The Old Republic Intro Cinematic Revealed

You'll have somebody's jedeye out with that.

Bioware have released the six minute intro cinematic that’ll be featured in Star Wars: The Old Republic. Critics (alright, me) are describing the video as “long”, and “a bit like it was written using a flow chart of scenes from previous Star Wars cinematics”.

Ah, look at me being negative in the face of lightsabers and smugglers and a pseudo-R2D2 in a budget Millenium Falcon piloted by a pretend Han Solo. But some of you lot have got to feel the same way, right? In giving gamers environments, characters and attiudes that we recognise, these games make the universe seem thinner and more boring than it really is.

Urgh, time for more tea. Don’t get up, I’ll make it. How do you take it?


  1. Jumwa says:

    It’d be a lovely little cinematic if it didn’t have those flashy new-Star Wars type moments where Jedi twirl their batons–I mean light sabres– for no reason except to show off, despite the fact they’re supposedly fighting for their lives. And the space cowboy does his own version with a showy twirl because he thinks it gives him +10 to his badass stat.

    It’s the kind of tacky showiness that serves no purpose except to make us go “Oooohh! That was so cool! To the eXXXtreme!” But really just pulls me out of the moment with a glowing reminder that it’s just choreographed dancing… in CG!

    • Rii says:

      I enjoyed the cinematic for the most part, but the Bounty Hunter twirl was ridiculous.

    • Jumwa says:

      Likewise. It’s just those few moments that sour it a bit, and make me feel like I’m watching a Jedi Disco Danceoff with glowsticks.

    • Maykael says:

      The one mistake in the cinematic is that the cowboy smuggler guy is not Clint Eastwood. Only then the twirl would have made sense. Hell, it would be realistic.

      LE: Yep, I’m buying this game on launch and making a smuggler that will look and act like Clint Eastwood. “A Fistful of Republic Credits”, “For a Few Republic Credits More”, “The Human, the Hutt and the Gungan”. FUCK YEAH!!!

    • Dhatz says:

      dont u furget SW is space fairytale, not total scifi.

    • manveruppd says:

      The cowboy twirl was ridiculous, but I didn’t mind the stupidly extravagant flourishes in the lightsaber fights. I’m a stickler for realistic swordfights when people are using real swords in a historical setting (or even a low fantasy setting), but hey, these are space-Shaolins fighting with lazer-swords, let them do their silly ballerina twirls if it looks good! :) And you gotta admit,t hey were impeccably choreographed!

      I do agree that Star Wars is both more and less than it was. I enjoy the light show in scenes like these, but the wonky, stiff, wooden lightsaber fight between Darth Vader and Obi Wan in the first movie still feels a lot more tense even after all these years. You get more of a feeling that it’s a battle of wills being rather than just a lot of acrobatic jumping about.

    • kael13 says:

      @Maykael Hah! genius.

    • Jumwa says:


      I too prefer the old original series fights. It seemed far more calculated. They didn’t have to be bashing their lightsabres together constantly because there seemed to be something more there behind their actions.

      But that’s not to say I’m totally opposed to the fancier, faster-paced fight scenes either. I enjoy it, actually, but on a different level. I just dislike it when they throw in baton-twirls and pointless spins for absolutely no reason.

      Not in this video, but in the last Star Wars movie (Episode III), the epitome was when both Obi Wan and Anakin decided to spin their lightsabres behind their backs for a real long time in a mind-bogglingly self-defeating manner.

      When they do that stuff it stops being an impressive, flashy fight and just looks like some guys showing you his awesome baton tricks he learned in band practice. It loses some of its edge.

    • irondwill says:

      I need more realism in my video games about space wizards

    • Sorbicol says:

      6 minutes that still look better than anything Lucas has achieved since The Empire Strikes Back. And that was mostly Lawrence Kasdan!

    • Jumwa says:

      “I need more realism in my video games about space wizards”

      Har har, I never said anything about realism.

      There’s a difference between “That’s not realistic!” and “That looks like he’s leading the Jedi Charity Trombone Marching Band!”

      One is a remark about realism, the other is just me saying “It looks stupid.”

    • InternetBatman says:

      Oddly enough, the space cowboy twirl bothered me way more than the Jedis.’ He doesn’t have the force plotdevicing away all of his extravagant flourishes. He spun around and turned his back to people that were actively shooting at him without any cover. Han would never have done that.

