The Old Republic: Alderaan Mission Trailer

Surely running all that way with your light saber out is a bit vulgar.

The hype-train for Bioware’s upcoming MMORPG Star Wars: The Old Republic is trundling along nicely now. All aboard! Next stop: a two minute trailer walking you through what looks like one of the game’s instanced missions. Population: The Internet. If you wanted to get off at Tatooine, you’ve missed your stop, but I can let you off here.

God, what the crap was I talking about up there? Trains? This heat has melted the insides of my skull into something with the consistency of tapioca.

If you’re reading this from outside the UK, know that we’re currently experiencing a heat wave of a whopping 30°C, which is way over RPS’s maximum operating temperature of 28°C. So if you start spotting typos and broken links, that’s definitely why. Not because we were incompetent in the first place. No.


  1. vatara says:

    Is it really too much to ask from MMOs to get somewhat believable animations?

    • woodsey says:

      If you watch gameplay recorded from E3 they’re actually pretty good. The trailers all make them stutter for some reason.

    • Sarkhan Lol says:

      I know, that wobbly Dallas Dickinson character was completely unrealistic.

    • Hoaxfish says:

      They need a new script writer too. “Dallas Dickinson” is probably the laziest character name I’ve seen in a long time (and quite suitable for porn).

  2. Mar says:

    Somehow each trailer they release for this makes it look less and less interesting to me, which I guess is an achievement in itself, albeit not a very good one.

    • aircool says:

      I know what you mean. It’s like they’re deconstructing the hype so we’re not disappointed when it’s another WoW clone with magic swords.

    • Davee says:

      Yeah, I find this rather “meh”. And I will definitely not pre-order. Done that for too many failed or underwhelming MMOs lately.

    • Dobalina says:

      I completely agree. With every release it looks more generic. If it wasn’t for the Star Wars license and hype, I would be laughing at what a poor, cash in, cloned MMO this looks. And this comes from someone who was dribbling with anticipation since its announcement. A shame.

    • Leandro says:

      Yep. Poor animations and old looking graphics. That’s the problem of annoucing a game only showing pre-rendered CG cutscenes, now everybody wants those graphics! Oh well, I fell less bad now, since because it’s a MMO I’d inevitably never play it anyway.

      And what is it with MMOs that every environment is so HUGE that characters feel like tiny midgets wandering about? I mean, look at the size of the guardrails on that bridge! I guess it makes for more travel time and allows for less detailed environments and textures, but it looks ridiculous.

    • Jumwa says:

      Every time I manage to build up some excitement for this game, a new trailer comes out for it and ratchets down my enthusiasm levels a few notches.

  3. Alphabet says:

    Assassinating a ‘military’ general, so that our side can choose the next government? Good to know that Bioware is taking on complex real-world moral dilemmas with this game. Which before they started hyping, I would have pre-ordered at any price and salivated over until its arrival. Hell, I’d have lifetime subscribed. Now, I have next to no interest, which given how much I loved KoTOR 1 and 2 is such a shame. (I think the game will still succeed in selling copies, though, if they ever release it; whether people are still subscribers six months later will be the real test)

    • Antsy says:

      Edit: failed reply!

    • Bilbo says:

      Yeah, if they sell copies and get people to subscribe for 6 months the project will be a huge failure

    • kikito says:

      I’m glad I’m not the only one disliking this.

      “Kill him. As long as he leaves, he’s a threat”

      And those are supposed to be the “good guys”.

      My double-morality counter just exploded.

    • Hoaxfish says:

      Combining the silly Good/Evil Paragon/Renegade two-path morality of Bioware’s previous games with the “Jedi good/Sith Evil” of Star Wars was never gonna produce the most complex dilemmas in the first place.

      Hilarious Libya “pop-references” included.

    • Nalano says:

      Yeah, the Light-and-dark-side-of-the-Force bit in Star Wars pretty much kills nuance. Bioware’s hands are tied on this one, but god knows why they’d make a Star Wars MMO when they have a perfectly serviceable Mass Effect universe handy..

      …oh, wait. The money. That’s why.

