The Full 12 Minutes Of Battlefield 3 Footage

The full demo shown at GDC has now been released as a trailer for internet view-watching. See it below.


  1. Wodge says:

    That is actually the best thing I’ve seen on PC for a long, long time.

    • Greg Wild says:

      You speak like a man who hasn’t played Ace of Spades yet!

    • Wooly says:

      AoS doesn’t work for me… :(

    • Mad Hamish says:

      Unfortunately Ace of Spades is completely unplayable to me until they have an invert y-axis option. Damn it I tried but I can’t even dig properly let alone shoot or build,

    • Joshua says:

      It actually just looks like another Call of Duty to me.

    • gorgol says:

      The game Ace of Spades is just as cool as its namesake song. It its therefore EPIC.

      I play that everytime I load up the game.

  2. SprintJack says:

    I like it.

    • SuperNashwanPower says:

      This man says it best

    • McDan says:

      I like this a lot, usually I’m all about the SP, but also so looking forward to the MP. Also that man is…strange.

    • SuperNashwanPower says:

      Also related and very important:

    • Ziv says:

      @McDan I was like that too till I played Bad Company 2, I was a SP man but Battlefield converted me.
      Actually I never got around to finishing the SP of Bad Company 2, the stroy wasn’t engaging and most of the fights were the same “sneak up to the baddy in the MG and then take out the rest”.

  3. abigbat says:

    Upgrading my system in a couple of months. Perfect timing eh?

  4. Nighthood says:

    Not very exciting, but very pretty.

    • TitusCrow says:

      I don’t give a rat’s ass for the single player TBH. However I will make an exception and play through it as some of the sights in it you just will just not have seen anywhere else. I don’t expect it to be revolutionary or free form, but the visual and audio fidelity will still give it something special.

      The multi player on the other hand – a REAL battlefield game with big maps, flanking etc, etc… and all looking like this. I am so in! BIG maps, old school maps, prone, guns that have deviation and need a bit of skill to master, all this and more.

      I have high hopes for this one, I will also be upgrading to make sure it looks like that on my pc! I got a hearty rig at the moment but I shudder when I think of 64 player battles with this stuff going on ( well my PC shudders more to speak )

    • caesarbear says:

      It is strikingly good looking, but yeah, the gameplay seems pathetic. Call of Duty has destroyed FPS games. Unless the multiplayer is miraculous, I’m going to pass on this.

    • Orija says:

      It’s the multiplayer and the jets that matter.

    • whydidyoumakemeregister says:

      Not very exciting is fine with me. The stories in pretty much every war game I’ve played have been unbelievably corny, but this mission sort of reminded me of Generation Kill. Imagine playing a FPS and actually caring when somebody in your squad dies.

    • Foxfoxfox says:

      @whydidyoumakemeregister YES this
      Ever since watching the superb Generation Kill I have lusted after a manshoot with the same considered pace, character/dialogue focus and commentary on the bureaucracy of war. While this was not that in any way, it did seem to take some dialogue notes from Gen. Kill.

    • gamma says:

      Well… we’ll see. It certainly looks an improvement graphics wise over Frostbite 2, but what really bothers me is multiplayer also, specially how consisten/robust its netcode going to be… the improvement in that department has to be huge, no go otherwise. Failing hits registering, hits registering _after_ target has crossed the corner… etc, etc..
      As a seasoned player from the times of Delta Force: Landwarior / BHD and the likes where this did not happen, at least while having latencies of 30ms, I will have it in my shelf… sure! Will I pick it up often? Hope Dice is up to the task this time around.

  5. EgoCheck616 says:

    It looks great, I am just a little bummed that it is ALL footage we have already seen. Was hoping to get a few more glimpses of the jets and/or land vehicles.

    However I could not be more excited to have $1200 in June to build my new gaming rig from scratch.

  6. kyrieee says:

    In case you didn’t know, you should follow the guy with the big glowing “follow” sign over his head.

    • Christian says:

      Yeah..that was basically the only thing worrying me a bit. But seeing that the AI-controlled squadmates moved out of the way to let you take cover (as seen in the first fight), I expect this only to be the case in the beginning and the rest of the game to be more open.
      In BFBC2, the SP was practically the same: you had to follow someone or something, but it still felt like you’re in control.

    • konrad_ha says:

      Press and hold “P” to have the game autoplay for you.

