WoW 4.2: Rage Of The Firelands Trailer

Oooh! Burn.

Blizzard have released a very exciting trailer for the upcoming 4.2 patch for World of Warcraft, largely showing off the hot new raid the patch adds to the game. “Hot” being the operative word. In the Firelands you will fight Beth’tilac (big fiery spider), Lord Rhyolith (magma giant), Alysrazor (big fiery bird), Shannox (fiery naga guy with two fiery dogs) and, yes, well, you get the idea. It’s not just this raid, of course. As always, the WoW Insider has a comprehensive feature listing. Look, there are a couple of new quest hubs and a new legendary quest, too.

Me, I’ve never really like lava-themed levels in games. They just make me feel like I’m playing through a heartburn advert.

“This world and all that she holds dear exist only to burn”? That’s a proper baddie.


  1. MuscleHorse says:

    People advertise heartburn?

    • Jumwa says:

      I’ll sell you my heartburn on the cheap, don’t go for the big expensive stuff you see in the advertisements.

  2. Serious J says:

    Oh look! We get to kill Ragnaros! Again…

    12 million subscribers funds an 8 month production of rehashed content? Awesome.

    • Seniath says:

      One boss out of seven is a reskinned, redesigned implementation of an existing 5-year old encounter, added in a logical manner. Stop being so melodramatic!

      Alternatively; LEGS.

    • Imperialles says:

      All the mechanics involved are new. As a WoW player, I vastly prefer fighting bosses that have some previous presence in the franchise. Well, unless they have horrible mechanics (Anub’arak in ToGC).

    • Robert says:

      I reckon the Super Mario series has made more moneys, and I don’t see people complaining about Bowser.

    • djbriandamage says:

      Once you’ve played enough WoW you sort of “see through the matrix” and there’s little before you but numbers and spreadsheets. The magical thing is that this is enough for me to still have an enormously good time, even a year and a half after subscribing. Sure it’s a fire level, sure it’s an old boss, but as long as the mechanics are new then it’s great for me.

      Blizzard’s raid bosses are so freaking fantastic. It’s amongst the most fulfilling game content I’ve ever played. It’s like a multiplayer co-op shmup.

      With absolutely no exaggeration, this screenshot representing the culmination of 4 weeks of chipping away at a single boss with a team of friends, shows one of the most exhilarating moments of my life.
      link to

      Kudos to Blizzard for charging me hundreds of dollars and convincing me I’m getting a good deal. What a talented developer.

    • Rhin says:

      Now, the funny thing is how EVE Online is actually just a giant Excel macro and none of the players mind.

  3. Hoaxfish says:

    I miss it when they just said “Zug Zug”

  4. Drake Sigar says:

    Hexxus is attacking!

  5. Corrupt_Tiki says:

    Hey! I like the nether in minecraft…

  6. BooleanBob says:

    I’m sure there’s a load of phonemes those orcs shouldn’t be able to pronounce with those whacking great tusks in the way.

    And man, the world exists only to burn! Uh, cool. So let’s say the bad guy wins, and it does burn – pretty darn quickly, from what that vision suggested. What’s his plan for after that? Taking up golf? Needlework?

    • Imperialles says:

      He’s a fire elemental. His realm is all magma and such. Making the planet into an extension of his elemental plane is pretty much exactly what he would do. As for after he’s done, he’d likely wage war against the other elemental factions.

    • Dances to Podcasts says:

      Barbecuing, of course.

    • djbriandamage says:

      Wuff’s da madder? Orgs sound vine to be!

    • Rhin says:

      He goes on outing with other fire elementals and discusses the subtle merits of vintage South American lava versus the more modern Icelandic ash concoctions.

  7. Andy`` says:

    Teal vs Orange, let the war begin!

    (Hint: Orange is winning)

    • GoliathBro says:

      Damn it I really wish I never learned about this business, I see it everywhere, ruining my entertainment magic.

