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Wot You Think: Space Marine

In the grim darkness of the 41st millenium, there are no oceans

Relic’s orkshoot came out today for people who happen to live in North America, but a mysterious and intractably evil force is preventing exactly the same collection of ones and zeroes from unlocking on PCs in other parts of the world. We’re not expecting Space Marine review code ourselves until a bit later this week – instead of being allowed access to the version already live across the pond – and, mysteriously and worryingly, no American reviews have been posted yet. Hmm.

So, in the hope of offering some kind of buyer’s advice for folk the world over, let’s hear what you reckon to the stompy-stompy adventures of Ian Ultramarine. I dug the hell out of the demo, but what I don’t know is whether the grimdark laughter would be able to sustain itself across a full game. The discovery that I must wait a few more days to find out means I’m currently make a face like a genestealer chewing a toffee.

Obviously this is only hearsay that I can’t speak for myself, but early forum reports I’ve been reading are suggesting that Space Marine is agreeably bloody and all-out, but extremely and sometimes annoyingly repetitive, akin to the demo on loop. That’s an allegation which would be sad and strange if true given the game’s long gestation, but presumably no-one’s that far through it yet so maybe more and better is yet to come. Anyone able to confirm or deny these suggestions?

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Alec Meer

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Co-founder of RPS. Dungeon Keeper & X-COM 4 Life.

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