Fresh SW:TOR Video Contains Pith, Sith

You think you have had enough of The Old Republic news? WE ARE JUST GETTING STARTED. By the end of the year you’ll actually have had your childhood memories replaced by SW:TOR marketing materials, and the world will seem a better place for it. The latest cocktail of sparkling hype-juice to be pumped energetically from the info-nozzle of Lucas/EA/Bioware is the Join The Fight trailer (below), which shows the various character classes strutting their talent trees. Each class has a pithy line and a bit of fighty to illustrate their unique appeal. Off-screen, however, it’s my suspicion that the Sith Warrior looks at the Imperial Agent and says “Lol, nerd.”

Go take a look.


  1. Armand Van Flicknife says:

    those retail prices are looking increasingly risible.

  2. fionny says:

    I have mixed feelings about this game, I have the standard edition preordered (because the other versions are sinfully priced)…. I really want this to be a good MMO but I get the impression that after the free month it will die quickly.

    Prove me wrong Bioware!

    • Tei says:

      The current more optimist approach to TOR is: “Its going to feel like Age of Conan Tortage isle, but for a lot more levels, until you hit endgame”.

      The current most pesimist approach to TOR can be: “I can’t force me to play anymore”. (from a dude on the beta).

      Liking the game will probably depends on if this storytelling style works for you.

      AION was very likeable, but ultimatelly boring, because the grind.
      RIFT was very likeable, and did a lot of things right. but ultimatelly you are soloing “kill 10 boars” quest.
      TOR is going to be less likeable, because the graphics and probably is going to spit on the eye of old KOTOR players; but if his true that feel like a very long Tortage isle, is going to be a decent game, worth the money that ask for it. Another point that favor the game, is that the different classes will probably have a different storyline. if this part is true, then we will get the “3 kotor games in one” that some people want.

    • woodsey says:

      “Another point that favor the game, is that the different classes will probably have a different storyline. if this part is true, then we will get the “3 kotor games in one” that some people want.”

      8 classes, each have a different storyline that comes in 3 acts, each act is approximately the length of KotOR. So thats 24 of ’em.

    • Maltose says:

      This is Bioware we’re talking about, not CDP. I’d be incredibly surprised if the different storylines weren’t just similar quests in similar zones bookended with different cutscenes.

    • Sardukar says:

      24 different KotOR-length stories. Uh-huh. Colour me, “hype-machined”.

  3. WMain00 says:

    I sithed my pants.

  4. kikito says:

    Lasers and Light sabers are going through people’s torsos and they are still breathing.

    I don’t know what this is, but this is no Star Wars.

    • Furius says:

      Yeah they remind me of the ones from Futurama, ie just glowing truncheons.

    • Masked Dave says:

      It’s a Knights of the Old Republic game.

    • Stormbane says:

      you can justify it all you want but the real reason is high latency hit detection.
      If they had been clever they could have presented smooth client side animations.

    • woodsey says:

      Uh, no. This is exactly the same as pretty much every other Star Wars game. Its also an RPG, so err… duh.

    • YeOldeSnake says:

      Tutaminis you say? Then with every hit one took they should increase their force bar.
      Would work as nice balancing imo

    • TillEulenspiegel says:

      Uh, no. This is exactly the same as pretty much every other Star Wars game.

      Not Jedi Knight. Well, except for the boss battles.

      Its also an RPG, so err… duh.

      In RPG circles, this sort of thing is called “padded sumo” combat, where each side gradually chips away at the HP. It’s widely considered fucking boring. Here’s a counter example.

    • Premium User Badge

      gritz says:

      The “expanded universe”, including personal shields, anti-force lizards and stupid vibroswords, was some of the most egregiously terrible shit to ever be smeared on star wars.

      At least until the prequels showed up.

