Zergy: Heart Of The Swarm Game Footage

Following last week’s leaked cinematic teaser we now have some actual footage of Starcraft II’s second episode in action, and you can check that out below. We’re expecting the game itself to turn up in the first half of next year, and it could be a rather different hero-focused experience, if the previews are anything to go by. Which I guess they must be, since they’re about the game and all.

It’s no Men Of War.


  1. DarkFenix says:

    Wait, so my zerglings won’t be able to steal the marines’ hats? This game clearly fails.

  2. HexagonalBolts says:

    ‘It’s not Men of War’, as in, Men of War is better? Or the hero structure is unsuitable? Or I am completely wrong?

    • Meat Circus says:

      In a sense that StarCraft II is a relentlessly traditional as RTSes come, whereas Men of War has been proudly trying to build on what Relic have done an advance the RTS state of the art, perhaps.

      StarCraft II is an excellent game, but it’s clearly very comfortable in the niche its forefathers have carved out.

    • HexagonalBolts says:

      Hehe actually, I think it might just be a playful reference to ‘it’s no Witcher 2’

    • subedii says:

      It’s a reference to an event for Soulstorm’s announcement, where a journalist got mighty upset at Relic as soon as questions opened, and kept saying “Your game is nothing compared to Starcraft 2! Nothing!”

      link to rockpapershotgun.com

      Personally when it comes to multiplayer RTS’s, I’m more of a DoW2 person myself at the minute.

    • Moni says:

      I will be so upset if they don’t drop an Artosis reference in that mass Baneling spawning bit.

    • subedii says:

      Granted I’m a complete scrub at Starcraft 2 but I never really got the fuss about Husky and why he’s so popular.

      Day[9]’s pretty cool though.

    • Xocrates says:

      I enjoy Husky because he’s silly and makes lame jokes. i.e.: His casts are more interested in being fun than being an in-depth play by play analysis.

    • Stochastic says:

      While on the topic of casters, I suggest taking a look at PsyStarcraft. He’s provides the analytical insights of more knowledgeable casters while sprinkling a veneer of crude, witty humor on top. Sure, a lot of his jokes are tasteless and juvenile, but if you look beyond that you’ll see he’s actually very clever and has a solid handle on the strategical and tactical aspects of the game.

  3. kikito says:

    Just to make it clear: you guys have still not seen the video with game footage on Eurogamer’s page, right?

    It’s on page 2 of the Eurogamer article linked on the previous RPS article:

    link to eurogamer.net

    It basically shows missions 1 and 2 (“Go to a Very Cold Place With Yetis and Protoss” and “Kill the Rebel Queen”) as well as some dialog with the two bizarre zerg “adjutants” and upgrade screens.

  4. Kandon Arc says:

    Tangentially related: an Imperial Guard mod for Men of War would be full of win.

    OT: If this is supposed to be the Zerg expansion, then why are all the cutscenes full of marines and no bugs?

    • Rii says:

      If you’ve played Wings of Liberty you should be able to figure out what’s going on in the pre-rendered cinematic teaser.

  5. f4Ri says:

    Still amazed that people are willing to pay thrice for one game.

    • Meat Circus says:

      Are you amazed that people are prepared to pay thrice for three games?

      Cos I played Wings of Liberty, and that was definitely what I’d call a full-size game.

    • Calneon says:

      Wings Of Liberty was a 20 hour campaign.

      Heart Of The Swarm will be a ~20 hour campaign.

      Legacy Of The Void will be a ~20 hour campaign.

      That’s three games, I don’t understand where you’re coming from f4Ri.

    • Stijn says:

      I mean, why pay if you can pirate??

    • Porkolt says:

      Thing is that Heart of the Swarm and Legacy of the Void will probably both not add a whole lot to multiplayer. Maybe some new units for their respective factions? Would suck for the Terrans though, seeing as they’ll be stuck with their ‘base’ setup.

    • subedii says:

      Neither did Brood War, it was two units a piece. I’m guessing it’s going to be similar here, just a couple of additional units to fill in gaps and add in new play dynamics.

      At the moment, SC2’s metagame is still shifting a lot. Nothing’s really been set in stone when it comes to strategies and patching is still going on as well, changing the dynamics further. Adding in a tonne of new units or a whole new side or something would pretty much go against everything that the online game is.

      That said, much like in the first game, they’re already showing plenty of units that simply aren’t going to be present in the MP.

      As for the Terrans, to be honest, I pity the zerg players far, far more for the whole Spawn Larva mechanic.

    • mashakos says:

      “Still amazed that people are willing to pay thrice for one game.”

      I paid for the SC2 collector’s edition. Amazed yet?

    • DK says:

      “either did Brood War, it was two units a piece.”
      Brood War was also not full price. And it let you play with your internet friends in other countries VIA THE FUCKING INTERNET.

    • Rii says:

      I’m amazed that this nonsense is still going around.

      @DK: “Brood War was also not full price.”

