Just Cause 3 Ready To Explode?

Not looking!
VG247 has word that Avalanche are (reportedly) working on Just Cause 3. Which is both pleasing and disappointing at the same time. Pleasing because, hey, the last Standing Not Looking At Explosions Simulator was pretty ace, and disappointing because I had sort of hoped that the awesome Avalanche team might try and do something else open-worldy, rather than revisiting the island-busting stunt-murderer.


  1. MrMud says:

    So how about you let us rebind the keys properly this time and dont have some keys that are hardcoded to not be rebindable ( such as ‘E’).

    • Barnaby says:

      Yeah or having to repurchase the DLC items over and over again (in-game) because, unlike the other items you purchase from the poorly voice acted chump in the helicopter, they disappear if you save+exit, or die.

      I hate nickle and dime DLC but I made an exception because it was on sale, and because the items seemed awesome. I quit the game because I got tired of having to re-purchase the parachute thruster and couldn’t bring myself to play without being able to use something so awesome.

  2. Njordsk says:

    Work on life-less island, bad sotryline, not interesting side mission and I’m sold.

    I really enjoyed the second, but it was lacking some motivation to cause mayhem

  3. Real Horrorshow says:

    Just Cause 2 was the definition of “fun video game.”

    Color me excited.

    • Ondrej says:

      Consider yourself colored.

      JC2 was fun until.. well until it wasn’t. A little too huge for my tiny mind to apprehend in the whole.

    • Symitri says:

      The scale was part of the appeal for me – something about being able to capture a jet plane and not only just see the mountain ranges but to go up and into them and then surf it down into the ground only to commandeer a motorbike and drive that off the cliff and steer it all the way down to the bottom. Each area felt great, if somewhat repetitive towards my 20th hour, and is what really set it apart from other free roaming games.

      But please… The accents next time… I really hope they hire actual voice actors.

    • Real Horrorshow says:


      In the demo, jacking a helicopter, flying up for 10 minutes and jumping out was what made me decide to buy it. I loved the epic scale of JC2.

    • konrad_ha says:

      Just more of everything, please! And it HAS to be named “Just Caus3”, obviously!

    • mjig says:

      The thing in the demo that made me decide to buy it was shooting the propane tank and riding it up into the air.

    • Electricleash says:

      Agreed the propane tank was what sold me.

      One thing that is rarely mentioned, is the speed at which one can get ‘into the game’, from start-up to playing. For me it is some 15-20 seconds, now that’s impressive considering most games these days require you to hoopla through countless splash-screens, videos and logins! Definitely something to be commended!

    • LintMan says:

      JC3 was awesome for the open world mayhem, but when it tried to be a straight challenging game, ie: during the missions or with the threat level maxed out, it quickly gets boring and non-fun. I’d love to see this game get the Saint’s Row 3 treatment: just take it over the top and max out the fun.

    • Icyicy9999 says:

      Just Cause 2 is one of the games I never uninstall from my computer.

  4. Capt. Eduardo del Mango says:

    I had an absolute whale of a time with JC2, even with the crap controls. Excited for more.

    • jezcentral says:

      I loved the integration with a controller which meant you could swap over at any time. I played KB&M for the shooty bits, and the controller for the flying.

      I’ve NEVER seen a game do this so well.

      This was also a game where achievements gave the game further play value, once you’ve finished the main storyline. I’m looking forward to the sequel in a rather excited way.*

      * This is British for spooge, I’m told by my colonial friends.

    • Azhrarn says:

      @Jezcentral: I have, the Saboteur did it as well, even completely changing the button prompts to their game-pad equivalent the instant you picked up the controller. The running and gunning worked best with the traditional K&M, while the driving was best with controller and the changes between the two were seemless.

  5. Ian says:


  6. mjig says:

    Extremely excited. JC2 was one of the few games these days that just focused on being pure fun.

  7. skyturnedred says:

    Include WinXP support please.

