L.A. Noire Announced For PC

Yep. It’s happening. L.A. Noire, Rockstar’s 1940s crime thriller is coming to PC.

“L.A. Noire is a new type of game that makes players see through a detective’s eyes in 1940s Los Angeles,” said Rockstar’s Sam Houser. “Its unique blend of story, action and crime solving will be perfect to play on PC.”

It’ll arrive in the Autumn. Other details below.

Rockstar says:

The PC version of L.A. Noire was developed by Rockstar Leeds. It will run on a wide range of PCs and feature customization, including keyboard remapping and gamepad functionality to both optimize and customize the performance and user experience. Along with increased fidelity and improved graphical enhancements, the PC version will feature 3D support for an even greater sense of interaction and immersion within a painstakingly detailed 1940s Los Angeles.

Red Dead Redemption would be perfect to play on PC, too…


  1. LazerBeast says:

    Did not expect this.

    • Monkey says:

      I also did not expect this

    • Karol says:

      I did. I wish they did Red Dead Redemption on the PC though.

    • Nick says:

      Exactly my thoughts.. didn’t expect this, want Red Dead Redemption.


    • shoptroll says:

      That was… fast.

      I heard the game sold less than a million copies in its first week. I wonder if they’re fast tracking a port to pad the numbers a bit? RDR didn’t seem to have this problem so I wonder if that’s why they’re taking their sweet time on a PC port.

    • Monkey says:

      Just what i was thinking shoptroll. Padding the numbers for investors?

    • Monchberter says:

      Still do not expect this.

    • Davie says:

      Or maybe they’re just wishing they made it for the PC in the first place, as it’s likely that’s where the majority of interested customers are.

    • Wulf says:

      Very meh about this. Interested in RDR though, which is possibly the only Rockstar game I’ve ever been interested in.

      Not interested in this because Yahtzee pretty much confirmed my suspicion: It’s a less imaginative, less charismatic, and less wildly fantastical version of Tex Murphy. Why do I want Tex Murphy but shit?

      RDR plz.

    • Jahkaivah says:

      Was half expecting it. There is certainly something about a 1940s murder mystery solving adventure that says “PC game”.

    • Acorino says:

      So, L.A. Noire wasn’t successful enough on consoles, that’s why we’re getting a PC port now?

      Okay, so far we don’t know the true motives behind this decision, but this would be some truly loopy logic.

    • DiamondDog says:

      Red Dead kind of suffered from the same problems as GTA4 really. The open world element is interesting up to a point but in terms of sandbox fun there is only so much to do. Which leaves the main story and characters to hold it up and those elements are just as stupid as the ones in GTA4.

      LA Noire is interesting but certainly has it’s fair share of flaws. I’ll give them credit for making your character such a do-gooder that you actually dislike him for being so clean rather than the normal way of hating them because they are meant to be dicks. I’m enjoying playing it but some of the story and design decisions make me want to scream. Plus, they shouldn’t have called it LA Noire.

      I’d say both games are worth playing. As usual, they get over the top praise from some areas and then get equally disproportionate criticism as some kind of stupid balance.

    • Electricleash says:

      + 5 Red Dead Redemption, though I might look at this too. Rockstar have been blanking the PC severely for the last few years, so in my mind they have much to do to win back my favour!

    • whydidyoumakemeregister says:

      Isn’t there still another RDD DLC coming out this year? I swear I heard there was more than just Undead Nightmare planned. I’d love to play that game with anti-aliasing so I can actually see the big cats in the grass.

  2. Guiscard says:

    Hope for Red Dead Redemption yet then.

    • coldvvvave says:

      I played it on PS3.

      It’s not that good, really.

    • Oneironaut says:

      I’m more interested in Red Dead than I am L.A. Noire. Red Dead looks like a western take on GTA, while LA Noire looks too much like trying to make a video game into a movie. I’ll still probably play and enjoy it.

    • Orija says:

      RDR is the one I want, did anyone even care about Noire coming to the PC?

