Testostacular! Battlefield 3 In-Game Footage

Don't these boys know it's rude to stair?

So! You’ve read our Jim’s sparkling words regarding the GDC Battlefield 3 presentation. Would you like to watch some of the in-game footage that he did, using your eyes? You would?! OK!

It scales all the way up to 1080p, this one. Just in case you felt like spoiling yourself.

Initial thoughts? I agree with Jim. Particularly this bit- “the air seems to scintillate with the impact of the bullets, with the usual chaos of particle effects selling it to your eyeballs. It’s as impressive as pretend bullets smacking into stuff as ever been.” I’m just a bit miffed that we don’t get the subsequent explosions, rooftop action, the cityscape vista, the bit in the vent, the melee attack, the fight for the freeway or the Earthquake. Boo! Cor, it’s like sneaking into a gun party and then having to leave just as all the guns start making out with one another.

That analogy went to a… a weird place.

EDIT: RPS reader Liro sends word that this is episode 1 of Fault Line, and episode 2 will be appearing on March 16th.


  1. Heliocentric says:

    I’m on a mobile browser so i can’t watch but, excited! *wiggles*

    • Radiant says:

      Call of leather: World of… oh fuck it.

    • imirk says:

      Looks bleeding fantastic! Except the bit where you didn’t get to open any doors and were always last in line…

      Oh and Call of Booty XXX: Drunk Dial

  2. LimEJET says:

    I like how it goes a really long time without testosterone-filled action scenes.

    Also, best censoring ever.

  3. Schwerpunk says:

    I think BrazilianHunter said it best: “I’m having an orgasm Help Help Help Helpppppp!”

  4. Po0py says:

    Looks rather spiffy.

  5. Phyla says:

    Ah, the joy of seeing WASD appear in a trailer for a multiplatform game. Thank you, DICE.

    • SanguineAngel says:

      makes me feel all warm and tingly seeing the camera pan in smooth, analogue motion. mmm….. mouse control.

    • Bennus says:

      Um…gamepad sticks are analogue too…

    • LordEvilAlien says:

      Seeing WASD on the screen was the best part for me. How was it for you?

    • Shadowcat says:

      Yeah, nothing makes a shooter look less appealing than in-game footage from someone using a freaking gamepad. (This is probably why I’ve bought so few modern shooters.)

      Remember, trailer makers: gamepads make the player’s character look drunk.

    • Ci2e says:

      All we need now is a pressure sensitive keyboard and then we’ll have the best of both worlds hands down..

    • MycoRunner says:

      I wonder if they know how much those four letters (rather another four letters) means to us. It made my day.

  6. Flameberge says:

    Looks very impressive. Shame it’s still doing the gamer disempowerment thing of not letting us open doors. If it can disguise it well enough inside squad tactics (in a way COD BLOPS did not manage) then won’t even notice.

    • Pop says:

      Yeah, did remind me a bit of John’s review of Medal of Honour – for the first bit of the trailer he was just waiting for other people to open doors. Bet you just need to sprint a little to get annoyed by it.

      Bizarrely, was playing Half-Life 2 the other day (hoping that if I complete it and all the episodes again Valve will finally announce Episode 3). Was slightly taken aback by actually being in control of the squad following me around!

      Recon COD and it’s ilk could learn a little from that game.

    • pizza65 says:

      The door thing implies a strictly linear, COD-esque single player. Which I guess was maybe all that could be hoped for. Pretty dust in the sunlight though.

    • Moni says:

      It’s odd though, because it obscures the brilliant destruction technology they have.

      In Bad Company, you wouldn’t just wait by a door, you’d use a grenade launcher and make a hole next to the door, and just walk through that. Actually you wouldn’t even bother with that, just level the building.

    • Dood says:

      This Bad Company 2 trailer did show the correct way to deal with closed doors: link to youtube.com

    • GenBanks says:

      Luckily we know that however linear the single player is we’ll have open destructible multiplayer :)

    • Gormongous says:

      Hah, I came to RPS after seeing the trailer to complain about how you always seem to be following someone, and you all beat me to it.

