RPS Asks: Which Games Made You Weep?

From 1886, you know.

As Adam and I lay out boxes of tissues (for crying, you disgusting pig) in order to discuss To The Moon for a Verdict this afternoon, it makes us wonder: what games have made you cry? Yes, yes, Tomb Raider: Angel Of Darkness. We’ve all done that joke. But really, bravado aside, when did you get moved to weeples?

I’ve written about the two previous games that saw me shed a tear a couple of years ago, and I talked to Charles Cecil about the process four years ago (wow, our site’s really old). (I mention these to stave off complaints from those claiming we always go on about this – twice in four years, whingebags.)

So go on – defy convention and name the game that made your eyes all dribbly.


  1. Brumisator says:

    Amnesia: The Dark Descent… amongst other terror-induced bodily excretions.

    • CilindroX says:

      This. Crying in “MOM WHERE ARE YOU?!” mode has never been the same.

      I’m on the Cistern and can’t bring myself to finish it yet.

    • SamfisherAnD says:

      I’m surprised no one has said The Longest Journey : Dreamfall. That made me tear a little.

  2. danthat says:

    I’ll admit: when Lola died in Grim Fandango and SPOILER blew away in the wind, I welled up a bit.

    EDIT: oh no wait, turns out I’m a sissy it’s fine: link to youtu.be

    Maybe I was more emotionally involved in the characters? Or maybe I was an idiot teenager.

    • Premium User Badge

      Hodge says:

      I came here to say exactly that. I’ve been known to choke up just thinking about that scene.

      Fuck, I’m choking up right now.

      EDIT: Just watched that video and it evidently still works for me – I’m a blubbery mess now. *sob*

    • danthat says:

      It’s odd because this time when I watched it I couldn’t help notice what a dick Manny is being. She’s *dying in front of him* and all he can do is question her about puzzle solutions and won’t even utter some comforting words about their relationship.

    • Gnoupi says:

      @danhat – Manny isn’t much of a liar, and tends to shoot sentences straight from his mind, without making them “look nice”.

      But besides, yes, eyes wetter at the “Lola. Lola!” moment when she goes by the wind. Not actual tears though, but a thrill of emotion still.

    • Jeremy says:

      Not to mention .7 seconds of grief. “Oh, Lo… Hey, a clue!”

    • Eric says:

      I logged in to say Grim Fandango too. I also welled up a little bit at the ending, just because I honestly didn’t want to say goodbye to the characters.

      One of the best games I’ve ever played.

    • sfury says:

      Ah Grim Fandango… a game so fine throughout that it broke my heart by just reaching the end credits. :/

      “Un, dos, tres, quattro…” link to youtube.com

      The only 2 other games that made me regret I cannot play further are Planescape and Braid, but GF was my first true love, so to say. :)

    • piedpiper says:

      registered for this site just to say – at the end of this summer I played GF first time and it was amazing. I was not crying, but there were a lot of really emotional moments. Somehow song “Let it shine” in 3rd chapter made listen to it repeatedly more than five times.
      Oh, this video made me feel such a strong melancholy just right now

    • LionsPhil says:

      It has been far too long since I’ve played Grim Fandango. Thank you for drawing this to my attention.

    • BPLlama says:

      The end of Grim Fandango for me, with the farewell to all the characters.


      The entire final act – from when Manny returns to the office where his story began to REALLY take on the mantle of the Grim Reaper, to that final goodbye in the train station – had great emotional impact, ranging from “OH MY GOD THAT’S SO AWESOME!” to that final sad goodbye.

    • Igor Hardy says:

      Definitely the ending moments of Grim for me too. Perhaps a few other situations during the game as well, but I don’t remember.

  3. oceanclub says:

    No actual tears, but the good ending of Bioshock possibly put a small lump in my throat.


    • Rinox says:

      Pretty much the same answer I was going to give. That, and the ending of HL2: Episode 2. And Portal 2!

    • CrowbarSka says:

      Same here, the end of Half-Life 2: Episode Two moves me every time.

    • OlliX says:

      I have to admit that the ending of HL2:EP2 brought some tears to my eyes as well.

    • Beebop says:

      But it was so predictable!

      “Gordon, I have some vital information for you. It’s really vital. make sure I remember to tell you. What? Why don’t I just tell you now? Good point… I’ll tell you in a minute. No Gordon, in a minute! It’s vital, seriously, you’ll kick yourself”

      For the next thirty seconds I was trying to spot which window/wall/door the fatal object would come in through…


    • Rinox says:

      @ Beepop

      Sure, but the scene isn’t any less harrowing because of it. :-) For me the point where I almost broke was Alyx’s sobbing and pleading as the screen fades to black. Damn.

    • IDtenT says:

      You people cried after playing a FPS? Lol.

    • Maktaka says:

      Oh I do love a good block list.

      Bioshock 1 didn’t do it for me as the last portion of the game was spent burning away any emotional investment I had in the story up to that point. Bioshock 2 though, damn, that one was building right up until the climax and the ending really worked because of it.