    • tobias says:

      RDR is absolutely amazing, but I had to give it a second shot before I ‘got’ it. When it clicks, there’s nothing else like it. I did find it strangely boring when I first tried it- I guess you just have to be in the mood. And have a lot of time.

    • Zyrxil says:

      I was waiting for this. I have a PS3, but I’m certainly not gonna play a shooty game on it.

    • Utnac says:

      I’d much rather have RDR on PC than ‘GTA Facial Expressions’ personally, oh well :(

    • WoundedBum says:

      LA Noire is so not GTA Facial Expressions, it hurts.

    • DrGonzo says:

      RDR was excellent imo. LA Noire may as well have been non interactive. A big pile of poo. Although, a very promising pile of poo.

    • Spider Jerusalem says:

      I also played it on the PS3. I also did not think it was that good.

      Multiplayer was decently fun (a friend of mine went around terrorizing the countryside), but the singeplayer was pretty boring. Right around Mexico I thought: Gee, I sure am tired of shooting people with this controller.

    • whydidyoumakemeregister says:

      I’m another fella that thought RDR was way way better on my second playthrough.

  3. robitii says:

    omg omg omg omg
    next Red Dead Redemption :X

    • Andrei Sebastian says:

      Yeah, probably will be the worst port ever (current record held by GTA 4), with eye hurting graphics and 15 fps on a super rig, and 2 meters visibility.

    • Nick says:

      I think Saints Row 2 is tied with GTA4 for that..

      But at least SR2 was fun.

  4. xfxian says:

    Alright, alright, you may have my money then… :(

  5. skurmedel says:

    Let’s hope they do a good port…. after the horrors of GTA 4 on PC… I don’t know what to expect.

    When an installer confronts you with two buttons, both filled with mojibake and no instructions you know you are in for a rough time.

    • Ondrej says:

      Never had any troubles with GTA IV on PC and I bought it on day one. I was also expecting this to happen on the PC, I don’t know why, I just knew it.

    • Jumwa says:

      In addition to the endless layers of DRM, GTA4’s interface was just abysmal for PC. Coupled with the endless wait times just to get into the game I need to summon a lot of my patience reserves I save for work just to play it.

    • Nick says:

      don’t forget the optimization.

      As in there wasn’t any.

    • LionsPhil says:

      I don’t think you know what “optimization” means.

    • Bhazor says:

      Which had nothing to do with your own computer struggling to run the most ambitious game of this generation natch.

      Also Mojibake? Huh, always wondered what that was called.

      Thanks Skurmedel

    • skurmedel says:

      Ondrej: I think you are one of the lucky few. If I recall correctly there were a bunch of people who were allowed to return it on Steam because they felt it was unplayable.

      It’s in a more presentable state today, but still, really shit job they did there.

    • Jim Rossignol says:

      GTA4 runs fine…. now that my PC is a brand new 2011 overclocked beast.

    • skurmedel says:

      They even admitted in their own patch notes that it didn’t utilize the PC very well.

      (Also yes, mojibake is a fantastic word :D)

    • Nick says:

      Optimization – in which games that run on consoles all run fine on my PC at higher resolutions than their console bretherin, apart from GTA4. But obviously, it was my hardware. Take your snide remarks and shove them up your arse, its pretty damn well documented the PC version was poorly optimized.

      But please, if I’m misusing the term LionsPhil, do enlighten me.

    • nafe says:

      Other than the fact that you’re using the American spelling of it, there’s nothing wrong with your understanding of optimisation, Nick :). GTA4 was a nice looking game, but it really shouldn’t have needed such a behemoth to get it running well.

    • Tams80 says:

      GTA4 was and well, still is a complete resource hog. I shame, but San Andreas is good enough for me.

      As for Mojibake? Add to one’s vocabulary immediately.

    • Zyrxil says:

      The problem was that it was very CPU heavy. You really needed a quad core, and other games don’t really need it. Everyone had a 1 year old graphics card and a 4 year old processor.

