PSA: Limbo PC Is Out Now

Right, well we’ll have to get to writing about that very soon, eh? Apologies for the supashort post: just thought you should know, in case you didn’t have evening plans (or morning plans. Or whatever o’clock it is near you plans). The wildly-acclaimed XBLA tale of horror, puzzles, platforming and silhouettes is out right now on PC at last, via Steam. It’ll cost you £6.99 or $9.99, and if you’re unsure we’ll hopefully be telling you what we think very soon.

Trailer below, in case you’re unfamiliar with its sombre, haunting, unsettling work, plus you can read our recent interview with the devs here.

It’s cute and yet it’s incredibly disturbing! How does that work?


  1. Premium User Badge

    Bluerps says:

    oooooOOOOOoooooh. I’ve been waiting for that for quite some time.

    Now the only remaining soon-to-be-released-console-indie-game I’m waiting for is Bastion.

  2. 20thCB says:

    Can anyone confirm whether this works with a PS3 Dualshock3
    pad (using the unofficial MotionInJoy Drivers)? Looks good but definitely seems one for gamepad play and I’ll be damned if I’m gonna shell out for a 360 pad when I’ve got these black beasts lying around.

    • ComradePenguin says:

      I assume you have the latest MotionJoy Gamepad Tool? That can make windows see the PS3 controller as a 360 controller which should sort everything out. Never had a problem with it.

    • Cerzi says:

      Worst case scenario you can set up a profile to bind DS3 buttons to keyboard buttons and use it that way.

    • wccrawford says:

      I’ve played plenty of games that expect a 360 pad using my ps3 pad and motionJoy set to ‘360 emulation’. Never had a problem.

      I haven’t tried this game, but can’t see why it’d be any different.

  3. skinlo says:

    How good is it on keyboard?

    • Plankton says:

      I played about a third of the game now and I don’t see any issue with the keyboard controls whatsoever.

    • The Dark One says:

      The arrow keys move you and Right-Control is the only other button you’ll use. You can change that if you want, but you’ll need to do it through the config file.

    • passingstranger says:

      Jump and Grab are the only actions other than movement, so I imagine it works out pretty well on a keyboard.

  4. KikYu0 says:

    10 € >_>

    • Pew pew LAZORS! says:

      Yeah… :(

    • Khemm says:

      Valve is awesome!

      … not. Of course, Steam fanboys will defend that joke of a company anyway.

    • Phinor says:

      I don’t know if this counts as either Valve or Steam fanboyism, but Valve doesn’t set prices, publishers do. Valve could probably push publishers towards fair pricing instead of accepting whatever the publisher decides but…

    • Turin Turambar says:

      …and? It’s kind of the normal price of an new indie game.

    • Khemm says:

      It’s not that obvious. Certain developers/publishers who released their games on Steam claimed it is VALVE who sets the price for various regions. After recent EA/Valve dispute over DLC distribution which showed Valve did not have the cojones to explain what said quarrel was about (unlike EA), I trust this company even less than I did before.

    • ComradePenguin says:

      @Turin I imagine the complaint isn’t the price so much as it is more expensive than other regions. The UK price is about €8 so a good 20% less.

    • deadsexy says:

      Regional pricing is indeed pretty stupid, especially if you live in EU regions or Australia (I’ve heard) but this isn’t something that exclusively happens on Steam. It’s also true for every retail store (compare prices on Amazon) or most (every?) other digital distributor with regional restrictions.
      Good thing I have an UK friend who is nice enough to gift me the games I want for the better UK price.

    • Monchberter says:

      Khem is troll!

    • Duoae says:

      Yep… once more Europeans are screwed….


      At LTK:

      Or you could look into the factors surrounding the issue and realise that Europeans are paid on average less than people in the US and the cost of living is higher…. Therefore, the extra costs added on to digital gaming are more of a burden to the reduced extra cash we have.

