Deus Ex: Human Revolution Extendo Trail

Someone needs to augment these people's haircuts.

Remember that old CGI trailer for Deus Ex: Human Revolution? Well now there’s a “Director’s Cut”. Some say, “longer version.” (The director couldn’t get his own way the first time?) Still, it’s lots of fun, and worth a watch at over five minutes with new bits and bobs in there. It’s below.


  1. BIG_D_101 says:

    This is so pre-ordered!

    • Okami says:

      I pre-ordered the lovely augmented edition with the art book. The first time I have ever done something like that.

    • Flaringo says:

      My edition is augmented

    • lurkalisk says:

      Agent O-range knows I like edition augmentation technology.

  2. reticulate says:

    In before Angry Internet Men.

    Very excited for this, everything I’ve seen so far tells me I want to play this game.

  3. Tom says:

    Love fags and whiskey? You too can be a cyborg.

    • reticulate says:

      I’m having a hard time not justifying the trading of my inferior meat arms for some slick robot replacements.

      Of course, then the nanobot versions show up and I’m old news. At least I’ll still have the hope for a skul-gun.

    • kastanok says:

      Preference for orange soda optional.

    • Devenger says:

      Dispensation of lemon lime by machine, regardless of preference, compulsory.

    • Jimbot says:

      Being from the US the sentence “Love fags and whiskey? You too can be a cyborg.” takes on a completely different meaning. The language barrier must be broken! There will be a time when our two English-speaking nations shall be able to communicate again!

    • DrGonzo says:

      Yep. When I was in America I got a very strange reaction when I said, ‘I’m just off outside to smoke a fag.’

      Learnt to call them cigarettes pretty quickly while there.

    • Joe The Wizard says:

      I’m an American AND I love fags and whiskey. Can I be a cyborg now?

  4. poop says:

    feelin’ less angry/sceptical than when the first media release came out, but still pretty angry/sceptical

  5. Navagon says:

    It is looking very good. I just wish they made the purchasing decisions that bit less complicated. But that just seems to be the way of things now.

  6. TotalBiscuit says:

    The chills, they just keep coming.

  7. kastanok says:

    I can’t wait to get this on BluRay. Best looking CGI I ever did see.

    I kid, I kid. :) Honestly really looking forward to getting my hands on this. Though I wouldn’t turn down a DE movie in this style, given the option.

  8. Andreas says:

    Anybody know what the enigmatic H+3 thingie means?
    Also, evil hot chick is generic.

  9. SilverSilence says:

    Wait.. People still have hope for this game!?

    • Man Raised By Puffins says:

      Why not?

    • subedii says:

      The gameplay footage I’ve seen certainly gave me a good impression. Plus they’ve really nailed the cyberpunk aesthetic, and I’m a huge nerd for cyberpunk.

    • torchedEARTH says:

      Yeah, join in.

    • Sinomatic says:

      Indeed, why not?

      Apart from some terrible marketing (in my opinion) when it came to the multi-version buying options, everything I’ve seen about the actual game so far has me feeling hopeful. Cautiously so, of course, but hopeful nevertheless.

    • ErikM says:

      Yes. I’m very much looking forward to it. I’d much rather be hopeful with the little we get to see, rather than cynical and dismissive before we get to see enough.

    • Jack says:

      Clearly we’re all naive fools! Deus ex 3 will turn to ashh in our mouths.

    • Choca says:

      I used to have “generic internet hatred” for this game until I saw it in motion. Now I’m fairly optimistic, but not to much, because I don’t want to be disappointed (again).

    • Foxfoxfox says:


    • Nallen says:

      Remember kids, the Tron trailer looks good too.

    • Armyofnone says:

      I’m with Silver. I saw gameplay at PAX Prime and it was completely underwhelming :/

  10. Evil otto says:

    The atmosphere of the trailer is pretty much like the atmosphere of the old one. I have high hopes for this one, but it might just turn out to be another death of a great franchise due to oversimplifying the game because publishers think console players are dumb.

    And then we get a broken console port as well.

    That’s pretty much the worst case scenario.

  11. Spart. says:

    Looks tasty. One thing that worries me is the continuity between this as a prequel and the original Deus Ex.

    Human Revolution looks more on the tech level of Invisible War than the first game which is set 25 years after this :/

    • EthZee says:

      Face it; in some respects we’re actually more advanced nowadays than the world in Deus Ex 1. The original suffers from the Twenty Minutes Into The Future Syndrome – to make this one accurate we’d have to set it in the past.