    • Bhazor says:

      It doesn’t matter what other games you can run. GTA 4 was a beast.
      Insane numbers of entities on screen at once, all of it physics driven, all of it with complex AI, the potential for a vast draw distance (I heard somewhere the maximum on PC was three times further than the consoles), full dynamic lighting, post fx, motion blur etc.
      All this was custom designed around the static unchanging hardware of the PS3 and 360 (both of which have dedicated physics processes I believe) and which themselves saw a lot of lag and some crazy pop in and bugs because it was pushing that hardware to the limit. Even now three years later I’d still say it’s the most legitimately taxing software out there.
      Was it perfectly optimised? No.
      Were people blaming Rockstar for trying to run at higher settings than their system could handle? I’d argue yes.
      Also the Steam refund was for specific issues on a case by case basis (regional restrictions which weren’t mentioned on the Steam page for example), not some great mea culpa.

      @ Zyrxil

      Exactly, all the physics and AI stuff going on in the back ground (procedurally generated on the fly organic physics driven animation for example) and people were complaining that turning the textures to minimum didn’t make a big improvement in frame rate. Meanwhile the PS3 and the 360 had 8 cores and 3 cores respectively and their versions were designed to fully exploit that set up. Even then these versions had some lag.

    • Pointless Puppies says:


      GTA IV was NOT a beast. The amount of entities and things happening at once wasn’t “insane” by any stretch of the imagination. The AI wasn’t anywhere near complex and the draw distance started making high-end computer chug at relatively low settings.

      There’s absolutely nothing in GTA IV that should make the game chug this badly on higher end hardware. Nothing. It’s extremely difficult to run it at a constant 60 FPS even today, and despite what apologists like to say, the graphical and gameplay complexity did NOT match the requirements of the game.

      I really, really wish apologists would just admit to the fact that the game was poorly optimized. I have no idea what people have to gain by insisting that it isn’t when all the facts point to it being that way.

    • Nick says:

      explain why it now runs much better on the same hardware as before since they patched it? Don’t tell me they turned everything off.

    • DrGonzo says:

      If it was running on your pc at around 30 fps, dropping significantly while driving or in action, then you are running it as well (and as badly) as the consoles do.

    • Wulf says:

      I think LionsPhil doesn’t know what optimisation means. :P

      It’s fairly easy to port a game and to have bottlenecks in the port, which will throttle performance, one stupid misstep can lead to a colossal domino landslide that needs to be tracked back to its source and corrected. The process of doing this to improve the performance of a game on its release platform is ‘optimising.’ Which is exactly what Rockstar did. Hurp-a-durp?

    • LionsPhil says:

      “As in there wasn’t any”. Those are his words.

      The tendancy of people to phrase “it runs slow for me” as “it’s not optimized” is annoying and inaccurate. Optimized for what? Most things you can actually do to change the performance characteristics of a program are tradeoffs, and despite what marketroids might like to say, “for PC” (or “for console” or “for lean”) is not an option.

      Automatic static analysis (i.e. compiler optimisation—so everyone is using it already) is pretty advanced these days, so mostly it comes down to higher-level algorithm choice (i.e. design, to a large extent) and not fucking up. Algorithm choice is the same problem on any platform (sorting huge number of enemies by distance: better pick the algorithm with the large constant cost but good scalability), and “fucking up” (oops the Windows networking code we wrote is blocking) is not the same as “not optimized”; if “running a profiler to find and fix the bit you fucked up” is “optimizing”, then “vomiting in your soup then sifting the lumps back out” is “cooking”.

      The argument also has this insanely obnoxious and arrogant notion behind it that developers for consoles just aren’t trying to write efficient code, and that there must be so much more they can tighten it up when moving to PC.

    • TillEulenspiegel says:

      Most things you can actually do to change the performance characteristics of a program are tradeoffs

      Maybe when you’ve done everything perfectly and really hit a wall. But not usually. In the case of games, much of what we’re talking about is understanding how different GPUs work and feeding them in the best possible way. Start with batching, etc.

    • Mo says:

      Full disclosure: I played GTA4 on Xbox, and have no first-hand knowledge of its PC performance issues.