  8. Maldomel says:

    I was not impressed with JC2, played the demo and it felt dull and bad as it can be, even gameplay-wise.

    Ok, I’ve not been far but I was really disappointed considering the hype around this game.

  9. Kollega says:

    I like Just Cause 2. I like it a lot. I have played it for 141 hours, if Steam is to be believed. The only thing i didn’t like is the relative emptiness of the world. Sure, there are military bases to destroy, but there isn’t enough activity to fill the giant world you’re presented with.

    What i want is something akin to what Tom Francis wrote in this magnificent article that i urge you to read. It suggests some of the randomized ways to fill the gameworld with activity: military convoys and endless supply of officers to prey on, a turn-based-strategy element that allows you to pick your fights, and drug-dealing (or perhaps something less offensive, but whatever) that encourages you to drive things around.

    I don’t see why those basic missions – convoy interception, assassination, transporting stuff – can’t be randomized.

    • Premium User Badge

      phuzz says:

      That Tom Francis has some good ideas, maybe he should make a game of his own.
      Oh, he has. That’s ok then.

    • Savyg says:

      You know I only have 164 hours. Still can’t get that last accursed achievement, but then, I gave up.

  10. Simon Hawthorne says:

    “I had sort of hoped that the awesome Avalanche team might try and do something else open-worldy, rather than revisiting the island-busting stunt-murderer.”

    Oh come on, I’m a cynic as much as the next guy but just because the games have titles that are numerically sequential doesn’t mean the new one will be more of the same.

    (Show your working…)

    Saints Row –> Saints Row 3.
    FarCry –> FarCry 2

  11. Shadram says:

    Joke time!
    Q: Why are they making a 3rd one?
    A: Just ’cause.

    Somebody had to do it…

    • Raiyan 1.0 says:

      “Why would you make such a terrible joke?”

      “… just ’cause?”

    • Simon Hawthorne says:

      Q. What do you do if the doorbell rings while you’re playing?

      A. Just Pause.

    • Raiyan 1.0 says:

      Q: What would you call a justified legal contract?

      A: Just Clause.

    • JB says:

      Q: When my cat mistimes a jump and *almost* makes it to my lap, what are embedded in my thighs?
      A: Just Claws.

    • VelvetFistIronGlove says:

      Q. For what reason would you post such terrible puns?

      A. Jest cause.

    • Simon Hawthorne says:

      Q. What is Notch’s status in his legal battles?

      A. A Just Norse.

    • anteater says:

      Q: In which language do I call S.O.S.?

      A: Just Morse

  12. Davie says:

    Just Cause 2 is easily my favorite open world drive-n-shoot ever. I’m pretty sure I haven’t been this excited for a game announcement since Skyrim.

    • faelnor says:

      JC2 is the best mostly-empty open-world game since MW (I’m counting Minecraft as a later game).
      I love to waste pointlessly my time in such games, so I’m glad they’re doing more of the same.

  13. DickSocrates says:

    I did like JC2. It looked surprisingly good too, the environments look really great from any distance. The only problem really was how lifeless the locations were. Jungles and forests with no animals (we don’t have to be able to shoot them!), and the city was especially empty. The cookey cutter gas stations/town/etc were also a let down.

    As great as the size seemed, I think it was perhaps too big. Even in a jet it took ages to get around, but what for? It looked amazing in the air but there was literally no reason to ever visit most of the map unless you just appreciated a virtual walk around a virtual landscape, which I won’t disagree with as I do like doing that. But that is harmed by there not being any fine detail. GTAIV did manage to pull off that insane level of street clutter which made every location seem unique. Not that JC2 was meant to be played in that way.

  14. Blain says:

    Dear Avalanche,
    Please don’t make a fabulous playground and only let one child at a time play in it. That’s just cruel.

    • Nasser says:

      Exactly! The only reason I got bored with JC2 after a while was because I couldn’t get to up to insane stunt hijinks with online buddies.