      Okay, granted, the future aesthetic is quite a bit different. But. Erm. Take a look at that dog!

      *runs off*

    • Jack says:

      I’d say that’s mostly the increased shinyness of the new graphics. Giant newscreens, robot arms, rockets, bots- technology wise, the stuff in the trailer isn’t really anything more advanced than the stuff that was in DE1. It just looks more modern.

    • Mr_Day says:


      I have to disagree there – from the vertical city of Detroit to the floaty screen monitors, the original Deus Ex has a clearly lowered level of tech innovation.

      Plus, Anna Nevarre and Gunther – both of these characters are abrasive to the player, something I always put down to being annoyed at your augmentations. Are you faster than them? No. Stronger? No. Smarter? Well, maybe more than Gunther. So why are they so opposed to you, bar the obvious “your brother is a dick” reason?

      You look human. They sacrificed their humanity to get the job done, and now here you are with comparable augmentations and you look like anyone else.* In the new game, the mechanical augmentations are slick but don’t make you stand out – and, from the look of the way they work it seems to me that the developers are more fans of Ghost in the Shell than they are of Deus Ex.

      * Admittedly, I might be getting more than others from Gunther’s reaction should you use his kill phrase.

    • Navagon says:

      As much as I loved the first game there’s no way in hell I’d expect them to remain canon to that universe. It had a lot of good things to be said about it, but the rate of technological advancement it depicted was far too wide of the mark.

    • Mr_Day says:


      Wide of the mark in what way? It was just like now, but with more advanced versions of those shitty walking bots the Japanese like to show off and more advanced versions of what we are working on for disabled people right now.

      But yeah, the game not following in canon seems to be a fair comment. I wonder if the ending will be a crap reason to explain the sudden downgrade in technology.

    • Rich says:

      “vertical city of Detroit”
      Isn’t that two-layered city supposed to be in the far east somewhere?
      Specifically somewhere we never went in DE1.

    • Mr_Day says:

      I am thinking more of the technology that went into making it, and why it doesn’t seem to be everywhere.

      I am guessing the reason for it will be to do with the manufacturing of augmentations, hence the rioting in Detroit.

    • Azradesh says:

      It’s like none of you have even played the first game, does no one remember that it was set after global economic collapse? This game is set before that collapse, in different locations and has much better graphics. I don’t see any problems.

    • Mr_Day says:


      A very good point, and I admit I had forgotten or didn’t pay attention to that bit. However, an economic crisis makes technology expensive, it doesn’t cause it to cease to exist.

    • Xercies says:

      They did the enterprise trick and hoped you didn’t notice.

    • Jahkaivah says:

      It’s not a question of what the advancement of technology is but rather how and where you show it. Just because you have the means to create flashy holographic screens or robots doesn’t mean you have the funding or the practicality to shove it down every orifice. We might be fairly advanced now, but does that mean we see the internet when we look outside our window?

      This was something I liked about the first Deus Ex, it was advanced, it had freaking AIs capable of not only conversation but running the world. But when you went about your business you never saw any of that, you just saw bog standard everyday stuff. While the economic downturn does help to rationalise it doesn’t seem feasible that the infrastructure would just dissapear with it.

      Invisible War undid this and tries to look more flashy, I recall a talk by Ion Storm where someone likened it to the Jetsons and said it was a bad move.

      And by the looks of thing this game has done the same thing, the reason obviously being that it makes for a more flashy game that will help it sell better. Similar to how the first Deus Ex probably tonned it down for tech reasons.

    • Navagon says:

      @ Mr_Day

      “It was just like now”

      Yeah, and 2052 probably won’t be. That’s the point.

    • Dozer says:

      @Mr_Day – I don’t remember what augmentations Gunther and Navarre were canonically meant to have. But from the look of the trailer, the only alterations to Mr DE3 Protagonist Dude are synthetic arms and eyes (and legs and a brain implant?), which are mostly hidden by the requisite trenchcoat and sunglasses. Which is why he doesn’t appear to be more machine now than man, twisted and evil…

    • Mr_Day says:


      I don’t recall if you ever get told the nature of the mechanical augmentations your co-agents have, but from looking at them they have robotic arms and legs, glowing eyes and what seem to be large wires or pipes running under their skin.