    • Jumwa says:

      Han would shoot first and twirl later.

    • Dhatz says:


    • manveruppd says:

      @Jumwa: Exactly, there’s nothing wrong with extravagant, unrealistic fighting, it’s a very fantasy-esque setting after all, but all too often they cross the line into just being silly.

      IMHO the fight videos that Wieber guy did on Photoshop on his home PC was far better choreographed than anything in the 3 latest movies.

  2. McDan says:

    I love the terrible terrible puns that RPS gives out, but that alt-text one made me cringe a little. Also that intro is so very pretty. Also also I have mine strong black with three sugars, ta.

    Wait, what? That womans voice at the beginning is totally the woman who does femshep!

    • Schadenfreude says:

      Jennifer Hale. Played Bastila in Knights of the Old Republic too.

    • Quintin Smith says:

      Strong black with three sugars? I asked if you wanted tea, not whatever that is.

    • Jumwa says:

      Sounds like some sort of vulgar Eastern European thing. No milk or cream? Barbaric.

    • Quintin Smith says:

      Seriously. Why doesn’t he just chew nettles?

    • McDan says:

      Strong black tea Quinns! It means no milk! Also the only thing older jedi seem to be good for is heroically sacrficifing themselves for younger jedi. It’ s a vicious circle.

    • Jumwa says:

      “Strong black tea Quinns! It means no milk!”

      Would you like that served in a hollowed out ox testicle while you’re at it?

    • westyfield says:

      Blegh, tea should only be black if it’s flavoured (for example, lapsang souchong). There’s a reason why Prof. Elemental described it as “the shade of an acorn”.

    • Alexander Norris says:

      Cream? Cream?! In tea?! You are as loathesome as Hitler, sirrah.

      Green tea with mint for me. Four sugars.

    • McDan says:

      I’m no barbarian! Besides any other tea just tastes like hot water after about 2 seconds if you don’t leave to tea in there for long enough.

    • fallingmagpie says:

      Ran out of milk the other day, so ended up having Earl Grey with lemon. Was quite pleasant.

    • wiper says:

      You put /milk/ in /Earl Grey/? What is wrong with you!

      *is sickened*

    • Basilicus says:

      You guys put milk and sugar in your TEA?!? Milk and sugar is for coffee. You’re in America now! Act like the rest of us!

      Wait, what? In…they’re in…oh. I’ll just- I’ll just put this back then. Lovely ‘weather’ you have here.

    • nickylee says:

      Milk and two for me, please.

    • President Weasel says:

      Earl Grey’s all wrong and all; if I wanted a cup of hot perfume I’d bloody ask for one (and then people would look at me like I was some sort of idiot, and who could blame them?)

    • kael13 says:

      … Oh dear. You heathens need some smacks upside the head.

      Tea: English breakfast: Small splash of milk, no sugar. (Or one, maximum, with a disapproving look)
      Green/Oolong: No milk, no sugar.
      Earl Grey: No milk, lemon.

      Coffee: For seriousness and late nights: Black, 0-1 sugars.
      For empathetic occasions: White/with cream, 1+ sugars.

      ETIQUETTE! Don’t you care what people think!?

    • Starky says:

      Bah all of you big girls blouses with your fancy poncy teas. Bah I say.

      Real tea should be a strong black tea, brewed orange, thick enough to stand a spoon up in with a splash of yesterdays milk (never-ever cream) and 1-3 sugars depending on taste.

      You can keep your mild herbal infusions and weak teas that might as well be drinking boiled water with potpourri dumped in it (which includes earl grey) for all the flavour it has.

    • FakeAssName says:

      I swear I thought you said “Strong Bad” on my first read of your post.

    • Indefinable Nigel says:

      This. This right here, is why RPS is my favourite gaming blog ever.

      And, at the risk of being judged, it’s a builder’s tea for me.

    • Scandalon says:

      Coffee is something you have with your sugar and cream.

      Tea you want straight.

      Alternate clever-but-creepy quote: “I like my coffee like I like my women – ground up and in the freezer.”

  3. pakoito says:

    Another CG on Star Wars. Then you see how it really is ingame, a WoW reskinned as Clone Wars and you cringe:

    Image: link to

    Real gameplay video: link to

    • Hmm-Hmm. says:

      That gameplay video speaks volumes. Same old.. just in a Starwars coat. Which is probably enough for some people.

