Brink: Agents Of Change Free For 14 Days

Jim: I’ll post about the Brink DLC… or did we post about it already?
John: I posted screenshots earlier in the week, saying when it was out.
Jim: Ok.
Jim: I will post that it is out and free for two weeks.
John: That’s just what your MUM would do.
Jim: She would, she’s top mental for free DLC.


  1. Lewie Procter says:

    Seems a bit mean to make it “free for two weeks” rather than “Free for anyone who has already bought it”. Presumably there will be some people who bought it between release and now that are entitled to it, but might not notice it before it’s too late.

    Never mind. One of my complaints about Brink was that it was a little light on number of levels, so this is nice.

    • Sinomatic says:

      This. What if someone is away right now? Internet-less? I would have thought they’d be going out of their way to try and fix the bad-will accrued at launch, not making it worse.

    • Vague-rant says:

      Well, they probably could do that. But I imagine they’re looking at this as a sort of relaunch, so they want as many people to get the download (and presumably try out the game… again) in the same period. If you get a load of people going “I like it but there’s not enough games.”, something has gone wrong.

    • Tony M says:

      Sinomatic says: “What if someone is away right now? Internet-less?”

      Then they can just play Diablo 3 instead, oh wait..

    • Kdansky says:

      Or if you are on holiday in a foreign country, and Steam won’t allow you to purchase anything while not sitting on your authorized computer with an IP that fits the credit card address, because Steam can be a huge bitch like that. I’ve had these issues every Christmas sale, because I’m rarely at home during that time.

    • Tom De Roeck says:

      You dont need to put in any credit card details for this free DLC thing. As soon as you log in, and click the link, its added to your library, if you download it or not.

    • qrter says:

      This is true – you only need to click the “Install game” button on the DLC’s page. It won’t download anything, but will associate the DLC with your account (you’ll even get a “Success!”), and then offer an option to download the game.

      You do have to do this within the next two weeks, which is quite silly.

    • The Innocent says:

      That’s precisely my trouble. I’d love to try out these new levels, but I’m going out of town for two weeks. Which is the duration of the dlc being available for free. Dengit.

    • qrter says:

      But you’re not out of town now? Maybe you can login to the Steam site from somewhere and thusly link the DLC to your account? (Not sure if that’s possible, I did it through the client, but my guess is it should be possible through the site too.)

    • The_B says:

      I agree it’s somewhat silly, but at the same time there is some logic behind it – it wasn’t originally going to be free, but a way of saying sorry for the technical problems that bugged the game at launch. Since in theory they believe the worst of the bugs are now fixed, so they don’t have to make the peace offering as such.

      Whether you agree with their logic is another matter entirely, obviously.

  2. inertia says:

    Free DLC? ‘Free-LC’? ‘Like-the-old-days’? I don’t know.

  3. McDan says:

    Hur hur hur, top notch stuff. I remember when DLC were just updates. But now developers are all “CAPITALISM HO!”

    • Gnoupi says:

      And when was that, exactly? Because before TF2 and the likes, games were being patched more or less to fix bugs or major complaints, and 6 months or a year later you had an expansion pack with new content which was sold for 2/3 of the original price.

      Starcraft didn’t offer you new units without an expansion pack. Same for Diablo 2. Same for Half Life even (the free content came from modders giving their free time).

      Let’s not fantasize that much about the “good old days”.

    • Unaco says:

      There was a time when Developers released plenty of new content, for free, either in the patches/updates, or as stand-alone downloads. Things like Total Annihilation and the new Units released weekly for it… or Morrowind and the free updates like the Master Index or the Siege at Firemoth. I also seem to remember, that when a patch for a game was released, it wasn’t just the ‘fixes’ and updates that I’d read about first (unless I was having a specific problem) but the updates to gameplay and new features that were often included with the patches.

    • Rii says:

      I’ll take the expansion pack model any day of the week and twice on Sundays.

      That said, there’s not much to complain about here. Fingers crossed that the DLC is able to breathe some new life into the game for players’ and devs’ sakes alike.

    • Unaco says:

      Just to point out… Half Life 1 did actually have Ricochet included in one of the patches, an entirely new ‘game’, made by Valve, and released for free with the patch.

    • meatshit says:

      Uh, did you guys forget about TFC? Valve has always been pretty big on releasing free updates.

      edit: TFC was an official Valve release and the Team Fortress Software guys were hired at least a year before it came out. Valve had them port and polish what was going to be a stand alone game you would have to pay for to the Half-Life engine where it was a free and official mod.

    • RiptoR says:

      And don’t forget all the bonus packs that Epic made for UT99. They released 4 free bonuspacks which included a total of 5 new player models, 9 new mutators, 31 new maps and 4 new texture packs.