      When/if you fight them they are a match for your character, which suggests they have some pretty good tech in there*. But they don’t seem to be capable of turning their arms into other weapons, and I am fairly certain they can’t cloak.

      Feel free to shout at me for anything I got wrong there.

      It does seem to me that Anna and Herman sacrificed their humanity for their abilities, and seem a bit touchy about it when you turn up. Of course, this could be due to your brother Paul, who manges to be both a pussy** and a tit***.

      * Or that bio augmentation isn’t all it is cracked up to be.
      ** “Here, have same non lethal ammo and gas grenades. Try not to hurt anyone.”
      *** “I have hidden the keypad to my stash of military tech behind this painting called “The Cliché” by Leonardo Da Cliché, the code is easy to guess, made more so now that I have left this note which tells the code to anyone with the i.q. of a toddler upwards.”

    • Dozer says:

      @Mr_Day – I seem to write without writing the point I started writing in order to make! I mean, DE3Prot.Guy just has mechanically-augmented arms (and legs?) and eyes, easily concealed by normal clothing. Gunther and Navarre have more augmentations on their heads and faces which makes it more obvious that they’re part mech, while DE3ProtGuy (rhetorical question: does he have a name) can pass for human if you squint. And JC Denton just looks completely human, apart from the glowing-pupils thing.

      I like to think that sci-fi games and films aren’t exact depictions of the universes they’re based in, just as Call of Duty (the first one) isn’t an exact replica of World War 2 and Empire: Total War doesn’t show the uniforms and combat techniques of various nation’s armies with much precision (and nor should it). So just because Gunther can’t turn his arms into guns in Deus Ex: The Game From 2001ish, it doesn’t mean that the ‘real’ Gunther from the ‘real’ Deus Ex universe (which can never be accurately depicted) can’t have forearm-guns just like DE3Prot.Guy. It’s just that Deus Ex The Game From 2001ish didn’t get all the details right, or made some changes based on the limitations of the engine.

    • Mr_Day says:


      That is an interesting concept, I have to admit. But it would need confirmation from the originators of the DE universe that yes, Gunther could turn his arms into guns, we just couldn’t put it in the game.

      It could be likely, since he was about to get a Skulgun* (if IW’s easter egg is canon).

      * This should be a TF2 hat.

      EDIT: I know how you feel about not getting the point across in the first draft.

    • circadianwolf says:

      Anna could cloak in DX1. (She uses it if you fight her in the subway.)

      However, I agree with the general point that one of the great elements of the world in DX1 was the feeling of sacrifice the mechaugs had–they had given up a normal life in order to serve the cause, and they were understandably bitter that the nanoaugs weren’t making the same sacrifice. Mechaugs were monsters–they evoked all kinds of classical fears and associations and immediately set up the whole “it’s not about people, but upgrades, efficiency” (as one NSF trooper says on Liberty Island) thing without actually saying anything. Visually, they were a brilliant symbol of everything wrong in Deus Ex’s world.

      This trailer, on the other hand, tries to make mechanical augmentation sexy (witness the butt shot before invisi-girl starts shooting) and cool. The protagonist complains about how he “didn’t ask for this” but we don’t see him in much actual pain, or doing anything besides kicking ass.

      I also feel that the juxtaposition of police gunning down protesters–a deeply resonant image of today–with protagonist killing random dudes we don’t know anything about kind of offensive, honestly. We need some context on the other side in order for montage like that to be work.

    • Jack says:

      Oh, I don’t know. Notice that he’s cracking the glass of his shot of whiskey. It’s clear he’s going to have trouble performing normal activities now.

    • Spart. says:

      As already stated, a financial crash would just make technology expensive, not non-existant.

      if they’re planning on making a more up to date Deus Ex 1 in line with the new canon that could be good maybe. Would worry the hell out of me.

      Just seems a bit weird that the prequel set 25 years before the first game seemingly has similar tech to a sequel set 45 years ahead of it.*

      The way this is looking I wouldn’t have minded it being made into a follow on from Invisible War. It would fit looks and tech wise with it’s jet transports, two tiered city, gleaming screens and lights every where and advanced augmentations. Even the bots for the new game look like Invisible War baddies rather than some precursor to the original game.

      Just got a feeling this could have been made to work to their advantage rather creating continuity holes.