  8. DSR says:

    Now, instead of THREE distinctive raid environments to “play”(Read “trying to farm for epix and be pissed off about that guy dying in fire”), Throne Of The Four Winds, Bastion Of Twilight and Blackwing Descent, we get ONE FIRE THEMED raid…

    Sounds… Fun? Not for me.
    I think, they should release at least 2 raids with 5 bosses each instead of one with 10 bosses.

    Every week you go and wipe on the same bosses and die in the same fire.
    If you keep wiping, or just plain bored of one raid, you can go and try another one.

    Now you can’t, because they’ve nerfed “old” raids to the ground and there are zero reasons to go there.
    Back in WOTLK, you could raid TOC when ICC was released and my guild almost “skipped” latest Ruby Sanctum raid because we tried to kill Lich King on heroic. Still was worth going there(ICC) as well as into new raid(RS).

    Now, there isn’t any choice. Where to go? What to do? Blizz knows better than you!
    I’m glad I quit WoW not so long ago.

    • Jumwa says:

      “I’m glad I quit WoW not so long ago.”

      Right there with you.

      The game’s whole new philosophy seems to be a one-track system. Once you hit level cap you have a narrow set of options. The difficulty range for dungeons in Wrath seemed to afford a lot more flexibility for various types of gamers.

    • bleeters says:

      I suppose I shouldn’t point out that Trial of the Crusader, Icecrown Citadel and Ruby Sanctum were released months apart from each other, and all as part of a content patch with one raid instance addition? And that such releases also generally coincided with previous content being nerfed pretty heavily?

      Y’know. Like this one.

      Not that I agree with it, you understand. But it’s hardly an ailment new to cataclysm.

  9. CaspianRoach says:

    As usual for WoW videos it’s 3 minutes of Metzen arguing with Metzen.

  10. Koojav says:

    Can’t believe people still pay to play this thing.

    • Imperialles says:

      Can’t believe people still whine about the willingness of other people to be entertained for money.

    • Koojav says:

      You forgot to put ‘poorly’ in front of ‘entertained’.

      Don’t thank me for fixing it. It’s just what I do.

    • Hawek says:

      Well… I may miss something… But, AFAIK, if you don’t like it – you don’t pay for it. And if these people are paying, it means that they are enjoying it, right?

    • Nalano says:

      Do not confuse addiction for entertainment.

    • Durkonkell says:

      Do not confuse entertainment for addiction.

      Seriously, is it so hard to accept that some people may enjoy things that you don’t?

    • Robert says:


    • Nevard says:

      Damn for a moment there I forgot we were all identical clones of Koojav who shared his every taste and opinion
      I shall go cancel my account immediately

    • Reapy says:

      (reply fail, this was for the comment directly below)

      I think wow is really a well designed game that does some awesome stuff. But really what it is doing is pushing forward an MMO playstyle that was introduced in EQ. I had a lot of fun with wow for a while, and I think anybody who hasn’t played an mmo before should give wow a try.
      That said, personally I’m pretty damn sick of MMO play in general. Hot bars, tanking, agro management, healing management, dps rotations… Yick! I like the idea of playing a game along with thousands of others, but I guess I want to do something else.
      I guess eagerly awaiting another mmo fps or some other more action oriented style game. Currently only finding interest in mount & blade warband, lot of potential to take that game into a massive scale that I think players would enjoy.

    • Koojav says:

      @Nevard, go do that. This will be the first sensible thing you did today.

  11. Stitched says:

    All the king’s horses and all the king’s men…could ever make WoW interesting again.

