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Bang The Drum: Portal 2 Did Best On PC

It did best on PC because console gamers are tooooo stoooooopid loooooooool. That is my reasoned argument.

So says Gabe Newell, as part of a long and fascinating interview at Gamasutra about Valve’s current state of play. Of their recent games’ commercial success he claims that “We can never predict; I mean we just try to build good games and then we tend to be surprised. Portal 2 did better on the PC than it did on the consoles; Left 4 Dead did better on the consoles than it did on the PC.”

He seems pretty philosophical about this: “We’ve never had a situation where we said, “We really, really want to build something that is more popular for the console guys. Because usually we have a bunch of other higher priority problems we want to solve. So we’re glad that people want to play our games wherever they want to play.”

I shall be less philosophical, and more crudely celebratory: hooray for PC games!

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Alec Meer

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Ancient co-founder of RPS. Long gone. Now mostly writes for rather than about videogames.

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