    • Arglebargle says:

      The early novels in the extended universe of Star Wars fiction were not so heavilly policed, and all sorts of trash leaked out. Tellingly, even Kevin J. Anderson wrote some! Much of that had to be spackled over by later writers as they tried to fit more reasonable bits in.

      With so many different authors working the territory, you are bound to hit some deep potholes.

    • Kamos says:

      Burning Wheel rocks.

      I wish CRPG makers would stop and just take a look at what PnP RPGs have been making in the last 20 years. But no. Lets make yet another carbon copy of the D&D gameplay introduced 20 years ago. Yay.

  5. DainIronfoot says:

    Jedi Knight is still better.

  6. Kakrafoon says:

    Hmm. That looks like World of Star Wars. Let’s hope that 40K MMO doesn’t disappoint on the same level.

    • Teddy Leach says:

      “You, Interrogator! Kill 10 cultists and bring me their skulls!”

      “You, brother! Kill 10 Orks!”

      “Oi, you! Kill me 10 Humies!”

    • Ultra Superior says:

      40K MMO FTW

    • aircool says:

      At least 40K (the IP) shamelessly admits it all about the fighting.

    • Kaira- says:

      I’d be surprised and sad if 40K MMO wouldn’t be all about killing enemies of the Emperor/for whatever reason you heretics do it.

  7. Brutal Deluxe says:

    Can’t see many people wanting to play as a trooper.

    • Imperialles says:

      Really? I think they look the most appealing of all. The concept of a ranged tank just seems very interesting to play.

    • Spinks says:

      Female trooper is voiced by Jennifer Hale (aka FemShep), allegedly. So I think people will :)

    • Rinox says:

      Yeah, I like to play as a damage sponge (SP too), so I’m seriously considering playing as a Trooper.

    • BigJonno says:

      You’d be surprised. A lot of the older Star Wars fans I know are more interested in the non-Jedi classes and the recent Clone Wars cartoon has made troopers pretty badass in the eyes of younger gamers.

    • Mr_Initials says:

      When i first saw the classes in this game I immediately thought “hell yeah I totally get to be a clone trooper.”

    • Koozer says:

      Only arses use force classes.


      Unless they were in the old SWG, then I’ll let them off.

  8. Jumwa says:

    I have this bizarre desire to want to like this game, but every actual trailer of gameplay I see makes it harder and harder to do so.

    • mortimasIV says:

      I know exactly what you mean.

      And moments like the “oh shit you charged me GRENADE” bit @ 1:52 aren’t helping me think this will be a deep or worthwhile experience.

    • Phinor says:

      Exactly the same situation for me. I open the pre-order page once a day, then watch another 5-10min gameplay clip and close the pre-order page as soon as I finish watching. I mean I just saw a screenshot of TOR where one of the quests was to kill 40 identical mobs. That’s just terrible. I’m really craving for another MMO but SW:TOR just can’t be the answer. After spending years with WoW and trying AoC, LotRO, Warhammer and trials/betas of the recent games such as Rift, I just don’t want another MMO resembling WoW anymore. I want something new. I want to play an MMO but an MMO that plays or at least feels different.

    • Jumwa says:

      “After spending years with WoW and trying AoC, LotRO, Warhammer and trials/betas of the recent games such as Rift, I just don’t want another MMO resembling WoW anymore. I want something new. I want to play an MMO but an MMO that plays or at least feels different.”

      I’m right there with you on that.

      I really don’t think I have it in me to get invested into another WoW-like MMO. The only thing that kept me tied to WoW for all those years were the friends I had and the time investment. Just getting into a new MMO would take a huge investment of time and energy, not just to level up but to involve myself in the social circles.

      That’s just not something I think I’m capable of doing for a game that seems so “been there, done that” and unimpressive.

      But still, I want to like it.

    • killerkerara says:

      With every gameplay video I see, SWTOR is looking increasingly average. On the bright side, GW2 is looking better and better by comparison. Maybe the shock from the pre-order price made me immune to their marketing.

