Sword of the Stars II Cinematic Amuses Me

Aye, aye!
You know how I feel about ludicrously overwrought voiceovers, and the Sword of the Stars II opening cinematic, which you can see below, this year’s winner in that regard. It shows “the Lords of Winter themselves in action – the ancient Suul’ka have returned to their lost empire and are seeking to regain the power they once had”. Grumpy space tentacle beasts are melodramatic! Who would have guessed it?

I had a look at the game itself a couple of months back, and expect to see more before it is launched next month.


  1. lunarplasma says:

    WAIT. Did he actually say, ‘the eldest of the eld?’

    • Orvidos says:

      For your swift perusal: link to thefreedictionary.com

      Most recent use of “eld” I can think of is the language of Eld Vintic from The Name of the Wind (Patrick Rothfuss.)

      It’s not exactly a common word these days. :V

    • dorkus1218 says:

      I love how i read your comment at the exact moment that that exact thought popped into my own head.

      PS I’m sure they consulted that exact same freedictionary page when they were like “ooo that sounds great… wait is eld even a word? google it… yesss ok we’re cool”

    • Mayjori says:

      someone had to google that? …….

    • MadMatty says:

      Eld means fire in some scandinavian dialects

    • Aemony says:

      I love how you’re saying “in some scandinavian dialects” as if there is a main Scandinavian language, and Swedish, Norweigan, Danish and Islandish are only localized dialects of that. It’s true in a sense, but still sounds funny hearing it.

      “Eld” is translated into “fire” in both of the Swedish and Norweigan languages (though only in the Nynorsk written standard for the Norwegian language).

      Though that hardly has anything to do with it because while Paradox Interactive is a Swedish publisher, Kerberos Productions, the developers, are a Canadian studio.

  2. Orvidos says:

    Melodramatic? Suuuuure.

    Am I going to play it until all I can hear/think is; “The ships are ready my queeeeeeen”? You betcha.

    Take my money Paradox. All of it, actually, since Sengoku is up soon and CK2 is early next year.

    • ChainsawHands says:

      “You have damaged the property of the Queeeeen? Show more care in the future!”

      “The Quuueeeeen HUNGERS!”

  3. Shadram says:

    That was entertaining, but about 2 mins too long. But I guess they got the “most elderly of the eld” thing right: once they start complaining about youngsters, they never shut up.

  4. GT3000 says:


    Also, this Orvidos chap is alright.

    • Orvidos says:

      Why thank you. I’d be happy to crush your monarchy/space empire/demense any time of your choosing, good sir.

  5. Atic Atac says:

    Please hire a voice actor guys.

  6. gwathdring says:

    That was a bit on the dull side. I like all the pretty ships from the last one though.

  7. Sian says:

    Too many interesting games coming out. I feel like I’ll overload. Thankfully, my bank account will collapse before that happens.

  8. felisc says:

    is this a graphically updated version of a 94′ trailer ? (that effect on the voice surely comes from the 90’s)

  9. JonathanStrange says:

    Iä! Iä! Cthulhu Fhtagn?

    What’re Lovecraftian horrors doing in my 4x game and where can I get more? Damned neat premise, I know it’s sorta been done numerous times before ‘the great ancient evil from beyond the edges of space’ and all that. But still it’s a damned fun premise as if done well, hell, I’d buy it.

    Never ended up playing the original game unfortunately despite all the good I’d heard about it. If this one receives similar praises there’s no doubt I’ll pick it up this time however.

    • MadMatty says:

      Mass Effect 1

    • DK says:

      The twist is that they’re not Lovecraftian Horrors from the Edge of Space. That’s what everyone thought before the big reveal that they’re actually thousands of years old Space Dolphins.

  10. Tei says:

    I think most ships still looks like what a boy scout would build in his backyard with scrap metal. Except the tentacle dude, that could fit in a anime. I said most, some of the ships from the final part of the video looks very good.

    The game still insist in having the combat in a 2D plane,.. makes sense, but looks somewhat weird. And the particles are made of “puffs” of smoke. Some of the weapons, like rockets, could have looked better as “trails”. Also, some of the particle effects not looked like made for the void of space.

    Every artist of the world sould be forced to play Homeworld, if only for the aesthetic decisions of the game. I don’t understand why we have computers that are more powerfull than what used to run Homeworld, and we can’t have that level of graphics.

    • Gameishi says:

      That tentacle guy does need at least 223% more tentacles to be even considered fit to star in an anime!

    • Archonsod says:

      Most of Kerberos wrote Homeworld Cataclysm …

    • abremms says:

      if it is like the first game, ships orient themselves on a 2d plane to start, but will move up and down to maneuver. frankly, the combat is deep enough without adding a 3rd dimension of movement.

    • Sarissofoi says:

      They wrote fluff.
      And this is big diffrence beetwen writing stories and making games.

    • ChainsawHands says:

      I believe this one’s a bit more 3D – ships are still on 2D planes, but there are now 3 of them stacked up that you can move your ships between.

    • DK says:

      Actually the Kerberos main writers WROTE Homeworld 1 and Cataclysm and MADE Cata.

  11. Jnx says:

    Eh, there wasn’t anything good about this. It’s a shame really but I suspect this studio will be disbanded quite quickly after launch. Didn’t know if I should’ve laughed or cried at the trailer, and the game won’t probably fix the faults of the first one (since it didn’t have much else than faults). Too bad, could use a decent 4x.

    • Chris D says:

      I’m guessing you’re a glass-half-empty kind of guy.

    • Prime says:

      Congratulations, Jnx. Your comment was the polar opposite of the one I was coming here to make! This game is at the top of my ‘most anticipated’ list. And the trailer is awesome in a cheesy, ott, B-movie style just as all the other intros have been.

    • Vesperan says:

      Someone bad mouthed Sword of the Stars – quick, somebody call Vinraith! This cannot go unanswered!

    • Tom De Roeck says:

      You must have only played the first version, no expansions, no patches. The later versions rawk. As hell.

    • abremms says:

      yup, any faults it may have had at release were long forgotten by the time the fourth (4th!) expansion came out.

      except the learning curve, that never really got any more reasonable. despite that, SotS was a brilliant game for those that stuck around.

    • Sarissofoi says:

      JNx is right. Even with expansions game has flawn.
      Strategic part lack deep and is simple(this is not bad) but they do it not very good. It lack in many aspects. Diplomacy, colonization, production. They say minimalize micro but then game force you to micromanage if you wanna play efficent.
      Tactical fights are pain in the ass untill you get some few crucial techs. And even so they are slow and clumsy with some weapons(STORMERS) that can choke your PC and most of the fights end in one big brawl when ships almost touch each other(no rams no collisions) and shoot from like 20meters. This is space goddamit give me long range weapons!
      Also they look ugly. Seriusly look at Homeworld(which look awesome).
      Add bad optimalization and long loading times.
      So game isnt great.
      But is good enough to be playable and is fun.
      Strange but this is one of the best bad game I played.
      Still there is nothing similar and I like 4x in space with tactical combat.
      Seriusly somebody do a good space 4x already. How long can I play a Master of Orion again and again?

    • Archonsod says:

      The diplomacy is passable, but of course you need to research the languages of other species before you can talk to them. Focus of the game is on combat though, not making nice with the neighbours.
      There’s also a veritable wealth of long range weapons, though the mass driver tree is short ranged intentionally. Nonetheless, you’ll have sniper rounds before stormers which are second only to missiles in range (and railguns likewise are incredibly long ranged). Missiles have no range limitation, and you start with them.
      Personally I’ve yet to see a combat where ships halt, unless of course their engines are blown off (and even then drift tends to take them either far away from the combat or crashing in to something). You can also deliberately ram enemy vessels by ordering ships to roll when they’re heading towards them, though some ships will happily ram of their own accord (DN’s against DE’s tend to do it quite a bit).
      As for the long loading times, looks etc I suspect this is down to your system either scraping or being below the minimum specs. This would also explain why it chokes up when using stormers.

  12. DevilSShadoW says:

    Maybe he’s just trying to jinx it.