      Nor will HotS be.

    • mwoody says:

      Wait, was that “omg it’s a third of a game” stuff not a running joke? There were people who seriously thought that?

    • Stochastic says:

      As others have said, this will be priced as an expansion. Additionally, the original game will still be offered as a standalone and have separate multiplayer. Given the fact that Blizzard could almost surely extract oodles of cash from Starcraft diehards via DLC, microtransactions, exorbitantly priced expansions, or worst of all, charging monthly fees for basic services that all PC multiplayer games should offer *coughCallofDutycough*, I think what they’re doing in this situation is relatively fair, especially when one considers the extended support Blizzard provides with their games.

    • f4Ri says:

      First of all, I apologize because I should have specified that it was my personal opinions and lack of understanding regarding the split distribution of the game. I meant in no way to belittle or criticize anyone else’s decision to purchase the game(s) and I respect your individual rights to do so.
      Having said that, it seems to be that the first issue of the game included all the graphics, sounds and music that will be included in the two later releases and all the customer is paying for is an additional 40 hours of story. In that regard, I find it not worth the price, and that’s again, my personal opinion.

    • Stochastic says:


      Fair enough. I think that in general expansions don’t quite give you as much bang for your buck as standalones since a lot of assets are reused and the basic game mechanics generally remain unchanged, but for $30 or so I still think it’s a fair price. Admittedly, I would never get HotS if if was just a new campaign, the main appeal for me is in the multiplayer additions.

    • Azradesh says:

      For the love of all that is good and holy, it’s one bloody game and two expansions at expansion price!

    • Xocrates says:

      @f4ri: “Having said that, it seems to be that the first issue of the game included all the graphics, sounds and music that will be included in the two later releases”
      Humm… no. It has been confirmed the sequels will add new multiplayer units as well as new map landscapes (such as the ice world seen in that trailer) aside from the campaign itself, new music is also almost certain, even if only for the campaign.

      And while it’s fully understandable that you personally don’t find the expansion packs worth it, you just showed why the recurring “paying three times for one game” argument is so tiring.

    • nimnio says:

      Having said that, it seems to be that the first issue of the game included all the graphics, sounds and music that will be included in the two later releases and all the customer is paying for is an additional 40 hours of story.

      Absolutely! Starcraft 2 was released for $60, and it was about 12GB. That’s roughly $5 a GB. If the expansion costs $40, and it’s less than 8GB, I’m going to feel ripped off.

  6. tomeoftom says:


    • Holybasil says:

      I’m sorry sir, we’re going to have to ask you to leave your retardation at the door.

    • vodkarn says:

      Think you missed the joke there ;)

  7. TsunamiWombat says:

    I went back and read that old SC2 Bloodbath story..oh the luls. You can really feel the ackwardness. Ironic Soulstorm turned out to not be that good.

    Eh, it’s Blizzard. it’s Starcraft. Anyone expect this to not make us crap our pants with glee? Except the failboys who hate everything, of course.

  8. bleeters says:

    As someone who actually just can’t get into the whole Zerg pain-in-the-arse hatchery egg spawning unit creation madness, a hero heavy singleplayer focus would suit me just fine, yessir.

  9. mmalove says:

    At first I was turned off by the pay 3 times for one game thing. But, haven’t since purchased it I feel I was wrong. It’s a full length 30 mission SP campaign, and plenty competitive multiplayer, with a MUCH superior match making system to what’s avaiable in SC1 (oh, and no “elite” subscription membership required to use social features *donkey punch @ CoD*).

    The one place that feels empty is the terrans don’t have ground medics in the multiplayer, which is likely an intentional void to be filled with HotS, as it was with Brood War. I say intentional because the mechanics are fully available in the SP campaign. So yes, come this expansion terrans won’t see much new stuff, but for multiplayer will likely see unlocked some of their favorite SP campaign units.

    • KikiJiki says:

      There’s no need to give Terran medics when they already have medivacs which are actually superior.

    • MrMud says:

      I will bet all of my gamer cred that there will not be land based medics for terran in HotS or LotV multiplayer.

    • bleeters says:

      Since my reply failed and I also don’t seem to be able to edit it, cast your eyes downward.

      Will this reply fail too? Probably. We shall see.

    • seattlepete says:

      Not ground medics, because as stated they have medivacs…My bet is on the science vessel. If Terrans get the science vessel than the other 2 will need some kind of healing unit.

    • Scarmath says:

      Clearly we need Medi-tanks.

  10. bleeters says:

    Medic infantry in single player are largely there to have healing available early on in the campaign, without giving you aircraft that also double as transports which could be used to fly right to the end objective.

    There’s also a couple of times when you just start with a squad of marines and a medic or two.

  11. NPC says:

    Looks like Darkspore :)

  12. karthink says:

    Lots of pretty scenes here: link to imgur.com

    Including ones that show mutation options for zerglings and roaches (interesting stuff).