BioWare: SW:TOR Will Still Be Going In 2025

He'll be so old by then.

Every MMO developer likes to think that their game will last longer than the norm. That norm, for AAA Western MMOs, is growing increasingly brief. Which makes BioWare’s ambitions for Star Wars: The Old Republic, impressively bold. Discussing what their game will be doing in 2025 requires the sort of cajones that can only impress us into believing them. That’s what Eurogamer reported that Darth Hater reported.

The game plans to have 19 major worlds at launch, along with a bunch of minor worlds, and they plan to add to this as the game goes along. So claims senior creative director James Ohlen, who goes on to say,

“We want to add dozens of worlds. Hundreds of worlds eventually. In 2025, we’ll hopefully have 500 worlds.”

I’m just doing the maths here, hang on…

…carry the three…

…less the differential…

…adjusting for traffic…


Brilliant as they may be, they’ve been making this game for at least five years and are 19 worlds in. If they maintain the dedication and narrative that defines the game, in another 14 years they’d have one hundred more at most. Unless he means the minor ones, in which case they could probably create 500 in a weekend.

Never mind that in 14 years I can’t imagine we’ll be playing games in any way that seems meaningful now. 14 years ago was 1997 – we barely had genuine 3D. On computers made of straw. By 2025 we’ll be playing games on the microprocessors in our brains, as we swoop home from spacework on our light-gliders. Should that include the same MMOs we’re playing now I’ll be extremely impressed.

So good luck to them, I say. I absolutely cannot wait to play SWTOR, craving a narrative-focused MMO as I am. I’m yet to be convinced I’ll still be playing it when I’m 47. But please get back to me then to call me an idiot.


  1. Alaric says:

    We shall see.

    • Erd says:

      It’s survival is really more about them keeping the servers running. I wouldn’t be surprised if there are 2 further reiterations of star wars mmos by then though.

    • Xercies says:

      Or more you shall see, I have already seen

    • Chesterton says:

      The “year 2025/500 worlds” comment was a JOKE…Anyone at the panel (as I was) would have told you that.

      I love you RPS, but this story isn’t telling the full context of what actually happened.

      Chill out, internet. Don’t be trolled.

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  2. ResonanceCascade says:

    If the game is still running in 2025, they’ll probably have more worlds than players.

  3. cheesetruncheon says:

    yeah I’m sure the game will be a huge success priced at £45 + a Monthly fee.

    • Teddy Leach says:


      Can they not SEE how this is going to end?

    • Nalano says:

      Don’t you see? 2025’s when they get their investment back!

    • Axyl says:

      No, 2025 will be when the next awful SW MMO will be ready, and then they’ll suddenly shut this one down to shunt players over to the new one…
      After patching all the decent and worthwhile parts of it out a couple years earlier and sheding half the remaining playerbase, ofc.

    • Wulf says:

      I’ve said elsewhere that Bioware’s TOR press releases (including the EA stuff) is pure entertainment.

      “WoW is the ultimatez, if you break the rulez of WoW you are failzorz, lolz. YOU MUST NOT BREAK ONE RULE OF WOW, EVAR, FOR ANY REASON! If you do… your game DIEZ.”
      “Our game will be soooo innovative and not WoW at all!”
      “Our game will has EIGHT CAMPAIGNZ!”
      “Our game will charge you for preorders!”
      “Our game will be running in 2025! Honest, dood!”


    • Nalano says:

      Design by committee.

    • Tuan says:

      Oh noes a monthly fee! How will I ever afford the measly $15 a month to play a game hours and hours on end! Skip one cheap meal out, you’ve broken even.

      I played Everquest back in the day for $10/mo. Believe me, I got my money’s worth. Hourly rate approached $0.

      If you don’t think it’s worth paying a monthly fee, then perhaps you shouldn’t be excited to play an MMO?

    • jezcentral says:

      Most places are selling it for less than £35 anyway.

    • Red_Avatar says:

      @Tuan I don’t consider $/€15 to be cheap and I rarely go eat out – although it would be half or even less than that anyway so it would be closer to two or three meals.

      Regardless of that, this is a MONTHLY fee that you pay for access to the same material. A fee which SHOULD have been covered by the initial ridiculously-high purchase fee. In theory, the fee should be for server maintenance, adding new content, fixing problem, customer support. In reality, new content is kept for expansion packs except for tiny inconsequential stuff, customer support is poor at best and server maintenance … do you really think a single player creates $/€15 worth of server costs?