      *ahead of Human Revolutions, not the original

  12. Tokjos says:

    The character designs looks like they are too inspired by square, especially that news anchor.
    Otherwise, it’s too early too say whether the game will be good or not. It’ll probably not be as good as the original, but I don’t think anyone here really expects that.

    • Evil otto says:

      It might not be more influential and innovative than the first one, but it could sure be better, I think. Judging from the trailer it has a superior art design and a more personal story.
      And it’s got elbow blades. If the gameplay is just the same as that of the first, it’s better for sure.

    • subedii says:

      Well the gameplay and how much choice of approach you’re given is going to be pretty key.

      It’s also one of the areas I might bet worried about. Deus Ex was notable for the fact that it gave you sprawling levels with multiple routes in and out of whatever location you were trying to get to. Even the first level on Liberty Island showcased that.

      The problem is that console games usually have smaller and more linear levels, owing to the limited amount of RAM they have to make use of. And also partly owing these days to the perception that you MUST NOT UNDER ANY CIRCUMSTANCES give the player options or choice. They might get confused and start ramming headfirst into walls, smearing alleys with dashed brains as they try to bludgeon their way through level geometry.

      Yes that is an overly cynical assessment, but far too many games have opted for a “linear corridor” approach these days. And whilst that’s partly due to platform limitations, a large part of it is simply developers treating their audience like complete morons in the expectation that anything slightly more complex will cause their minds to shut down from over-exertion. We wouldn’t want to lose sales for lack of glowing neon quest pointers.

      Like I said, that’s an overly cynical assessment. I don’t know whether that’s going to be the case with DE3, I’m just hoping it isn’t and that the devs aren’t afraid to allow the player to make their own way in the world.

    • ErikM says:


      I’m not sure I agree with you. Blade Runner is supposedly where the game draws its inspiration. And if you’ve seen the movie there are some outlandish and garish outfits worn. So, if that’s where the inspiration for the news anchor came from, then it’s not that far from that aesthetic.

      On the robotics side, though, I might agree. They’re looking anime-like, but I’m not in a position to say if that’s bad or good yet. Still hopeful!

    • subedii says:

      @ErikM: Well to be fair it’s hard to argue that the cyberpunk aesthetic hasn’t always been largely influenced by Japanese culture and its infatuation with technology. It’s been that way since William Gibson, if not before.

    • Jack says:

      Insider info: They’re actually trying to make the fashion designs connect to the italian rennaisance, which is why the costumes might look over the top or anime-ish. Ruffs, Puffs, tuffs, you know, all that stuff given modern sensibilities. Check it out:

      link to

    • Mad Hamish says:

      Exactly subedii. You can’t have cyberpunk with out the Japanese influence. And Ghost in the Shell is probably the most modern interpretaion of the cyberpunk aesthetic, Masamune Shirow is like a visual William Gibson. Combine that with the classic Blade Runner cyberpunk and the only destination can be WIN. That trailer may just all cinematics but it’s atmosphere and visuals make this old cyberpunks inputs tingle. Now if the powers that be see it fit to make a decent Syndicate game too we’ll all have a nice dystopic corporate controlled future to look forward too.

    • mandrill says:

      Mad hamish. Why do you want a nice dystopic future to look forward to. We’ve got a great dystopic present to live in.

    • Mad Hamish says:

      In my dystopic future my vision is augmented. In the dystopic present I can’t afford laser eye surgury.

    • Fenris says:

      Hopefully you will be able to afford it some day soon. But the goddamn future is now, I just got ICL(implantable collagen lens) surgery, and I went from -9 on both eyes to fackin 130 percent vision. And they can even remove them when they hopefully get some new better ones with IR and zoom in a couple of years! :)

    • Joshua says:

      @ Subedii

      They managed to get Far Cry 2 on consoles. Without sacrificing any freedom at all.

      Have hope.

    • EthZee says:

      In my dystopic future my vision is augmented. In the dystopic present I can’t afford laser eye surgury.

      Correction: in the dystopic future you won’t be able to afford augmented vision.

    • Bassism says:

      Oh my god, how have I never heard of ICL.
      Give me a few more years for my eyes to quit screwing around, and the price to halve itself once or twice, and I’ll be in business.

    • Fenris says:

      @Bassism, yeah, I just heard about it this autumn, and it seemed better than LASEK. Really happy with it, none of the sideeffects with the laser(so far.). And I´m transhuman! Shit is so cash. Now Im saving up for the elbow-blades.