      Again, released for free. If it were Activision instead of (the old) Epic, you’d have paid almost 80£ to 100£ for all that stuff (10£ per 4 maps, plus some extra £ for the other content)…

    • Gnoupi says:

      I’ll give you Ricochet but TFC was a mod, like CS. Valve hired the guys after, but they didn’t make the mod to begin with.
      Not to say there weren’t such free content updates, but it was rare anyway. Patches themselves were rare then, and often coming only after a month. Now we complain if bugs are not fixed in the following hours.
      It’s great that some games like TF2, Minecraft, Terraria or many iPhone games chose an interesting model, which is to sell the game to a lower price and feed it with content after, to keep new players coming to the game.
      The only issue with that is that it may turn players into thinking that they are entitled the same kind of update for any game (and looking at the backlash notch gets for “not providing content fast enough”, “entitled” seem like the correct word).
      I’m not saying that all DLC is good and fairly priced. And Activision especially knows how to milk its public with their “4 maps for 15 euros” dlc. But that doesn’t mean that all extra content should be free.
      You have to pay people to make a new content, it’s normal that they askto be paid for the content. Only games with a serious hype like the ones mentioned earlier can afford the “more free content as a marketing tool” technique. Aside from that, you are just asking for free stuff, and no one ever entitled you to that.

    • mjig says:

      Same here. I can’t think of a single time when the DLC model has been an improvement over the expansion.

      Usually when looking for an example of good paid DLC, someone will point to things like Fallout 3, without realizing that they’re still not getting nearly as much content as an expansion would give them at the same price, and the bits are all split up so you get a bunch of subpar stories rather than a single good one.

      I’d much rather be buying a full fledged New Vegas expansion this fall than the little pieces of content they’re selling us at $10 a pop.

      link to
      That about sums up most of what we’ve seen with the DLC model.

    • RabidZombie says:


      Nope, TFC was developed in Valve before they started working on TF2. While Team Fortress was a mod, Valve got the mod team to remake it in Gold-Src.

  4. ATwig says:

    Free DLC?

    It’s a trap…?

  5. acidtestportfolio says:

    that’s neat, i guess
    is there going to be a DLC for BRINK that makes the game interesting?

  6. Falcon says:

    If you have the game on Steam, keep in mind you have to go to the DLC page and manually click Install in order to own the DLC.

    • Mashakosha says:

      Yeah, it’s a store jobby. Go to the specific store page for it to grab it, rather than Brink’s own page.

  7. drhilarious says:

    How does this work on Steam? If I download it once will it be free forevermore? Or is this like a free-to-play weekend, except longer?

    • Mashakosha says:

      As long as you go to the DLC page and add it to your account, it’ll stay yours for good.

    • Brutal Deluxe says:

      Yes, this confused the hell out of me. When everywhere was saying “…free for two weeks” I thought that meant it would be free for two weeks-worth of playing, after which you have to buy it.

      But I think this is really good of the publishers to do this, and I applaud them with a handful of kudos.

  8. PickyBugger says:

    I don’t think that screenshot is from Brink it is nowhere near blurry enough.

    As I type this 850 people are playing Brink so it’s all but dead. You’d think that this DLC would be free to try and bring players back to the game. However this paid for DLC will only segregate the tiny community more once the 17th passes.

    • acidtestportfolio says:

      really? before the DLC i saw this game fall right off the steam charts into something like the mid-300s

    • Hallgrim says:

      Apparently they borrowed the “How to Crush Your Already Weak Playerbase” strategy guide from the Section 8 guys.

    • cptincognito says:

      I enjoy the heck out of the game, as do a few of my friends. We never have a hard time finding a good server, so I guess it doesn’t matter to me?

  9. Crimsoneer says:

    This is terrible, terrible marketing. THe entire world is confused about whether or not the DLC is going to remain free, and it’s going to completely split the community if anybody buys Brink in 2 weeks and has 2 maps less than everybody else.

    Brink is an excellent game, but the managerial time should be lined up and shot.

    • Vague-rant says:

      Seems fairly simple to me. Then again I have had it explained for me by RPS and Eurogamer, so maybe I’m in a minority.

  10. Moni says:

    It seems like a good plan to me. Try and get as many players (existing and new) as possible into the game in a relatively short space of time to try and bulk up the player base.

    Although, “free … for the next two weeks” is a really poor choice of words. It implies that you’ll have to pay for it eventually.

    “Free of charge, for the next two weeks” is a subtle difference, but it makes it clearer that it’s basically a discount offer.

  11. I LIKE FOOD says:

    LOL@ splitting up the small player base thats left in Brink.
    Truly epic fail.