    • mrwonko says:

      Exactly my thoughts. Coop would be ace!

      One player driving a car, the other climbing around on it, shooting enemies. One player piloting a helicopter with a tank piloted by the other player attached by grappling hook. Oh, and two grappling hooks! That sounds like fun!

      So many possibilities. If they add coop (and don’t screw up badly) it’s a must-buy for me.

      I just realized that Renegade Ops was probably Avalanche learning multiplayer coding. So chances are Just Cause 3 will have coop, too.

  15. Dominic White says:

    In tangential – and surprisingly unreported – news, Renegade Ops finally launched for the PC last night.

    It doesn’t work on dual-core PCs. At all. It just crashes on startup. Dual-cores are the majority of all gaming PCs, according to the Steam survey. This is after repeated delays which Sega claim were for ‘optimization’, but the developers say weren’t their doing at all – everything was in the publishers hands.

    • Electricleash says:

      Was playing it last night, great fun, in much the same way as JC2, haven’t run into any issuse yet, once you switch the controls to ‘Tank Mode’ (KB&M) it plays pretty much like the original top-down GTA.

      Can’t work out how to change my user name for the leaderboards though, I’m just refered to as ‘player 1’.
      Haven’t tried multiplayer yet either, though it seems to say that you can play two player splitscreen if you have a controller…

  16. Iskariot says:

    I simply enjoyed the game immensely.

    The cover system was awful though…. well there wasn’t one.
    And the shooting did not feel right at all.
    The enemy AI needs some serious improvement too.

    I hope they improve on those things.
    But I am in for Just Cause 3 anyway. It was a beautiful open world and great fun in general.

    The only thing that could prevent me from buying this is some godawful DRM.

    • Shadram says:

      I hear the latest craze in DRM is to ship the game with an actual man* who stands behind you and watches as you install and play the game. If you try to do something the publishers didn’t intend for you to do, he gives you a little slap. The slaps increase in intensity the more you try to do naughty things.

      Pirated copies don’t have a man.

      *erm… as opposed to a fake man

  17. Bharg says:

    Loved Just Cause 2.

    What would you like them to change, though?

    I’d love to see:
    -better vehicle sounds
    -more stupid enemies (less damage/accuracy)
    -useful crouching
    -random events (more car chases)
    -more hooks
    -more explosions
    -more ammo
    -better buy menus

    • _PixelNinja says:

      Improved driving mechanics would be nice too — to me it was one of the weak points of the game; while manageable I found it quite frustrating that the slightest touch of your directional input would result in steering wheel jerking to one side or the other.

      Oh and a alternative to that annoying black market arms dealer cut scenes wouldn’t be too shabby.

  18. Okami says:

    I started playing JC2 and eventhough I enjoyed it immensely at first, I had the nagging feeling that it would become stale and boring rather fast.

    It didn’t.

    I was really surprised, because the world does feel a bit empty, the faction system doesn’t really work, the story makes no sense at all, the story telling is bad and the combats weren’t really anything to write home about.

    But it turned out to be one of my most played games of all times. I even finished the storyline and I almost never do that in games.

    I still sometimes start it up and play for an hour or two and I’m still having a blast. Starting at some random point on the island, paragliding around for ten minutes until you find a base with a chopper, stealing that to fly to an air base, stealing a jet fighter and using that to just cruise and marvel at the beautiful environments and sun sets before crashing it into a skyscraper and then using you grappling hook while falling to the ground and hijack a sports car is one of the best gaming experiences ever.

    I even found myself enjoying the storyline. Assaulting an alpine base and then having a bad guy throw ninjas at you, while he flees in his jeep over the frozen mountain lake to escape into the nuclear submarine parked there…

    Or the stupid boss battles that made you fight a russian general in a tank on top of a skyscraper!

    And the final boss battle was fought on a nuclear missile! That was in mid flight! It’s so stupidly hilarious, you just have to love it.