      It’s very, very pretty, no doubt, but the gameplay looks more like lameplay.

    • Sic says:

      The UI and cars exploding from people shooting a few bullets at them is basically me concern as well.

      I’m hoping one can completely turn off the UI, but I guess the business with the cars is a lost cause. Looks extremely out of place in a game that looks relatively realistic.

    • wengart says:

      My big problem with “hardcore” ui modes is they often just remove every bit of the UI present without regard to information you would actually have.

      Really the only things that need removed are the crosshairs and ammo left in the magazine, and if they wanted to they could take it a bit farther and make the player do a manual check to see how many magazines/grenades they have left.

  7. mashakos says:

    finally a game that can make my gtx580 work for it’s money!

  8. bit_crusherrr says:

    Fuck yeah! Can’t wait.

  9. Christian says:

    If this is really based on a pre-Alpha-build, I am now very much looking forward to this. Also: If this reflects how the characters (including the one you’re playing) will move in multiplayer (esp. the prone): fine with me. Looks as if this will be quite some fun.

    • GenBanks says:

      Assuming there’s no Medal of Honour style separate mechanics for SP and MP.

    • Commisar says:

      I know, this is freakin’ PRE-ALPHA footage, wait till E3 for some multiplayer

  10. woodsey says:

    They’re not going to be saying EYE-ran and EYE-raq for the entire game are they? I’ll start bleeding from the ears.
    Anyway, it looks alright gameplay wise. Graphically its very pretty, but given the nature of the multiplayer I would have hoped for something a little more freeform.
    They seem a little flippant when it comes to the story as well, which is a little frustrating. Hopefully the characters will all be hugely fleshed out and have large character arcs over the course of the campaign (LOL).

    • rivalin says:

      Yeah, looks great, but that pronunciation is awful. I can only imagine that American soldiers after spending a few months in Iraq would have realised that no one else says it like that, not the Iraqis themselves, not the British soldiers, not the Australian soldiers, not anyone. Maybe it’s because the army has so many southerners who are fans of stressing the I in everything they say.

  11. Shatners Bassoon says:

    Please don’t go the way of Medal of HonoUr, Please don’t go the way of Medal of HonoUr, Please don’t go the way of Medal of HonoUr, Please don’t go the way of Medal of HonoUr.

    Also I hope this is all a prequel to Battlefield Mysterons and this just tells the tale of how Sgt Black got promoted to Captain.

  12. doktorfisch says:

    fuckin’ EYE-rene!

  13. SlayerCake says:

    I am getting far to excited by the fact that there were actually no bullets in the belt of the MG when he reloaded it.

    • kyrieee says:

      On the other hand the bullet belt on the mounted machine gun at the end didn’t move

    • SlayerCake says:

      Ohhhh, painful.

    • Kadayi says:

      The trailer says taken using ‘pre-alpha software’ I’d of thought that was indication enough that one shouldn’t expect graphical excellence across the board.

    • Perjoss says:

      it’s ok, they still have quite a few months to fix that. I could model and texture a nice ammo belt in a couple of hours, I’m sure the guys at DICE can handle it ;)

  14. panda_prosecuter says:

    I hope they fix the little accuracy issues that places like Off Duty Gamers highlighted, especially the completely ridiculous lack of sights on the NPC’s guns. It looks a little ridiculous to have a flat top rail with nothing on it. No BUIS or optics.

  15. kibayasu says:

    Well, the single player certainly looks typical, not that you can expect anything else from big-budget in this kind of market. How about that coop and multiplayer, EA marketing?

  16. mashakos says:

    since I’m one of those goddamn’ ayrab speaking people, I was LOL’ing over the Google Translated arabic signs.

    Go through the door marked XEIT, and then through the one marked YLNO LENNOSREP DEZIROHTUA :D

    • Hellraiserzlo says:

      It’s an ARG.

    • stahlwerk says:

      What, did they screw up the orientation of the signs, the letter order, or both? Someone should tell them…

    • Cinek says:

      Well, they had few millions to make nice graphics, but not few hundreds to check the spelling.

    • Kollega says:

      You’re far from alone in LOLing over the badly translated signs, i have to tell you. I’m Russian, the member of the other nation supllying baddies for the technothriller genre, and while they got some signs in Modern Warfare and such right, many others were just plain painful to read.