    • Joc says:

      Can you show me where WoW touched you on this doll?
      No no, I do understand, to a certain extent. It’s a popular gaming experience, but it’s obviously not for everyone. I definitely wouldn’t be playing now if my friends had stopped… but we’d only have moved onto something else along the same vein.
      I don’t know if you ever played WoW, but it seemed to be inferred. I know I’m extremely guilty of looking back on Vanilla with a rose-tint, but the new content is a vast improvement on 6 years ago. I’m not going to harp on about the other aspects of playing WoW, because that is not what is being discussed here – If you don’t like it, you don’t like it, and that’s fair enough. In terms of the new content added to the game though, it is much more interesting and engaging than Vanilla ever was.
      Although you’d probably say that Vanilla (or whichever expansion) was a bore and that’s why you quit, to which I would say I can’t blame you; though I could only say that with hindsight, from the perspective of someone who holds the new content up as a direct comparison – at the time I was loving it =)
      Beef on WoW all you like, but the new content – the topic here – is getting better. My only gripe with this incoming patch is that there isn’t more of it!

      @CaspianRoach: I can’t help but agree, entirely.

    • CaspianRoach says:

      Polishing a turd doesn’t make it a diamond. WoW’s gameplay was okay five years ago, nowadays this engine invokes nothing but facepalms. People’s expectations from video games industry continue to grow while WoW shyly hovers at the same spot. It’s the same reason nobody liked DNF, this game would be a breakthrough a few years ago, today it’s nothing but rehashing all genre gimmicks over few past years. WoW continues to stay strong just because of how awesome Blizzard developers are, anyone else wouldn’t last a year.

    • Hawek says:

      Mechanics of fighting games changed slightly since Street Fighter II. And guess what – people still playing them! For fun!
      Loved DNF. Especially multiplayer.

    • CaspianRoach says:

      @Hawek Competitive aspect, nothing more. It’s not the game you like to play, it’s the people you play it with make it interesting. Can’t call people who still play single-player fighting games nothing but fanatics and masochists.

    • Hawek says:

      OK, I’m fanatic and masochist… Come to think of it, it’s pretty cool, but that’s not the point.
      Actual point:
      There is one more aspect. Storyline. I play WOW primarily because of lore. Because I absolutely LOVE it and I can do same quests over and over. Dungeons are part of lore too (that’s why I dislike PvP). And I’m not alone in this love.
      I play fighting games bacuse of storyline and characters too. I’m mad, I know.

    • Dexton says:

      Blizzard move very very slowly (see Starcraft 2, Diablo 3) which means you see great features suggested, or used in other games, that take months or years to appear in Warcraft.

      When they do get round to do implementing features they tend to do them well.

  12. JonathanStrange says:

    Admittedly it’s been awhile since I payed any attention to the plot but if I’m not mistaken Orcs aren’t even from Azeroth, they’re literally green invading men from another world. So why does it always seem to be Orcs… or Thrall rather saving the world? You’d think some of the supposedly ancient and extremely powerful local folk would have not only a bigger stake but also a greater understanding as well.

    But then Thrall and his Orcs are the pet project of the series lead writer, so there’s that.

    I dunno, it just bugs me that the Orcs in Warcraft 1 and 2 were out to destroy the entire world and now thanks to some thinly veiled ‘demons made em do it’ premise I’m supposed to forget that whole genocidal invasion thing and see em as not just the good guys, but the outright heroes to boot while the faction that stopped them seem to always be portrayed as the ‘bad guys’ for having defended themselves and defeated the Orcs the first time around.

    Bah, I’m sure there’s all sorts of faults the more story-savy can point out, but it’s always annoyed me regardless. Getting too deep into this anyway.

    • Ian says:

      In Wrath they didn’t do much saving of anything, it was the ‘Umans largely.

      And they’ve sort of tried to get away from the whole “Thrall makes all the orcs want to be lovely” thing by having him not be Warchief. So now a lot of the orcs pretty much want to kill everything again.

  13. McDan says:

    Couldn’t think of a firey pun to set the title of this post alight quinns? (you should hire me) The punometer must be running low.

  14. Althilor says:

    In other news a new type of paint was released today. I’m going to go watch it dry on a wall.

