Czech Veterans Form New Studio, Warhorse

There are occasions when a studio forms and you just know that we’re going to be writing more about them in the near future. This is one such happening: veterans of 2K Czech and Bohemia have come together to form Warhorse Studios. Games under the collective belt of this team include Mafia, Mafia II, Arma, Arma II, UFO: Aftermath, and Hidden & Dangerous. The team is apparently working on an RPG project which they describe as follows: “There is a common thread running through our previous games: open worlds, strong storyline and, last but not least, realistic design. We can proudly say that the games Mafia and Operation Flashpoint were the vanguard of this approach and millions of players worldwide clearly share our view. Even if our new project is different in many respects, it is a game that is not going to disappoint fans of open realistic worlds and quality stories. We are positive we are not making this game for ourselves only but for you as well.” And given the name, and art, I think we can expect a medieval setting.

Needless to say, we’ve got in touch to find out more. Watch this space.


  1. Ergates_Antius says:

    Open world RPG from [some of] the makers OpFap/Arma? Colour me interested.

    • Gnoupi says:

      If they will design horse riding as “realistic” as the car driving from Mafia 1 (don’t know about the 2), I think there will be some loooooooong rides from A to B :-)

    • N'Al says:

      Just because their studio is called Warhorse doesn’t mean their next game will have horses in it. ;-)

    • Tams80 says:

      It must. Now.

    • Zenicetus says:

      If it’s a Medieval setting, there should be horses. And if it’s like Mafia 2, there’ll be a forced sequence where you have to chase someone on horseback, who will be on a faster horse than yours, and you’ll be constantly frustrated by other people on horses crashing into you at intersections in the village, so you have to red-do the mission 10 times to beat it before the clock runs out.

      On the other hand, maybe I won’t suck at driving horses like I suck at driving cars in games.


    • IDtenT says:

      I approve of horse driving.

    • Zenicetus says:

      @ IDtenT: Well, all you can do in a videogame is drive the damn things around like a car. It’s nothing like riding a horse, even a fairly good horse combat game like Mount & Blade.

      A PC-based horseback riding simulator would need to include nails in your chair to simulate saddle sores, something that reaches around under your computer desk and bites your legs, every so often, and that takes away your mouse control when it decides to go wander off and chew on some interesting plant life while ignoring your commands. And don’t get me started on burros… now THERE is a nasty animal….

  2. Wilson says:

    Could be some cool stuff. I’ll be looking forward to hearing more about them.

  3. Chris D says:

    My guess would be something a bit Mount-and-Blade-y. I think there’s certainly room for a few more games in that mould.

    • Echo Black says:

      Yes please

    • N'Al says:

      Just because their studio is called Warhorse doesn’t mean their next game will have horses in it. ;-)

    • Chris D says:


      I’ll admit the name did point me in that direction but open world+medieval? I think horses are a fair bet.

    • alh_p says:

      absolutely! More M&B type stuff can only be a good thing. I just hoep it’s not a bloody RTS -unless it’s a medieval Men of war type RTS.

    • N'Al says:

      @ Chris D
      Yeah, but it’s Jim that’s mentioned the medieval setting, not Warhorse. Granted, both the name and art seem to suggest as much (and I would certainly not mind a M&B-type game either). It may not be, though, is all I’m saying…

    • Chris D says:

      Fair enough, I hadn’t picked up that Jim was the one who’d mentioned the setting, although the artwork still seems to be a strong hint. I think my original post might not have highlighted the word guess quite strongly enough. :)

    • Hydrogene says:

      I immediately thought of Mount and Blade when I saw the image. Competition and new ideas for that kind of game can only be good.
      Paint me interested, to say the least !

    • dirtyword says:

      I would love to see more games in that vein. Or Bigger, More Complex games based on the M&B concept. With polished combat.

  4. Echo Black says:

    “Games under the collective belt of this team include Mafia, Mafia II, Arma, Arma II, UFO: Aftermath, and Hidden & Dangerous”

    That’s a pretty good track record.

    I’m not too into fantasy, but realistic low-fantasy open world sounds interesting. That assuming they don’t go for 100% realistic medieval, which is even better imo

    • Nithy says:

      I would love to play an open world, first person RPG set in medieval Europe. Think Oblivion/Mount & Blade/Dark Messiah meets Darklands.