      I suspect the reason GTA4 is slow on PC has more to do with the CPU than it does the GPU. Graphically, GTA4 definitely pushes the hardware, but then so do most modern games. But think about what GTA4 does to the CPU in most “idle” situations: pathfinding for dozens of active pedestrians, pathfinding for dozens of cars, ped-ped/car collision using Euphoria, car-car interactions (ie: stopping at lights, or running them, not crashing into each other, and when they do, getting back on track, etc), traffic dynamics (traffic lights, # of cars, etc), and lets not forget, Euphoria driven animation for Nico Belic himself.

      And that’s an IDLE situation. In a somewhat active situation, you can also throw in cop cars/AI, enemy AI, cars exploding (and ambulances + firetrucks coming along), flocking AI for scared peds (and cars, actually), mission scripting, and so on.

      I’m sure I’ve missed many more aspects of the simulation, but I think I’ve made my point. Most modern games don’t even push the CPU to a fraction of what GTA4 does. Take a moment to seriously think about it.

      All of that was optimised over many years to work on the 3-symmetric CPU Xbox, and the 8-asymmetric core PS3. Could GTA4 have been optimised further for the PC? I’m sure it could, but it would be an incredibly time & resource-intensive task. Even then, would a 2-core system cut it? Seriously, I doubt it.

    • Thants says:

      “As in there wasn’t any”. Those are his words.

      The tendancy of people to phrase “it runs slow for me” as “it’s not optimized” is annoying and inaccurate.

      It’s clearly just a figure of speech.

    • Diziet Sma says:

      @skurmedel that is a fantastic word, thanks; and it pertains to a situation I encounter a lot.

  6. valient says:

    Like everyone is calling, why they are doing this game and not Red Dead Redemption..

    • Mattressi says:

      Exactly what I thought – why this crap and not RDR? Hopefully this sells well on PC and will make them reconsider releasing RDR for PC…though I don’t hope for it so much that I’d be willing to buy LA Noire…

    • Phinor says:

      It won’t sell that great because so many “hardcore” PC gamers have a console these days so they have already played L.A. Noire if they had enough interest in it in the first place. Before I get three replies saying “I refuse to play it on consoles, waiting for PC version so HA!”, let me just say that of course there are people out there waiting for the PC version. Just not THAT many :) It will do well over time due to Steam sales etc. but I bet you it will sell less than GTA 4 and the sales of that game failed to impress Rockstar.

      Still, I’m on board when it hits Steam sales. No day 1 for me because.. umm.. I might have the console version already.

    • Alexandros says:

      Yeah, well there are a whole lot of PC gamers who don’t own a console nor do they want to.

    • godgoo says:

      I am one of these but all my ‘hardcore’ (?) PC friends have a console toy- mostly PS3’s.

    • nafe says:

      I have a 360, I’m interested in this game and haven’t bought it yet and I may well wait for the PC version. Despite what my mum always said, I really don’t think I’m that special/unique so I imagine the game will sell fine on PC.

      I am, however, handsome and charming. She got that right.

  7. jplayer01 says:


  8. Antsy says:

    Excellent news! Hopefully they’ll make an effort with the port rather than offer up something as half hearted as their GTA IV effort.

  9. Vagrant says:

    I’d rather have Red Dead Redemption! And maybe this time make it playable unlike GTA4’s launch!

  10. Bobsy says:

    “Perfect to play on PC”, eh Rockstar’s Sam Houser? So if it’s so perfect, why is it 6 months later than the console versions? Were they even more perfect than perfect?

    • Jim Rossignol says:

      Perhaps he’s saying that consoles are rubbish and they’ve all just made a terrible mistake? Is that what he could be saying? Maybe?

    • LionsPhil says:

      Perhaps he means that the stench of failure surrounding this game goes well with the PC as a gaming platform which—as we all know—is dying?

    • illuminatus says:

      My guess is that major publishers believe piracy on the PC side would diminish console sales, which typically occur within the first few weeks of release.

    • Bobsy says:

      Which would make the PC a less than perfect platform then, surely?