    • Jacques says:

      Also, you probably mean Posthuman, not Transhuman. Transhumanism has too many associated nut jobs.

      Body Hacking is far more interesting than Transhumanism, and not just an ideological movement.

  13. ag says:

    Looking very Ghost in the Shell

    • Choca says:

      I asked the devs about it when I met them at E3 and they said that it was intentional. They really love GITS, Akira and Blade Runner, apparently. Which isn’t a bad thing as far as I’m concerned.

    • Mr_Day says:

      Well, now my comment up there *points upwards* looks either inspired, or like I am cheating. Bah!

  14. Moni says:

    At 3:50 in the trailer, a human revolves. Trailer does not disappoint, would watch again, A+++.

  15. rebb says:

    Augmentations. Lots of augmentations.

  16. Shodan says:

    This looks awesome. I’m really excited about this now. Playing Deus Ex 1 last night, I realised combat was EXACTLY what I wanted in the 3rd game, as well as all the other options that make the first game so great.

  17. fallingmagpie says:

    Man, I thought that was going to be a jetpack augmentation at the end, but it looks like they just put him inside a rocket.


  18. duke of chutney says:

    Like the cyberpunk visuals, like the revolution atmosphere, not so sure about the devil may cry characters and the beat em up action moves.

    I guess il have to wait for a ‘Wot I Think’ till i find out whether the story told entirely in cut scenes or actually influences the game, and how the gameplay works etc…

  19. l1ddl3monkey says:

    Is evil hot chick Anna Navarra? She turns invisible and has a penchant for gunning down protestors so it’d sort of fit…

    • Rich says:

      Nah, Anna had a crew cut. An efficient professional like her would never sport such silly floppy hair.

    • PeopleLikeFrank says:

      They were the foolish days of youth, experimentation happened. Look, she’d rather not talk about it, okay?

    • Urthman says:

      I’ve always wanted to see The Artist Formerly And Now Once Again Known As Prince (TAFANOAKP) as a video game villain. I hope he ties you up in a deathtrap and sings a song at you before strutting away to leave you to your certain death escape.

    • Nighthood says:

      This was a replyfail, but I’ll pretend it wasn’t.

      Yes, the hair is silly.

  20. WJonathan says:

    LOL @ “corporations are more powerful than the government.” That and “the police have opened fire on the crowds” tells me more than enough about the political stripe of this game. Much of the brilliance of OG Deus Ex lies in its refusal to take a clear stance on any position as absolutely right or wrong. It dropped people in a very complex world, sometimes opposed to each other, and forced the player to ponder tough ethical questions about the nature of humanity and its limitations. Even playing through multiple paths, there were no obvious “bad guys”. It was up to the player to make judgements.

    This, however, looks like an ultraviolent slugfest with crudely drawn villains as imagined by typical leftist game developers. If the trailer is to be believed. (And if it isn’t a representation of the game, then there’s no point in the trailer).

    And is that a whiff of a revenge plot I smell? “I’m gonna get them guys that done this to me.” Hur hur hur. BTW cigarettes will be outlawed by 2027. By, you know, corporations.

    • Lorieh says:

      Agreed. Moral ambiguity was what made the plot/game interesting.

    • Lars Westergren says:


      >That and “the police have opened fire on the crowds” tells me more than enough about the political stripe of this game.

      Well, if being opposed to police opening fire on crowds make me a leftie…. so be it.

    • Man Raised By Puffins says:

      Even playing through multiple paths, there were no obvious “bad guys”.

      Not even Bob Page or Walton Simmons?

    • Rich says:

      Let me guess, you sided with the Illuminati.

    • PeopleLikeFrank says:

      Goddamn hippies and their opposition to police massacres. Maybe if they cut their hair & got jobs, they’d realise bullet-ridden corpses are what this economy needs!

    • Rich says:

      “bullet-ridden corpses are what this economy needs”
      Interesting. I wish to subscribe to your news letter.

    • subedii says:

      Aside from what others have already said, the trailer also clearly showed the protesters with guns as well, not to mention lobbing molotovs. Meanwhile weird-haircut lady was clearly instigating things by disappearing / reappearing in random places and shooting.