      When i lived in the UK i had more money (better pay and lower cost of living) to buy games (which are cheaper). Of course, the economy is crap and I’m lucky to even have a job – and also the reason why I moved…

      There’s also the fact that this isn’t a physical copy of a product and so isn’t subject to all those pesky shipping and storage problems. And before anyone mentions tax or VAT…. It’s not 30%.

    • HothMonster says:

      as if being born in Europe wasn’t bad enough

    • zeroskill says:

      Seriously only kids that are dependent on their parents to give them money to buy games on Steam complain about regional pricing. Mostly Tier 1 European kids. Tier 2 kids cant afford games on Steam in the first place.

    • LTK says:

      What in the world is everyone making such a fuss about? Is it really that outrageous to have to pay a bag of fries’ worth of money more than overseas? We’re paying €10 for a critically acclaimed indie game, I see nothing wrong with that.

    • nofing says:

      @LTK and now imagine buying 100 of those bags of fries…
      @zeroskill I’m definitely not a kid and earning my own money and it’s also not that I can’t afford the price, but it’s a matter of principles. $1=1€ is by far not the worst example of bad regional pricing in Europe. Take for example Bulletstorm or Darkspore, which are both $30 and 50€. I usually don’t complain and just buy the games somewhere else, but it is annoying and I think all Europeans would agree with that, even the ones, that don’t live in their parents basements…

    • Xocrates says:

      The game costing 10€ isn’t a problem, but the constant 1$ = 1€ price is. To put it in perspective, I’ve pre-ordered Deus Ex HR augmented edition by the US price, which meant it cost about 5€ less than the regular edition with a pre-order discount.

      And that’s the thing isn’t it? I’m unemployed, and I live in Portugal where the economy is going down the toilet, why the flying fuck do I need to pay 40% more than the US or UK?

    • TNG says:

      It’s exactly because I’m not a kid dependent on my parents that I care about this…

    • Maldomel says:

      Those pricings are as horrible as ever…and for those who would defend them, think that every gamer using steam in the Euro zone gets screwed on most games prices, and we’ll see if your logic stands up on it’s own.

    • Kadayi says:


      Those are Valve products


      link to

      Valve might advise a publisher/indie developer what they think their game is best retailed at based on the sale of similar titles, but ultimately it comes down to the publisher/indie developer to decide. Activision belives that CoDBlops is worth a premium, where as EA think MoH is a bit more reasonable for instance, yet they are similar products.

    • Carra says:

      It will have to wait until it’s on sale for €3 then. Screw these regional pricings.

      Worst of all, Valve themselves ask £30/€50 for their own games. Luckily those I can still buy through UK retailers who ship to mainland Europe.

  5. KikYu0 says:

    Thanks @ Baka – Turn those evil Followers to the Light Side !

  6. Shadrach says:

    It is truly lovely, and works great with a 360 pad.
    The almost complete lack of music is a bit of a disappointment, I would have expected a suitably moody soundtrack. But some Trentemøller goes really well with Limbo :)

    Oh yeah, I would have liked an option to run at non-desktop rez?

    • Man Raised by Puffins says:

      I found the sparseness of the ambient soundtrack to work very much in the games favour in terms of setting its oppressive mood, a very good fit for the art direction too.

  7. GoodPatton says:

    I’m very happy this made it to PC, it’s one of the titles I strongly considered getting a console for! Luckily I have continually dissuaded myself from such a dark path…

  8. inertia says:

    It’s good. Give it a shot. I assume there’s a demo?

  9. Handsome Dead says:

    played this on the ps3 a couple of weeks ago.

    it’s dull, generic, shallow and pretentious. you guys are going to love it.

    • Sander Bos says:

      Come on, if you look at my posting history (can you?) you will see a lot of me whining about the pretentious (that’s right, pretentious!) posts on RPS (can you believe Quintin still brought up Norrland in his farewell post…).
      But this game is just seriously pretty and atmospheric (only played the demo). Plus it’s a real puzzle platformer, not just a concept without any gameplay behind it.