    • illuminatus says:

      Perfect for gaming doesn’t necessarily equate to Perfect for PROFITSSSSS

      (which, I guess, depends on your definition of perfection)

  11. Abundant_Suede says:

    This somehow just makes the lack of RDR on the PC all the more galling.

  12. mickygor says:

    Oh… I am so annoyed. Literally just bought a PS3 to play this on! Ah well, there’s still DUST 514 to look forward to.

    • ulix says:

      Sure, I mean the PS3 doesn’t have a ton of other great exclusives…

    • mickygor says:

      Not that I’m interested in, no.

    • Ginger Yellow says:

      What sorts of games do you like? I can give you some recommendations (PSN and retail). There are a ton of great PS3 games.

    • Shazbut says:

      I still say Heavy Rain is bloody wonderful

    • LimeWarrior says:

      I’d get excited about uncharted 3 and the last guardian.

    • mickygor says:

      Well I’m interested in LA Noire for the ability to play the game through by reading emotion, it’s not a genre I’d usually gun for.

      As for games I typically play… EVE, X, Freelancer, Homeworld, Nexus – The Jupiter Incident, etc… I guess you could say it’s a somewhat specialist taste.

    • Viper50BMG says:

      I’m right there with you… Of course, I didn’t pick up a PS3 until given a substantial discount ($199), and I still haven’t paid anything near full price for a game, but still… L.A. Noire was/is the reason I picked up a consoletoy in the first place. Brilliant game, brilliant acting, a few off choices on how to handle the “psychological” effects of interrogation and questioning, but once you get the hang of it, a brilliant game. Ah, well.

    • Ginger Yellow says:

      Ah. Not so many space shooters/economy management games on the PS3. If you were looking forward to LA Noire, though, you should probably check out Heavy Rain. It’s about as close a game to LA Noire as you’ll find outside of Phoenix Wright. And it does have quite a few scenes where you need to read emotion – the animation and voice acting isn’t anywhere near as good though.

    • Nick says:

      Fight Night is great if you like fighting games where you can’t win by button mashing and/or boxing.

  13. CMaster says:

    Ooooh, exciting!

  14. Vinraith says:

    I’m aware that this was a big release on consoles, but I don’t really know what it is.

  15. dr.zli says:

    RDR and expansion all in one game plox

  16. woodsey says:


    I wonder if we’re getting this because LA Noire fell short of targets (supposedly) and RDR didn’t. Anyway, meh.

    This game has had the living shit praised out of it in spite of what seem to be rather massive flaws that everyone keeps mentioning but then brushing over, like interrogations being a crapshoot and too simplistic to support the idea, and the fact that you can get everything wrong and still advance through the game.

    • mwoody says:

      I’m actually encouraged by its good press. The game really DOES do many things horribly wrong, but it does so because it reaches so far into new territory. I’d rather see games that do something new but don’t quite manage it than games that do something old but polished any day of the week.

    • FD says:


      I’m quite certain your correct. Last I heard LA Noire sold less then 1 million units, a terrible showing from a big name studio for a well reviewed game. Its also a game that I suspect will sell quite well on PC because a lot of PC gamers have a fondness for the old school adventure game that LA Noire is attempting to revive.

    • woodsey says:

      “new territory. ”

      Pretty sure old adventure games have done this stuff before. And I’m all for praising games that do new things (debatable in this case), but that shouldn’t earn people an instant +1.

      What’s the point in playing a detective game that’s so rigidly linear its impossible to fail? Why should that appeal just because its a bit different? Why should that be praised just because its a bit different?

    • johnpeat says:

      I think when he’s talking about ‘new things’ he means a GTA game which isn’t a tedium simulator and has an interesting story – the face capture stuff etc. etc. – not necessarily the crappy interview stuff…

      Bondi talked that stuff up so much tho and it’s really, really shite – the whole idea of interviews needs a massive overhaul, what theyv’e made is inferior to old-fashioned dialog trees…

    • Acorino says:

      LA Noire isn’t the first game where massive flaws are overlooked. Many, many games are overhyped at release, and the reviews reflect that. GTA 4 was the same. San Andreas got ridiculous high scores. Do you remember the high scores Bioshock got because it gave players an unusual setting to explore? Oblivion, Fallout 3, Modern Warfare 2,…

      Fair criticism comes mostly in hindsight.
      I’m still excited for LA Noire anyway. Rare is the adventure game that isn’t deeply flawed, so I think I’ll still enjoy it!

