PlanetSide Next Beta “Early next Year”

SOE’s John Smedley has been busy blogging about their games, and he says this:

“…early next year we will have announcements about Planetside Next followed by a beta. I can say this – it’s coming along awesome. I can also say that the first beta testers are going to be current Planetside subscribers. I’ve gotten a lot of email from current players offering to help test the game and we’re going to take them up on it.”



  1. The Pink Ninja says:

    I’m not going to get my hopes up until RPS play it and tell me it’s a true heir

  2. bill says:

    I’m a little confused by the fact that any mention of planetside generates huge numbers of (1) “I loved planetside it was the best!!” and (2) “I never got a chance to try it, but it sounds amazing!!” comments.

    But isn’t it still going, still available? And doesn’t it have a really tiny userbase because most of the servers got shut down due to lack of players?

    If everyone loves it so much, or wants to try it so much – what’s the reason that no-one is playing it?
    (bugs? cheats? compatibility? age? graphics? price? etc…?)

    • Obliter8 says:

      a) There was no permanence – a whole staurday spent tactically working together with 100 others to gain a continent would be wiped out by one guy who doesn’t sleep at 4 am.

      b) They tried to add to the game to keep it fresh, but neither the Core Combat expansion or the BFRs were as good as they could have been.

      c) The playerbase was never gargantuan – at the time you needed a good rig to run it. Any losses to the playerbase were felt, and less players meant a less fun experience.

      With all of the above it is STILL the best FPS ever. Nothing has come close.

  3. Mox says:

    I still don’t understand the “permanence” comments. The only on-line games I can think of with permanence as the commenters understand it are EVE Online, A Tale In The Desert, and Second Life. And a whole variety of MUDs, MUCKs and MOOs. It’s more permanent than, say, Battlefield 2 because the maps don’t just “reset” – someone had to go hack the bases and they probably had a whole war in their own time zone to do it.