    • Springy says:

      It seemed to me that at least half the damn signs in Arabic Modern Warfare supplied said ‘Infinity Ward’. Smarmy gits.

  17. Felixader says:

    I just hope thee is no evil scientist causing the tremors.

    Besides that i just can’t wait, althougth more for Multiplayer…. and well…. on my 360. X-P ^.^

    • Premium User Badge

      phuzz says:

      “I just hope there is no evil scientist causing the tremors.”
      Oh damn, they wouldn’t. Would they?

    • Felixader says:

      Well they did it in Bad Company 2, a game who’S Multiplayer is awesome but who’s Singleplayer i loath for several reasons.

  18. enVy says: Cinema \o/

  19. kulik says:

    Scripted to death.

  20. Metonymy says:

    Isn’t it impressive that there’s still a market for CoD games? People are actually buying these game. What this means, is that the current generation of gamers have nothing whatsoever to do with previous generations. These games are technically excellent, and have some nice multiplayer features, and look pretty, but theres:

    No enemy variety
    No weapon variety
    No environment variety
    No gameplay variety
    No metagame
    No emergent gameplay. You use the features of the game, in exactly the way they were designed.

    I’m not say ‘hey kids get off my lawn,’ I’m just saying, I think we easily lose sight of what ‘gaming’ means, especially in relation to public perception. It once meant nerds, now it means physical laborers. The audience has not just changed, it’s mirrored completely. I’m not sure what it means, but I think it’s worthy of continuous remembrance.

    • caesarbear says:

      It’s ok, you can say it. CoD is for morons.

    • heretic says:


    • TheSquarePear says:

      Last I checked Ken Levine, Tim Schafer and Notch :P were still making games.

      You just have to look harder to find the good stuff.

      P.S. blue is officially the new brown in manshoots(R)

    • rivalin says:

      Yes, there has doubtless been a precipitous fall in the average IQ of people who play video games, but things like that are elitist so we shouldn’t be talking about them.

      I suppose what we’re seeing now is essentially the end of the “golden age” of gaming, where once the best established talent and the biggest studios were working on intelligent games, now they’re focused on the mass market.

      As games have matured as a medium, the industry is shifting to a model similar to film; with big budgets being allocated to lowest common denominator dross, and small independents who haven’t yet established themselves working on the more interesting stuff.

  21. heretic says:

    meh, I gave up on these sorts of manshoots after mw1 (of which I really only enjoyed the sniping part behind enemy lines).

    I have to admit that the explosions are very nice though, I especially like the grenade smoke and also in one part where the player shoots from the hip, the resulting dust from the bullets hitting the wall was very convincing.

    most likely won’t get though, it just doesn’t seem that interesting :-/

  22. Calabi says:

    If people dont buy this over COD then they deserve the shit they end up with.

  23. Basilicus says:

    I’m hoping it goes as batshit crazy as BFBC2’s single player. Satellites falling from the sky and entire cities getting EMPimped. Looks like they’re keeping up the humorous exchanges.

    Graphically, I still don’t quite get why everyone’s drooling. It looks technically good, obviously, but shouldn’t we expect that level of shine and detail from an on-rails game? Art direction looks solid, too, but again – on-rails. If everything you see is controlled, it’d better look good. I actually agree with the guy in the other thread who said this looks about on-par with Crysis 2.

    Animations for explosions need to look a lot better. You can see the different stages of cars being blown up, rather than a fluid development. Also, I’m kind of tired of cars being so damn combustible in games.

    It’s an early build, so I’m sure it’ll only get better. I’m really looking forward to this, especially since they’re putting a focus on the single-player portion.

    • Commisar says:

      HOLY CRAP, this is PRE-ALPHA footage from SINGLEPLAYER, wait till E3

    • Shark says:

      w-w-w-wait, aren’t you mixing that up with the MW2 campaign?
      Bad Company 2 was the one with the millions of shipwrecks…

    • Basilicus says:

      No, I haven’t played MW2 yet. I’m waiting to buy for when it comes down in price. So…another 5 years, maybe.

      BFBC2 has the Japanese superweapon EMP developed during WW2. Your team assaults a mountain base to reprogram the satellite to crash so you can grab the black box off it so you can find the correct wrecked ship…man, BFBC2’s plot was more James Bond than most James Bond films. I really loved the crap out of its sheer willingness to be off-the-rocker goof-ass.