  17. Auspex says:

    I’d say prepare to be disappointed to those who are excited about this. RDR is a much bigger loss to PC-only gamers.
    RPS’s very own Richard Cobbett does a good write up:
    link to richardcobbett.com
    His thoughts match pretty well with my own but I’d also add that the driving is horrendous and the shooting is poor. I got about halfway through and have absolutely no desire to go back to it.

    • LionsPhil says:

      Cheers for the link; interesting to hear it manages to fuck up the noir side as well as the game side.

  18. bookwormat says:

    Anyone played this on consoles? Is this a good game? Is it like gta but with another theme? I guess I should ask wikipedia and YouTube about this first.

    • Shakermaker says:

      It certainly isn’t GTA in 1940s Hollywood. If you go in expecting a detective adventure with a huge open city as a backdrop, you won’t be disappointed.

    • Museli says:

      I found LA Noire to be quite enjoyable. I’ve stopped playing it for now, but it’s my habit to get about 75% of the way through a game before being distracted, so that’s not a bad sign. Any GTA comparisons are misleading – the open world can pretty much be ignored, bar the occasional ‘chase the suspect’s car’ mission. Hell, you don’t even need to drive between points of interest – your partner can take care of that if you like, through the wonders of fast-travel.

      Reading the expressions of suspects to determine if they’re truthing or lying doesn’t happen much – the actor’s expressions are generally pretty damn obvious so it’s more a case of ‘yep, they’re definitely lying, but can I prove it (Lie) or not (Doubt)?’

      I’d say it’s worth a look if you enjoy point-and-clickers and puzzle games.

  19. Nero says:

    Though I finished Red Dead Redemption on PS3 I would love to see it on PC and what modders could do with it. First mod: replace John Marston with Clint Eastwood :D

  20. Teronfel says:


  21. Dzawor says:

    What about RDR????

  22. empty_other says:

    I want to play Red Dead Redemption on my PC. Just sayin.. Dont care much for L.A. Noire. DO YOU HEAR ME, ROCKSTAR! They probably dont.

  23. Muddy Water says:

    While I’m not too interested in this game, I hope this means that Rockstar haven’t given up on the PC and we will continue to see their titles on the system. Hopefully, better quality ports than the other ones they’ve put out so far this generation.

  24. Atmosphere says:

    Hope this means RDR is also a possibility

  25. DanPryce says:

    Hopefully they’re using the time to utilise point and click controls to make it easier to search for clues at a crime sce….. yeah, I can’t say it with a straight face either. The six months difference is probably GfWL integration.

    L.A. Noire is a game that takes a lot from point and click adventures though, so it would be super cool of them if they would convert the game to make it a bit more like one. But I’m not holding my breath.

  26. DanPryce says:

    Also, now it’s on PC, someone can make a Sweeney mod for it.

    • deejayem says:

      Haha – yes! ‘Groundbreaking new facial animations allow you to interrogate suspects by repeatedly throwing them up against walls and shouting “Leave it aaaaht.”‘

  27. Gofflon says:

    Nice, so Rockstar hasn’t given up on us yet. I don’t care too much about L.A. Noire (might pick it up anyway), but that’s awesome news in general.

  28. coffeetable says:

    > It will run on a wide range of PCs and feature customization, including keyboard remapping
    That this is a selling point makes me hurt inside.

    • Nic Clapper says:

      Was gonna say the same thing. Like I’m super glad they are trying to bring another game this way — but man…that we live in a time that keymapping is a bullet point…

  29. Bhazor says:

    Of course it is really pronounced Lah Noyra.

  30. Moni says:

    “Includes keyboard remapping.”

    The future of gaming is here.