    • hexapodium says:

      That’s just it. The light side would never accept “he opposes us, we must kill him” as a rationale or a goal. “He threatens innocents, he must be stopped”, yes, but I very much hope there’s at least an option to try to forgive him and let him live. Anything else wouldn’t be true to the Force philosophy, although it would to the Republic one – which itself could be an interesting point of tension, considering the backstory behind the Jedi refusing to intervene in the Mandalorian Wars. Hopefully the Republic side will get a dogmatist (traditional Jedi) – pragmatist (Revan, both times, the Exile, the Republic as a political institution) tension and the Sith get a similar one, though I can’t see how that would break other than chaotic-lawful.

      Quests and bonuses for true neutrals would be nice, too.

    • Hoaxfish says:

      Maybe they sensed the evil midichlorines in him.

      Neutral is the unloved middle-way. It’s like being vegetarian, and just getting the bun without the burger.

    • MCM says:

      Good point.

      My favorite moment in KOTOR was my light side playthrough. After I defeated Malik (sp?) I told Bastila “I failed, I couldn’t turn him from the dark side.” And Bastila and Carth were like “uhh… wow… yeah I don’t think anyone expected you could have.”

  4. luminosity says:

    Wow, that animation of troops popping out of and back behind cover is just hilarious. If only I could believe it was meant to be funny.

    • Jorum says:

      come now, you should know it’s impossible to fire over a 3-foot wall without fully standing up.

    • noom says:

      It’s always polite to present a nice easy target to people you’re in a firefight with. Otherwise they’re just not going to enjoy shooting at you are they?

  5. Jorum says:

    Despite being of the age where I have a pavlovian response to the sound of a lightsaber, I can’t get myself excited. Its starting to look more and more like reskinned WOW.

    • kobrad says:

      Look like WOW with lazors. Not even reskinned.

    • RC-1290'Dreadnought' says:

      Those were lightsabers?!?

    • Antsy says:


      Military General: Ow, what the Hell are you doing, Jedi?
      Jedi: I’m killing you. But unfortunately I could only afford a Wifflesaber so its going to take a while
      *thud* *thud* *thud*

      Jedi: Don’t try to fight it Military General! It will only take longer. Just slip into sweet unconciousness.

      *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud*

      Jedi: Won’t be long now, Military General!

  6. Malawi Frontier Guard says:

    Some exciting voice acting in that mission briefing.

  7. Benny says:

    Too hot. At least it’s not yesterday and you dont live in a sunny seaside town with a sandy beach on a blastingly hot day of rest. Just too many people.

    • McDan says:

      I used to live in a town like that, but then uni ended and I had to come back home, it’s far too hot to function, its soo hoooot.

  8. skurmedel says:

    “Like/Dislike. Hit the button and comment. Read this text if you have never experienced the internet before!”

  9. Jorum says:

    I see a pristine expanse of parkland and smart buildings with a couple of stupid small barricades on a bridge.

  10. Tei says:

    Why everybody on Star Wars TOR has this muscles, like a superhero from DC Comics?

  11. Mikko-Pentti Einari Eronen says:

    Somehow these mmo trailers make me think that showing a character doing some cooking quest with spiced with that or similar “epic” music would have the exact same “excitement” effect on me than showing that boring fighting.

  12. Dozer says:

    I need passage to Aldershot. Will this ship take me there?

    • CaptainHairy says:

      Aldershot? You will never find a more wretched hive of scum and villainy. Except possibly nearby Bordon.

    • Deccan says:

      That’s the last time I buy a box of those cheap Christmas crackers!

  13. Kcalb says:

    The “running up those big stairs” reminds me of the old Saint Seiya anime series.

  14. Bilbo says:

    This will be fun until the Trooper needs on the +2 strength lightsaber crystal and logs out, or whatever.

    This is the least interesting trailer I’ve seen for TOR; they’ve done some others that are a lot better. My guess is now that they’re approaching release, they’ve got a lot of content they can just throw into slightly naff videos and chuck out there just to reassure people that the game has some stuff in it

  15. Nick says:

    well, that still looks terrible. They’ve even kept the awful looking ‘slow fall down when dead’ animation from Kotor =/

  16. MiniMatt says:

    Loved the hat at 0:46-0:47, fingers crossed for TF2 themed hat-shop eh? Oh and the smoke particle effects are horrible. And the animations. And yeah, it looks like wow with light sabers.

    And yet, I’m weak, I’ll likely buy it and they’ll likely get three months out of me.