      Aren’t people tired of carefully scripted set-pieces yet? I guess the console shooter generation hasn’t been inured. Maybe we’ll get this decade’s version of a Half-Life sometime soon to fix that.

    • Thants says:

      But Halflife is full of carefully scripted set-pieces.

  7. ueberOne says:

    ‘Pacification Operations’ ?? C’mon!? Its bad enough people fall for this kind of bullshit in the ‘real’ world. Why do all modern (war-setting-based) shooters feel like recruiting tools. With a ‘story-line’ like that its quite obvious what mind-set their trying to sell. Duty Calls!

    • rivalin says:

      They’re professional soldiers doing their jobs, how do you expect them to act, “YEAH! Let’s go kill some babies! HOO-RAH!” If you think that’s what they’re actually like have you considered the possibility that you’re a typical self hating communist? Maybe you would enjoy “Call of Gap Year” where you get to be a peace activist in Israel and attempt to provoke Israeli soldiers (Zionist pigs!) into shooting you, sounds like it’s more your cup of tea.

    • godgoo says:

      @ rivalin, @ueberOne

      You are both dinosaurs from different sides of the black and white swamp.

    • Rii says:

      It ain’t just you. I’m getting tired of imperialist propaganda in my FPS genre too.

    • Kaira- says:

      “Your mother is like my thoughts on socio-economics. Every worker gets a share.”

    • Consumatopia says:

      “self-hating communist”–that’s right, a communist who hates communists.

    • GenBanks says:

      It wouldn’t be very immersive if when you began your role as a U.S. Marine, the scene was set with the statement that ‘the imperialist occupation forces began to prepare to destroy the local movement attempting to assert their autonomy and religious views’.

      Your views on foreign policy are just as subjective as a neo-con perspective. It makes more sense for a game about soldiers to feature the perspective of soldiers, rather than yours.

    • Grape Flavor says:

      I know!!! God damn CIA inserting their imperialist mind-control into the gameosphere!!!! I bet Dick Cheney bought up DICE and is directing this game with the intent of desensitizing us for his next SICK PLAN!!!! First he preps our brains by fluoridating the water, then he moves in for the kill with the shooty-man vidjagame PROPAGANDA!!!!!!

      In fact EVERY video game that involves US soldiers must be some sort of sick imperialist plot!!! So lets make sure we post this on EVERY RPS post about said games so people KNOW THE TRUTH!!!!!!!!!!!!

    • Tengil says:

      You don’t have to be an extremist to realize that the extremely one-sided portrayal of the Iraq war in games has some disconcerting ideological undertones. A game about a heroic squad of guerilla fighters fending off the US occupation forces wouldn’t really be any more tasteless, but would be commercial suicide for any publisher.

      I should probably clarify that this is in no way meant to convey admiration for guerillas, just that if they were portrayed in popular media the way US soldiers are there would probably be some uproar.

    • Oak says:

      Which games are you talking about, specifically?

    • Tengil says:

      Any game of the Modern Warfare type? While most of them aren’t set in Iraq they mimic the conflict, and the enemy is generally set up as amoralic monsters.

    • Grape Flavor says:

      I dunno, but blowing up crowds full of your own people, kidnapping civilians and cutting their heads off on TV, and sectarian cleansing, makes me think of certain people as amoral monsters. I never met Zarqawi or his ilk, maybe he was a nice guy, but you have to work with the evidence at hand.

      Nothing is black and white (civilian deaths, Abu Ghraib, the whole impetus for the war being bullshit), but it’s nevertheless dangerous to create false equivalencies.

      Also worth noting is neither Modern Warfare nor Battlefield are actually portraying the war in Iraq. It’s just a fictional war in the Middle East. Uncreative, yes, but is the whole region to be deemed taboo in games? You have to have some degree of plausibility and the Mideast is a major hotspot.