    • Shodex says:

      Dark Messiah-esque combat, Elder Scroll’s style free roaming province (preferably more like Morrowind or even Daggerfall than Oblivion) and a dynamic changing story line in the vein of Mount & Blade.
      Ah, we can only dream.

  5. Conor says:

    Can’t wait to Czech out what they’re making!

  6. Alexander Norris says:

    Considering Mafia/Mafia II were linear in the extreme with the city only there for padding and to provide driving sections, I don’t think listing them as examples of an open world is a good thing.

    • Creeping Death says:

      Mafia II’s story was linear, yes, but the world it was set in was a wonderfullly realised 40s era American city. I think they did a fantastic job getting the atmosphere right with the art direction, radio stations etc. So open world semi-realistic RPG with a fantastic atmosphere? Yes please.

    • Reiver says:

      It’s true that they’re linear but i’d say calling the open world backdrop padding does them a bit of a disservice. They were not supposed to be sandbox games and the worlds they were set in were brilliantly designed and dripping with atmosphere. While i had a few complaints about M2 (one of which was that it could have benefited from some sandboxy padding) the setting was not one. The city is by far the best open world i’ve had the pleasure of exploring.

    • Xercies says:

      Actually i kind of rather preferred that to be honest, it made it a little different to GTA and the story was pretty damn good so it didn’t bother me.

  7. Tusque D'Ivoire says:

    Hooray to all Eastern European devs!

    • patricij says:

      sniff…y’know there is a part of Europe in the middle called CENTRAL..oh well…

    • drivebyhobo says:

      Czechs are under the Slav umbrella. Their culture is closely related to the rest of the Slavs and they suffer from some of the ills the other slavic nations have. So all in all its really more appropriate to categorize them as Eastern Europe which might as well be a synonym for slavic.

    • Ultra Superior says:

      Interesting, czechs are least slavic from them all. They are much more like germans. They love rules, laws, bureaucracy and they dislike all other slavs, especially Russians.

      The only thing they have in common with eastern europe is a disproportionally large porn industry.

    • drivebyhobo says:

      Except ya’know no matter how hard you try to be a “german” you aren’t going to be german so have fun with your shame of being a slav.

    • Ultra Superior says:


      Yeah, thing is, they’re not trying. So have fun with your shame of being an idiot, hobo.

    • drivebyhobo says:

      You call me an idiot when you make broad generalizations. There are tons of degenerate germans and czechs that break your idealistic view of Germans as some sort of master race. Now why don’t you take your Hitler loving self out of here and go hang out with those “slavs” you hate so much that love to be neo nazis in your Eastern European nations? British man signing off.

    • Shodex says:


  8. Ultra Superior says:

    Good news is, its the talent that got “left” from 2K when the terrible management took over and caused MAFIA 2 to be ‘developed’ for 8 fruitless years. Martin Klima is a very smart man and Vavra has a good reputation for his disapproval of mediocre storytelling.

    Also, the picture on their page is a painting of “JAN ZIZKA” so google something maybe there’s a hint.

  9. Jimbo says:

    I think he’s holding that sword wrong.

  10. IDtenT says:

    Best news of the week.

  11. Ergates_Antius says:

    Dwarf. Attack. Goblin. 12. O’Clock.
    Wizard. Mount. Giant Eagle. 4. O’Clock.
    Dwarf. Drink. Healing potion.
    Oh No. Dwarf. Is down.
    Wizard. Heal. Dwarf.

  12. DeathRow says:

    Give us a realistic game about indians(the ones from america)!!! I would like to throw some tomahawk wachumakulits at unsuspecting white settlers.

  13. Teronfel says:

    Hell Yeah!!!

  14. skyturnedred says:

    So did two studios merge together, or is it just that some “veteran” people left their previous studios to form this new one?

  15. Monkeh says:

    Open-world RPG with M&B controls?

  16. Iskariot says:

    Open worlds + RPG + medieval setting

    Sounds good to me.

    For once I would like a medieval game without trolls, dwarfs, and that kind of stuff.
    Although I wouldn’t mind vampires, but that’s just me and my Vampire Bloodlines addiction talking.

    I really, really, really, really want an new vampire RPG.

  17. Dances to Podcasts says:

    Open world My Little Pony game! \o/

  18. Megalodactyl says:

    I am intrigued!