  13. MadMatty says:

    ah the guys bunged the voiceover, and the render was a bit clunkily animated too- check the one from “A murder of crows” much cooler: link to youtube.com

  14. Flaringo says:

    Oh my god. I just woke up, and for about the duration of the trailer, I thought this was the trailer for the new Starcraft 2 expansion. I just could not understand what was going on, because Blizzard always make incredible cinematics

  15. Eagle0600 says:

    Pretentious eld men playing at ruling the world.

  16. Kong says:

    Is it not great to have some constants in the universe?
    Like horned helmets, tentacled Cthuloids.
    My favourite constant is the translation of telepathic communicating Cthuloids into retard english by a babel fish that likes to drink whiskey and smokes a lot.

  17. abremms says:

    that’s among the worst voice overs i’v ever heard. in spite of that i’m even more excited than ever about this game!

  18. Shadowcat says:

    “I hunger, coward!”

    Did anyone else find themselves thinking about Sinistar Unleashed while watching that? :)

    (the best 3D update of a 2D arcade game ever made, incidentally.)

  19. Eightball says:

    The Kerberos voice overs have always been an acquired taste but the gameplay is fan-fucking-tastic. I can’t believe this is coming out already – I thought I had more time!

  20. razgon says:

    So – there’s winter in space?

    • Archonsod says:

      Suul’ka literally translates to “winter mind”. The Liir are empaths.

  21. Archaeon says:


  22. Noodle says:

    See, I’m quite sympathetic with the huge elder creatures after all that. They told it all from the wrong side (I assume you play man fighting the aliens) and it just raises questions..

    Why the hell did all those little ships attack them? If I was the most evolved being in the universe, my ‘children’ would be me, not some totally different culture. And if I can warp about at will, why are lasers and missiles a problem and why am I so slow?

    It’s almost like it’s not real!

    • Archonsod says:

      The little ships are Liir, the big things are Liir elders (they don’t stop growing and are immortal, so …). They’re attacking because said Elder is insane and has enslaved their own species for the past few hundred years in order to get off the planet, which as you might expect has left them a little peeved. Oh, they also took the liberty of poisoning the elders beforehand so that they would stand a chance of killing them.
      Game will have several factions to play, including the Zuul Horde who get to summon those big things. How they work is still being kept under wraps. They’re certainly not the most evolved life forms in the universe though; in SotS 1 you could end up with an intergalactic peacekeeper sent from a different galaxy which claimed to be “stellar generation prime”, and was more than capable of wiping out entire fleets without raising a sweat. While the Suul’ka are dangerous they’re by no means the worst things out there; they’ve never eaten a planet before, unlike Sparky.

    • RedWurm says:

      Oh gawd yes. The first time I saw a system killer in action…

      And the best battle I ever had was against a locust homeworld attacking an allied world. I sent them the dreadnought tech as fast as I could, gated my flagship fleet over to support them, along with all the dreadoughts I could build before it attacked. Thanks to some very lucky shooting with my siege drivers I managed to save my flagship and the colony, but only just.

  23. Arathain says:

    I’m really very excited about this. Interestingly, Sword of the Stars has some of the best background story writing in the business, which one wouldn’t really expect of a 4X. The history and culture (heck, even the physiology and psychology) of all the different races is wonderfully detailed, and just gets more interesting as you dig. It also informs so many different aspects of how the game plays.

    The ‘Suul’ka are ancient Liir’ reveal has been beautifully managed. Lots of little clues, but no one worked it out. All the fans seem delighted by it, because it works and it fits, while still being shocking.

    Still not sure about the voice-acting, but acquired-taste voice acting was part of the original, so what the heck.

  24. yurusei says:

    The box cover art and now the trailer – humongous living entities flying toward a puny world promising slow death and destruction, smashing through ships as easily as though they were a bag of chips – seems to remind me awfully a lot of Mass Effect 2.

  25. Skabooga says:

    “You cannot stop us with spear . . . or shield . . . or arrow . . . or even sword.

    Oh wait, we completely forgot about lasers and missiles. Those can totally stop us.”

  26. amishmonster says:

    Enough! This concludes our mating.

  27. Simes says:

    So will this one also require your fleet to queue up outside the solar system to fight? Even if you’re already in the solar system defending it?