      Heck, you have to pretty much play for at least 40 hours for it to be worth the €15 and most people wouldn’t really feel like playing at least an hour a day on the same game for longer than a few weeks.

      In the end, I think that we need to move away from these ridiculous monthly fees. They’re outdated and are useless for people who actually have a LIFE and want to play when they feel like it instead of feeling that every day they don’t play is money down the drain.

    • Kdansky says:

      @Tuan: Yes, 15$ a month isn’t a huge sum. But on the other hand, you have to invest hundreds of hours of drudgery and boredom to have a few minutes of fun, because MMOs are designed to make you waste time. I’d rather buy something akin Dungeons of Dredmor and Jamestown each month.

      I’ve got a (deactivated since 2009) WoW account with 150 days /played. I know what I speak off.

  4. MiniMatt says:

    Hmm, in 2025 Star Wars will be a shade under 50 years old. Which begs the question, where’s my Laurence Of Arabia MMO?!?

  5. Batolemaeus says:

    That’s pretty…fearless…of them. What’s their motto? “Swtor Forever”?

    • Lacero says:

      “If it looks good, it is good” ?

    • Batolemaeus says:

      Nobody would seriously choose that as their motto.

      Seriousness aside, unless they become the new wow, which, as far as I can tell they’re trying very hard, I don’t see it happening in a narrative driven mmo where content expires and has to be replaced rapidly. Unless, of course, they’re planning to run one shard until the license expires, just out of spite.

    • President Weasel says:

      Even EVE is showing its age and struggling somewhat against the tide of angry bittervets and burnouts, although it’s still chugging along in it’s EVEy way. That’s far less narrative driven though, and I agree with Batolomeus that it would be harder with a narrative driven MMO – especially as SWTOR sounds rather like it’s going to be “single player online with maybe a couple of other players being vaguely involved occasionally” rather than a true MMO – I think I will need a better acronym than that though.

  6. Danorz says:

    bless ’em

  7. cyrenic says:

    A more relevant prediction might be: Free to play within 2 years.

  8. Dreamhacker says:

    Unless they’ve found some magic way to create an infinitely varied and replayable gameplay OR the global gaming industry suddenly turns into a planned economy overnight, then that is a pretty naive statement.

    Edit: Yet… I still play Master of Orion 2. All right, it’s a semi-naive statement.

  9. Andy says:

    When you put it in context like that, when folk like us will be well into our mid-40’s (good lord that’s a terrifying thought), it just sounds like such a ridiculous claim.
    You’re right though John, it’s bordering on bravado to make such a claim but doesn’t change the fact that once you think about it for about 15 microseconds you realise that it’s complete and utter gibberish.

    The rhetoric is all fine and dandy but this kind of thing makes me despair just a little for the sanity of the guys behind the development. I’d imagine even the PR staff face-palmed at this comment.

    If I’m still playing this (or indeed any) game regularly in 14 years time, and I don’t mean for a little retro nostalgia, then it’ll only be because it was (will be?! all this tense changing is confusing!) the greatest game ever made and Bioware will be busy ruling the Universes…. Much as I’m looking forward to giving it a bash, I think not.

    • Wulf says:


      Have a look at what I said about their press releases.

      It’s like it’s being handled by monkeys.

      Lobotomised monkeys.

      Monkey lobotomites, then.

  10. wccrawford says:

    Some of that development time was for code and assets that will be the same between all the worlds. There’s no need to duplicate that effort.

    Also, it’s possible to hire different sets of people to write different subplots and worlds, but doing the same with the codebase is a lot harder.

    So it’s totally possible that they could have 500 worlds in 2025.

    I just think it’s unlikely to happen.

  11. Jason Moyer says:

    With the direction Bioware has been going in, a part of me wishes this would tank so bad it would take EA’s entire RPG division with them, leaving Mass Effect 3 as their final game.

    • Dariune says:

      Never gonna happen.

      I agree with Jason Moyer

      Bioware have gone down a path many gamers will not follow. Their quality have taken a heavy downwards spiral and their marketing department seems to get the most effort dedicated to it.

      I kinda hope it flops too. Then other companies who make good games but with lesser marketing departments will have more of a chance.

    • Wulf says:

      It needs to tank and Guild Wars 2 needs to be an incredible success. The reason for this is that it needs to be proved that WoW-clones full of grind and people-hacking just won’t work any more, that we’re collectively too smart to fall for that now, and that proper games, filled with real content are the way forward.