    • Handsome Dead says:

      the atmosphere’s a joke. it’s there for the sake of it. no message or meaning. it’s just a generic platformer that shops at hot topic instead of old navy.

    • skinlo says:

      Surely needing a meaning or message is almost pretentious in itself.

    • Urthman says:

      Yeah. Demanding that the look of the game mean something more than, “It looks cool” is way more pretentious than this game is.

    • Pointless Puppies says:

      it’s dull, generic, shallow and pretentious. you guys are going to love it.

      I hope you realize that this statement is, in itself, pretentious.

    • Wulf says:


    • StormTec says:

      Is this going to cause some kind of super-hipster blackhole?

  10. Sander Bos says:

    Crazy that people complain about the prize, on XBox 360 it still remains at 14 euros, and I have never seen a sale… Been waiting forever (well, I got my XBox in November) for the prize to go down (and am going to wait a little more, because I am patient and my TV is bigger than my monitor).

    Come on Playdead, make it 10 euros on XBox live and you will get another sale! :-)

    • Hybrid says:

      What is the prize?

    • Sander Bos says:

      Zucht, misschien wil je liever in het Nederlands verder praten, niet dat ik het dan echt veel beter zou doen qua spelling of grammatica…
      s/z/c/g (except in crazy)

    • Hybrid says:

      Ah, ok. I understand. Thought you were talking about a spoiler at the end of the game.

    • WingNutZA says:

      Hy, ek kon verstaan wat jy daar sê!

  11. Kaira- says:

    No other way to buy it for PC than Steam? Shame, I’d rather give my pennies straight to devs.

    • Monchberter says:

      Look, even if the devs were to sell it themselves, are they really going to have the reach that Steam does?

      Valve may take a nice cut, but they guarantee a hell of a lot of extra sales that I bet more than adequately compensate.

      It’s called business. You sometimes have to spend/give money to make money.

    • Kaira- says:

      I’d have nothing against both selling it yourself and selling it on Steam, but exclusively on Steam rubs me the wrong way because of my… certain dislikings when it comes to Steam.

    • HothMonster says:

      Send um a check for 10$ and pirate it, but send them the damn check!

    • zeroskill says:

      You better be glad Valve is the leading forcing in digital distribution, just imagine if corporations like Activision/Blizzard or Electronic Arts would lead the platform. Just imagine. For one second.

    • phenom_x8 says:

      I want to try STEAM very much, sadly it didnt have separate compressed installer file to download so that I didnt have to DL another chunk of data again. My internet connection was at its worst state nowadays with limited speed and bandwidth (its quite expensive for MB/s internet class in my country), STEAM complete installation file was only 25 MB after being compressed, yet I have to DL it in full ~90 MB size with no option to resume it later (90 MB would take hours of my time). I was tried to moved My more affordable friends STEAM file by compressing his installation file and then put it at my PC. Its work though. But stopped right after I put my user name and password with no activities remain to be seen.

    • Kadayi says:

      Get over yourself Kaira. It’s a digital distribution platform. Not only does it provide the developers with a large built in audience, it also means they don’t have to worry about distribution costs, money handling or any of that other shit that takes away time from being developers and making games. It also provides them with a load of metrics as well about how people play. Sure it’s a service and there is a charge, but it’s also a lot more convenient if you’re a small studio.

    • Shadowcat says:

      phenom_x8: Believe you me, you do NOT want to try Steam if you do not have a decent broadband connection. It assumes you have one. Just the frequency with which it forces you to download updates for the Steam platform itself would drive you nuts on a slow connection. You are much better off buying games on DVD.

    • Kaira- says:


      Well, Valve is better alternative than most, but that still doesn’t mean that I should feel glad to be forced to use Steam.


      Did you read what I posted above? I have no problems with games being published also on Steam and by the devs themselves/some other DD-services. BMT-micro takes a lot of the hassle away from devs to organize payment options.

    • Kadayi says:


      Try looking under settings


      Then email the devs and ask them instead of being a goddamn man baby about it. Effective action.