      Anything that resembles real-life, modern conflict regions is going to be derided as “insensitive” or “propaganda”. Anything that doesn’t will be derided as either ridiculous nonsense (Sarkozy’s France invades Spain!) or historical rehashing (more WWII). Game makers just can’t win here unless they use sci-fi or other entirely fictional worlds.

    • MDevonB says:

      Damn those Swedes, pushing their American propaganda on u… Wait, something seems wrong here.

    • TomEllinson says:

      I like gorillas. They should make a game about gorillas.

  8. Brahms says:

    BATTLEFIELD THREES, Shoot the mens with your ultimatate bullet gun. How many mens must you kill? It is an unknown fact!

    • DJ Phantoon says:

      What is known is that the shotgun will not have four barrels, and therefore is not ridiculous enough to be effective.

    • 12kill4 says:

      I’m gonna kill thiiisss many mens *gestures with Freddie Kreuger hands*.

    • Eggy says:

      Master Sergeant Shooter Sergeant Important Person of Sergeants Extreme.

    • brulleks says:

      That’s Master Sergeant Shooter Sergeant Important Person of Sergeants Extreme Sah to you, boy.

  9. Muzman says:

    The spacial rendering on the sound is indeed pretty spectacular in that. (among other things)

  10. MonkeyMonster says:

    Looks rather yummy. As Muzman says the surroundy soundy is rather moving… *boom tish*

  11. 69stabcat says:

    It’s weird. The better graphic get and the more they show limbs, the more I picture a camera in place of the players head.

  12. DigitalSignalX says:

    If I was on this guys squad, I’d be rather alarmed at how much of the time his gun is aimed at our backs instead of covering exposures and lines of fire.

    • Zyrusticae says:

      My thoughts exactly. They do a good job hyping the believability through audio and graphics but then screw it up with completely inaccurate behavior.

      But then, I guess it wouldn’t have made a good trailer. Or some other excuse, I dnno.

  13. Staggy says:

    Sweet, merciful WASD.

  14. CrazyBaldhead says:

    But I DON’T WANT to follow.

  15. Chaz says:

    Eh? I thought the previous article said it was in Paris.

    • 12kill4 says:

      You play as Paris Hilton, who has fallen on hard cocks -*cough* sorry I mean ‘times’- and joined the army. Hence, it takes place in Paris.

    • Pop says:

      They’ve adapted the Team America plot for an FPS. In the next level a stray rocket from your team takes down the Eiffel Tower, but you bag the bad guys.

    • Quasar says:

      Do you have ANY idea how much money I’d pay for a full-sized parody FPS, in the style of Team America?

      Uh. The RRP. That’s how much.

  16. bigtoeohno says:

    More please.

  17. Corrupt_Tiki says:

    Yay this looks amazing, hopefully the FPS will be reasonable across internets, and on old(er) PC’s.

    Again, looks awesome!

  18. eightbitrobot says:


  19. theleif says:

    I hope it’s not too much of “SOLDIER! To make the enemy stop respawning we need you to advance to this checkpoint!”
    That said, i’m really looking forward to this. BF2 was a wonderful game in MP.

  20. RakeShark says:


    Alright, as a former infantryman that did a tour in Iraq, seeing that level of detail and fidelity sent shivers down my spine. And they weren’t the tingly “Oooooh that’s really cool” shivers, either.

    I don’t know if that’s a seal of quality, but… Fuckin’ hell.

    However, part of me had a bit of a chuckle: Marines with CCOs and automatic M4s.

    • mkultra says:

      If you played video games you’d know that every M16 is switched to burst and the M4s have been modified to fire fully automatically – all with permission from an E-7, of course.

    • bill says:

      Ah ha! Just the person to ask. Do you guys really say “we just fuckin work here!” all the time? Cos it seems to be in every movie and videogame about modern war.