    • Brutal Deluxe says:

      Argh my eyes. First I thought that was a stupid joke. How are people going to feel after watching that cinematic and then playing that game?

  4. NotoriousR says:

    As a video that speaks of the game, this is rather shit and useless.

    However, Blur make consistently awesome CG trailers (The other SWTOR CG trailers, Bioshock Infiinte reveal, DC Universe etc) and they are just awesome works of art.

  5. BloatedGuppy says:

    I dunno. Sure there’s a lot of really overly familiar Star Wars tropes in there, but I found myself drawn to that. New and different isn’t always better. Jar Jar Binks was new and different. Battle Droids were new and different. Casting a tow headed little kid as Anakin Skywalker was new and different. I think I prefer my Star Wars old and tired, thank you very much.

    • lorddon says:

      Wot Bloated Guppy said. If familiar is the trilogy from the 70’s and 80’s and new and different is the prequels, pleas god, give me familiar.

    • Ogawa says:

      Yeah, but this intro is clearly the “new and different” prequel crap. Which doesn’t stop it from being old and tired (which it was, about five minutes into Episode 1). The slower, samurai-esque fights of the first trilogy would actually be new and different in this day and age, and very much welcome.

  6. Seniath says:

    Touch of milk, no sugar.

  7. DanPryce says:

    Milk and two, please. Got any Hob Nobs?

    • Starky says:

      hob nobs are great and all, probably equal to the might digestive – but it is clearly a coffee biscuit. Plain choc hobnobs are the king of coffee dunkers.

      Tea requires either a rich tea (hint is in the name) or failing that a custard cream. Though you’d not be murdered for providing a fruit shortcake or a malted milk, but they are lesser fare.

  8. MrWeed says:

    Space Cowboys!

  9. Reapy says:

    I’ve enjoyed all their cinematic, but I guess when it is only 6 minutes I don’t really care if there is flashy BS, these aren’t characters I have to spend longer than 6 minutes with so they don’t really need depth, I just like star wars shootie noises and waving of light batons.

    I have no interest in the game though.

  10. Tony M says:

    When you first start pen-and-paper roleplaying, everyone wants to play a stereotype. Then, as you become more experienced, players want to explore more obscure niches of the fantasy world the game takes place in. Its probably the same with MMOs. If you want to appeal to the masses (as advertising does) you have to say “look, you can play a stereotype”.

  11. ScubaMonster says:

    I don’t care about the cinematic. The gameplay still looks like it sucks, and the race selection is even worse. Seriously, look up the race selection. You have Human, Slightly Different Looking Human, Blue Colored Human, etc. Most boring race selection ever. It’s pretty bad when Star Wars Galaxies and even Jedi Knight had better race selection than a 2012 Star Wars MMO. And I don’t buy that it would be hard to use exotic alien races in the storyline. Most aliens could speak English for the most part in the movies, and the one’s that didn’t you could easily have them speak their alien gibberish with subtitles. From what I understand there are already NPC’s who do that anyway.
    Truly disappointing.

    • Arglebargle says:

      It’s an issue to be laid at the doorstep of full voicing. They couldn’t really just throw in ‘some gibberish’ and subtitle it. It would have to have decent emotional context to it. That would be a whole ‘nother series of voice recordings, complete with actors having to recite stuff in something they were unfamiliar with. Though granted, native speakers wouldn’t be complaining about the performance. Same thing for playable races being humanish bipeds. Too much work to make the different skeletons, animations, etc. Ditto the non-Basic speakers.

      There’s a reason that I played The Witcher in Polish with subtitles. Blandly, poorly delivered lines in my native tongue did not compare.

  12. Xizor says:

    I agree a lot with “Critics (alright, me) are describing the video as “long”, and “a bit like it was written using a flow chart of scenes from previous Star Wars cinematics”” which is exactly what I thought after watching it. Well not cinematics but movies really.

    I cannot for the life of me understand why they don’t use up some of the massive expanded universe resources available. There are awesome books with new characters for them to use (steal). I mean if you can’t be creative enough to make something cool up yourself, then at least have the decency to steal from a good source instead of this shit.