    • Kaira- says:


      “Man baby”? Well, that wasn’t very nice of you, now was it? You shouldn’t get so up in arms when somebody voices dislike to your oh-so-beloved Steam.

  12. Hybrid says:

    Totally forgot about this! Downloading the demo!

  13. KilgoreTrout_XL says:

    On one hand, it’s over pretty fast. On the other, it has got a really scary spider in it.

    • OOS says:

      That’s worrying for a (squeamish) person like me, who also happens to be somewhat terrified of spiders. But I suppose I should grit my teeth and give this one a shot anyway, seeing all the acclaim that it’s gotten.

    • VelvetFistIronGlove says:

      Unless you can’t bear to look at spiders at all, then it’s definitely worth playing Limbo. There is a spider, and yes, it can kill you if you’re not careful—but you will beat it. You will torture it. You will wreak such terrible revenge upon it, that all other spiders will hear of it and not dare to come near you ever again.

    • OOS says:

      Well, that definitely adds some incentive. Love the visual style too. So, I guess this one is going on my too-buy list.

  14. Xocrates says:

    Bah, game costs 9.99€ and I have 9.40€ on my steam wallet :P

    Couldn’t they have made the usual 10% discount? Or give fair pricing for that matter?

    Come on, I’m lazy and cheap :P

  15. Juan Carlo says:

    Can anyone confirm how long this is?
    I really want this game, but I’ve heard it’s only like 3 hours in length. While I actually tend to prefer quality over quantity, I somehow can’t bring myself to pay 10 dollars for that. If it’s that short I think I’ll wait for a sale.

    Unless it really is the most awesome 3 hours of video game of the year, or something.

    • Plankton says:

      Third of my way through and that took me about an hour, I think, so the 3 hours are a good estimate.
      The reason I am not playing right now is because I needed to take a break. I am very surprised at how effective the game communicates its mood. It’s unsettling and somewhat scary. That emotional imapact makes it one of the most interesting games you can play right now, so I’d personally recommend it.

    • rsmoker says:

      It’s awesome, but it’s definitely only a few hours of gameplay. And the only replay value is just to see all the beautiful art. This is one of the reasons I bought a 360, and even then I waited for it to go on sale. But I’m really cheap.

    • HothMonster says:

      Its super short, but its a level of quality that almost makes up for it. The mood, visuals, sound, and feel, and teaching style are all utterly amazing. I bought it for xbox and plan to buy it again for PC, but I’ll probably wait till a sale. If money is tight and you waited this long already whats another couple months?

      But don’t let it pass you by completely, its too good for that

    • rasssmus says:

      It’s short, I don’t know, spent 3-4 hours or something. But it’s well worth 10 dollars.

  16. Monkeh says:

    First thing I had to do was go to my steamapps folder and change the jump button to the space-bar in the setting.ini, having to jump with upper arrow is so wrong.

  17. Enterprise2448 says:

    Screw Valve with their USD equals Euro policy. I mean, If i found myself an American, sent him the money via Paypal and he’d gift me a game, I would have saved 30%.

    I mean, all those sales and deals are great but then, 10€ is 40% more than 7€.

    • ulix says:

      You could just use a VPN tunnel or Remote Desktop Connection to a PC in the US, if you know someone there.

      You can then buy the stuff from your own account in US$ prices. I have relatives in the US, so I know ;)

    • Bent Wooden Spoon says:

      Doesn’t always work out cheaper. Most banks will charge a foreign transaction fee (a few quid with mine) as the payment’s put through in the US. Not too much of a problem if it’s a big price difference ’cause you still save money, but if the difference is fairly small it could end up costing you more.

  18. Snuffy the Evil says:

    Awesome! I’ve been waiting for this, mostly because my brother practically lives on the family Xbox.

  19. Frank says:

    So many good games at low price points in the last year!

  20. skinlo says:

    Demo is too hard for me, so don’t think I’ll get the full game.