    • Bloodloss says:

      Does the M4A1 not have the ability to fire fully automatically? Or is it just odd that the marines would use that variant?

    • Vanderdecken says:

      CCO… Competent Commanding Officer?

    • RakeShark says:

      @bill: To be fair, yes, we say things of that nature fairly often. I can’t pretend to say that average soldiers are eloquent and creative in their terms of endearment. We talk about stupid shit, same as everyone else, except with far more homosexual references, because we are all dudes.

      @Bloodloss: The standard issue M4A1 has safe, single shot, and 3 round burst. At the time of my service, this base model was considered the best to be given to Army Airborne troops. There is a full auto version, but that is not issued to line units. It is also well known that the Marines get the surplus equipment the Navy and Army don’t need. This is why I tend to find games having marines with awesome gear to be a bit of a creative lie.

      Basically, the cool gear breakdown is thus:
      Spooks -> SF/Pararescue/SEALS -> Rangers/Airborne -> Infantry/Garrison -> Marines

      @Vander: CCO = Close Combat Optics, which is that non-magnifying scope you see on rail-mount combat rifles with the little red dot in the middle. It’s meant for shooting things between 25-200 meters. Anything further the red dot tends to obscure the target.

    • Potentaint says:

      My brother’s best friend was a Marine in the first wave that went into Iraq and said the equipment was all junk and that his personal collection of guns was better than anything the military ever issued him, which if you knew my brother’s friend you would believe. I had quite a few cool guns, but his custom 1911, G3, AK, and M4 all put my generic hunting shit to shame.

    • mkultra says:


      I can’t speak for RakeShark – I’m assuming by his comments he was a Marine whereas I was infantry in the US Army (A Co 1-28 4th CB 1st ID for all the furrowed brows out there) – but all those cliches are more or less true, but from my experience it’s the baby-fresh E1-E3s fresh out of basic saying that shit. You’ll find the average infantry sergeant generally is a lot more creative than that.

  21. PearlChoco says:

    Damn, this looks prettier than say Crysis 2.
    Two questions though:
    1. So Battlefield features a true SP campaign like CoD this time? Didn’t see that coming.
    2. I guess it will be all corridor levels and follow-the-squadleader-dooropener gameplay all the way?

    • 12kill4 says:

      neither of those were really questions…

    • SprintJack says:

      Some dev said in interview that the SP is kind of training for MP where you can try everything so you know what to do in “real” battle :-)

      That leads me to point two: There should be a jet mission ;-)

  22. kyrieee says:

    Looks amazing visually, but the single player looks like just another shooting gallery. So much money goes into making games with such monotonous gameplay

    • battles_atlas says:

      Exactly what I thought. Highly enjoyable until the shooting starts, then its idiots standing behind cars waiting to be shot and oh-look, we’re back in Modern Warfare 1.

    • jackflash says:

      Word. I couldn’t care less about more CoD-style single player. Just show me the frenetic multiplayer mayhem.

  23. I_have_no_nose_but_I_must_sneeze says:

    Please tell me I’m not the only one who read that as Testicular.

  24. Gap Gen says:

    Best swear bleeping: “fPLANEPLANEPLANEing”.

  25. Creeping Death says:

    Looks pretty, but all this trailer has done is confirm I have no interst in playing the sp. It’s just not what I come to battlefield for

    • The Snee says:

      Yup. My first response was “THAT AINT BATTLEFIELD”

      I want to see barrel rolling helicopters, squads of players moving out together, ect ect. I was hoping from the blurry electro-font we were getting something like 2142 but less buggy.

      Seeing PC controls were nice, but otherwise nothing grabbed my interest.

  26. diebroken says:

    “Bloody screen. SO REALLL!”
    Seriously though, it does look great (so far), almost got that Black Hawk Down feeling (more so the movie and not the Delta Force game – *RPG! RPG! RPG!*)

  27. Emperor_Jimmu says:

    I like the Generation Kill dialogue.

