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Valve "Not Giving Up On Single Player At All"

I hate it when you eat fast-food and can feel it going straight to your eye.

A couple of weeks ago we were speculating on what US journalist Geoff Keighley meant in his iPad-only documentary The Final Hours of Portal 2 (yes, iPad-only) (I DON’T KNOW) when he said…

“Portal 2 will probably be Valve’s last game with an isolated single-player experience… What this all means is something Newell is still trying to figure out.”

…and there was much wailing and gnashing of teeth, and many were the bottles of Coke Zero accidentally upended onto keyboards by corybantic nerds. Now Ripten‘s reported on an interview with Gabe Newell where he explains most of what he meant. Click through the jump for the quote in full.

Newell said…

“I think what we’re trying to talk about is the fact that, not that we’re not doing single player games. Portal 2 was a pretty good example of what we’ve learned over the years in terms of how to create those experiences. It’s more that we think we have to work harder in the future, that entertainment is inherently increased in value by having it be social, by letting you play with your friends, by recognizing that you’re connected with other people.

“…That’s the thing that we’re trying to say, is that, single player is great but we also have to recognize that you have friends, and we wanna have that connected as well. So, it’s not about giving up on single player at all, it’s like saying, we actually think that there’s a bunch of features and capabilities that we need to add into our single player games to recognize the socially connected gamer.”

Which sounds like Half-Life 3 is going to ship with something a little more potent than a deathmatch mode. What do you think, readers?

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