  31. Darko Drako says:

    I think I may well buy this at full price to convince rockstar to support the PC market properly.

    I want Red Dead Redemption!

    Were there any rumours that R* were paid my Microsoft or Sony not to release RDR?

  32. The Sombrero Kid says:

    hmmm this is a maybe for me, I’d rather have RDR but that would be a maybe too Rockstar Leeds & San Diego are missing some of the flair of Rockstar North & Team Bondi are pretty amateur in comparison to all 3 it’s still meant to be a good game though, so i’ll wait and see what the ports quality is like, GfWL would make it a certain no though.

  33. Hides-His-Eyes says:

    I don’t mind waiting 3 months for releases if they come to PC and I don’t mind waiting 3 months if they spend that time getting the port right.

    Might well be a pre-order for me.

  34. Starayo says:


    I’ll happily wait to get it now. :D

  35. The_Great_Skratsby says:

    YESSSSSSSS. Oh happy days.

  36. povu says:

    If this is as bad as GTA 4’s PC port (And has GFWL and Rockstar Social Club again too) I’m not getting it.

    And yeah I’d prefer RDR too.

    • illuminatus says:

      Would you prefer social club + steam? IIRC Dragon Age origins had the whole EA sign-up thing on top of Steam, was that more tolerable? Or is it just GFWL that’s driving people insane?

  37. pupsikaso says:

    A console game is being ported for PC. Woopty doo?

  38. Premium User Badge

    Nathan says:

    I really really loved this game (finished it earlier this week), but it’s not the sort of game that holds well for replay value in rebuying it for PC. But regardless of the eventual quality of the port, it can only be commended to everyone here: a flawed game, for sure, but almost completely unmissable.

  39. skinlo says:

    Whilst I would prefer Red Dead Redemption, I’m glad this is coming across too. Hopefully it means Rockstar are going to produce PC games again.

    • johnpeat says:

      I found RDR to be incredibly dull – it’s GTA without the only fun bit left (the radio stations) removed…

      If you want cliched and predictable western nonsense tho, it has that.

    • skinlo says:

      Well I love GTA, and love just driving around the cities staring at stuff. So if I could do the equivalent of that on the PC, I would be happy.

  40. _Jackalope_ says:

    Wow, I’m looking forward to a Rockstar game, not happened in a while! The first time I played Mafia 2 I was thinking “Wow, this looks so nice. I wish I could play a detective instead of this jerk”. Then Noire came out and they stuck it on the consoles. Not fair.

    I’m glad to read it’s more like an adventure game, it sounds a bit like Bladerunner. I have a great sandbox game already, it’s Saints Row 2. Maybe we’ll get lucky and if Noire sells well they’ll finally cave and bring RDR to the PC too. (Foolish thing, I know it won’t happen.)

    • Giaddon says:

      By all accounts the protagonist of the game is a tremendous jerk. So much so that one reviewer wrote: “The most interesting thing about Cole Phelps is that he is an asshole who might also be insane… Once you accept that Phelps is not your avatar but a guided missile whose damage you are constantly trying to mitigate, L.A. Noire gives you an experience unlike any other game I have played.”

      (That’s Bissell)

  41. UnravThreads says:

    This is being ported by Rockstar Leeds (The studio responsible for Beaterator and the Stories games, I believe), not the studio who ported GTA IV (I can’t remember which it was; Toronto, maybe?).

    To put that in perspective, we’re going from a studio with a tiny bit of PC experience to a studio with no PC experience.

    Uh oh.

  42. Giaddon says:

    Tom Bissell has an interesting article about L.A. Noire on Grantland:

    link to grantland.com

    • ConcreteOtter says:

      I remember being pleasantly surprised when I saw that article in a place I was normally going to for my base-to-ball commentary. In some ways even the the significant flaws as pointed in the piece, the storytelling has sold me on the game and I am looking forward to its release on PC, and I have the naive hope that perhaps one day I can kill cougars and drag townsfolk behind my horse in RDR too.