  28. Shatners Bassoon says:

    My PC just broke into tears. Sorry ladies its upgrade time. Who will live and who will die? Bwahahaha!

  29. HeroJez says:

    I’m going to need a new GPU. 580, perhaps?

  30. jamie144 says:

    Its the sense of scale thats really impressive with the small details like the map as well(1920 res). Will they get to the meat market in time????????????????????????????????????????

  31. JohnnyMaverik says:

    It looks ok, nice voice work, slow-mo bit made me die a little more inside.

  32. Makariel says:

    PC lead platform, yeah! :D
    WASD for life!

  33. Real Horrorshow says:

    Looks nice but I don’t give a fuck about a BF3 campaign. Show me proof that multiplayer supports 64 players and jets, and that it’s optimized so that a dual core processor isn’t treated like a Pentium 3 (BC2) then I’ll start jumping for joy.

  34. Mark says:

    I’m only really interested in this for the multiplayer, so all this single player stuff is lost on me. Nice graphics, though. Also nice to see WASD representin’.

  35. pupsikaso says:

    WOW! Not even a minute into the trailer, and already insulted.
    Who the frack thought it would be a “nice joke” to say that??

    • Real Horrorshow says:

      Say what?

    • pupsikaso says:

      “You ever ask yourself how this part of the world gets so f*ed up all the time?”
      “I just work here, Dave.”

      How would you like it if your homeland was abused in fictional ways to create movies, games, books, news, everything without even a care about the real struggles and conflicts that are wreaking the country, and then somebody making light of the situation?

      That “joke” is in incredibly bad taste. So much so that, like I said, it insults me that these people want to make a game capitalizing on the troubles befallen my country but they don’t even care to try and understand the real struggle and the real emotions that are wrecking the people living there. No, instead they just want to make tons of mullah and make fun of the situation in the process.

    • Real Horrorshow says:

      You mean the 19 year old grunt fresh out of high school is ignorant and isn’t totally understanding and humble about the struggle of Iraqis? You’re right, that’s so out there man. Everyone knows the rednecks that join the Army are all wise, caring mainstream liberals.

    • jamie144 says:

      I think it’s actually a quite a serious thing ‘Dave’ is saying. He isnt sniggering. How come that part of the world is so ‘fucked up’?

    • Vanderdecken says:

      Who says that the character who says that line is supposed to be an intelligent person with knowledge of and respect for the country and its people? Could be just another ignorant jarhead, the game’s not promoting the opinion just by having a character voice it.

    • Flimgoblin says:

      I’d assumed from a game narrative it was a rhetorical question and the answer being “us” ;)

    • pupsikaso says:

      The “character” might be ignorant, but the writer doing the script shouldn’t be. You wouldn’t laugh at a bad holocaust joke would you? You wouldn’t laugh at a bad Pearl Harbour joke, either, would you? Then why did that writer thought it would be funny to make a bad joke about Iraq? Cause it’s till fresh? Will it be in bad taste to make such jokes about Iraq in 20 years time like it is now about the Holocaust?

    • skinlo says:

      You mean the lolocaust? Its like the holocaust but twice as funny.
      Stop being so sensitive.

    • ueberOne says:

      Serving in an army can and should not be considered ‘just a job’. Any media, be it books, tv or video games promoting this idea qualify as propaganda/recruitment materials. You can either have or not have a problem with that (depending on your world view) , but one cannot dismiss this conclusion just because it makes you feel better not to think about it.
      I personally find it very tiring to have to ‘suffer’ through such trash just for me to be able to play an admittedly great looking game.

    • Grape Flavor says:


    • ueberOne says:

      But jesus f..k, it is tiring how the tritest politics get injected into every. single MANSHOOT game.
      Yes, exactly, I could not agree more.
      For the rest of your comment, maybe YOU have yet to reach a certain level of maturity..oh wait, your post was deleted…

    • pupsikaso says:

      This is why nobody takes the gaming industry serious. It’s because even the developers making the games aren’t taking it seriously. If you’re gonna be making a game about war (and a current, on-going, war to boot), then there is a certain amount of responsibility that you have to take on. Because 10 years from now people that have played all these games will think back about the war and remember whatever bullsh*t was fed to them through these games, and not what really happened.

