking the graphics look good to me.

    • DrGonzo says:

      What are you smoking? They look quite dated to me. But I think it’s very stylish and different so it makes up for what it lacks.

    • Linfosoma says:

      Sadly, the current generation of “gamers” thinks that in order to have a realistic looking game you have to fill it bloom, dof and other useless effects to make it shinny.
      If something has clean, detailed visuals (which considering the style of the game are clearly intentional) they claim it sucks.

      I have my doubts about this game. Im sure it’ll be fun, but Im unsure if I’ll feel as involved playing it as I did the other two games (yes, I liked Invisible war, sue me) but seriously, I dont see what people complains about, it’s one of the best looking games I’ve seen in this generation.

    • DrGonzo says:

      Thats my problem though. It’s blocky blurry visuals, and they seem to ruin the clean style they are going for. But that could well be the screenshots rather than the game. It does look like it’s been smeared in Vaseline.

      I really like the look of the world, but doesn’t the main character look like he was designed by a 12 year old who watches too much anime? Or is that just my hatred for anime being a bit ott?

      Also, boom and depth of field aren’t useless effects. They are usually used very badly by developers, as you say to make people think the game is shiny. But when used effectively they can look amazing. In fact it looks like they are using bloom on the lights in those screenshots.

    • Xercies says:

      They don’t look to bad to me, i think you lot are just nitpicky really. Also I find the graphic whoreness basically is one of the things ruining this industry at the moment. i have no problem with DOF, the bloom sometimes is a bit to much on these games but nothing that detracts from the exerience,

    • Vodkarn says:

      “Sadly, the current generation of “gamers” thinks that in order to have a realistic looking game you have to fill it bloom, dof and other useless effects to make it shinny.
      If something has clean, detailed visuals (which considering the style of the game are clearly intentional) they claim it sucks.”

      Are we looking at the same picture? It’s massively saturated with shininess… which makes it look entirely un-clean.

      I hate Bloom, DOF, motion blur, etc, as I find it looks incredibly artificial and is frankly just irritating; those above screneshots look like they’re about to get a massive pile of it smashed into them, not including the vaseline covered guy already.

    • Ricc says:

      Isn’t “graphics whoring” basically dead or bleeding in Microsoft’s gutter anyways? As long as we are on the tail end of the current generation of consoles, games are just going to look this way. (DX9, etc,) I haven’t seen impressive graphics on the PC since Metro 2033 and some finer details like Valve’s facial animations.

      These screenshots look acceptable / good, but they are nothing to write home about. (And lets face it; your mum’s not interested in DX:HR anyways.) This is not going to change until PC exclusive developers like Crytek, Valve and CD Projekt show us their next big offering.

      Crying for better graphics at this point is very reasonable to me, because we are not making use of the hardware that’s running our games, currently. Good art direction can only go so far, especially for the 90% of AAA games that are going down the photo-realistic route.

    • Ben says:

      Can I be the first to point out that none of those are PC exclusive developers. Except CD Projekt, sort of.

    • Ricc says:

      Whoops, you are right of course. :) “PC focused” or “studios, that don’t consider the PC version of their games a port” might be a better phrase.

  12. Serenegoose says:

    I wonder what a Pangu is, and why you need an entire depot to store them? Perhaps in the future, everybody needs a supply of Pangu to live.

    • SimoRoth says:


    • Blastido5 says:

      Yes, and what is this “Pump Room”? In the future they have an entire room dedicated to …..pumping? The mind boggles.

    • Resin says:

      I’m pretty sure that is a typo. It’s supposed to say Pingu. Thats where they keep overstocked Pingu plush toys and various other bits of Pingu Merchandise, toothbrushes, bathtoys, playsets, that kind of thing.

    • Serenegoose says:

      @Resin. I hope so. Truly the future is a wondrous place, where perhaps we might one day visit.

      @Blastido: You’d be surprised at how many things need pumping. Everyone in the future sleeps on airbeds.

      @Simoroth: I don’t get it *sadface*

    • DrGonzo says:

      Well Pangu is basically god as far as I’m aware. And he owns quite a lot of stuff. Needs somewhere to keep it.

    • TeeJay says:


      “…Pangu was the first living being and the creator of all in Chinese mythology. In the beginning there was nothing in the universe except a formless chaos. However this chaos coalesced into a cosmic egg for about 18,000 years. Within it, the perfectly opposed principles of Yin and Yang became balanced and Pangu emerged (or woke up) from the egg. Pangu is usually depicted as a primitive, hairy giant with horns on his head and clad in furs…”

      …so maybe this has to do with artificial life?