      If TOR flopped and GW2 thrived, it would prove that beyond the shadow of a doubt. I’m sorry Bioware. I liked Mass Effect 2 (aside from the shameless perving over the women in that game, that made me hate you again), but you’re doing everything I can to represent everything I hate. I hope you go down… hard. With no hope for survival. I want to see Bioware die, and be dissolved by EA as Origin was, so that their coders will be scattered to the winds to start their own independent studios.

      THAT is when we’ll start seeing interesting things from the people of Bioware.

    • Starky says:

      Wulf, if you (or anyone) genuinely want the company to fail, hundreds of people to lose their jobs; of which only 10% might start their own studios and the rest will struggle to find jobs that pay close to their wage at bioware.

      Then you Sir, are a cunt.

      No other word for it, a massive cunt.

      You’re free to dislike their games, their sales model, their art style, even the company goals, ethics or practices. But you go too far when you start wishing for the collapse of a massive studio that employs hundreds based on your own shitty personal bias and rampant guild wars fanboyism

    • moondog548 says:

      @wulf If SWTOR is just KOTOR online then it’ll be massively dissappointing but still worthy to exist, so don’t say it must fail (though GW2 must succeed indeed).

      @starky Plx stop and think about how absurd your argument is. Wishing for unproductive things to not be done is not equivalent to wishing for people who currently do those things to outright perish. IT’s not as though people *deserve* jobs doing un- and counter-productive things. I very much hope that the people who’s fault it isn’t get jobs for a developer that produces something worthwhile. Hell, I’d rather they be paid to dig and then fill in ditches than to harm the marketplace of things I enjoy. EDIT ah, I took out a “STFU” here for the sake of civility but I forgot you backed up your moronity with vulgarity so indeed, it need be said:

    • Starky says:

      Man that is one stupid wall of text you’ve got going there. First of all, “un- and counter-productive” is your opinion – mine is that while DA2 was a bit average (6/10 average on a proper 1-10 scale), basically every other bioware game has been fantastic. you may not like the direction they went with ME1/2 and DA:O but many, many gamers did.

      You’d rather dig and fill ditches than harm the marketplace? That is utter nonsense and idiocy and you know it.
      First, they are not harming the marketplace – except in tunnel visioned fanboys like Wulf (and you, who smells like a meatpuppet to be honest), even if they produced 100% pure shite, Uwe Boll level of shite that sold millions of copies (but of course everyone who liked/bought those copies would be clueless idiots right?) it would in no way “harm” the industry. Any more than mainstream manufactured pop (which has existed for decades) harmed indie music, or alternative scenes.

      Hell without a mainstream to measure themselves against there would be no alternative, counter-culture scenes at all.

      Second, if you’d rather dig ditches than risk harming a multi-billion dollar world wide industry with your gnats slap against a mountain of effort – then you really should be digging ditches as that is clearly all your limited intellect can handle.

    • moondog548 says:

      Thank you very much, that was hysterical. :D
      In gratitude for your comical frothing, I have patched my previous post with a carriage return where one ought to previously have been.

    • Inarborat says:

      Here here!

      I’d do a happy dance if Bioware kicked the bucket after TOR going down in flames. It’s not like I’m wishing death on these people but insanely overhyped studios at least deserve to be knocked down a peg or hundred. The arrogance of nowadays Bioware is dreadful.

      As you can see, Dragon Age 2 left a bad, vile taste in my mouth. Never again, Bioware, never again.

  12. Bluebreaker says:

    They have some incredible sense for humor. xD

  13. GT3000 says:

    Well, if you account for the two year shut down and ressurect in 2002, Meridian 59 has been running for..Almost 13 years. So year, it’s not impossible but unlikely.

    link to

    • runtheplacered says:

      I created a character in that game (for nostalgia) a few months ago (played for about a week and a half) and I have to say… there are definitely people still playing that game and taking it quite seriously.

    • iniudan says:

      Everquest has been running since 1999 and have a exponantially increasing number of expension (stopped the count at 8 back in 2004) but think they are somewhere between 15 and 20 now. =p

    • Gar says:

      Only MMO I’ve played has been around since 1996!

      Right now there are 2 players online :P
      link to

    • kaelus says:

      Holy crap, that’s still running? I can’t remember if that or Realm was the first graphical mmo or MUD as we used to call them. I remember playing those games till EQ turned them all on their head.

  14. CMaster says:

    People are still playing Doom and Ultima Online, aren’t they?
    Sure, not many, and the interesting this is that big projects like TOR get shut down with many times the player base that smaller MMOs (Neocron, Fallen Earth) carry on happily with.

    • IDtenT says:

      Yet UO keeps on giving.