  21. Ham Solo says:

    Already bought.
    Also, Red Orchestra 2 with bonus stuff and 10%off if you own the first one!

  22. thatman says:

    Having paid €15 for it on the Playstation Store I can only recommend a game that I had been looking forward too since it came out on XBLA. I loved the art style and the puzzles felt challenging and fresh. It made me feel tense and every death was impactful, so I would definitely have to highlight its atmosphere, especially that of the early stages of the game.

  23. Shadrach says:

    Is it an indication on the sad state of gaming that such a large portion on the comments on this lovely little gem of an independent game is bitching about the pricing? Are we really that cheap? Are they teens getting paid allowances for gardening or something?

    • Khemm says:

      Hey, I just bought it. I dislike Steam exclusivity, Valve’s monopoly and the stupidity of 1 euro=1dollar, but Playdead do not sell the game themselves and I REALLY wanted to play the game/support developers, so what else could I do? With that said, people SHOULD bitch about such idiocy and have the right to do so.
      By the way, is there a way to make Limbo run at its native resolution? Or in a window? It seems to upscale the image to the native resolution of my monitor.

    • Zyrxil says:

      DXWnd works with it:
      link to
      link to
      Use the E menu to (A)dd the the Limbo.exe, then use E->(R)un.

      I have it running in a window to bypass a 60hz refresh lock and AutoHotKey so I can use the keypad instead of the normal arrow keys. It’s stupid that I have to do that, but at the same time I feel triumphant that it only took me 30 seconds to give the non-configura-bility the middle figure with my own solution.

    • Khemm says:

      Will try that, thanks!

  24. UncleLou says:

    I couldn’t wait and bought it on the PS3 a couple of weeks ago – all the praise is got is entirely deserved. It’s fun to play, it looks just fantastic, and it manages to give me goosebumps and downright scare me, which I wouldn’t have thought possible of a 2D platformer. Incredibly atmospheric with so simple means. One of the most impressive games I’ve played in the last few years without a doubt,

  25. Isometric says:

    It’s lovely platform puzzling. Reminds me of Another World. I like.

  26. Jimmeh says:

    Just finished it. It is very pretty and probably 2/3 of the puzzles were good fun. I felt it tailed off a bit towards the end after the machine guns made an appearance, so I’m glad it ended where it did. Was just the right amount of content for the concept so that it didn’t overstay it’s welcome.

    Overall a nice way to spend an evening.

    • ffifofu says:

      The fake ending arrived just in time to make me keep playing until the true end. The gravity puzzles following it were very refreshing. I too think it lasts as long as it should. Kudos for the 2 hours of gameplay with minimal repetition.

  27. Kolchak says:

    I probably would have bought this game but damn making the PC wait for a whole bloody year is just incredibly rude.

    Of course I did buy Cthulu Saves The World which took just as long to come out to the PC but I gave them a break because the game cost a pittance and they were a very indie company that relied on Kickstarter to get it out onto the PC. So please Indie gamers, don’t make the PC wait so long. And despite our market size we’re a better market for your games considering that Super Meat Boy and Cthulhu sold more on the PC then they ever did on the Xbox.

  28. Zwebbie says:

    Just played the demo. Why would anyone want to make a game about a child dying horrible deaths :( ?

  29. phenom_x8 says:

    I want to try it on STEAM very much, sadly it didnt have separate complete compressed installer file to download the client so that I didnt have to DL another chunk of data again.
    My internet connection was at its worst state nowadays with limited speed and bandwidth (its quite expensive for MB/s internet class in my country). While STEAM client complete installation file was only 25 MB after being compressed, yet I have to DL it in full ~90 MB size with no option to resume it later (90 MB would take hours of my time).
    I was tried to move my more affordable friends STEAM file by compressing his complete client installation file and then put it at my PC. Its work though. But stopped right after I put my user name and password with no activities remain to be seen.
    Any solution guys? Its the only matter that kept me away from STEAM till now :(

    • Zyrxil says:

      What are you talking about, Installation file? Copy his entire Steam\Steamapps\Common\Limbo folder over to your PC at the same location, as well as “limbo content.ncf” and “limbo_exec.ncf” from his Steamapps to your Steamapps folder. Then, start Steam. If it still tries downloading Limbo, pause the download, then Right click the game on the game list, go into Properties->Local Files, click Verify Integrity of Game Cache.