      At least history books pretend to tell the truth, however biased it is. But here? Oh, well, it’s just a game isn’t it? Who cares, right?

    • ueberOne says:

      Actually, I think the video game ‘medium’ as a whole IS taken very seriously by some people.
      In this case, military types. They are very aware of its potential and actively use it in their recruitment strategies. Bad writing and a certain level of ‘don’t care’ attitude amongst gamers and developers is what makes it so attractive.

    • Real Horrorshow says:

      You guys just don’t understand that what characters say isn’t what the writers/producers believe. Francis Ford Coppola isn’t a racist because a mobster in The Godfather called black people “animals.”

      You want games to be taken seriously? They are. They’re showing something real and ugly.

      A lot of soldiers are adrenaline junkies who join up just to shoot people and get away with it and don’t give a rats ass about Iraqi’s struggle or what happens to their country. They just work there as far as they’re concerned.

      Mobsters in the 50s were racist. Most grunts don’t give a flying fuck about Iraq. These are facts and to not show them would be a lie.

      I mean, have you guys EVER read a book about soldiers and war? Have you even watched a war movie? Get over your feelings and accept that the “joke” depicts something real. Depicting a jarhead as an understanding UN Goodwill Ambassador would be 1,000x more ridiculous.

  36. Scandalon says:

    Hmm. I just watched it in full “HD” glory, and honestly it looked like COD4 to me…weird.

    I also didn’t feel like it was realistic, the amount of time he was able to hang out of cover and keep shooting (rather a lot) at each person. I’ve never been in war, but even just playing tournament paintball I know he’d have been lit up in about 3 seconds…

    • jamie144 says:

      It has to be slow to allow people to see the various aspects. No one wants to see the camera pressed up against cover.

  37. Joe Maley says:

    Would you look at that, hit markers!!!

    Thanks for making walling a breeze.

  38. Grinnbarr says:

    Follow the leader leader leader follow the leader! HEY!

    • jamie144 says:

      I dont know what you guys think you do in the army, but you do actually follow your leader…….

    • Consumatopia says:

      Don’t know anything about the army, but I hope you don’t aim your gun straight at the soldier in front of you like the guy in this game loves to do. The best is the briefing–all the other soldiers have their guns pointing at the ground or away, you’re pointing your gun to the side where all the other soldiers are standing.

      I suppose this is something of an uncanny valley effect–the other soldiers are so well animated, it feels weird that I’m just holding my gun out in front of me like everything other FPS. OTOH, it makes sense that someone who handles a gun the way this guy does is following rather than leading…

  39. bill says:

    Visually looks great. Except that stupid glowing FOLLOW icon.
    Gameplay, characters and setting looks like a million things i’ve seen before, and holds no interest.

    Maybe it’s because i’m getting older.. but there’s only so many times i can watch a group of us soldiers go through some middle eastern buildings, get shot at and duck behind things. It’s just really old at this point.

    • Real Horrorshow says:

      Playing through Medal of Honor right now and couldn’t agree more. At least as far as modern combat and WW2 goes. Still haven’t been good singleplayer games about WW1, Vietnam, or even one PERIOD for Korea. And that’s just for Americans.

      How about this: WW3, east Asian front. China and North Korea vs. South Korea and Japan. Sounds awesome to me and I just thought it up 10 seconds ago.

      Creativity in video games is getting very rare these days.

    • Harlander says:

      Aww, you were doing so well until that last sentence, too.

    • diebroken says:

      *cough* Homefront *cough*

    • Kaira- says:

      @ Real Horrorshow
      WW1 would probably make quite a boring manshoot game. You stand in trenches, shooting incoming enemies, then they try to gas you out. Then you try to drive them out of their trenches and most likely get hit by a hail of bullets or torn apart by schrapnels.