    • sqparadox says:

      @Tei That’s an odd link to post as the vast, vast majority of shutdowns are console game servers. The only PC game on that list before you hit the “Previously Shut Down Online Service” section (excluding demos) is Need For Speed Most Wanted which is almost 6 years old. And while the full list may contain games that were released in 2010, what I’m surprised by is what games they are apparently still running servers for.

      There isn’t a single Command and Conquer game on that list (that I could find), Need for Speed apparently has servers up for several legacy titles (everything from Carbon forward save the less than successful Prostreet.). All the Battlefields from 1942 to Bad Company 2 apparently still have servers. I’m astounded by the proportion of PC game servers left on to console game servers turned off. I haven’t actually checked any of this in any of these games so this list may simply be incomplete, but I’m leaning more towards the side of ‘EA keeps PC game servers up way longer than I ever thought.’

    • Wulf says:

      The funny part will be how, in 2025, Guild Wars 1 and 2 will both be running and healthy, both healthier than TOR, and ArenaNet will get to be as smug as hell about this. Guild Wars 1 continues to have boatloads of players, it has every year I’ve gone back to play it, and I could honestly see it going to 2025 and beyond.

      I mean, consider… the WoW-heads are just going to get sucked into Titan anyway. They have no choice in the matter. Where Blizzard goes, they go. So they’ll get pulled away from TOR at that time, TOR will lose most of its playerbase, and GW2 will keep going from strength to strength.

      Why? Because GW2 (and GW!) already won this battle by doing the right thing: Not being WoW. You won’t ever pull the WoW-heads away from Blizzard, ever. Titan will literally own them mind and soul when it comes along, so creating a WoW clone is just begging for your own doom. But doing things as differently as GW2 is and catering to an older, more casual crowd? Well… I think that’s a massive recipe for success.

    • Kaira- says:

      Tell me Wulf, how is the future?

    • mondomau says:

      @ Wulf: I admire your conviction. I mean there’s always the chance you are going to end up looking like a massive prat if GW 1/2 disappear, but fair play to you anyway.

    • JerreyRough says:

      @Wulf If you’ve paid attention to various news articles that have come out in the last few years, Titan isn’t another WoW. Its aimed towards a more casual market. Instead, they’ll just keep updating WoW and giving it more and more features.

  15. The Sentinel says:


    • zeroskill says:

      ^ this very much. I mean, cmon, who has to promote their mmo going around telling people its build to last forever if it doesnt suck.

  16. Avish says:

    I think Bioware already proved that it’s quite possible to create many environments with only a few maps.

    Just think how many worlds they can create by reusing the 19 worlds they already have?

    • Durkonkell says:

      Oh gods, now that is an unpleasant thought.

      Or perhaps procedurally generated ‘worlds’ because that always works so well in MMOs (see Star Trek Online’s shoddy exploration areas).

      %playername! It is good to see you here at %starwarssoundingplanetnamethatnoonehasheardofbefore! We are under attack from %enemyfactionname! We need you to kill %randomnumber %enemyfactionname to take the pressure off of our %factionname units!

    • Lacero says:

      “…to distract you from the pointless yet familiar dead ends we have placed junk there for you to take and sell.”

      Seconding that this is a very unpleasant thought.

    • Wulf says:

      Avish: +1

      This comments thread just goes from strength to strength.

    • Tetragrammaton says:

      Yeah, that unpleasant wet-dog smell is getting rather powerful

  17. FakeAssName says:

    given EA’s aversion to canceling UO, this game may well still be running in 2025.

    so that side of it kinda believe, continued support for this game after about a year … my ass!

    him talking about having 500 “worlds” (does he mean “cells”?) is just marketing drivel to convince people to be early adopters to this game. I’m sure this also has absolutely no relation to EA getting LA to pull the plug on SWG and lots of players getting pissed off at the franchise, no relation at all.

  18. Teddy Leach says:

    OK, a tenner says it dies by Christmas next year. And 50 quid says it doesn’t even sell that well.*

    *Imagination-money only. I can’t afford real money.

    • IDtenT says:

      Pre-orders are already selling out…

    • Nalano says:

      MMO pre-orders always sell out. It’s easy to convince people of the quality of your product if they don’t actually have access to it.

    • Coins says:

      How can digital pre-orders sell out?! Madness!

    • Nalano says:

      Collectors’ Editions. With the die-cast figurines, et al.

