Clouded Vision – Rainbow Six: Patriots

Do it, you patriot, but you better be thinking of Lady Liberty when you do

The announcement of the distant Clancy-fever-dream that is Rainbow Six: (Angry) Patriots brought back memories of playing the first game in the series, or at least I’m going to pretend it did for the purpose of what I say next. Careful planning, exchanging tactical tips with school chums, watching my elite squad fail to navigate the complex architectural geometry of a door. The memories quite literally did not come flooding back. But when I saw the ‘Vision Video’ for the new game, which serves as a warning of a dire future that can hopefully be averted, I did find myself retreating into memories of better times.

Meet Heavy Rainbow Six: Queasy Terrorism Emotivator.

The ‘dire future’ I referred to is not an attempted attack on Times Square, it’s a squad-based tactical FPS in which the player not only controls a man forced into committing an atrocity, but first presses square to kiss his soon-to-be assaulted wife. I feel like I’m watching the simulation of a dream conjured up by the collective broadcast-brain that is the Fox News fear factory.

Quite apart from being less PC than Roy Chubby Brown at a nunnery, and I’m not talking about the terrorist scenario it presents anymore, it also seems to be taking an approach to modern warfare that’s all too familiar. Less ‘Ripped From The Headlines’, more hoping to ‘Rip Into The Headlines’. The vision for the game doesn’t have a lot of game in it, from what I can see, but it does have a concept of vigorous and attention-seeking attempts at emotional manipulation.

This being a ‘Vision Video’ (a year old, we’re told, but just released), presenting a concept of what might be, there’s no telling how much it will resemble the final product. But if this is the equivalent of Ubisoft rolling up to a sales pitch, laying out the product and saying, “This is what New Patriot Hair Tonic can do for you”, I’d rather wear a somewhat shabby toupee, machine-built in the nineties.


    • codename_bloodfist says:

      The problem is not that it’s controversial, but that it is stupid. Unfortunately, so is the whole article. If soldiers killing soldiers is about as morally ambiguous as soldiers slaughtering civilians, then we really shouldn’t have hanged all those nice men from the Gestapo and the SS (GOOOOODWIN JERKINS!). I like games that offer ways around the enemy. Deux Ex 3 was one of them. My character has been a pacifist pretty much through the entire game, except when they !!!SPOILERS!!! shot down the VTOL and, despite Jensen being the reincarnation of Jesus Christ, the only reasonable solution seemed to use lethal force. -That- is a good example of suggesting moral ambiguity. SWAT shooting cops because they couldn’t radio them is not questionable, it’s downright retarded.

  1. codename_bloodfist says:

    Yes, I bet there was no less conspicuous way of getting the bomb to Times Square other than breaking down the door of some house in body armour, having people scream for help in an otherwise friendly neighbourhood and eventually getting yourself in a fire-fight on a bridge like a bunch of complete twats. And then cops start shooting cops because that’s just how they roll. This is so fucking ridiculous that even Modern Warfare’s stupidity pales next to it.

  2. Machado117 says:

    I think the driver of the van is augmented.

  3. Branthog says:

    Lots of pretentious commentary on this, I see.

  4. kud13 says:

    so, what button are you supposed to hold again?

    my PC doesn’t have an R2 button….

  5. adonf says:

    Ever since I started following Robert Florence on Twitter I’ve been dreaming of a game where he’s the bad guy. thank you Ubi! Looking forward to this one.