    • Jumwa says:

      I still plan to get Guild Wars 2, but the last video I have seen of it was the water combat, and the last impressions I read were here on RPS talking about how excruciatingly hard it was to play. Both of which turned me off immensely (going and playing Guild Wars now I find it too difficult to enjoy and get into).

      I’ve not given up on the game, as I’ve said, but it put a big damper on my enthusiasm for a MMO I’d enjoy again.

    • Jockie says:

      TOR was never really going to break new ground as far as MMO’s are concerned, it follows the model and it’ll probably follow it well, with the bonus of some good story stuff/voiceovers. But EA/Bioware were never going to risk to all by trying something untested. Star Wars + WoW template + Bioware Story sheen is about as safe as it’s possible to play it (until you throw in the reported budget of gazillions at least)

    • Jumwa says:

      Even for a WoW clone it’s just looking dull and uninspired to me. The combat is a bore to watch, it looks so disconnected and disjointed. Which is a disappointment, as KotOR had such cool looking combat, for its time at least.

    • Luke says:

      Completely with you on this one. I feel like I’m rooting for the underdog, even though I know the underdog has rabies and only one leg.

    • hotcod says:

      All you are talking about is the combat and from the outset they’ve said since the start they where not looking to change how mmo combat works. They wanted to make combat gameplay good and solid and fun but it wasn’t going to be something new so if you are burnt out on it then it was never going to catch your attention.

      What they are trying to change is the way we deal with character and story. More over they are using the MMO to explore making meaningful choices during game play. Just think about the fact that 40 hours in to playing your character you are presented with a difficult choice to make but you have to make that choice and you can’t take it back. To see what would have other wise happened you’d have to replay those 40 hours and make another choice (or look it up on line) but for the character you’ve spent the last 40 hour playing you the choice you make will effect the outcome of your story and will have a lasting impact on who that character is.

      From the response of beta testers, who taste I trust, that kind of stuff is what makes the game special. In a lot of ways it’s just another mmo, a very good one but you’ve been there and done that… in other it’s something very new and exciting. It’s the stuff Gabe from penny arcade was talking about in his post about his time with the beta.

      The problem is that all this stuff is a bit hard to really show off in trailers or even extended parts of game play. You may see some one making the choice to kill some one or let them go but it seems a bit “meh what ever” ‘cus you are not being effected by it, it’s just a given path through a bit of story you have no investment in… but when you are face with making that same choice about a character you’ve been playing and leveling up? well not only does it have the direct lightside/darkside feedback that effects you character it also informs your characters story.

      I think this stuff is what bioware is hanging there hats on. If they can make progression through the story be meaningful to character that could be very compelling. Don’t get me wrong clearly that stuff with awesome next gen mmo type combat of some kind would be better but so long as the combat is not god awful the game does has something new to offer.

      GW2 may offer some of that same idea but they’ve very clearly not put the same effort in to that kind of stuff as bioware has here and honestly bioware has a little bit of a head start in dealing with this kind of story telling.

    • Jumwa says:

      It’s all fine and dandy that they want to make choice the big selling point, but I very much doubt making story choices will trump the combat in regards to where the bulk of our time will go into the game.

      Face it, combat, whether they want it to be a focus or not, will be what we end up spending most of our time doing. Boring, poor looking combat therefore lessens my enthusiasm for the game.

    • Phinor says:

      Meaningful choices in an MMO is actually something I’ve never seen. I’m not sure TOR can pull something like that off. What’s the meaning of this darkside/lightside in gameplay terms? How does it shape my gameplay if I decide to spare someone instead of kill? Is it just something that just shapes my quest path slightly or can you actually for example make yourself so evil and corrupted that everyone and everything on a certain planet attacks you on sight? Can you kill every NPC in the game? Or die trying? Maybe I need to google some in-depth analysis of the beta instead of watching more generic gameplay/combat video clips…

    • JerreyRough says:

      You can be an evil Jedi or a good Sith. It affects the structure of each mission, and I believe there is some sort of lightside/darkside system like Mass Effect (they borrow a lot of things from Mass Effect). That will effect people’s responces to you and who your friendly with and who hates you. Originally, even your companion characters could be killed from your choices, though that permenant gameplay disadvantage turned out to be a bad idea.