    • qrter says:

      If downloading a 90Mb file is such a huge obstacle, I’m sorry to say that downloadable games might not be a realistic option for you. :(

    • phenom_x8 says:

      Sorry not to make myself clear :)
      What I mean was Steam Client Installation file itself, not the Limbo Installation file!

      Please don’t be mad at me,or my bad connection :)
      From what I’ve heard I love STEAM and want to try it, I would like STEAM to be my portal to buy some of the best indie games out there. And surely I want to enjoy those summer STEAM sale too,guys.
      I donate and DL Deadly Robot recently, using GOG for old classic DOS games, paying for my HIB 3 and be able to download yet play it all. But as I have stated before, the obstacle was not in the size of its client file, but the ability to resume it later !

      I still hope that STEAM would provide an option to grab single compressed client installer file and not 1,5 MB installer that will download another unresumable 90 MB files like todays (meanwhile, from my experience it can be compressed using 7z into single ~25MB file).

      At least make it resumable so that I can continue to download it next time after my connection was lost for itself! I’ve been able to DL all my indie games I have mentioned above because it was resumable and
      can be paused when I want to leave my PC to go to work or right after I’ve lost my connection!

      That’s just conclude one customer wishes so that I can throw some of my monies at them! Cheers!

  30. Col says:

    A tremendously overrated game. Looks and sounds lovely, but the actual trial & error/instant death puzzle-solving that makes up the gameplay gets dull very quickly. One of the biggest problems here is that it takes far too long for you to respawn when you die. A game that punishes the failure to solve a puzzle with instant death pretty much requires instant respawn or it’ll only end up as frustrating.

    For clever, “pretentious” platforming and puzzle solving please see the infinitely superior Braid.

    • thepaleking says:

      Or maybe that agitation and stress caused by repeated deaths is part of the games style. Not everything has to be instant result/gratification.

    • UncleLou says:

      I am always confused when people use the word “pretentious” (even in quotation marks as in this case) in connection with really simple (in the best possible sense) games. Either 98% of the people on the internet don’t know what it means, or I don’t.

    • Col says:


      As a fellow DFW fan, I can assure I’m not someone who requires ‘instant gratification’ from his entertainment ;)

      I have no problem with ‘agitation and stress’ either in games, as long as it’s done right. I love both Demon’s Souls and Super Meat Boy, two games that both agitate and stress the bollocks off me – but, as I said, it’s Limbo’s SLIGHTLY too long respawn times (and, come to think of it, worse than advertised checkpointing) that turned the game into such a frustrating experience.

      I’ll be honest, part of my hostility towards Limbo is a bit of a reaction against all the hype; to be told how utterly wonderful it was by almost the entire gaming press (the glowing 9/10 Eurogamer review convinced me to get it at the time) only for it to be…alright (at best) probably causes me to judge it more harshly than I would have if I’d gone into it blind.


      Alright, pretentious is an over- and misused word these days, that’s not really what I meant to say. The quotation marks were there to cover my arse so I didn’t have to firmly say whether Braid/Limbo/anything was/is/can be/can’t be art. Let’s just say both games appeal to a similar demographic.

    • thepaleking says:

      I responded to you before without actually having played the game, but now that I’ve tried the demo, I do see what you mean. At the small lake you have to cross, I repeatedly tried to ride the box across, and every time I fell it took him about 5 seconds to go through the drowning animation. The frequency with which those death scenes occur also makes them seem a little gratuitous, given the rest of the games sparse nature; in the film Irreversible you see a guy get his head bashed in with a fire extinguisher, it’s effectively disturbing, but if you had to see if over and over throughout the film it would lose its impact.