      I think you’re just reading far too much into a trailer that hasn’t actually explained anything about the plot. For that matter, saying “Corporations have more power than government” doesn’t denote some evil leftist conspiracy stance, it’s a freaking trope of the Cyberpunk genre. You get the same from reading William Gibson or Neal Stephenson. Heck, corporations having massive amounts of power were key themes in Deus Ex 1 and 2.

    • reticulate says:

      Reality has a well-known liberal bias.

      I’m getting so very sick of conservative-types seeing some sort of leftist conspiracy in everything.

    • Joshua says:

      You can see non-cops carrying guns in the trailer and see flying molotovs. They might have opened fire first and set off something like the Boston Massacre?

    • Urthman says:

      THE NEW GAME IS SO WRONG! UNATCO never harmed civilians!

      …er, wait a minute. Never mind. Forget I said that.

    • perilisk says:

      I gotta agree with subedii. As much as I hate preachy games, the megacorporate police state is sort of a fundamental trope of cyberpunk. Complaining about that is like an atheist complaining about real gods in a fantasy world.

    • Urael says:

      “Reality has a well-known liberal bias. I’m getting so very sick of conservative-types seeing some sort of leftist conspiracy in everything.”

      AGREED. But then if they weren’t paranoid and afraid of everything they wouldn’t be conservative, would they?

    • DrGonzo says:

      Yeah, the riot scenes looked really cool to me. Mostly because they were almost exactly the same as the ones in Akira.

    • Dozer says:

      I’d like to think the game will be complex enough that the media tells lies (along with everyone else). Just because the news bulletin is telling you the police have started shooting civilians doesn’t mean they’re telling the whole story. And in the game!

    • circadianwolf says:

      If you didn’t think Deus Ex was profoundly anti-corporate, then you weren’t paying attention.

    • Jack says:

      Yeah, one of the great things about Deus Ex was the way it never told you whether you should side with the freedom-fighting liberators or the amoral power-hungry secret organizations who are trying to take over the world by constructing a virus to wipe out most of the population. Really grey moral choices, that’s the stuff.

    • MadMatty says:

      Jack +1

  21. Jake says:

    That was pretty impressive, they should have just let the director do the first trailer. I liked the voice acting, it was surprisingly restrained and nuanced. Also, the music was great – had a bit of an Inception-y feel to it. Anyone know the composer? The whole thing stinks of money and you’d bet on it being presented well, hopefully they also get the subtleties down.

    • Pantsman says:

      @Jake: The composer’s name is Michael McCann. He also wrote the music for Splinter Cell: Double Agent, I believe. Check him out on Youtube.

    • circadianwolf says:

      I agree the music was really strong.

  22. Zarniwoop says:

    I’ve said it before, and I’ll say it again- ‘riots continue’ is not ‘breaking news’. ‘Riots begin’ may be, as might ‘riots end’.

    Looks fun, although for all the parallels between it and Ghost In The Shell, the game appears to lack nearly all of the show’s style and intelligence.

    • Rich says:

      That doesn’t stop actual news media from referring to an event continuing to happen as “Breaking News!”

    • Urthman says:

      ‘riots continue’ is not ‘breaking news’.

      So you’re telling us you’ve never seen CNN before?

    • duke of chutney says:

      GITS SAC had style and intelligence?

    • subedii says:

      Well for one he could be referring to the Manga.

      For another, I’d happily say that GITS: SAC and 2nd Gig presumed more intelligence on the part of the audience than most shows ever even seem willing to contemplate. I say that as someone who felt there were a few glaring plot holes in the series as well.

      Although to be frank, it’s not possible to say how much “substance” this game is or isn’t going to have when we haven’t really been shown anything about the actual storyline yet.

  23. Artist says:

    If theres a god of digital games out there: Please, dont let them mess it up! Dont let them repeat DE 2! Please, please, please!
    (Wonder if that god would accept paypal donations as sacrifice???)

    • sfury says:

      My thoughts exactly.

      Wasn’t hyped about this when they announced it, but slowly the barrage of right info, attitude and (now) footage got me. Now that it’s sure I’ll get it immediately at least I hope they don’t do the impossible and mess it up somehow. SURELY THERE IS NO WAY THEY CAN DO THAT, RIGHT?! RIGHT?!

      p.s. if this turns up to be that good I’ll even start looking 4ward to Thi4F, I promise!

  24. lethu says:

    “…and worth a watch at over five minutes with new bits and boobs in there.”