    Just Cause 2 was a VIDEOGAME. And it knew it and was proud of it. It had a proper video game story without any of those stupid and cringeworthy attempts at putting emoshuns or gravity into a piece of media where you spend 90% of your time killing other sentient beeings.

    Please stay stupid! Don’t invest any time or effort into story, storytelling, characterisation or voice actors. We didn’t need that stuff in the 80s or 90s and we don’t need it now! Just Cause 3 would be a worse game for it!

    EDIT: Oh yeah and there’s a special place in hell reserved for the guy who came up with the buying stuff menu. And it’s not a nice place.

  19. buzzmong says:

    I liked Just Cause 2, however it was a flawed game.

    First of all is a personal gripe, but it didn’t have enough guns. It had one shotgun, one assault rifle, one machine gun…even the first game had 3 (or 4) assault rifles. Sure they’re similar, but it’s extra flavour.

    The other thing was that the gamemap suffered from Oblivionitis, whereby it was a mahoosively sized copy-paste job of pre-created areas.
    Oblivion had it’s identikit mines and elven ruins, Just Cause 2 had it’s villages and military bases.

    I’d personally like to see them return to Just Cause 1 map size, as it was big enough to be “big” but had enough variation to be rather interesting.

    While I’m suggesing things, I’d also like to see proper rebindable controls which allow different functions depending on context. I want space for handbrake when driving, but want it to be jump/parachute when walking. JC2 “said” you could do that, but it didn’t actually work properly, changing the driving controls also changed the walking controls.

    I hope it retains the general sillyness. That certainly is one of it’s main charms for me.

  20. Shortwave says:

    I’d honestly like to see a new location or open-world game at least as you said Jim.

    The 2nd game I thought was brilliant, I never did play the first.. I might of been MIA in the PC world.
    Not too mention the game looks BEAUTIFUL. Even to this date the 2nd beats down a ton of third person games graphically. So I’ll cross my fingers the newest will continue with that and make some neat advancements visually. Also as Bharg says the vehicle sounds were a bit shotty.. Maybe make the vehicles control more realistically as well. Either way I’ll be playing this game for sure.
    And it won’t even require a million dollars in marketing to make me want to!
    It’s “just”, a goooooood game. : )

    Oh but do please fix the controls.
    PC gamers as you know have a billion controllers we’d like to use.

  21. Scroll says:

    Give me multiplayer and I am all over this. And keep those programmer wizards working hard to make this as optimised as JC2.

  22. TheGoddamn says:

    For lessons on how to make a relatively empty world into a fantastic one, you should look no further than Grand Theft Auto: Chinatown Wars. It was originally a DS game, but there is more to do in it than GTA IV. The drug-delivery aspect was aces.

    That said, I absolutely adore Just Cause 2. I haven’t beaten it yet actually; should get to it later.

  23. Marcin says:

    Yes! More please.

    And just to bring some balance to all the coop/MP people – please, no. Keep your coop and MP to other games, just focus all of your effort on a shiny SP experience.

    (I’m not sure if they’d be able to pull both off well, TBH)

  24. elcman says:

    At least we have Renegade Ops now. I have a Dual Core system and someone posted a DLL that allowed me to play it. Fantastic little game there.

    I wonder how much reuse they will get out of those assets and code that they used in the JC run of games. I hope that there’s something a bit more dramatic than blowing each and every location to hell, regardless of the residents involved. :)

    Though… I did enjoy that quite a bit. I treated each location like a mini-game. :D

  25. seaninskibb says:

    Loved Just Cause 2. Had ridiculous amounts of fun with it.

    What I would like to see:
    -Theater Mode
    -A BOLOPatch-esque mod intigrated (specifically the multiple ropes and strong ropes)

    Seriously, give me those three things and I’ll buy the game twice.

  26. Skie says:

    Probably the only thing this game needs is a better buying system.

    With air-strikes that make the Mercenaries airstrikes look like firecrackers. Please. And cheats so we dont need trainers to make stuff even more batshit insane.