  15. Ian says:

    It’s a shame that RPS comments threads which are generally quite good always get bogged down into the same “ANYBODY WHO THINKS DIFFERENT TO ME IS A MORON ZOMBIECUNT” waffle when it comes to WoW.

    People are allowed to like plenty of other flawed games but evidently because WoW is old and Bobby K is a throbbing knob the rule isn’t to be applied.

    • AndrewC says:

      It’s because WoW is the biggest. If you are still getting annoyed by these ragers it is because you still think you should be taking their opinions in any way seriously. This is really easy to solve.

    • Ian says:

      You’re probably right and I should probably avoid comments threads for any of the WoW-stuff, but plenty of WoW-dislike posts are perfectly good reading.

  16. Jim Rossignol says:

    I played quite a lot of WoW. It was a lot of fun. I would never go back.

    • Deano2099 says:

      But is that because you’re bored of the mechanics or because it requires too much time? I played for 4 years, stopped, and want to go back but don’t really have the time to make it worthwhile, and there are other games.

    • lonesock says:

      Despite all of the “evolved” raid mechanics (I use quotes because even a raid fight involving a tea party with Ragnaros will become memorizing the choreography of serving your petit fours and cookies before his enrage timer ends and he flips the table over), the main motivation for playing WoW is and has always been shiny armor and stat numbers. World of Warcraft is an ancient game, that has glued almost every combination of particles and lights onto your character and bloated stats to several orders of magnitude higher than vanilla, even with major reworks and the replacement or removal of several attributes.

      There are shinier games out now.

    • Robert says:

      “the main motivation for playing WoW is and has always been shiny armor and stat numbers”

      Maybe for you. My main motivation for playing it is the social part, the rest comes second.

    • Ian says:

      NuAzeroth is actually good too. Balls combat, yes, but I never played it for the combat. And it’s better than it was.

  17. Jake says:

    I gave up on WoW during the dark days of the Coliseum and Icecream Citadel, eventually it got stale and I think once you burnout on WoW you don’t tend to get back into it again. But it still saddens me to see people slag put it down as if it was some moronic franchise that appeals only to people that don’t know any better – like Twilight books or Angry Birds. I mean, sure it is that as well, but that’s not really WoW.

    The raiding aspect of WoW was the most demanding and complex – not to mention rewarding – game I’ve ever played, and everything else (questing, levelling up) was just trimmings. Whatever people might think of the graphics or the story, the boss encounters were extremely well thought out and defeating them with 50 or 25 friends over the course of several weeks sometimes was a really great experience.

    It saddened me that the content became more casual and the game lost it’s hardcore appeal as time went on, and it seems unlikely that any new games will emulate WoW during it’s (amazing) Sunwell days.

    • MrMud says:

      I would argue that there is plenty if difficult content in WoW still. Hardmodes are hard, really hard actually.

    • Dances to Podcasts says:

      It actually got harder again with Cataclysm, though as time goes on it will get easier again as players get more familiar with the encounters and get better gear. Also, whenever a new tier of content is released, the old tiers get nerfed a bit to make them more accessible. This usually leads to complaints from the more ‘hardcore’ people who don’t understand they should be banging their heads on the new stuff…

  18. Deano2099 says:

    WoW launched around the same time as the first Call of Duty game.

    WoW has evolved far more since then than that game series has.

  19. cw8 says:

    Oh crap, it’s Ragnaros! 300FR NOW!
    Hey, wait, didn’t I kill you 5 years ago?

  20. RogB says:

    lots of hate..
    I enjoy these vids, Blizzard always do a good intro/cinematic.

    • djbriandamage says:

      Me too. I hope the upcoming movie is in this relatively low-fi art style, close to the game art. I’m amazed at how expressive the faces are despite the low polycount.

  21. Frakattack says:

    Trying to tell a dramatic narrative with the WoW engine is like trying to reenact Hamlet with stick figures.

  22. heartlessgamer says: