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Transformers Universe: The Pre-Rendering

Sulkotron, roll out!

When The Transformers toyline was first released back in 1984, it didn’t waste any time: toys, comic, cartoon, branded stationery, the works. Boom: world domination almost overnight. It’s all so different for Jagex’s MMO Transformers Universe. Over the best part of the year, we’ve had a slow drip-feed of text-based annnouncement, mysterious concept art, a pre-rendered teaser and now a slightly longer pre-rendered teaser showing off character/art design and transformination style, which you can see below. Nothing in-game yet, however.

By my calculations, this trend means we will see a screenshot of the game itself by 2014. That’s approximately 900 days away, which by my maths would give you time to watch this 1m13s-long trailer some 1,065,205 times first. Better get to it, hadn’t you?

The game’s based on Hasbro’s current Transformers: Prime cartoon (and impending toyline) rather than yer classic block-o-bots or the insectoid-droids from Michael Bay’s intellectually challenging trio of arthouse Transformers movies. I think the Transformers: Prime style, intended to fall halfway between the movie and 80s ‘bots, is rubbish: all spiky bits and blank faces and piggy eyes. But what do I know: I’m a 32 year old man talking about what he wants a game based on a toyline to look like. You probably shouldn’t listen to me.

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Alec Meer

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Co-founder of RPS. Dungeon Keeper & X-COM 4 Life.

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