    • Hydrogene says:

      I also immediately thought of TF2 when I saw the king. But not in a funny hat way, moare in a “What is the Heavy from TF2 doing in the Old republic?”, bad way. :(

  17. Jake says:

    So his response to an armed group barging into the throne room is to seal himself in some sort of glowing prison cube. What is the point of that? Is he hoping to just stay inside it until everyone gets bored and leaves? And why put the power generator outside the force field? Why not put up the barrier and then escape through a secret hatch? He deserves to die, frankly.

    • aircool says:

      I kinda like his guard-bot-droid-things or whatever they are that just hand around at the back of the scene, waiting for their comrades to get killed in vaguely interesting ways before deciding to join the fight only when they’re outnumbered.

      No doubt the bad guy will be back again in an hour or so, just to get his arse kicked by some more hero types whist making the same tactical mistakes as he did earlier.

      As for plot driven, if it was a book, it would be like reading the same page over and over with just the questgiver and antagonist changed.

    • hotcod says:

      Lot of gens have them outside in starwars cept the gundums or what ever the hell they are who seem to be one of the most advanced races in the universe for having shields that are powered from the inside!

    • ninjapirate says:

      They’re not called “bad guys” because they’re evil.

  18. Mana_Garmr says:

    For a second there at 1:40 I thought the lightsabre attack had cut the enemy’s gun in half and was impressed they were actually factoring things like that in. Then I realised it was just the magazine he’d dropped as part of his reload.

  19. Zyrusticae says:

    I really don’t understand how they could afford to spend dozens of millions of dollas on voice acting yet apparently couldn’t spare some thousands for a decent animator to go through and polish up all their stuff.

    It is truly a most boggling omission. And one that might cost them.

    • Hoaxfish says:

      only through good voice-acting will the Jedi mind-trick actually work

      “this game is not as shit as you think it is”

    • woodsey says:

      The animations are mo-capped. For whatever reason, the official trailers make them look stuttery as hell – any genuine gameplay recordings and they look pretty good.

      (And yes, I will just repeat this over and over and over.)

      Also: not final build.

  20. Iskariot says:

    I’m wondering. Is this all there is to these missions? You run up to a quest giver. Then you run through a handful incompetent enemy soldiers en finish the incompetent boss, and that is it?

    Wow, these Bioware missions get better and better.

    And why does this princess need heroes to do such a simple and boring job. Her people could have easily freed themselves.

  21. Scatterbrainpaul says:

    Another trailer, the joy

    I feel like i’ve seen 90% of the games content in trailers over the last 3 years. Hurry up and release the game already, now please (not that i’m going to buy it)

  22. hotcod says:

    As I’ve said in any number of these threads of all the people who I know who are actively in the friends and family beta are all loving this game. Even all the people I don’t know who have played the beta seem to be enjoying it rather a lot too link to

    But please don’t let the views of people who can actually make informed judgements about the game put you off hating on it or such. That would just be silly.

    • dwl says:

      Most people here can make very informed judgements on a few screen shots and a video clip. Every video Bioware release is another nail in the coffin.

    • neolith says:

      While it is possible that this is the best game since Pacman I must say the vids they release suggest otherwise. True, most of us have not been able to actually play the game, but I ask myself if the game really is good then why keep they releasing videos that show it as absolutely boring and uninspired.
      In case the game is any good at all this is the summit of marketing failure…

    • Rii says:

      To be fair the ways in which the game is supposedly very good don’t play well in trailers…

    • nimnio says:

      “Most people here can make very informed judgements on a few screen shots and a video clip.”

      Hahaha-ha – oh, wait, you’re serious? :-|

      On an unrelated note, I’ve been viewing screenshots and watching video clips of a new game called “Poker”. Based on the aforementioned extensive research, I can confidently decree that Poker will be DOA.

    • hotcod says:

      Unlike say guild wars 2 the stuff kotor is really trying to dig in to is stuff that does not make the best trailers but a lot of it is equally innovative. It just not innovative in the “oooo shiny” way guild wars 2 has been in a lot of ways. Add this to the fact that a lot of people are ready to move on from the the basic WoW stuff that kotor is still employing and I understand why people are not effused by videos.

      The truth is, and this comes from people who have played the game it is just another MMO in a lot of ways… a very competent and enjoyable (if you like that kind of thing) mmo at it’s core that adds a wealth of interesting stuff in to the mmo space.