    • Wulf says:


      You don’t know… ? You honestly don’t know?!?!? Oh gods…

      They’ve enforced scarcity on their digital preorders. I’m not kidding. Honestly, I swear I’m not. They say that they have a limited amount of digital preorders on offer, and even if you pay the preorder fee you MAY or MAY NOT get into the open beta period (which is what the preorder is about). If you don’t get in, your preorder is cancelled if I understand it.

      So… yeah.


    • Nalano says:

      What’s the bonus of pre-ordering, other than access to the beta?

    • Zarunil says:

      They are running out of downloads!

    • Teddy Leach says:


    • newprince says:

      @Teddy Leach

      “WE’RE RUNNING OUT OF INTERNET!!!” Made me laugh way too hard. Cheers.

  19. Tulse says:

    Did they just hire Peter Molyneux as project lead?

  20. Monkey says:

    The only thing i play with now that i know for sure i will still be playing with in 2025, is my balls

  21. Vexing Vision says:

    If EA manages to keep a game growing for more than three months, I’ll be impressed.

    Oh, HELLO Warhammer! How are you doing nowadays?

  22. says:

    Everquest and Asheron’s Call are still going ten years later, but it doesn’t mean they’re great games.

  23. Tei says:

    This is wen you write Optimism with uppercase O, as if where some ideology (or maybe a religion) based purelly on faith.

  24. Alphabet says:

    Maybe they’re basing this estimate on a release date of 2024?

  25. ran93r says:

    That timespan is about twice the attention span that I had for World of Warcraft, I still pop on there from time to time and technically they are still getting my money. I suppose I “could” still be playing SW but I don’t know if I want to jump back into another moomoo for that amount of time.

  26. Durkonkell says:

    I was actually rather interested in TOR. Yeah, it looks a little WoW-like and I don’t think that’s necessary, but then again KOTOR was never really about the combat for me. Alright, so I was grinding my teeth at the mobility-scooter ‘speeder’ we saw in the gameplay demo (why can’t we have fast moving mounts from the beginning in MMOs?) a little bit as well. But still, infinite KOTOR is appealing to me even if I have to put up with the type of imbeciles I already have in WoW pick-up-groups.

    But the pricing has really, critically put me off. It’s not so much a thumb in the eye as a lightsabre buried up to the hilt in the eye. It’s EA shouting “You IDIOTS! You utter imbeciles! You will pay ANYTHING we tell you to pay and then pay us a monthly fee as well! Next time we won’t even make a game, we’ll just charge you £50 or so for a box, and you’ll still pay because you have sawdust instead of brains!”

    With a loudhailer.

    Physically connected to my ear.

    They’re talking about 2025, I think they should be addressing how they’re going to sell enough copies despite the overinflated price and then retain sufficient players to survive 2012.

    • runtheplacered says:

      “why can’t we have fast moving mounts from the beginning in MMOs?”
      They explain this at Comic-Con, actually.
      “You will pay ANYTHING we tell you to pay and then pay us a monthly fee as well!”
      You’re being way too hyperbolic to take for a sane rational person. It’s the same price as many other games on the market, $60. To only blame EA on this is absolutely ridiculous.
      “They’re talking about 2025, I think they should be addressing how they’re going to sell enough copies despite the overinflated price and then retain sufficient players to survive 2012.”
      Ok, so you’re just trolling? Because you do realize this 2025 statement was in jest, right? It wasn’t an actual serious comment.

    • Durkonkell says:

      £45 for the standard edition? I don’t believe I’ve ever paid that much for a non-ultra-collector’s-edition of a game. It is absolutely *not* the same price as every other game on the market. That is the point. Even call-of-modern-duty-war isn’t (quite) that expensive!

      Furthermore: Comic-con wasn’t broadcast into everyone’s brain. Saying “they explain this at comic-con” as if I’m an idiot for not knowing why we have to trundle around on a vehicle so slow it’s comical is insulting. Perhaps you could enlighten me, oh knower of everything, rather than just telling me that there is Information That I Don’t Know That You Do? (nyah, nyah).

    • Wulf says:

      To put the nail in the coffin…

      It’s not just a liittle WoW-like, it’s a direct damn WoW clone. Bioware told me this themselves when they said that designers break some sort of law if they defy even one design law of WoW, even one, no matter how small. If you defy one law, you’re a failure, you should try and ape WoW as closely as you can. I wondered if it was really as much of a WoW reskin as it looked to be…

      Yes. Yes it is. I watched 90 minutes of it thanks to and… it had talking. It was WoW with talking. That was it, really. There was speech. There was a lot of it. And it was hilariously bad. The acting quality of the speech was some of the worst I’ve heard in anything, ever. I’ve heard better in the original Silent Hill, it was stilted, many of the actors sounded like they lacked confidence, and it was painfully bad. It was low-budget-indie-film-staffed-by-amateurs bad. You have to hear it to believe it.

