Gunstacking: Stack Guns On Guns On Guns

We all love the Serious Sam games. Who doesn’t enjoy clicking on bad guys in the face to make them die? But it’s hard to take them too seriously when Sam’s always been limited to one weapon per hand. What self respectable action hero doesn’t dream of wielding a small army’s worth of firearms at any given time? Serious Sam: Double D looks like it’s set to rectify this heinous design oversight from the rest of the series. I introduce you to Gunstacking.

Double D is part of the Serious Sam Indie Series, helmed by one man indie powerhouse Nathan Fouts of Mommy’s Best Games. Here he is attempting to explain this beautiful monstrosity:

When designing Double D, rather than dump all of Croteam’s original guns and start from scratch I decided it’d be fun to take on the biggest of Mental’s baddies with all your guns blazing at once. The way you’ll get to do that is with the Gun Stacker system. Hidden throughout all sorts of sneaky places you’ll find a Gun Stacker connector piece. This is a small robotic arm, that when applied, not only allows you to hold an extra gun, it also connects the firing of the second gun to the primary gun. (Squeeze the trigger and all your guns start firing, throttled only by refire and reload times.)

Sold, basically. Although that’s a point, I can’t seem to find an answer as to how these are going to be distributed. Promotional freebies funded by the Serious Sam 3 marketing budget? Free when you preorder Serious Sam 3? Or perhaps sold separately at a low cost. (UPDATE: “For SSDD on PC, we’re working on a Steam deal (probably June-ish), then 360 a little later (working on XBLA deal).” – Nathan Fouts)

Here’s some off screen footage, courtesy of IGN’s wobblecam:

More details here.


    • sasayan says:

      I heard you like guns, so I put a gun on your gun so you can shoot while you shoot!

  1. The Army of None says:

    This’ll make bulletstorm look like Passage! Revolutionary.

  2. karry says:

    Looks…very dodgy.

  3. The Hammer says:

    Was this game made by Sid Meier too?

  4. Comrade Communist says:

    Well, that looks interesting, but it’s just… wired, especially the screen on the top!

  5. Dervish says:

    Ugly paper doll-style animation? Check. Uninspired sidescroller? Check. Artsy hand-painted style for the backgrounds? Check. Prominent gimmick? Check.

    Should be a big hit at the IGF.

    • pipman3000 says:

      maybe it won’t since they totally sold out to the man and are now corporate shills.

    • stahlwerk says:

      Forming strong opinions from one minute of weakman footage? Check.

    • Yorick says:

      I played this briefly at PAX. His opinions may be strong, but they’re pretty close to the mark. Not a brilliant game.

  6. Jad says:

    I direct everybody’s attention to this delightful flash video: How To Kill a Mockingbird as it features a laser sword with guns on it that shoot other swords, that are also on fire. It’s a great video that starts out reasonably enough but then flies off into utter silliness.

    And as for Serious Sam: the bigger and crazier the guns are, the better. Gun stacking sounds like a fine, upstanding, dare-I-say-it moral choice for a game like this.

  7. NR says:

    Whoa. Has it been a reaaalllly slow news day, or is RPS taking an Easter break or something?

  8. Text_Fish says:

    Meh. Valve didn’t have to specially arrange for Indie devs to turn Freeman 2D. I guess Croteam want a slice of the same pie but don’t have enough confidence in their own fanbase to let it come naturally.

    Is that a bad thing? I don’t know. But for some reason I don’t like it.

    • Jesse L says:

      So devs are supposed to wait for their fans to make fan games for them, then offer to publish said games? Yeah, nothing weird about that. That’s how all the Mario sequels and spin-offs were made, right?

      Maybe you don’t like it because you’re interpreting it in a really negative light?

      Some more info on this game and its sister games here for anyone who missed it:
      link to

  9. diebroken says:

    That’s neat, but it’s no Equalizer 2000! ;)

  10. Teddy Leach says:

    I do not understand the problem a few of you seem to have with this.

  11. tstapp1026 says:

    It should be in 3d… with REAL gunstacking… like this: link to

    • QuantaCat says:

      Actually. Youre on to something. Instead of modding a gun to make it better, mod a gun to contain more guns, and it depends on where you put it and which inbetween parts you use in order to get different bonussessesseseseees.
      Devs, ho!

  12. geldonyetich says:

    This should be the official game of the National Rifle Association.

  13. Hunam says:

    Lewie Procter… Robot Doctor?

  14. Urthman says:

    If you wanna see this concept done right, as a freeware biplane shmup by the legendary Kenta Cho, check out TUMIKI Fighters:

    link to

    Blow up an enemy, catch it as it falls, add its body and its weapon to your ship.

  15. McDan says:

    It’s been a slow day for videogames.

    • Delusibeta says:

      Probably more to do with today being a bank holiday in England, Wales and Northern Ireland. After all, Nintendo made a very large hint that the next generation of consoles will finally start in 2012.

    • Temple to Tei says:

      And it has been fucking sunny!
      (all fucking weekend!)
      (its been fucking great!)

    • magnus says:

      Yes it has and I hate it when it’s hot and so does my 9800GX2!

    • westyfield says:

      I have a 9800 GX2 and I can 100% confirm that it sucks when it is hot.

    • McDan says:

      @Delusibeta: I know, it was a joke, I live in the UK…

  16. amandachen says:

    You gunner have someone’s eye out with that if you’re not careful.

  17. Stinkfinger75 says:

    And this is how with a few simple modifications you can turn one gun into five guns.

  18. Faxmachinen says:

    Speaking of guns on guns, if any of you guys have Cortex Command, the Telekinetic Wielder mod is a must have.

  19. Jonathan says:

    Oddly, this is making me remember a project I abandoned years ago (in truth, an idea I had that never became a project). Around 2002 I was learning to do 3D modeling and suchlike, and I hit on the idea of doing this for Gordon Freeman and the frankly ridiculous array of guns he’s meant to be carrying by the end of Half Life.

    Also, it makes me think of the wonderful Tumiki Fighters. Edit: As already linked by Urthman, the scoundrel!

  20. RegisteredUser says:

    Toldcha that shooters needed more, not less guns carried at once.

    At least SOMEONE listened.