  13. Ricc says:

    Superhero pose!

  14. 2guncohen says:

    Condom guy doesn’t look happy…

  15. Taillefer says:

    If we learn anything from these shots it’s that Jensen finds floors and barriers really fascinating. See how he looks at the floor even when shooting people in screen 1. His natural affection for floors on display in screen 2. And his close barrier inspection of screen 3, so engrossed in his inspection that he hasn’t noticed he’s trying to hide behind a barrier that’s mostly transparent.

    • Midnight says:

      He doesn’t need to look at the people he’s shooting at. His vision is augmented.

      His OCD is also augmented.

  16. Al3xand3r says:

    Looks like we’re set for another Invisible War… Oh well, R.I.P. Deus Ex.

    • torchedEARTH says:

      What a shame…you opened your mouth.

    • manintheshack says:

      Agreed. It’s totally indisputable from the 3 screenshots and meagre trailer presented here. Burn vile demon!

      Also, best not to let Kieron see you ripping on IW. You know mimes can kill. In fact, it’s pretty much all they do.

    • Al3xand3r says:

      What a shame, you can’t even come up with an appropriate insult and instead type one meant for verbal communication. Yes actually, it’s quite obvious from all the information we have about the game which include much more than these screenshots and the last trailer. With extensive gaming experience comes the ability to somewhat identify the potential and appeal of games without actual hands-on time. I wouldn’t expect kids to understand, so don’t feel bad. Not that I saw you confronting anyone having a positive opinion based on the same information so obviously you had a different reason for this.

  17. manintheshack says:

    Al3xand3r: Sorry dude, didn’t mean to offend. It’s just that everybody else’s comments were taking the piss and yours were so doleful… I take it back. Just promise me you’ll use that special ability of yours for the greater good and not some unthinkable evil… like games journalism.

    • Al3xand3r says:

      Don’t worry, games journalism has a use for this special ability called “common sense” but only when it arrives to the most positive conclusions known to man. Even if the publication’s review article that’s trashing the same game a previous preview or opinion piece praised comes just a few days later!

  18. Daniel Carvalho says:

    Must. Have. Pangu.

    Pangu makes you harder for longer.

  19. Zwebbie says:

    I’m hoping this game won’t suffer from FEAR syndrome i.e. the whole game being brought down by uninspired environments. I’m sorry to say, but the idea of infiltrating a laboratory and fighting corporate commandos isn’t exactly novel enough to make me pee my pants in excitement. Deus Ex’s more plausible, human levels, like Hell’s Kitchen, Hong Kong and the Templar Cathedral were better than the game’s laboratories.

    • Thants says:

      To be fair, you do infiltrate a laboratory and fight corporate commandos in Deus Ex.

      Edit: Wait, you did mention those. Never mind.

  20. The Snee says:

    The Scientists in the second shot have very fancy hats.

    • HYPERPOWERi says:

      I laughed.

    • MadMatty says:

      i pulled a bit at the side of my mouth, which could be considered a small grin. not bad.

      I dunno about this game tho… i really don´t.
      Screens look good to me, apart from the art design of the main character- looks like some guy who watched matrix for the 14th time decided to mix that up with the awful asian graphics design ethos-fashion going around.
      I love “Akira” and “Ghost in the Shell”- im not anti Manga or whatever…its just that i hate The Matrix…. so much…. Whats wrong with me?

      I´m not that well informed on the particulars of this one, but usually sequels from another team than the original one, are worse…. usually A LOT worse …. “Aliens 2” and “Rambo IV” are the only exceptions i could think of- and those are movies.

      I couldn´t think of a single game that did exactly that.

      I´d love a System Shock 3 – by Someone Who Had a Clue-
      It would be like a more complex version of Dead Space, hows that?

  21. MadMatty says:

    Every characters features are looking so ridicoulously boring-model like these days- Remember Batou from Ghost in the Shell- he had a bit of character with his flat boxing nose and such…

    Not being totally fair here, as its sci-fi, and in the future everyone with money will probably look like standard-type models or something….
    Just getting a bit bored with the good-looking-in-general symmetric photo-model type faces, particularly in Asian pre-rendereds.

    As for hating the Bloom effect, you can just turn it off, can´t you?
    I think it is a slight improvement overall, and as for the rubberyness- true, but the programmers should´ve set it to slightly more matt, than extremely reflective- it can still be saved!

  22. Walsh says:

    I like when prequels use more advanced weapons (energy blewey gun?) than the original game that takes place later in the timeline.

  23. DragonSix says:

    I don’t know what to think of the fact the developers couldn’t quite decide between first and third person camera.