      Oh, and you get choices! But all that does is decide whether you go to WoW grinding area A or WoW grinding area B. That’s pretty much it. There isn’t a single meaningful choice there. And I watched 90 minutes of the damn thing so I have a good idea of how it all works. It’s WoW… but WoW with really bad voice-acting. Some people won’t believe this until they try it… but frankly? More fool them.

    • moondog548 says:


      Now keep in mind I’m on your side, so that’s why I must take you to task on tossing out the “meaningful choice” cliche and thus soiling any actual arguments you bring often to the table….

      I’d love it if anyone could cite an example, from *any context in the known universe or realm of possible thought including but not limited to videogames* of a choice which is “meaningful” where in /every/ case the outcome is continued entertainment and enjoyment.

    • Vexing Vision says:


      1. Single-player: Witcher 2. The end of Act 1 sees you making a meaningful choice that defines Act 2 and is equally entertaining (though I actually liked the king’s warcamp better).

      2. MMO: Dungeons & Dragons Online. Several quests progress differently according to your party composition, skillset and approach to the dungeon (anyone up for the icedragons?).

      3. Upcoming MMO: Secret World. While I suspect that the quests are pretty linear once people figured out which button to press, the character customization appears to provide a lot of immensely meaningful choices.

      4. Dwarf Fortress. It’s a game about making meaningful choices every bloody second.

  27. Simon Hawthorne says:

    Eurogamer’s comments tell me that the 500 worlds comment was said in jest.

    Read it again.

    Are you so sure it wasn’t said in jest, John?

    • Tamerlaput says:

      Of course it was a joke.

      “-In 2025, we’ll hopefully have 500 worlds.
      -Guaranteed! In year 2025!”

      I mean, how subtle is that? They should have added smiley faces in the transcript I guess.

      Pretty entertaining to see some people discussing this seriously though.

    • westyfield says:

      Bollocks. And there I was, about to make a smug comment about this game.
      Thanks, Simon Hawthorne.
      Thimon Thawthorne.

    • apollyonbob says:

      I know, right? Everyone’s acting like this was said seriously. I thought maybe it was some weird British thing. “Oh hey, lets all respond to this very obvious joke as though it was said with complete sincerity!”


    • Stochastic says:

      To me, it wasn’t obvious that this comment was a joke. The fact that so many people were fooled, myself included, speaks volumes about the way EA has been hyping SW:TOR.

    • Wulf says:

      That it’s a joke is just BS and covering for them, really. I mean, they’re a business, they’re not in a position to joke. They should know that there’ll be expectations based upon the hype. They’ll know that their fans will be using what they say as fuel to talk about their game. If they are joking in such a way then it’s incredibly irresponsible of them and it shows that they don’t give a shit about their fans.

      So! Either they were serious and this is the most ridiculous bout of Bioware PR ever, or they don’t give a shit about their fans. Which is the lesser evil? You decide!

    • Koozer says:

      So…how is it funny? What was the set up?

    • Tamerlaput says:

      The setup? That’s the whole “joke”. It’s from a comic-con panel not a Seinfeld show. Check the link from darth hater, there’s a youtube video, it’s at 32:25.

      It’s basically:

      bioware guy: 500 planets in 2025.
      crowd: haha (because it’s impossible).

      The end.

  28. Burchard says:

    Life support in 21 months. I did the math.

  29. Drake Sigar says:

    Bless em, they’re too young to know.

  30. Xercies says:

    Since WoW is 10 years old now and its looking like it might soon die down with the popularity I can’t even see that lasting another 14 years let alone this game lasting that long.

    • PickyBugger says:

      In what universe are you living where WOW is ten years old?

    • mod the world says:

      In what universe might WoW die down soon?

    • Wulf says:

      Oh, WoW is definitely dying down. You can see it around the Internet. On many of the niche gaming boards I used to visit there were threads asking of like-minded people play WoW. There was a time when these boards would have hundreds of replies. These days they’re lucky if they get two. If that’s not popularity dying down then I don’t know what is.

  31. jti says:

    I give it 6 months after which it slowly dies during the next six. A year.

    • Wulf says:

      I give it six months before they see their financial reports, freak out, and then reinvent it as a free-to-play game.