      While that may not be what a lot of people here are looking for there just seems to be a level of hate that feels almost hipisterish when it comes to this game on this forum. Which is why I keep feeling the new to point out that people who are actually playing the game are seemingly having a lot of fun with it. I honestly do get the feeling that this is an MMO that could actually be some what successful and I’m really starting to hope it is just so the endless “this is going to sink” comments on these threads seem even more silly.

    • Derk_Henderson says:

      Same here – my friend who is in beta pretty much agrees with Gabe entirely and says they do a fantastic job with the story stuff, which is exactly what I was hoping to hear. I don’t play MMOs – I’ve never played WoW or any of the others, and I certainly don’t have the time to play one seriously – and TOR is basically only worth it to me if the story stuff actually WORKS. He’s convinced me it’s at the very least worth trying, even though most of my time will probably be spent doing single-player late at night on the West Coast.

    • Kaldor says:

      “Hahaha-ha – oh, wait, you’re serious? :-|
      On an unrelated note, I’ve been viewing screenshots and watching video clips of a new game called “Poker”. Based on the aforementioned extensive research, I can confidently decree that Poker will be DOA.”

      Sounds to me like you’re just not any good at it. Also, you probably think completely different than a human, because there’s no logic or plausible association that I can make out.
      Now, I’m sure this game will be popular and successful and all. That doesn’t mean that it cannot be pathetically generic at the same time. But sure, this video is not representative of anything whatsoever connected with a game called Old Republic at all…
      I think there will be a half-way decent main storyline connected through individual paths based on the class you choose. But a large amount of storytelling is bound to be just on that level. You can’t really expect otherwise, but the impressive (though equally generic) render trailers managed to distract people for a while from the truth that a KOTOR 3-10 is just not feasible, or with great compromises in the average quality.

      Personally, I don’t even see ground for discussion, this is all so old and self-evident.

    • nimnio says:

      Kaldor: “Also, you probably think completely different than a human, because there’s no logic or plausible association that I can make out.”

      Why, thank you for the compliment. I’m sorry you couldn’t figure it out, but hey, stick to it little buddy ;)

  23. Frostbeard says:

    You are getting me worried here BioWare… Please say that this is the build the beta players are playing and not the nice slick version you are currently working on.

    Please make my GF standard response moot.

    *Dry voice* “Oh another MMO, I give it a month before you are back in WoW” *meaningfull look at the shelves of dusty CE boxes*

  24. ScubaMonster says:

    Hey look, they still stand stationary shooting at each other. Well, they can duck at least! This is the problem with WoW type combat using guns. Actually no, that’s not true. Even Hunters in WoW can shoot while moving now, though they always could fire off their special shots (well most of them) while moving before anyway.

    Not interested. If Guild Wars 2 fails to deliver I think I’m finished with MMO’s for the time being.

  25. Vexing Vision says:

    At least it looks much nicer than the previous stuff.

    I am also losing interest fast, and coupled with the fact that City of Heroes is going free-to-play, this does not bode well for Bioware.

    Insert obligatory EA-hating conspiracy theory here.

  26. nootron says:

    Sounds like Kael’Thas. “Tatooine was merely a setback!”

  27. Basilicus says:

    What I don’t get it how the animations (especially combat animations) in the Mass Effect and Dragon Age games can be so full of energy and life, and these animations completely lack even the basic verve. It’s not as if animations even take up a ton of computing power when compared to all the visual naff.

    They completely throw me out of the scene, but maybe it’ll feel more energeetic when you’re looking at them from behind the character. Also, the running animation of the dual-wielding rogue is awful. Pump her arms a little bit or she looks like a robot, and don’t have her lock her arms at any time – try locking your elbows when firing any kind of weapon. Not a fun time. It’s the little stuff like this, the fine detail that’s really missing, that makes me wonder what the hell they’re spending the money on. Maybe it’s a huge amount of content, but all the details of the on-foot combat seem really spare through all the trailers.

  28. cw8 says:

    30°C = whopping??

    It’s at least 32°C here daily except for Nov and Dec where it’s only slightly cooler. Singapore btw.

    • hotcod says:

      The British are a people that only do well in mild / mildly bad weather. Too hot and our brains shut down (it’s the only way of explaining why British tourist in hot places are mostly idiot) too cold and our infrastructure falls apart. Too mild and nice all the time and it removes a corner stone of polite small talk over tea and with out that OUR WHOLE NATION WILL COLLAPSE!