      Then you can also get into relationships with companions, even have loving relationships. I know that one of the first Imperial Agent quests have you sleeping with someone for intel heh.

  9. Stormbane says:

    Maybe it’s cognitive dissonance because I live in the ‘red zone’ (delayed launch here) but the level of quality looks pretty low to me. Could you imagine a high budget single player game in 2011 with those graphics and animations?

  10. Foxfoxfox says:

    Every Hero Has A Story

    As long as it is one of 8 specific stories.

    • Wulf says:

      Ooh, a new one for the list, thanks!


      “Guild Wars 2 sez ‘wots your story’… orly? We topz that with ‘our game haz MANY stories’!”


  11. RenegadeRed says:

    I predict this thread will soon be overrun by that rabid Wulf entity foaming at the mouth with inaccurate critiques of SWTOR and worshiping his New Found God GW2. Saidly, I’m afraid its too late for this poor fellow: he’s got end-stage, grade 5 metastatic terminal fanboyism. There is no cure except for an HLA-compatible brain transplant.

    • JackShandy says:

      Pre-emptive backlash never looks good.

    • Squirrelfanatic says:

      Plus, GW2 probably WILL be much better.

    • Koozer says:

      True, but we don’t need reminding of the fact in every other post in every other article.

    • Wulf says:

      And another butthurt Star Wars fan provides me with amusement. But let’s level here for a moment…

      Look, I’m sorry, it’s not my fault that your chosen second coming is falling like a neutronium-laden rock. Bioware had the chance to do something truly amazing with the Star Wars license, and I’m familiar enough with its lore and its books to say that. So many unique settings and things they could do, but this looks worse than what Cryptic did with Star Trek Online.

      I’m sorry. I can’t make your game amazing when it’s clearly just yet another WoW reskin. And attacking me isn’t going to make that any less true in the eyes of the many. Do you see a lot of people disagreeing with me, here? Sure, I’ve been passionately putting it down, but that’s probably because I’m a bigger Star Wars fan than you are, and this is an absolute fucking travesty.

      All the butthurt in the world isn’t going to change that.

      The only thing that can happen now, the best thing to happen now, is for this to tank so it sends a message to developers that they can’t just peddle out unimaginative, uninspired, low quality tripe and expect people to lap it up an devour it just because it belongs to a certain IP, without doing that IP justice. Am I supposed to cut the various LucasArts games slack because they’re Star Wars? Would you have me sing the praises of The Force Unleashed?

      TOR is shit. It’s a WoW clone. And if you don’t know that then you didn’t watch the 90 minutes (and that’s a long bloody period of play) of play that I did on Perhaps you’ve been burying your head in the sand and trying to avoid videos of actual gameplay in the hopes that everyone is lying. Sort of like an inverse chicken little. The sky isn’t falling!

      But you’re in for one hell of a disappointment. You’re better off being disillusioned now rather than humiliated and disenfranchised later.

    • Chris D says:

      I think maybe a dignified silence might have been the way to go on this one.

    • Kaira- says:

      I think, in this case, Wulf is the real butthurt one.

    • RenegadeRed says:

      Ladies and Gentlemen, I rest my case.

    • Zepposlav says:

      Wulf is right. Shit games are shit.

  12. Sicram says:

    At first I was all “yay Star wars mmo!” But after seeing the aestetchic style “It looks like champions online…” and what I’ve heard from gameplay it’s similar to wow, I played a 10 day trial and found it meh, even with a couple of friends who played it I wasn’t interested.