  13. cauldron says:

    Technically the trailer is good. But the action is seen and seen and seen again…
    Nothing new in the SW universe.

  14. Mordsung says:

    I love how the Sith win almost every fight in these cinematics.

  15. JackShandy says:

    “How do you take it?”

    A lady never tells, and a gentlemen never asks.

  16. tikey says:

    As I was watching I got excited thinking they finally stopped using the “Snyder slowmo”, then they used it.

    • The Hammer says:

      In a completely pointless segment, too. It wasn’t even used for the purpose to show action!

  17. Shar_ds says:

    Not to play favourites or anything, but Alec put this up days ago? link to

    Socks up please…

  18. westyfield says:

    I’m drinking a cup of the good stuff as I type, but there’s always room for another. A little milk, no sugar, thanks.

  19. Tsotsi says:

    Anyone else reminded of Power Rangers more than Star Wars?

  20. pakoito says:

    Serioulsy, minute 13:06 -> link to

    Isn’t that epic sitting in front of a boss doing your rotation while your Pally is aggroing his pet? It’s no innovative and futuristic vision of storydriven gameplay I may as well start crying.

    • Rii says:

      The Smuggler (aka Healer, I’m still lulz’ing about that) looks about as much fun as watching paint dry. The Jedi Sage looks alright though.

      I don’t like the conversation system. Why couldn’t there be a vote and if there’s a tie between choices THEN a roll is conducted modified by Charisma stats or whatever? =/

      Still, graphically and aesthetically the game appears rather less offensive to me than it has in the past.

      Also, why is about 10% of the screen occupied by, err, solid black? I don’t care how fancy you think your future scrollwork is going to be, BioWare, unnecessarily obscuring one’s view of the game is never a good thing.

    • Dubbill says:

      Then the Fighter, who doesn’t need Charisma, would lose to the Paladin every time. A random roll isn’t perfect but conversations can’t be based on stats otherwise lower level players or players who were unlucky with their loot would lose out every time and it becomes a reason not to group up.

    • Rii says:

      “Then the Fighter, who doesn’t need Charisma, would lose to the Paladin every time.”

      Well that’s why it would be a roll modifier and not ‘my stat is higher than yours I win’ and only comes into play every so often anyway. In any case I was only thinking to add a dash of character-based flavour to the proceedings. Maybe the same effect could be achieved another way. Even if not, however, I still think a voting system would be better. If there are three people wanting to say one thing and only one guy wanting to say another, why should the minority choice go on the record?

      Unless BioWare are worried about people not giving a shit about their game and opting for the ‘zany’ option each and every time to the eternal detriment of the one guy who’s trying to get into it. But if they honestly think that’s the case, then what the hell are they doing making a game like this in the first place?

    • ScubaMonster says:

      Is it bad of me for wanting this game to fail because they are screwing it all up? Boring WoW combat, terrible race selection, etc. Definitely not getting this. GW2 beta please come already.

    • Dubbill says:

      @Rii yeah, I didn’t mean to poopoo your reasoning. How about giving each class a conversation skill. Smugglers get fast talking to boost their roll, Jedi using mind tricks, Troopers using bullishness, etc. Stick each one on a cooldown so players will use them thoughtfully and it allows for at least a smidgen of flavour.

    • Hoaxfish says:

      That video was disturbingly bland for “Look at how tactical and innovating this is” they seemed to be selling (seriously an aggro system that makes a big monster run backwards and forwards between two players seems very wrong/lazy for something selling “immersive roleplay +voice acting”)

  21. The Hammer says:

    I’m glad that was only six minutes.

    I’m not glad the start was so flimsy. Ugggh. I haaaaate trailers which try and play up the gravitas of the spoken lines, to give them a Shakespearian air of drama. IT DOESN’T WORK. IT RARELY EVER HAS.

  22. Moni says:

    I get what you mean, Mr Smith. To me the reason is that they’ve used the old iconic music, but I expect that they’re just early placeholders, otherwise that would have just been a bit lazy, in which case, yeah, it kinda feels a bad.

  23. tomeoftom says:

    This just makes me want to play KOTOR again and agonise over lightsaber crystal colour combinations.

  24. Vexing Vision says:

    Sorry, Bioware, I STILL can’t afford your game. I have your branded keyboard to buy when it launches.