    • Nick says:

      Is it hard to understand different climates and the relative effects therein?

  29. Ganj says:

    I’m not going to approach TOR as an MMO, instead I’ll be playing as if it’s KOTOR 3. The character’s personal stories are engaging enough for that I think and each of the 8 are different enough to warrant an alt.

    The problem will be in the amount of effort that’s required to level and if the generic quests become too much of a chore as the game/replays progress.

    Yes, it’s a WoW clone at heart, (a black mark for it for me – much as I enjoyed vanilla and TBC, Wrath put an end to my time in Azeroth and to much of my desire to play macro based MMOs) but I think the stories are enjoyable enough to disguse most of that fact.

    Hopefully the group content will be doable with less than ideal setups, (I suspect so, given you’ll have a customisable henchman) so there’ll be no waiting needed for one of the trinity to answer a LFG.

    As an 8+ hours a day gamer, I forsee at least a couple of months of content to explore from release. Once the stories have all been told, I’ll consider whether to start the faction/gear/achievment grinds inherant in the WoW clone model – though I suspect I’ll not be participating in them with Guild Wars 2 and the Secret World both making “we’re getting near to release” noises – I guess a lot hinges on when these three will actually get a release, (although ArenaNet’s divine payment model makes it less of an issue for GW2 – god I hope it’s a huge success so others follow it’s path).

    Assuming £30 for the box and two or three months at around a £10 a pop, I’d say that’s a good deal for 3 pretty good and 5 OK sequels to KOTOR.

    • ConcreteOtter says:

      I agree with Ganj. Since I do not have any friends interested in a game like this (forever alone), I will be treating it as single player KOTOR, I can forgive substandard animations and clunky response times in combat for a interesting story and vivid environments. Since I may only have an hour or two a night for this game I hope “The Grind” doesn’t prevent me from enjoying the plot progression. But I can’t see myself staying in this after the storyline ends, considering I never got sucked into WOW, and this looks awfully like it (for better and worse).

  30. RenegadeRed says:

    Wow like 95% of the comments here are so negative about this title, mainly because of the animations/graphics… and yet at the same time you guys praise as the apex of all that is good and holy KOTOR (which had the exact same animations and graphics).

    I’m excited as all hell about The Old Republic. I mean if you had seen the combat trailers for KOTOR before it’s release they could look exactly the same – these types of story-driven games just don’t demo well in 60 seconds. And it’s not as if you can “demo” story very well without giving up some key plot material.

    Bioware is one of the only developers left that actually care about silly things like plot and character development and creating universes you can lose yourself in… not so much about the level of anti-aliasing on a nose hair’s polygon. The graphics are there to help immerse you in the story, but a great story can immerse someone much much deeper. Graphics are just a tool for conveying a tale, they are a means to an end not an end in itself. TOR’s graphics are tolerable enough to get the job done (as they got the job done in KOTOR) and of course more casual people will be able to play the game on integrated graphics meanwhile the hardcore users will experience next to no lag.

    Let’s just say without spoiling some awesome backstory that while this trailer seems overly simplistic, (OMG THERE IZ A BAD GUY GENRAL WITH A FUNNY HAT GO KILL HIM!!!) there is actually a very complex web of intrigue playing in the background. Again, this you cannot see from a minute-long action pron made by whatever awful marketing company that Bioware hired to develops these crappy trailers, but I’ve been reading the TOR comics and books and let me tell you reports of TOR’s demise have been greatly exaggerated if the story they’re building up so far is any indication.

    • Bhazor says:

      A game which is now 9 years old and was arguably the first true next gen Bioware rpg. You can’t expect people to be upset that nothing has changed since then.

    • Tei says:

      Sorry if my comment sounds negative. Graphics are presented here, and I judge the graphics. Maybe the graphics of TOR is the worse thing of TOR, and everything else is great. We have no way to know.

      Sorry If I don’t remember Luke Skywalker with enormeous muscles, and everybody on the movies with shoulder pads the size a small car.