  24. gganate says:

    I have some questions.

    Does everyone dream of being a soldier in a modern-day conflict? Does everyone secretly desire to slug it out in Iraq or Afghanistan? Where did this trend originate? Most action movies aren’t really based around a marine or army grunt – look at the Borne movies, James Bond, Arnold and Sly flicks, etc… so is the video game military genre solely based on Call of Duty because of its phenomenal success? The graphics in this trailer look amazing, yet I really have no desire to play through another linear military game. I think most people want to see the multiplayer, anyway.


    • jon_hill987 says:

      Agreed, I prefer the one man fighting an alien invasion scenario… Or just about any other scenario come to think of it.

    • heretic says:

      “Does everyone secretly desire to slug it out in Iraq or Afghanistan?”

      I doubt it, I certainly wouldn’t want to go there. However games allow you to do things you’ve never experienced, holding a gun and shooting somebody. Who doesn’t want to do that! :D

    • Rii says:

      As a certified skeptic of the American Empire and all its propaganda, BF3 will be the first such shooter I’ve played since … BF2. It looks that good.

    • Basilicus says:

      Would you make the same argument about a World War 2 shooter? I’m not picking a side; just curious. It’s further removed from our present experience, and they do tend to make WW2 action flicks.

      I have no desire to play another military shooter for $50. For $15, however, it’s worth the experience. I laugh at the concept of ‘military’ shooter, since the tactics they teach you…let’s just say I hope gamers never have to go to war.

      I was just thinking, of all military shooters, a good half of the moments most memorable to me come from Call of Duty 2. Connecting the cable across Stalingrad. Hopping trenches in Africa. Hunting a Tiger tank in a rainy French hamlet. The cliffside Normandy attack. That game was a fever dream. After that, everything got bigger and louder, but it lost something very personal in becoming so blockbuster-oriented.

    • stahlwerk says:

      @gganate I fear we’re still reaping the repercussions of the Band of Brothers / Saving Private Ryan / Thin Red Line craze. All those series (MOH, COD, BF) have their roots in World War 2 scenarios. When people started to complain about sameness & repetitiveness, they went to increasingly modern settings (Vietnam, Cold War, Arabistan). You can’t deny that the largest market for FPS is still the USA, hence the USA-centric stories (yes, I know “soap” is UK). Add to that the fact that these kind of games hit some kind of nerve for the general gaming public, leading to ever more recordier record sales.

      All in all, I think we’re due for saturation of this “ludological niche”, and the genre will adapt or wither.

    • Kadayi says:

      I think it could be partly a response to more gritty realistic films and television such as the Hurtlocker, the green zone and Generation Kill (which was/is excellent btw).

    • DainIronfoot says:

      It makes me somewhat sad that according to games, more people want to be marines than people who want to be pirates. This is a bad thing :(

    • stahlwerk says:

      hear hearrrh!

    • Basilicus says:

      @ Kadayi:

      The problem with that is that each of those underperformed. There’s very little market for the same setting on film. Hurt Locker only grossed $17 million in the states. Green Zone cost $100 million to make plus half again at least for marketing and only picked up $35 million stateside and failed to crack $100 million worldwide. Syriana was considered a success, but even it didn’t crack $100 million. Body of Lies cost $70 million and only got $39 mil in the states. The Kingdom cost $70 million and pulled $47 million stateside (which is a crime for such a brilliant film). The likes of Matt Damon, George Clooney, Leo Dicaprio, Russell Crowe, Jamie Fox, and Jennifer Garner can’t get Americans into the seats for on-the-ground films about war in the Mid-East. Americans just don’t have the interest.

      It’s something of a conundrum that it’s posing so popular in games when we seem to intensely resist watching it on film.

    • ezekiel2517 says:

      This is a big reason why I am upset with the upcoming Ace Combat game (Yes, not PC!). I don’t know why they would go from an excellent modern fictional setting to yet ANOTHER warinthemiddleeastiscinematic story.

      I find it much more interesting when they come up with another war in another world and spare me with the current day conflicts. They can even avoid that silly controversy that MoH got.

    • Duckmeister says:


      “I fear we’re still reaping the repercussions of the Band of Brothers / Saving Private Ryan / Thin Red Line craze.”