  32. Berzee says:

    It would be awesome if it did last, though. There may be some good stories come out of it =)

  33. IDtenT says:

    Question is, will the engine even be capable of holding up that long? I mean, this is a game modeled to run on DirectX 9 hardware – in 2025.

    • iniudan says:

      Everquest is still running with the graphic they updated to in 2001 if I am not mistaken (hard to say last time I logged was in 2006, but player character model seem to be the same in recent expansion picture)

  34. Kent says:

    Perhaps they’re meaning that they’re going to get a Star Wars license that ends 2025 or something? Anyway, I think that it could be feasible that they make it appealing even in the year 2025 but it has to be something truly grand and the consoles would have to keep holding the PC market back with it’s horrendous technology during all those years, judging from just how half baked BioWares games are I’m pretty sure their MMO will be universally accepted as generic blandness at best.

    • ScubaMonster says:

      Problem is, I predict the mmo landscape will be vastly different in 2025 than it is now. That far in the future, WoW gameplay and WoW graphics will not last. Wow’s gameplay and graphics is already getting pretty stale and TOR hasn’t even launched yet. And that’s basically the game model TOR is using. Sure, toss in some Bioware elements but at the core they pretty much are the same.

    • Wulf says:

      Apparently the whole thing is a joke.

      “Let’s give our fans talking points so that we can point at laugh at them like the idiots that they are! They’re going to pay monthly for a WoW clone after all, just to line our pockets! Let us gain as much entertainment and money at their expense as we can!”

      Yay Bioware.

  35. Maxheadroom says:

    Prize to the first person to link this story with a smiely face when it dies on it’s ass in the first year

  36. Jake says:

    500 tiny worlds and like 10 guys with a vast collection of bought-in-game celestial Boba Fett helmets, pet Yodas and Sith monocles sustaining everything.

    • Flame_US3r says:

      I would pay over $70 US for a monocle for my pet yoda (non-unique “species unknown,” rather?).

  37. Cunzy1 1 says:

    Fire planet
    Ice planet
    City planet
    Warehouse planet
    Water Planet
    Another Warehouse planet
    Planet where you fight a helicopter
    Dessert Planet
    Desert Planet
    Industry Planet
    Umm Snow Planet?

    How have they got 19 already?

  38. Dachannien says:

    “Cojones” are balls. “Cajones” are box-shaped Peruvian drums.

  39. ScubaMonster says:

    I love how he thinks the game will still be going strong in 2025 when all the did is basically copy and paste WoW gameplay and tossed in voice acted storylines. Plus, there’s no telling how well it will do on launch. The game could turn out to be a disaster.

    Of course, no game developer is going to get up there and say their game is going to flop or be short lived. Still though, it’s pretty presumptuous to be talking about plans in 2025 when your game hasn’t even launched and will be launching most likely late 2011.

    I can actually see Blizzard’s Titan mmo changing up how MMO’s play, then everybody will scramble to copy that. Guess where that leaves TOR? Stuck in the past with WoW.

    • Wulf says:

      Guild Wars 2 is going to beat Titan to the punch. It’s already vastly changed up how MMORPGs play whilst keeping the bits that people do like. it’s a comfortable, well written steampunk environment but with very modern, very 2011 gameplay.

  40. Vinraith says:

    I give it, perhaps, two years.

    • mod the world says:

      Like Star Trek Online?

    • runtheplacered says:

      STO just got a huge update. What do you mean?

    • Vinraith says:

      I was thinking Tabula Rasa plus a few months, actually, but that’s probably not a bad approximation for Star Trek Online either. Now there’s a game that had enormous potential and pissed it away.

      Edit: In case it’s unclear, I’m saying STO wasted its potential. I’ve no opinion about Tabula Rasa one way or another, as I never played it.

    • Koozer says:

      I wish people would stop reminding me of Tabula Rasa. That game was great, if a little…rough.

    • Alphabet says:

      Tabula Rasa was awesome. with the best gameplay I’ve ever experienced in an MMO or an online shooter.

  41. B0GiE-uk- says:

    BioWare: SW:TOR Will Still Be Going In 2025

    “Not at those prices they won’t. I think this game is gonna flop because they are charging way too much.”

  42. Burning Man says:

    Takeaway: John is 33. Good to know.

  43. GoJays2025 says:

    It will also be the year the Blue Jays will win the World Series!

  44. aircool says:

    Still playing UFO: Enemy Unknown after 17 years. However, I doubt that SWTOR will be that good.