    Why aren’t they going for awesome graphics? Look at the cinematics! THEY ARE THY AWESOMENESS.

    Also, I’m really not fond of monthly fees, bleh.

  13. Anthile says:

    Pew pew pew.

  14. Pop says:

    Is there any chance of switching the accents around? At the moment I’d play Sith, simply because they (for SOME BiZaRe reason) sound British!

  15. Deccan says:

    I see people in the Star Wars universe are fans of the Mass Effect hand swipe. Can’t imagine why…

  16. Rii says:

    “I will face down all darkness in the galaxy.”

    Hmm, so … who’s gonna let him in on the whole ‘outer space’ deal?

  17. Teddy Leach says:

    I’m still staring at it in silent contempt.

    • Wulf says:

      I’m pretty much winding down to that point, now. I think everyone gets it at this point… that it’s just WoW 1.0 with a different skin, overpriced, over hyped, and overly cinematic-trailer’d. With all the things they could have done with Star Wars, they chose that.

      I just feel sorry for the people who buy the preorder, or worse, the collector’s edition.

  18. 0p8 says:

    so Sith Inquisitor is basically a warlock then.
    ……..i’ll play either that or the sith warrior.
    ……nah, ill stick with the inquisitor, always pick locks why change now?

  19. Crimsoneer says:

    I think it’s going to be awesome. Sue me. Many, many KotORs, then some endgame raiding? Yeah, I’m so in.

    Also, does ANYBODY want to play a lightsaber class?

  20. IDtenT says:

    I’m sure this is SW canon, but why is a Smuggler a good guy and a Bounty Hunter a bad guy? Just because Boba Fett worked for the antagonists in the movies?

    It just makes no sense outside of the movie franchise and time period. Smugglers are criminals, but so were the rebels – but the people of the old republic are /not/ criminals.

    • hotcod says:

      A group of smugglers helped break a imperial blockade of the core systems or something along those lines. They did it for fun and profit but still the Sith didn’t like it and the republic was grateful. As for the bounty hunters I think it has something to do with the Sith installing a puppet as mandalore or something…. A lot of that is likely wrong but given that each class is going to have a detailed story I’m sure they’ll explain more why each class has picked what side.

    • Chris D says:

      I think you pretty much answered your own question. There’s also the boring practical matter that if they allowed a class to pick sides they’d have to voice it twice. This way both sides have some kind of rogue analogue.

    • Ace McAwesome says:

      From what I’ve read, no one side or class is inherently good or evil. You can be a light side Sith Warrior who rescues kittens and is in the Empire or a douchebag Jedi Knight who punches babies in the face for the Republic. So Smugglers and Bounty Hunters are neither good nor evil, and the side they’re on seems s’more a logistical choice than a lore requirement.

    • WildeAnarchist says:

      Well, and I’m judging solely by the colour palette, it’s because in this new Star Wars Prequeliverse there are no shades of grey… also, Han Solo fired first.

  21. Ultra Superior says:

    Sith Inquisitor ??????


    40K Dark Millenium – please come and redeem us.

  22. Nighthood says:

    The youtube comment section isn’t very positive.

    • Althilor says:

      Youtube comments sections are never very positive, though.

  23. Ace McAwesome says:

    Whole lotta hate getting thrown around for a game that seems to, so far, have some very positive feedback coming from most testers or people who have tried it. Its very similar to WoW, because WoW works, has worked, and continues to work. Its not a clone; there are obvious fundamentals changes. To say ToR shouldn’t be successful because its similar to WoW is to say just about every FPS ever should fail because they all rip off Doom and Wolfenstein 3D.
    And hating on the combat? Did anyone even play Kotor? It looks identical. If you wanted more Kotor, that’s exactly what you’re getting, better or worse.
    Look, I hear you guys on the dated graphics complaints. They are trying to mass market ToR to every functional computer on the planet, so if I had to venture a guess the graphics are probably intentional. That sucks for most everyone reading this site with our modern calculation boxes but regular joe schmuck with his 2003 Dell is probably pretty psyched that he can run ToR. Just sayin.
    Also, screw GW2. Just because someone had to say it.