  12. Ham Solo says:

    Well, if Steam would have a special with brink reduced by 75% in price and the DLC attached to it I would buy, but naaaah, I’ll wait.

    • Ham Solo says:

      Well, now that it is 50% off i bought it. Fun game, the new maps look beautiful.

  13. nayon says:

    I got the DLC, but I can’t find the maps ingame? They’re not in campaign or freeplay…

    • cptincognito says:

      You sure you downloaded the DLC?- there was also a 30MB update that automatically dl’d. You have to get the DLC from the store as if it was paid dlc. I have heard of people having odd issues with it- do a reinstall or check in on the Splash Damage forums.

    • nayon says:

      Hmm,, apparently I have to keep verifying the game cache until it actually downloads the maps.

  14. Turin Turambar says:

    People, think for a bit. Instead of being free for people who buy it in these two weeks, it could be paid DLC. Now, two weeks after, and forever.

    Don’t look a gift horse in the mouth.

    • acidtestportfolio says:

      wait, who is looking a horse in the mouth now?

    • DarkByke says:

      This is very confusing grammar. What?

    • ankh says:

      Yeah people love bitching. Also I appreciate your abstract grammar. Good show.

    • Thants says:

      This isn’t just about people wanting free content. There’s the other issue of Brink having serious problems holding on to a player-base.

  15. PetiteGreve says:

    I expect this DLC to be bundled with the original game with a discount soon after the 2 weeks, making it basically “free”.

    And a -50% week-end for both Brink and the DLC for the few who missed the 2 week window.

    Brink is not dead, it’s just going to stagnate for 6 months, then decline for 6 months, and totally disappear in mid-2012. It’s not as bad as Shattered Horizon (in terms of lifecycle), it had a better start actually.

    • cptincognito says:

      Shattered Horizon was such a good concept- the mechanics seemed like a CoD’ification or Descent; slower movement, more accessible 6DOF.

  16. Inglourious Badger says:

    Ok, so the £14.99 question is…should I buy Brink while it’s 50% off? Or sit tight til Battlefield 3 for FPS-multiplayer goodness?

    • RLacey says:

      No, you should buy the Special Edition of Brink from GAME for £8 (which registers with Steam anyway), and play the free weekend while you wait.

  17. subactuality says:

    Looks like Steam just put Brink on sale (50% off) to match the DLC release.

  18. Ogun says:

    The new maps are pretty good. They’re sort of what I expected in the original game in terms of there being some decent vertical gameplay and plenty of obvious opportunities to use the mantling/clambering feature. If you haven’t played Brink since release then it’s worth a revisit just to experience the tweaks they’ve made to the movement (there’s a lot less of the sticky console feel to jumping/climbing).

    Only looked at the new skins for the resistance because I honestly don’t care about this Barbie doll dressing up bollocks and think it’s a total waste of time – the new skin is an emo/crow fan deal. It’s mostly black by default if you’re interested in having a dark player model.

    There may well be new weapons/attachments, buggered if I know. They all look the same to me. There are also some new unlocks but I don’t have enough XP/coins to try those out.

    Honestly, if you can get over the tiny playerbase thing and the bitter taste left by the ridiculous clusterfudge of the marketing campaign then it’s a great game. It’s worth picking up now while there are still people playing it, the SP is damn near worthless and only useful as a training aid.

    On marketing, it’s been good to see in the comments on gaming news sites that iD aren’t being taken too literally with Rage. These stupid, scripted talking head promos that are fashionable ATM didn’t do Brink any favours at all (single player actually just being a botmatch being described as a seamless transition between single/multiplayer being a perfect example).

    • subactuality says:

      This excerpt from an interview with Splash Damage’s CEO gave me a good laugh:

      “It’s massive!,” Wedgewood said about the single-player campaign in a recent interview. “This is a game that has been built from the outset as a heavily narrative-driven story by full-time writers. We’re making use of techniques like performance capturing – so we get really good physical performances from actors along with their facial expressions and voices and their interaction with other actors – to build a game that has a really strong narrative component that isn’t just a highly replayable shooter.”

      To consider what they’re doing a success, Wedgewood says, the single-player experience should be “as compelling as any other triple-A shooter.”

      (From link to

    • Thants says:

      They really did massively over-sell the single-player.

  19. Tin_man_Tex says:

    Brink itself has a Free Weekend on at the moment, you should see it in your games list.

  20. Hmm-Hmm. says:

    Hmm. It seems impossible for me to just add the dlc to my account. Steam only allows me to try to download it but doesn’t because I don’t own the game (or so I assume).

    Guess I’ll wait until next summer’s steam sale, then.