    I bet I am not alone on this one.

    • PeopleLikeFrank says:

      I read RPS for the articles, really.

    • lethu says:

      That’s true, the idea of reading them didn’t even cross my mind!

      Believe me, when you think your advice is not going to please the majority anyway, it is better to remain silent, or say silly things.

  25. cjlr says:

    I suppose when your vision is augmented it’s okay for your hair to cover your eyes.

    • Urthman says:

      I paid $750,000 for these bionic eyes that are supposedly completely adjustable, but I still need to wear sunglasses. Stupid light-level bug in the firmware, I guess.

    • Rick says:

      Shouldn’t augmented eyes come with a brightness and contrast setting?

  26. [21CW]2000AD says:

    Only gripe I have is that it’s set in 2027. I know they have to stick to the dates set in the first game, but I can’t see anyway to stretch my suspension of disbelief that in 17 years time the world will have changed that much.

    • Dave says:

      It’s actually slowed down a bit from Ray Kurzweil’s timetable. Still kind of a stretch though, considering the number of brilliant technological breakthroughs that’d be required.

    • Sunjumper says:

      Go back to 1993 and tell people about touch-screens that can read finger gestures. Hooked up to 1-Ghz processors. Which can record videos in resolutions greater than SVGA.
      And while you watch their eyes grow in disbelief and their eyebrows make their arduous ascent up the vertical cliffs of their foreheads add:
      “And I am talking about my phone which I will comfortably carry in the pocket of my trousers.’

      When they start pulling you into the cushioned party room at the local insane asylum scream about watching movies in 3D on 50” ‘plasma’ displays hanging from the wall of your living room like a painting getting the video data streamed from your desk-top PC with its hexa-core processor which is more comfortable than watching it from one of those new BlueRay CDs where you can store more than 50,000 MB of data.

      And while the door closes inform them how the human genome has been sequenced. That man has only 20,000 genes instead of 100,000 and that you will be able to grow entire functioning hearts in a cell-culture lab.

      17 years can be a very, very long time.

    • Bender says:

      My point exactly!

      Good thing I searched the comments for “date” before make a new post.

  27. Dave says:

    Watching this trailer makes me nearly forget my excitement for Tron Legacy. They seriously need to make a Deus Ex movie.

    Wait. Lock up Uwe Boll first, then make a Deus Ex movie.

  28. Dhatz says:

    could you please link to even shittier video? this is not 240p only.

  29. Davee says:

    Can’t wait for it. Here’s to hoping it’s going to be true to the first game.

  30. QSpec says:

    I keep repeating in my head, “Please, don’t fuck this up!”

  31. Pantsman says:

    Looks like it just mashes together the stuff from the first and second teasers and that one Japanese trailer. Doesn’t add much, IMO. I prefer the more concise E3 trailer.

    Game looks good though!

  32. Basilicus says:

    Better quality trailer link, without having to go to Machinima and suffer constant bannering about zombie sex:

    link to

    For a 5-minute trailer, count me VERY impressed at how rousing it is while remaining vague about actual story details.

    As for the Eastern influence, we live in a world in which most of our national debt is owned by China and Japan. They up and Monroe Doctrined our asses.

    As for the more advanced tech than is in Deus Ex the first, despite this being a prequel, we don’t know that the main character’s level of advancement is par for the course. You’ve also got the hulking brute with the gatling hand who looks like he couldn’t hide out in a crowd if his life depended on it. As for the bi-level city, in Deus Ex the first, you were also dealing with a world that was recovering from multiple wars and oppressions. A lot of the advancements could’ve been lost. New York City was basically a combination of slums and military districts by then, while Hong Kong had some impressive accomplishments, and you were rarely in the downtown areas of any other place. I don’t think bi-level city is anti-canon at all, considering most of the canon’s world isn’t ever described and by Invisible War, *SPOILER* every country could build city-sized arcologies in about 3 minutes despite a complete global collapse.

    • Basilicus says:

      Sorry for the double-post, but I of course mean “America’s national debt” when I say “our national debt.” I occasionally forget this is not an American site. You’d think I’d remember considering I’m not constantly barraged by ads containing scantily-clad women and the same useless top 10 lists that somehow perpetuate on the home page for the better part of a year and hide the better articles, but no.