    • Clash says:

      Everyone I’ve talked to who has played it has said “The graphics are alright for an MMO,” and I’ll take their word for it because they’ve played it ad I haven’t. It’s often difficult to tell what the graphics are like from game play videos unless it’s a video showcasing them. What people seem to be taking offense to is the aesthetic which is confusing because the slightly cartoony look is exactly what Bioware was going for. I thought we were finally beyond calling out games for their graphics rather than saying we don’t like the way the art direction is headed. Sadly it seems not enough people watch Extra Credits.

    • Rii says:

      The aesthetic is atrocious and so is the technology behind it.

    • Sardukar says:

      I really want to agree with you, Ace McAwesome. It’s your name. Who wouldn’t want to agree with you?

      But the WoW thing. Beaten to death in other places, just to sum up why it’s a problem: been there, done that. So done that. Whole months of my life gone. Something new-ish please. Better-ish, really.

      Evidence would be the amount of Other not-WoW games that failed to replicate the fun of WoW while successfully copying the drudge. Perhaps this one will be different. Bet not though. Big IP will help – didn’t help WAR, though.

      Plus it’s got the Trinity. Ugh. So Ugh. “LF Tank for Jabba’s Palace. Will pay 200 credits.” Ughitty.

    • Wulf says:

      Because we should always go with what works and never try anything new for the sake of trying something new. Every tale from the last thousand years should be burned and otherwise destroyed, then, and we should go back to the earliest writings, just repeating those over and over, because hey… they work!

      Who needs variety, right? Variety is for the weak. We can just ‘grind’ the same book over and over for the rest of eternity. We’ll never grow, evolve, or change, we’ll never be challenged, and we’ll be perfectly content to be incredibly bored.


    • Ace McAwesome says:

      @ Wulf : I have nothing against experimentation and progress. I also have nothing against sticking with what works. Thankfully, there’s room in the world for both types of games.

      To the poster above, or anyone else who cares about this comment, I present you with a food analogy I just made up: Bioware is like the guy who put cheese on burgers and called it a cheeseburger. Its new and distinct and unique in fresh ways, but yet still mostly familiar. If you don’t like burgers (WoW) or you’ve eaten so many burgers you can’t stomach them any longer, then you probably wont like cheeseburgers. If, like me, you enjoyed burgers but are looking for something a little different, well then you’re the ToR target market.
      And its a big market. WoW may be on decline but there’s still a metric boatload of people playing it, and a whole bunch who don’t play it anymore just because they’re bored of the same old same old.
      Look, TOR might be garbage, it might be amazing, or anything in between. Its justified to say, “I don’t like the art style or this choice or that thing over there” but the hyperbolic vitriol that’s being spewed out on every ToR thread on RPS is over the top, and adds nothing to the discussion.

  24. Ace McAwesome says:

    Posted in error

  25. Ultra Superior says:

    “Sith Inquisition” is a blasphemy against His Divine Grace the God-Emperor of mankind.

    And a stupid one. Steal from 40K all you like, you’ll never be cooler.

    40K Dark Millenium, descend upon us, redeem us!

  26. Ultra Superior says:

    ‘Sith Inquisitor’ is a blasphemy against His Divine Grace the God-Emperor of humankind.

    Enter, Dark Millenium, descend upon us and redeem us!

    SWTOR can steal from 40K all they like, they’ll never be as cool.

  27. Evernight says:

    IMPERIAL AGENT?! Working for the EMPIRE?

    Last time I check KOTOR takes place wayyyyy before the Empire ever existed. EDIT: nerdy friend said that movies were 2nd empire – but where was the Empire in KOTOR 1 and 2?