      However, in capable hands it might make quite good game, although greatly depressing one, lying in the mud while it rains cats, dogs and grenades.

    • Eightball says:

      @Kaira – WWI was a *world* war. There were other fronts besides the Western Front (and even then there were some offensives in the West that got *some* ground).

    • Real Horrorshow says:

      As the guy above me said, there were many fronts in WW1, and the western front was the only one that was static. It would make a hell of a few levels though. Defending from a huge attack and then launching one of your own would be epic.

  40. Vinsanity says:

    I don’t know if this was on purpose but what really caught my eye was when the player went to cover next to the building during the firefight, the npc which was already there automatically moved to give you room to use that cover. If that was on purpose then awesome! There have been too many instances where my AI buddies have been hogging up the cover in other games and getting me killed.

  41. Player1 says:

    Great, judging from the looks, but if SP is just like the other recent shooters in which I’m just relegated to seeing my squad mates do all the work during a campaign lasting 6 to 8 hours, then meh… on the other side no one plays battlefield because of the single player experience…

  42. jamie144 says:

    I just hope that bit with the map on the desk implies some kind of tactics for the multiplayer though i expect itll just be like bfbc2

  43. yurusei says:

    Guy only had 31 shots in his gun right till his buddy got sniped. I’m guessing this is a sign the US army isn’t getting funding at 2014.

  44. Psychopomp says:

    Yes, but what about the netcode?

  45. Grape Flavor says:

    God, will you pretentious fucks stop taking yourself so damn seriously and talk about the game for once. I know, you’re in that stage in your life where you feel you have developed Sophisticated Awareness Of Things And The World, and you need to show off your Serious-Ass Worldview and your Deep Concern For Important Issues.

    But seriously, it’s awfully tiring how the tritest politics get injected into every. single. post. on a manshoot game. I mean really.

    Guy 1: “So how many players again? Good thing they’re developing PC-first. The animations look fantastic.”


    gahhhhhh. Please guys, do try to be a tad bit less tiresome. You’re killing me.

    • DiamondDog says:

      Your flailing rage makes me tired.

    • pupsikaso says:

      You want to talk about the game itself? Well, alright.

      EA wanted a CoD-clone, so they looked at their IPs and said “Let’s butcher Medal of Honour”.
      That failed spectacularly.
      EA still wants a CoD-clone, so they look at their IPs again and say “Oh, well let’s butcher BF. I mean it’s half-way there with BFBC2 anyway, why wait for BFBC3?”
      And here’s what we’ve got.

    • Legionary says:

      Isn’t being pretentious about games RPS’ raison d’être?

    • cjlr says:

      There’s that word again…

    • Grape Flavor says:

      Tired? Drat. Not even “mildly offended, or “amused”?

      Although CoD was a MoH clone in the first place. The original team was basically the guys who made MoH: Allied Assault. So in a sense it’s indirectly plagiarizing itself. Not saying the game wasn’t shit.

      And we’re back to the RPS tradition of condemning games after a trailer or two. How would you know BF is being “butchered”? And after all, as long as the MP delivers, why would you care? Just think of it as a single player game thrown in for free. :)

      Yeah, but RPS (the site) is cool. And funny. Mostly.

      I know! It’s a great word, I love it. Almost sums up modern Western civilization in a nice tidy little package.

    • pupsikaso says:

      If the first trailer being shown is showing off singleplayer and in a multiplayer-oriented game then you already know that the focus is on singleplayer, and not multiplayer. And when you know that, logic dictates, Mr. Kirk, that the multiplayer game will be butchered.

    • DiamondDog says:

      You want people to talk about the game, then someone gives their opinion and suddenly the trailer isn’t enough to make a judgement?

      Pupsikaso, your logic is pretty flawed. A demonstration of the singleplayer is maybe easier to control to show off the first footage. It doesn’t automatically mean that the campaign has taken priority or that the multiplayer has been butchered.