  33. lethu says:

    Although they have added new stuff here and there to this trailer, my impressions remain the same.
    To me it looks like the designers (Jean-François Dugas/Eidos Montreal?) behind this are seriously dry on inspiration, so they try to “re-use” ideas from apparently a bit everywhere in the last two decades (GITS, Blade Runner, Matrix, Patlabor, etc… ?), but this on its own shouldn’t be a crime, “good artists borrow, great artists steal” isn’t it after all? The issue is that all these re-used ideas aren’t very well glued together, they seem to be mishandled. It’s a common issue nowadays, studios often have all the resources required to make jaw dropping graphics, etc.., except the one essential resource, which is creativity. It’s like trying to drive a small nail with a hammer too huge, usually it works but it’s a real waste of resources and isn’t pretty.

    Just my serious two cents, let the flames rip me apart…

  34. akemichan88 says:

    That’ll teach you Icarus, to fly so close to the sun.

  35. Pijama says:

    Them excitement shivers, don’t stop!

    Also, I am the only one who really likes the whole “sepia-technorenaissance” look?


  36. Himself says:

    So, within six months?

  37. Theory says:

    The original cut was much tighter than this one. Perhaps I’m jaded because I’ve watched it so many times…

  38. Nighthood says:

    All that violent protesting, and not even a hint of a kettle. It would have been much more exciting if the police had all just got in a line and clobbered the protesters with metal batons.

  39. stojg says:

    Is this good game, ja?

    • Dozer says:

      It would be better if there was someone on hand to sell us discount american football jerseys.

    • outoffeelinsobad says:

      Or shoes! Anyone know where I can get some cheap shoes?

  40. Dave says:

    Love’s had a rough time at the hands of videogames. Love? I’ll tell you what love’s used for in games. It’s a motivator, a tool. Love of a girl is why your character willingly goes jumping and screaming over eighteen straight miles of spikes. The hinted love of a woman is why your gruff gunman wants to live and fight another day. In the hands of a videogame designer, love is an old can of WD40 that’ll keep their awkward vehicles running smoothly, and when they’re done with it they put it back on the shelf next to a far bigger tank of industrial engine grease labelled “L.U.S.T.”.

  41. Thiefsie says:

    *face palm* still has the line ‘Breaking news, riots continue’ in there.

    I bet the anchor is a robot that we meet at the tv station…

    cautiously optimistic for this one regardless – will wait for a wit.

    Love the rocketman and giant hole in the water things at the end though :)

  42. MadMatty says:

    Rihanna with Twin SubMachineguns anyone?

    Oh yeah, next time youre getting your arms ripped off, ask the doctor for an anasthetic.

    • Maltose says:

      But anesthetic would demogrify the neurons and cause a polarity reversal! A POLARITY REVERSAL!!!

    • MadMatty says:

      Yes i know, and this will open the portal to Zheng-Kup …. but whats the big deal, we have had good relationships with the Zhengians for centuries?

  43. outoffeelinsobad says:

    Laputan Machine.

  44. Thiefsie says:

    I do need an Ed Hardy Bikini. Sold.

  45. Jack says:


  46. Luggage says:

    I spontaneously wonder how much of that trailer is actually CGI, and how much is using ingame cinematics. Some of the shots of the protagonist look like they’re using the ingame model/texture… particularly the closeup of the cyber eye.

    As for the rest… As a friend put it when we were talking about the game: “I really want to see this movie”

  47. Spacegirl says:

    I really don’t like the Everything Is Gold or Black color scheme….

    I want more games to look like Bioshock Infinite.

    Nevertheless, I will continue to keep an eye on this guy and will definitely play it if it’s fun!!

    The most promising thing so far about this game is how the Gameplay trailer didn’t show any giant explosions or anything. When you see one of those for an FPS and it’s just scripted helicopters crashing and the player shooting an RPG at a wall or something, I tend to (accurately) think “i bet that’s the best you got.”

    So yeh, guardedly optimistic. And I don’t really give a shit how it stands up to the original (Spoiler : Story will be 1/5th as complex / good, actual gameplay has a solid chance to be better.)

    • Joshua says:

      It’s quite different from the everything is blue and black from the original :P.

  48. jacks says:

    Do not want Rihanna in my DX world :(

  49. Dozer says:

    Ah yes. Comment thread completed now. What a shame.

  50. Joshua says:

    Staring Eyes! STARING EYES!