    • RenegadeRed says:


      What makes you say nothing has changed? The changes are off the top of my head: genre, (MMO) gameplay (first ever MMO conversation system, second ever cover system) and story (8 separate interweaving epic tales), not graphics. I hope your reply is more cleverly disguised as trolling next time :)


      Maybe you need to rewatch the movies because Darth Vader has always sported some awesome shoulder pads (and an ever more ridiculously huge chestguard). I guess I can’t blame you because it’s mostly covered by his cape. But did you forget that Darth Vader – AKA Anakin Skywalker – was originally played by a freaking BODYBUILDER (David Prowse)? So yes Luke Skywalker is the son of a musclebound titan with giant shoulder pads, get over it. That aesthetic is powerful and imposing and it’s very much a part of Star Wars whether your approve of it or not.

    • Wizardry says:

      BioWare are the only developer left that cares about character development? Character development? Are you serious?! BioWare games have always had bad character development systems.

    • RenegadeRed says:

      @ Wizardry:
      Can you please read what I said instead of what you THINK I said, which was that BioWare are *ONE* of the only developers left that actually care about things like that – not the only one. CDProjectRed are another. And yes, undoubtedly Bioware’s characters have great development – like in Mass Effect and Dragon Age where each of your companions have a companion quest that settles something about their backstory or modifies their behavior or *GASP* changes their opinion on some matter… no doubt something you will never learn to do.

    • Wizardry says:

      That’s not character development. Character development is the improvement of statistics over time. Therefore Dragon Age and Mass Effect have incredibly poor character development. So does The Witcher.

    • RenegadeRed says:


      Uh… yes that is character development, according to the first definition on Wikipedia anyway: “The change in characterization of a dynamic character, who changes over the course of a narrative.” link to If you mean just numbers advancement, then you’re talking about something else not related to narrative that just happens to have the same name. However, applying my definition to all of my posts means my original point still stands.

  31. Kollega says:

    Okay, can anyone explain a relatively minor thing to me – why are the troops of Old Republic operating 4000 years before the Clone Wars wearing armour that just looks like a mash-up of Clone Trooper and Stormtrooper armour? Were the art designers lazy or something?

    • hotcod says:

      It’s a corner stone of the universe that there has been very little real advancement for a long time. It’s some times hinted that this is actually a direct result of the constant battle between the dark and light side of the force that keep forming cycles of rebuilding and destruction. As soon as the galaxy picks it self up from the last one and gets back to the point where it was it tends to either stagnates or get blow up again.

      That and it’s very hard to sell people on a star wars game that does not feel like star wars. The old republic stuff has from the start in books comics and the games been a way for the expanded universe to play in a sand box full of Jedi and sith when the galaxy is at one of it’s high points with out having to do a reboot or messing with the future post film time lines.

  32. Bobsy says:

    According to a Gamespot interview this is actually non-instanced content. That said, a great deal of areas will be group-instanced, so you don’t fight through to a boss only to find there’s a queue.

    Also, this is a pretty poor trailer all told. Far, far better is the Tatooine walkthrough, which gives a far better idea of the dialogue, storytelling and morality system, and can be found here: link to

  33. DigitalSignalX says:

    Needs blood. Badly.

  34. DiamondDog says:

    How do you undermine the menace of your baddie in one easy step?

    Give him a really, really stupid hat.

  35. Felixader says:

    WHY in all that is HOLY do THEY SHOW THEIR FACES?
    Faces of your developers worn out by finish line crunch IS NOT COMPELLING, not to forgett INTERESTING.
    I have no problem with you selling your game. BUT EVERYTIME you show one of the faces is time I COULD SEE GAMEPLAY.
    God DAMMIT. It’s bad enough that half of the games coming out tell their story, and the motivation of every single character, good or bad, before o even had THE CHANCE TO TOUCH THE GAMES PACKAGING. But this gets just on my fricking nerves.

    EDIT: Aside from my bitching… i have more to bitch. X-P
    Well to get to the point: the frictionless and “click a button and your character does it for your” combat was one of the reasons (the other beeing that everyone could just walk trough each other defeating any strategy that would let the battle again fell physical and then the sameiness of it all) why i quit WoW way back in early 2007 or so.
    It’s that combat that kept me from MMOs and well it looks like it will also keep me from this one.
    Would make me sad if i hadn’t found Spiral Knigths. ^.^
    I just need to get some “friends” in that game. ^.^

  36. Carra says:

    I can play a female twi’lek? Sold!