      I cannot express with words how much hate I have for you now that you have compared Band of Brothers and Saving Private Ryan with that absolute piece of garbage, Thin Red Line. That’s like saying “Yeah, there’s XCOM, Planescape Torment, and Gobliiins! 3”.

      I want to literally punch a hole through my monitor.

    • Rii says:

      Yeah, I can’t believe that a transcendental film like the The Thin Red Line got filed alongside such pedestrian fare as Saving Private Ryan either.

    • The Colonel says:

      Something to do with the average consumer of COD-clone gaming not being allowed into the cinema to see films like the Hurt Locker?

    • Rii says:

      Oh, snap.

    • TheSquarePear says:

      Does everyone 14 year old dream of being a soldier in a modern-day conflict?

      Pretty much. And every market analyst apparently thinks that 14 year olds spend the most money on entertainment since they have the most time on their hands (just look at the music/movie industry).

      What about Three Kings, Black Hawk Down and Jarhead
      All forgettable but mostly successful blockbusters.

      I think most people are pretty sick of realistic war movies hence Avatar’s, Transformers’ and Harry Potter’s massive success.

    • Corrupt_Tiki says:

      Actually I do? :/ Better than being sent to fucking PNG to stop people hitting each other with sticks, pointy, but still. .

    • stahlwerk says:


      I actually don’t care about all three of those series / films, so please spare your monitor and your fist from harm. The WW2 movies I enjoyed most – well “enjoyed” may be the wrong word, rather “made me want to cry in misery like only good war movies can” – were the “flags of our fathers” & “letters from iwo jima” double feature by clint eastwood.

      What’s wrong with goblins 3? (one “i”!)

    • Dances to Podcasts says:


      I actually have a good idea for how you could bring the COD series back to those roots of ‘living history up close and personal’. I doubt Kotick would listen to me, though…

  25. ghiest says:

    Couldn’t give a toss about SP, want to see how they have mucked up MP again (all dice / Ea battlefields since Bf2 = poop on stick). Looks nice but I’ll wait till I see more details on MP game modes rather than the tired old ticket system.

  26. jon_hill987 says:

    But can you open doors? I didn’t see any evidence of it in that vid…

    • heretic says:


      zero punctuation did a review of homefront where I believe it was the exact same thing, you also only ever let your whole team go first, even if you try the NPCs will block your way until you are the last one out.

    • One Pigeon says:

      Opening doors is for the dispensable red guys that you team up with, not real men who who will only ever touch weapons, explosions or other peoples face with their fist.

    • SprintJack says:

      Funny thing is that if YOU open the doors then you HAVE TO go at least second ;)

  27. Snuffy the Evil says:

    I am now super-excited about Battlefield 3.

  28. Crumpled Stiltskin says:

    Roland Emmerich and Michael Bay are getting royalties on this. No doubt.

    • Kadayi says:

      Paul Greengrass more likely.

    • DrGonzo says:

      I doubt Paul Greengrass, I can never see what the hell is going on in his films. It looks like it’s all very well choreographed, but he just wobbles the camera and cuts about so much I can’t see what’s happening.

    • Dances to Podcasts says:

      It’s replay value. You have to watch twenty times before you figure out what’s going on.

  29. eightbitrobot says:

    Shhiieeet.. looks great.

  30. obvioustroll says:

    What the hell… did I just see this on ITV1?

    • Garg says:

      Yeah I noticed that. It was a big advert in the middle of the big footie game no less. Looks like they really are going to spend that $100 million on advertising, Ricitello wasn’t just saying it.

    • shaydeeadi says:

      I was surprised at that ad being on in the foot-to-ball too. I hope EA know what they are doing busting the mad hype train 6 months in advance.

  31. stahlwerk says:

    A bit overzealous SSAO near the character models (especially noticeable around the wrists in prone and during the fisticuff qte), I think occlusion was well over 1.32 in those scenes.

    Aside from that it looks damn near perfect.

    • Tei says:

      Theres also a few framedrops. But it looks insane cool anyway. Probably the effect you comment can be disabled in options, or a ini file.

  32. Scioptic says:

    Damn the new COD has a purdy mouth!…. Oh… wait… this is meant to be Battlefield isn’t it?
    Well until I see full on MP action (which I really am still hoping will be good… honest I am…) then this is nothing but a tarted up whore to me.

  33. gulag says:

    Call me when they start showing off the MP, and not this extended tutorial.