    • JerreyRough says:

      When the Sith were first created from a group of Jedi who discovered the uses of the dark side, they started making their own empire. They went to war with the Republic and were banished into deep space. Now they are returning and in SW:TOR they are making an Imperial Sith Empire. The movies really have the third empire.

      To answer your question, the empire was secretly rebuilding their empire during KOTOR 1/2. In TOR their plans are coming to fruitition.

  28. aircool says:

    I’m sick of fekkin’ lightsabres all the time. How can one dude with a blaster expect to go up against a Jedi and win? And really, do all the characters have to be sooooo cheesy?

    This game is nothing like the Star Wars I know…

    • Clash says:

      You’re forgetting that nearly the entire Jedi Order was wiped out by clone troopers. Also Mandolorians like Boba Fett who are Jedi hunters and have been for ages. Their mercenary work puts them at odds with the Order most of the time plus they just enjoy the challenge. So Jedi are quite mortal and thus capable of being shot. As for the characters I agree that this trailer didn’t sell them very well but others have shown much better dialog. This game is a lot like the Star Wars I know, might even be the same one! I’ll have to get back to you on that..

    • Althilor says:

      Its cheesy, yet you say its nothing like the Star Wars y ou know? What Star Wars DO you know then?

  29. wodin says:

    Play the MMO Star Wars cartoon…..

  30. ng.aniki says:

    I don’t really understand why they still haven’t released any release date yet.
    Some websites speak about a release in september, but still NOTHING on the website, I hope they are not planning on communicating it one week before the release ?

  31. Askeladd says:

    I think I do understand now, why I dont like the graphics of SWTOR.
    It is the art style – the art style of 1977.

  32. Zogtee says:

    Just imagine if Bioware was allowed to sink this much money in a franchise they actually cared about, like a Mass Effect MMOG. That would make me pay attention.

  33. Text_Fish says:

    Lolsroflcock@”My hate knows no bounds” *fist clench*
    Fucking emo.

  34. Chesterton says:

    I was skeptical, but after playing 20 minutes at Comic Con, and attending the panel there, I’m sold. Very polished, solid combat and pretty to look at. Honestly, I enjoy the graphics…MMOs don’t work well when they go for a realistic aesthetic, and the result is some strange uncanny valley action. Another major point I liked is that my character didn’t look/feel like she was sliding over the world, like you see in many, many other MMOs (almost everything but WoW). Yep, sign me up.

    • Rii says:

      That it isn’t realistic isn’t the problem. That it is offensively bland is the problem.

    • xsikal says:

      @Chesterton Thanks for the informed feedback from someone who has actually played it. (Not that it will stop the rampant hating that goes on with this game on RPS)

    • Althilor says:

      Commenters on RPS often remind me of ponsey art critics. Just a general observation, but when I read the hate for the art direction of this game, its the vibe I get. The types who’d tear a decent painting to shreds for some minor reason then praise the style of a squiggly line drawn on a piece of cardboard, proclaiming “Now THIS is art!”

    • Ace McAwesome says:

      @Chesterton. Thanks tor the informed, reasonable and insightful opinion, mate. Nice to see around these parts.

    • Rii says:


      The kinds of folks you’re talking about generally have fancy learnin’ words with which to express their opinion. Me? I just recognise ‘bad’ when I see it. The game is as visually uninteresting as your brownest modern cover shooter and it looks like it came out of the PS2 era. To fulfil my ‘now THIS is art!’ obligations I’ll point you towards… World of Warcraft.

  35. RenegadeRed says:

    Reply phale.

  36. j3w3l says:

    poor poor wulf
    hell hath no fury like a star wars nerd scorned

    agreed though that gw2 is looking like the better, and more importantly different sort of game

    • Askeladd says:

      But will it stop me from buying it?
      Some of my friends are buying CE’s … I dont want to really play this game, but now I must!
      I’m desperate.

  37. Tetragrammaton says: