Edmund McMillen’s groovy looking roguelike thing – The Binding Of Isaac – is due out on Steam in the next two weeks, so it’s about time he gave us a heads up of what we might expect. Fortunately, he has:
Here’s his in depth blog post, where he discusses some of the mechanics like randomly generated levels, how the combat and items work, and how the bosses will have random elements too. Exciting stuff. It’s only going to set you back a cool five US dollars, and it’s out on both PC and Mac. I can’t wait.
He’s answering questions in the comments there too, so go and prod his brain with any queries, comments or concerns you might have.