  25. Mana_Garmr says:

    Why do these armies keep investing in battle-droids that can’t hit a stationary target directly in front of them?

    “We believed ruins were all that remained of their evil empire.”
    2 minutes later. “Oh look, the Sith are back. I sound not the least bit surprised by this.”

    • The Hammer says:

      Heh, yeah: that’s what I meant about the flimsiness. When it actually matters, there are no grandiose scenes of discovery. Just: “Oh, okay, that’s the premise sorted out – now we can get to the action, oooh-rah!”

  26. Urael says:

    Tea??? Scrumpy!

    Star Wars is actually eating itself now, right? I’m so very close to giving up on the franchise forever. We had our time, then it was shat on, now it’s being regurgitated and fed back to us ad infinitum. The cow has been milked so hard there’s only dry leather and a few brittle bones left.

    • TillEulenspiegel says:

      Even the live-action TV series that I was vaguely looking forward to is now indefinitely on hold, because George Lucas insists on a multimillion dollar CGI budget for each episode. Bah.

    • Ogun says:

      The sooner George Lucas retires, the better. Same with Spielberg.

    • FakeAssName says:

      I gave up on it years ago, specifically December 20th 1996: the day “shadow of the empire” was released.

      link to

  27. bleeters says:

    My favourite part was when Revan and Malak showed up, and turned out to be different people who just look really, really like them.

  28. Zurechial says:

    No matter what innovations BioWare come up with that could make this a compelling RPG, none of it will matter when the game is in the hands of the average epic-choosing LFD troll migrated from WoW. RolePlaying will be out the window within hours as that kind of thing, no matter how well it’s done, just doesn’t matter to the majority of ‘gamers’.

    Group conversations with NPCs with die-rolls to determine who gets to talk? The novelty will last a week or two at most before the people who’ve seen it all before are rushing through everything at everyone else’s expense.

    It looks to me like a game that would have ironically worked better as a singleplayer title, not because of any lack of faith in Bioware on my part, but because the worst thing about MMOs is usually the first two letters of the abbreviation – ie; Other players.
    Playing them with friends can be lots of fun, playing them with random strangers is usually (albeit not always) an exercise in frustration, especially if you make the mistake of caring for anything other than rushing through the game like some kind of youtube powergamer speedrun.

    If the playerbase of TOR was comprised solely of RPing Star Wars nerds then it might work, but in the hands of the average MMO player I can see this game’s charm being ruined quickly, regardless of its gameplay being good or not.

  29. hotcod says:

    Again I’ll just say that all the people I know who have played the game love it…. It’s not going to be for every one but wow + kotor mechanics + epic level story telling? well ya… that’s going to be like crack for me.

  30. Betamax says:

    I would agree but they actually want/need this game to sell a lot of copies, and that means harnessing the full power of this battles- franchise. In other words: The trailers have to show a mixture of classic Star Wars stuff, TOR archetypes (I can play as that yay!) and completely new mysterious stuff.

    This is just the pretty trailer to draw people in before they hook them with the expansive new stuff. Some art direction similarities aside there is really very little similarity between the war playing out in TOR and the wars in the other two film trilogies. Things like dialogue and whatnot are of coruse going to be using classic lines and referring back to iconic characters – it’s what the majority of the fanbase want. I doubt we’ll be forced to look like characte x if we want to be contrarian.

    Sure I want to see more creativity too, and the lead up to the game has just been a little too full of film references (although less of late) but I can accept that is partly just the way it’s gotta be to get the much more creative game off the ground with a big subscriber base.

    Although to be frank comparing the Smuggler to Han Solo is just lazy. He had as much Lando in there as anything else and they made him look unique (which is more than I can say for some things that try to cash in off previous iconic success). Plus they included a Pureblood Sith, which is something some fans never thought they would see in a glitzy CGI movie.

    I liked the trailer for what it was, it felt Star Warsy. More so than the previous two, as well as most of the prequel films. Star Wars has always re-used classic stuff anyway, and there seems plenty of unique ideas in TOR that to suggest it is just ripping off the films or whatever is a bit weak. Although the Troopers still look stupidily like Clones for the most part.

    The worst part of that trailer is the VA for the Zabrak Jedi and the overuse of slow mo and double bladed lightsabers. The latter of which I can forgive them because I thought the fight itself was handled pretty well.