  43. db1331 says:

    I actually broke down and bought a PS3 not long ago mainly for RDR, since I thought it would never come to PC. I just finished it this month. It was much better than GTA IV, witch was too boring for me to finish. I haven’t checked out the Zombie DLC yet, but I’ve heard good things.

    The PS3 has actually been a nice little addition to my gaming family. Between my PC, Wii, and PS3, there isn’t a single game out that I want to play but can’t. I would never buy the PS3 version of a game over the PC version though. I did buy Portal 2 for PS3, but only because it was $20 less than the PC version and came with a free Steam copy of the game.

    • ulix says:

      I somewhat agree, although there is a very small number of Xbox games that I’d really love to try. Most of them on Xbox Live Arcade, especially Shadow Complex and Trials HD.

    • clippa says:

      Cave shmups and earth defense force 2017 are the reasons to own an xbox.

    • db1331 says:

      I can’t think of the name of it now to save my life, but the indie game on XBLA with the little boy that’s all done in black and white is the only Xbox exclusive I have any interest in playing. Luckily though, it is rumored to be coming to PC.

    • clippa says:

      Aye, that’s limbo. Brilliant game. Short but very very sweet.

  44. johnpeat says:

    I gave this a fair bit of time on the 360 and it’s a mixed bag of a thing.

    The story is pretty good, the whole thing carries-you-along along quite well and it’s more focussed than most GTA-type games of late.

    The fact ‘real actors’ feature in the game is a novelty which works well – but the motion capture quality varies a fair bit from “pretty good” to “almost laughable” – there’s a lot more work to do on that.

    It’s worst point is the system they use for conducting interviews tho – the ‘core’ of the game really. They talk about how your ability to ‘read’ people will matter but that’s a crock of shit, what they’ve made is a ‘lucky guess system’ and it verges on controller-smashing at times.

    Your character asks questions – the accused then replies and you have to choose whether they’re telling the truth, lying or you ‘doubt’ them. This sounds nice yes? Sadly there’s only ever one ”right’ answer – all other options will either leave you in the dark about something or even end the interview then-and-there leaving you screwed (it’s the 30s – you could beat an answer out of the suspect – let alone ask him another question!!)

    This means you’ll have to replay missions because you didn’t pick the right option (if you want the max. reward for the mission) – a lot of the time it makes no sense either (I once doubted an old lady who was clearly telling a lie and she clammed-up and I lost an entire section of that mission!!)

    The system is glitchy too – it will talk about stuff you’ve not discovered, refer to people you’ve not interviewed and the old GTA chestnut of making you repeat missions for trivial/stupid reasons is still in there too.

    Summary: as a 30s police ‘GTA’ it’s fine, as interactive entertainment it’s even good but as a ‘detective game’ it’s a load of shit.

  45. RagingLion says:

    WWWooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!! Yeah!!

  46. Jorum says:

    I found the fundamental mechanic of interviews was poorly done.
    Often rather than being realistic and based on dialogue it just comes down to learning the indicators the game uses to tell you which is the correct response.
    Also Phelps comes across as borderline psychotic due to the games unpredictable interpretation of what believe/doubt/accuse means in any given situation. He’s like a one-man good cop/bad cop set to random mode.

    • johnpeat says:

      Yup – as I said a few posts up, the interview system is rubbish – complete guesswork most of the time.

      As you level-up in the games you get more Intuition Points – which are basically ways of narrowing the right answer down – or ‘cheats’ as we’d call them elsewhere…

      This is the best they can do to make their ‘lucky guess’ system better – give you more chances at being lucky!?

      If you don’t expect to have to be a ‘detective’ here – if you’re happy visiting crime scenes and listening to dialogue, you’ll enjoy this BUT if you’re looking for a proper “be a detective” game, skip it enitirely, a child could do better…

  47. Tei says:

    [W] Truth
    [A] Doubt
    [D] Lie
    [S] View notebook.

  48. kyrieee says:

    Too bad I already spoilered the game because I didn’t think it was coming to PC

  49. Luk 333 says:

    Whoa. Really? Whoa.

    Like everybody else, I hope they won’t mess the port.