      Also I’m amazed someone finally recognized my name.

    • Zyrxil says:

      Meh, I think you’re wrong. I can see why you might say the deaths take too long to play out, but gruesome and detailed deaths happening to an innocent looking protagonist are a large part of the game’s style.

      In addition, if you’re rushing along like Super Meat Boy and seeing those animations too often, you’re doing it wrong. There’s nothing keeping track of how fast you’re going here; play methodically. Take a look at the elements and think out what would work in your head, don’t just go “Oh that probably wouldn’t work, let’s try it anyway. Yeah, I died. That’s bullshit!!11one” It’s not trial and error gameplay. Just think things through before you act.

    • Col says:


      “I can see why you might say the deaths take too long to play out, but gruesome and detailed deaths happening to an innocent looking protagonist are a large part of the game’s style.”

      Yes, I appreciate the death animations are part of the game’s style, and what lovely style it is. But are they really so lovely that the designers couldn’t conceive of players that might want the option to skip them after having seen umpteen times already?

      “In addition, if you’re rushing along like Super Meat Boy and seeing those animations too often, you’re doing it wrong. There’s nothing keeping track of how fast you’re going here; play methodically. Take a look at the elements and think out what would work in your head, don’t just go “Oh that probably wouldn’t work, let’s try it anyway. Yeah, I died. That’s bullshit!!11one” It’s not trial and error gameplay. Just think things through before you act.”

      I am not “rushing along like Super Meat Boy”. Don’t be so patronising. I did play methodically. But many of the puzzles require skillful platforming, timing and so death is not uncommon. Knowing how to complete a puzzle and actually being able to do it are two separate things. Also, a lot of it really is trial & error gameplay.

      There seems to be an incredibly condescending attitude surrounding this game; apparently someone who doesn’t enjoy Limbo is simply not ‘understanding’ it, instead of say, taking issue with its many poor design choices.

  31. Brometheus says:

    My only question is, will it be $2.50 or $1 when I buy it for the Christmas sale?

  32. Kamos says:

    Hell yeah. Someone gifted it to me through Steam. :-)

  33. J-Han says:

    Why the hell is this trifling console game on PC? PCs are for Battlefield 3, The Witcher 2, Civilization, etc. Not this casual console trash.

    • The Innocent says:

      I believe that the PC’s strength is that they can be for pretty much anything.

  34. Cirdain says:

    *Fucking runs*………………..

  35. Lars Westergren says:

    And it has lovely spiders in it. Esepcially for Richard.

  36. Avenger says:

    Glad that the game is finally released
    I was beginning to think that it was vaporware. With all the marketing and no game itself…

  37. Matzerath says:

    PC gamers have become terrible cheapskates, it’s true. Bearing that in mind, I have a new revenue model that I would like to see someone try:

    Release a cool, well reviewed game for ten dollars. Then raise the price by 25 cents or so every day. When it reaches something ludicrous like a hundred dollars, start it over again at ten bucks.

    This might work best if you get it onto Steam. Hopefully you’ll get in the news ticker every time it resets. New Low Price!

    • Wulf says:

      This would become news in hours, then no one would buy it, and it would be a disaster.

  38. WolVenom says:

    I want to buy it, but It’s $1=1€ pricing. So I’m gonna wait for a sale.

  39. Wulf says:

    I’m actually genuinely fascinated by spiders. Love ’em. So I worry that the spider section likely won’t have the desired effect for me.

    “Go on, kid, it’s just a spider. They’re lovely predators, but harmless to you. Go over and say hello.”

    I suspect an “Oops.” might follow. :|

    Buying it anyway, of course, even if they do somehow make it so scary that I can’t actually play it (a la Amnesia, which I’m still glad I bought despite being too scared to play it, most of the time).

  40. Optimator says:

    Brilliant game! Just bought it yesterday and been playing it since ;)