  45. Om says:

    Based on the money spent developing this, they probably have to assume a 20+ year lifespan to break a profit

    • Wulf says:

      Considering that it’ll likely die when Titan takes the WoW-heads back under its wing… I don’t even give it that. Nowhere near.

      Oh this’ll be fun to watch. Schadenfreude, I know, but Bioware deserves it. They had the chance to make something truly amazing of Star Wars, and they did not.

  46. aircool says:

    Knowing EA, it probably takes until 2025 download the Day 1 patch and queue for a server…

  47. Shiner says:

    Long time lurker but feel compelled to comment here. After reading the sabre-rattling comments on this thread and Eurogamer I decided to go to the link and actually listen to the statement in question.
    I can only assume that neither John Walker nor Wesley Yin-Poole (author of the original Eurogamer article) have actually listened to the audio recording of the conference as it is unequivocally meant as a joke. Only the most literal-minded could interpret it in any other way.
    I realise we all hate EA etc etc and the pre-order pricing is excessive but this article (and the source material on EG) is just tabloid-esque nonsense and smacks of poorly-researched and sensationalist journalism which sits uncomfortably alongside your other sterling work.

    • 0p8 says:

      (BTW I’m not defending EA)
      The focus that you put on your little maths equation for how many worlds would be ready by 2025 was indeed very lazy and tabloid-ish.
      John Walker,What makes you think they dont already have 100 worlds ready and waiting?
      ……anyway i actually think its all quite funny.

    • Wulf says:

      As I pointed out: It cannot really be a joke.

      The thing is is that they’re a business and they’re not in a position to make jokes, because everything they say becomes talking points for fans, and part of the hype. This will have their fans believing that they’re dedicated to the game over the long term, and that they really want to put their all into it. Now, either that’s the truth and they’re a bit deluded, but it’s good for their fans, or… they’ve just pissed over their entire fan base.

      So either it’s a joke and they don’t give a fuck about their fans, or they’re a bit deluded, either way it’s bad and once again a bout of terrible PR for Bioware (I’ll ad this to my internal ‘Entertaining Bioware PR’ list). Really, think about it, people will see this and start asking whether Guild Wars 2 developer ArenaNet is this dedicated to their game.

      “Oh ho, it was just a joke!” – says Bioware.

      Really now. Really?

      Just a few moments thought reveals why it was an idiotic statement, joke or not.

    • Wulf says:

      I actually want to see smiley Colin Johansen do a bit about this and how certain MMORPG developers don’t give a fuck about their fans, and make jokes at their expense, unlike ArenaNet who’re never going to do that sort of thing.

      “Yeah, there are some developers which will lie to you about keeping their game running for 20 or so years, smiling and claiming it to be a joke to some people, then nodding seriously at others. We’re not going to do that. We don’t know where we’re going to be in 20 years or what will happen. We’re not going to be dishonest or insult the intelligence of our fans.”

      Please Colin? Please.

    • Lemming says:

      Wulf, i have to ask…are you for real? I mean really, really real? Because you sound like a cartoon: “They aren’t allowed to joke”.

      It’s a Comic Con panel answering audience questions. Did you know that on the Game of Thrones Panel that Dinklage said he’d like to end the series with a dance number? Ofc, he must be deadly serious, because you know, GoT is some serious shit financed by some serious people.

      Seriously, drop this argument you sound positively insane.

  48. Axyl says:

    Pfft. Tell that to the players still mourning the loss of SW:G.

    Pre or Post NGE, that game shouldn’t have been shut down so close to SW:TOR that people can’t help but think it’s to push players towards the newer and overpriced game.

    Ideally, NGE would never have happened, and it would still be online and kicking years from now.
    Then I wouldn’t feel forever gutted I missed it when it was great and feel stuck for a Sci Fi MMO other than a reskined WoW-a-Like to play until Dark Millenium Online.

    Just bad move after bad move imo, and now a public statement that simply reeks of unfounded arrogance.

  49. Zogtee says:

    First the greedy pricing and now this silly hype. I’m losing faith in TOR more rapidly than I thought was possible.

    Oh, BioWare, how deep you have fallen.

  50. SagaciousFoo says:

    Maybe Ultima Online, which is still online and has bunches of players, would’ve been better off if they had made a plan for 14 years in the future.

    All MMOs that are moderately successfully never die. Everquest and Ultima Online will still be around in 2024. Why not plan for TOR to be around then?

    Also, the 5 years = 19 worlds thing is a fallacy. How many of those 5 years were spent learning how to make an MMO? On figuring out what kind of game they wanted it to be? On what classes exist? On how to do combat and dialogue and quests?