    • Commisar says:

      didn’t you hear, EA has forced DICE to cut any multiplayer above 16 player Deathmatch and Team Deathmatch, also, no vehicles :)

    • Cinek says:

      They told just yesterday it’s gonna have 64ppl multiplayer on a PC – big maps, lots of people, lots of action :)

    • Sassenach says:

      No! It’s going to be local coop only.

  34. Bats says:

    Jesus tittyfucking christ that looked kickass. 720p doesn’t do it justice. I may have to upgrade from my 5850 but I sure as fuck will to be able to play that properly. It’s a good time to be a gamer.

  35. Megadyptes says:

    I watched a couple of minutes of it and got bored. I’m tired of linear corridor shooter modern semi realistic FPS’ with cover based self healing. Now if they showed some MP action instead I might have been more interested.

  36. BathroomCitizen says:

    I’m bored of modern shooters. I’ll think I’ll stick with Quake 1.
    See ya in 5 years!

  37. Antlia says:

    Why should I be interested in this? CoD with better graphics. I want to see some of the multiplayer before I get excited.

  38. PearlChoco says:

    That sniper scene was particularly unrealistic. If I was the sniper, they’d be carrying four body bags up that roof in no time.

    • stahlwerk says:

      The sniper clearly was an anthophobic, laying suppressive fire at all those damn flower pots.

    • Zerotime says:

      I liked the part where he fired fourteen shots in a row without appearing to reload. Dude must have been Carlos Hathcock-ing it.

  39. Sobric says:

    I’ve been meaning to ask this for a long time actually: is the Iran/Iraq border actually a major fault line? Which continental plates are they?

    • Sassenach says:

      Having just looked it up quickly, it appears there is a fault line between the Arabian and Eurasian plates that runs along the southern coast of Iran and carries on through Iraq.

    • Erd says:

      Kinda seems funny none the less that they’d go to all the trouble to do a real war in a real place at a real time, and then whack an earthquake that didnt happen in?

  40. Warduke says:

    Show us multiplayer!!! BF games are MP games!! Show us the MP!!!

  41. Alistair says:

    Very possibly it’s not representative, but that was the most uninspired length of dreck I’ve seen for a while. It’s like they invested vast amounts in the technology and then went, uh… so… let’s remake the Modern Warfare Demo – guys in headscarves with RPGs yeah? People liked that.

  42. tomeoftom says:

    oh my GOD the audio. beautiful.

  43. Deonysus says:

    I do so hope the health regeneration will not be carried over to the multi-player. Medic is usually my favorite class…

  44. Spaz says:

    It looks cool, but as a soldier I see a bit to many faults. ;)

  45. boar_amour says:

    So, Call of Duty: Earthquake Edition then?

    It’s kind of painful to see yet another military FPS where the player is incapable of even opening doors for himself.

  46. Pointless Puppies says:

    Eh, not excited.

    I see this tech wasted on a game like Battlefield 3. Here we have technology that can make anything with this kind of graphical fidelity, and instead of actually using said tech on something actually interesting, they go with making generic half-simulations of real-world settings and locales.

    Or maybe it’s because I just don’t care for angry manshoot games. I genuinely tried to like Bad Company 2 but the single player was only “OK” and the multiplayer bored me. Give me unrealistic escapism over this generic manshooting every day. Strip out the graphical fidelity and there’s not one thing I’m seeing gameplay or art-style wise that I haven’t seen for 5+ years.

    • Commisar says:

      DICE has repeatedly said that they will nor license this engine out

  47. Dustybaboon says:

    Is anyone else excited by the fact that you can change the firing mode on your rifle from automatic to single shot? I know it’s a little thing but it bodes well compared to the all fully automatic all the time guns of MW1 and MW2.

    • wengart says:

      It’s for saving ammo in the magazine, rather than your total ammo count (reloading is a bitch) and allows you to engage targets more accurately over medium to long range. Although most people are good enough to get the same effect out of short bursts.

  48. Sudogamer says:

    I know it sounds minor to most folk I’m sure, but I really hope you can shoot out ALL lights and windows. You can’t in a lot of FPS’s (Crysis 2 most recent example). But yeah, it looks awesome.

  49. MajorManiac says:

    Given the potential level of destruction. I would love to see a single player campaign in the style of Cloverfield, but from the Marines perspective.