  31. Nim says:

    5 parts tea, 1 part vodka, no added sugar or cream.

  32. Doth Messar says:

    If you ask me, it’s crap rehashed. It it impressive that they’ve put all the time and material into voice acting everything. But I’ll be they went cheap on the gameplay and the story. I’ll never have the kotor feel because kotor was about amazing stories, which was why it was always singleplayer. If they wanted to make a new Star Wars MMO, why not bring back Galaxies? Was an awesome game, they just never put the damn time into it.

  33. Bureaucrat says:

    “In giving gamers environments, characters and attiudes that we recognise, these games make the universe seem thinner and more boring than it really is.”

    Actually, it’s Star Wars. The universe IS that boring.

    Speaking of boring, nothing but leaves and boiling water for me.

  34. Blackseraph says:

    I am not impressed, I must say.

    I take my tea with a bit of honey thanks!

  35. RC-1290'Dreadnought' says:

    This would’ve been a good cinematic if it were made by fans in their spare time. The people who made this trailer probably had the money to hire a writer, and they should have hired a good one. This is just rehashing old stuff.

    And it has almost nothing to do with the game or gameplay. Because in TOR, lightsabers can be shrugged off.

    But you know that. I’d like some jasmin tea. Thanks :).

  36. Nihilille says:

    What race is that red-faced dude?

    • Mana_Garmr says:

      Sith as far as I know. An original one as opposed to people who follow the Dark Side and took the name.

  37. TheApologist says:

    More to the point, how much does that green bloke in the screenshot look like Tom Cruise?

  38. Gnoupi says:

    Talking about cliches, the “faceless goon” (link to is again represented.

    The army guy with a mask? Dead. The one who lost the helmet? Manning up and being a hero.

    The morale is obviously “don’t wear a protective mask, it increases your chances of dying”.

    • Malawi Frontier Guard says:

      Those guys go in the tombs of the unknown soldier.

    • Dances to Podcasts says:

      I think they’re particularly prevalent in computer games because… well, faces are hard.

  39. Burchard says:

    They really, really hate showing their game.

    Me: Hey, so anything new on SWTOR?

    Them: Oh yeah, check out this cutscene.

    Me: I was actually looking for some information on PvP…

    Them: Oh? Well we have this trailer of the two sides fighting.

    Me: Not exactly what I was looking for. What about the environments?

    Them: I don’t think we’re authorized to release the trailer on that yet. I’ll have to check.

    Me: *sigh*

    • hotcod says:

      The actual them instead of a straw man ya you can see the warzoen game play trailer here link to and we’ve got lots of info on it. In fact we’ve let a number of people play PvP so you can find write ups on any number of sites

      link to

      I really don’t get this “they don’t like showing there game and only who CGI stuff” comes from… you can go the above link and see that there is what 10 times the number of in game trailers showing off aspects of the game then there are CGI trailers

    • pakoito says:

      So….1:40 edited trailers, no real ingame, no UI, all “look how awesome we made it look”. Then you go back to: link to which is real gameplay and it looks like your average Korean WoW ripoff, but with cutscenes.

      Also, those trailers show off words like “GOOD GAMEPLAY”, “LOTS OF PEOPLE PVP”, “EPIC FIGHTS”, “LOOK AT THIS TEXTURE” but nothing is concise or written, there’s no actual data on how that EPIC FIGHTS will be held, how the arenas are, combat modes, skill list, etc…

    • hotcod says:

      1) they stated at E3 that they’ve thrown out the old GUI based on feed back and have built another but are still testing it. You’ll likely not be seeing any player view game play before they are ready to go to the next stage of testing

      2) They never ever stated they where looking to do something brand new with the combat game play. There USP has always be the introduction of a story for your character that spans the whole game in which you have meaningful choices.

      3) they are adding to the standard MMO mechanics with ideas taken and expanded from KotoR. Companion characters who have there own skill sets and things like the crew skills that let you use the characters that have joined you on your ship to craft collect and do missions for you even when you are not logged in. A ship as a home base which you get to fly in a few missions ext

      4) If you dislike wow’s core game play style you’ll dislike this. Which is fine but wow’s combat is solid MMO fair and so long as you are not looking for something brand new I don’t see why it’s an attack to say that kotor seems to play like wow.

