In The Dark: Closure Trailer

do a barrel roll

It’s been a long time since we last shed any light on Closure. Originally a flash game, after three years in development the full downloadable version is still some way off, coming to PSN early in 2012 and landing on PC afterwards. Boo! However, a new trailer was released at PAX 2011 and while it doesn’t show much that I haven’t seen before, it did manage to remind me that the game exists. And that’s good because it looks like a rather interesting puzzle adventure type thing. The design looks suitably atmospheric and if there’s enough depth and variety to the environments and challenges, it could be worth getting lost in. See the trailer below.

It takes place entirely in the dark, you see. That’s why I said ‘shed any light’ at the beginning there. So now you know.

The flash version remains very enjoyable, and you won’t have to go hunting for it with a flashlight. It’s here.


  1. gallardo1 says:

    the character should be visible in dark areas because it’s difficult to understand the gimmick from the video, if you don’t already know it.

    • TomSmizzle says:

      To be fair, it makes a lot more sense when you’re playing it. They don’t need to design the game around making the trailer easily readable, so long as it plays well.

    • Phasma Felis says:

      The character is visible in dark areas, just not quite as visible.

  2. BathroomCitizen says:

    The music reminded me of the time when I was part of an Evanescence tribute band.

    Better forget.