    • cjlr says:

      @Grape Flavour
      … no. Not really. Self-important, maybe. Ostentatious, maybe. Haughty, maybe. Pompous, maybe. But that’s not what pretentious means, and we already have those other fine words.
      Now, either you will accept that, or you will come back saying that language evolves, definition is by consensus, blah, blah, whatever, and that by vainly clinging to stubborn lexicographical points of order, I am, in fact, being… pretentious.

      As for flinging my own opinions about willy-nilly:
      While I pine for the (probably non-existant) days when we waited until post-release to have opinions on games, there’s just so damn much pre-release nonsense shoved out these days that in all likelihood you can get a good idea of what to expect, and probably months before a game actually hits the tubes.

      Also: while a game like this tries pretty hard not to have an opinion on anything, it can’t exist in a vacuum. Beyond the meaning inherent to the medium itself, though, and even with regards to a thoughtless brownmanshooter like this, there are possible opinions between the “crass jingoistic glass-their-cities invasion monkey” and “hand-wringing, ‘sinking the Belgrano was a war crime’, only-the-enfranchised-can-be-prejudiced apologist”.

      I just want a fun manshoot.

    • Outsider says:

      -“@Grape Flavour’-

      No, his username is actually “Grape Flavor.”

    • WildcardUK says:

      Tactless as he was (I did laugh though!) I am inclined to agree with Grape Flavor. People read way to much into these things. Looks like a cracking manshoot to me and I look forward to purchasing it and shooting mens!

    • yurusei says:

      How’s your office at Fox News, Grape Flavour?

    • Eightball says:

      It’s pretty pretentious.

    • Consumatopia says:

      “Self-important, maybe. Ostentatious, maybe. Haughty, maybe. Pompous, maybe. But that’s not what pretentious means”

      Yes, it is. That combination of “maybes” is exactly what pretentious means. You’re the one trying to “evolve” the language here.

      Seriously, I checked a dictionary, here’s what I found:

      1. full of pretense or pretension.
      2. characterized by assumption of dignity or importance.
      3. making an exaggerated outward show; ostentatious.

      That fits how GF was using it. That fits how MOST people who use the word when talking about games or games criticism are using it. I don’t know where this “that’s not what pretentious means!” meme started, but you’re all being ridiculous.

      All of GF’s comments in this thread are also ridiculous, but that’s another story.

  46. Chucrute says:

    Déjà vu

  47. TV-PressPass says:

    Seems like the hero has a severe case of Can’t-Open-A-Door-itis. Its an epidemic in the videogame industry!

    • jamie144 says:

      the ‘hero’ isnt the squad leader and would probably get shouted at for opening up doors before others were ready. Its a technique used to pace the game. I cant understand why people dont understand that games simulate the experience of being in that kind of situation. The game has to channel you into doing the the appropriate stuff because most people are fucking stupid.

    • Jimbo says:

      It also doesn’t mean that’s how the entire game plays out. Given the sort of large open maps they’re going to be dealing with for multiplayer, it’s at least plausible that the scale and structure of conflicts in the campaign (and your responsibility) ramps up towards something more closely resembling the multiplayer.

      It seems like it’d be a waste of their tech to have the entire thing scripted so strictly that you can’t mess about for fear of breaking the game.

    • Consumatopia says:

      How about if instead of taking away my ability to open doors, you could just, I don’t know, make my squad mates shout at me for opening the door when they weren’t ready? Or make them shout at me for constantly pointing my gun at them?

  48. clownst0pper says:

    Guess I best be buying a new processesor…

  49. mollemannen says:

    man they really need to put the original battlefield music in there. that loading screen music from 1942 still gets me pumped up just thinking about it.

  50. starclaws says:

    Well I have to say it looks promising… More interested in seeing multiplayer of course since single player shooters are more of an interactive movie and linear as all hell nowadays.