    • pakoito says:

      Well good look with that, but the game smells like refried reskinned wow. What’s the point of moving to this one if WoW does everything this one does, plus 6+ years of improvements and content? this is not pushing boundaries or evolving, it’s a expansion pack in space over a 6 year old game. And the graphic style direction…don’t get me started on that.

    • Hoaxfish says:

      Why would we accept “MMO design from the school of WoW”?

      It’s not exactly the best way to sell a brand new thing in a market that has considerably developed since WoW’s release, even if the SW franchise itself is built on something over 40 years old.

    • JerreyRough says:

      /CommentSummary Ohai, I like oranges but not apples and this is an apple so I hate it. /EndCommentSummary

      This “It must have innovation or it SUCKS BALLS!” talk is getting old. So what if it follows the central ideas found in WoW? That kind of MMO is its own type of video game, so if you dislike that genre then please quite bashing it. Constructive criticism is a good thing, even just criticism is good. It helps to put new ideas into the genre. But bashing the genre constantly because of its fundamental concepts isn’t how you make an argument, never mind helping to make better video games.

    • JackShandy says:

      Bashing a game because of it’s fundamental concepts is exactly how you build an argument. If you’re going to criticize something you should be knocking down it’s house, not nit-picking at the fine details.

      Sure, there’s nothing wrong with a lack of innovation per se. Being WoW is fine. But we have WoW for that.

    • JerreyRough says:

      True. I’d rather see that kind of argument.

      Sure, we’ve got WoW for WoW gameplay, but a comparatively quality game that covers the Sci-Fi genre is nice to have. New visuals and different areas and the such. Though this game does have its over-looked innovations, like sending companions to do things (like Assassins Creed: Brotherhood) and giving each class its own story to follow, complete with consequences from previous actions you have made. That is what I really like, especially since your supposed to even be able to have special relationships with your companions like Mass Effect.

      Just for that alone makes it stand out amongst MMO games.

  40. Serenegoose says:

    Earl Grey, splash of milk and 2 sugar please. The trailer was OK – the lightsabre twirling wasn’t quite as OTT as the movies so I wasn’t totally irritated by it. What I was irritated by was… Why must all action seens take place at 5x normal speed (save for the tiny bits that are slowed down to like 0.01x) and be so zoomed in that you might as well be watching a red/green/blue strobe go off in your eyes? I mean don’t people want to see what’s happening? Isn’t the whole point of fancy choreography to give you some eye candy?

  41. Robert says:

    It’s ok Quinns, you don’t have to be positive.

    Like how the majority of RPS starts gushing when there’s a soldierguy in a tin can suit yelling “raaargh” to an orc with a chainsawgun-thingy subtitled by the ever cleaver title SPACEMARINE, I soil my pants when they twirl their flashy lightbatons while saturating the air with badass midichlorian pheromones. It all evens out.

  42. Hoaxfish says:

    I’ve heard Bioware are going to release some sort of free MMO to go along with this subscription-based Cinematics?

  43. Arodin says:

    I think the trailer is great. Yes, it ticks almost every Star Wars box, but I do believe that’s the point. Actually I think they missed one by not having a “Boba Fett” type bounty hunter character in there somewhere.

  44. fallingmagpie says:

    There’s actually some in-engine cinematics on the website too, which look pretty good, and a lot less rubbish than the ones from a while back. Could do with a lot more actual gameplay footage though.

  45. Guiscard says:

    So if LucasArts don’t develop anything anymore (ie, in this case, done by Bioware), or publish anything anymore (EA here) … what do they do?

    I miss the old days. X-Wing, Jedi Knight, the adventure games… all abandoned now (twice over with the adventure games)

  46. manveruppd says:

    “In giving gamers environments, characters and attiudes that we recognise, these games make the universe seem thinner and more boring than it ALREADY is.”
    Fixed for you! :)

    EDIT: Awww, crap, Bureaucrat beat me to it! :p

  47. Scatterbrainpaul says:

    This game really needs a strong storyline

  48. TooNu says:

    Posting in a thread about a cinematic.

  49. dwl says:

    You should watch the three videos in reverse order; Return, Hope then Deceived. I quite like what they’ve done with these. A sort of count down to release.

    Also is the bounty hunter voiced by John Di Maggio or was it someone doing an impersonation of Marcus Fenix – “On those guns, now!”