      And HL2: Ep2 natch. Whatever they’re paying Merle Dandridge (link to imdb.com), it’s not enough.

    • FunkyBadger3 says:

      What happened at the end of Ep 2? Is that where Gordon met Frohman? That was awesome. Did Alyx die? How could anyone tell?

    • Jason Moyer says:

      Bioshock 1’s ending didn’t really move me much, but the ending of 2 was a tear jerker.

    • piedpiper says:

      Bioshock hadn’t touch me emotionally in any way. As well as Half-life 2

    • LionsPhil says:

      Yeah, the sheer formulaic predictability of that Ep2 scene meant it completely failed to have the intended effect on me. I just laughed at the soap opera-ness of it all.

      BioShock kind of fumbled its emotional payload with that godawful tail end of the game, too.

    • skalpadda says:

      The HL2 ending didn’t make me cry, but it sure made me feel awful. That something terrible was about to happen was pretty clear, sure, but the voice acting in that absolutely hammered my heart.

  4. Jams O'Donnell says:

    I am the most manly man when it comes to video games, though I was close to tears when my video card died and I had to stop playing. Does that count?

  5. Blackcompany says:

    If that “game” did not at least make you sad, you should perhaps consider talking to someone. A Very Qualified Someone, in fact. Perhaps the saddest interactive media I have ever encountered. But masterfully done, for all of that.
    Oh, and Bastion might make me weep just for having the privilege to play a game this good. Such an amazing experience, Bastion, and I cannot recommend it highly enough. You owe it to yourself to play Bastion even if you do need to use a controller to do it. Amazing game.

    • LazyGit says:

      Yes to Bastion. SPOILER: It nearly brought me to tears when I carried Zulf through the Ura.

    • michaelar says:

      Yes, yes, yes about that scene in Bastion. The act itself, the song, the desperation as your health dwindles, the song, the slowly changing reactions of the others, and the song. Took my breath away.

    • Mr. Hawn says:

      Most recent game to make me weep was bastion. More accurately, through the end of the last mission and the end of the game I was crying like a wee baby. One of the best games I’ve played.

    • mogofogo says:

      Yes to Bastion as well. I gotta admit, that it was one of the few games that got the ending just right.
      Also people weren’t kidding about the soundtrack were they? It really is that good.
      At the risk of straying; i thought the *SPOILER* level Prosper Bluff where you first meet Zia was hauntingly good. *SPOILER*

    • Saaz says:

      I’m amazed there aren’t more people mentioning Ruins. Maybe nobody has played it?

      I must have made choices that led to a longer playthrough, about 20 minutes, and it was devastating. At one point I walked around the edge looking for a way to escape. I didn’t want to talk to any more rabbits.

      I have a short list of movies that I’m really glad I’ve seen, but I never want to see again. (Breaking the Waves and Requiem for a Dream, for example) Ruins is the first game to make the list.

  6. Baboonanza says:


    • Beebop says:

      I had no idea that Rage was a sad game…

    • krankyboy says:

      Then you never tried to get it to work.

    • starclaws says:

      Yup terrible games make me cry. Rage, parts of BF3, DNF, Dungeon Defenders getting delayed for nearly a year just so they can cut the amount of maps in half and release the other half as DLC, From Dust, knowledge that there’s another Sims release, movie games, Stronghold 3, MW3, all CoD, Tropico 4, Dungeons, and many others I can’t think of.

      Many had great starting series games but slowly over the years they keep screwing it up as they release the next in the series. Cutting content in half and improving graphics and selling it for twice the price. Id rather just replay the older games until true games with full content come out. Having more than ten maps is usually nice folks.

  7. JakeOfRavenclaw says:

    The good ending of Bioshock 2 is the only time I can remember actually crying over a video game. Very moving stuff.

  8. Sweedums says:

    I have yet to cry because of a game, though the closest i got was playing the Project Zomboid demo and accidentally smothering my wife to death.

    that was such a horrible feeling.

  9. Karucifer says:

    *that* moment in Final Fantasy 7. One playing, four spectating, no dry eyes to be seen.

    • Jams O'Donnell says:

      I was just annoyed that I’d lost my healer.

    • InternetBatman says:

      I was annoyed that I had leveled her up so much. What a waste.

    • AmateurScience says:

      I think I actually went through all of the 5 stages of grief when that happened.

    • DrGonzo says:

      I just found it unintentionally hilarious.

    • mondomau says:

      Dr Gonzo: Thank you.

    • MidoriChaos says:

      “That” moment of FF7 got ruined for me because Vincent’s leg got stuck up on the air as if he was doing a ballet dance during the following scene. Even while moving. Which made it “unintentionally hilarious” as DrGonzo says :(
      Bastion, like others have mentioned, made me tear up a little (would include reasons but spoilers are easy to read by accident). Also Gabriel Knight 1 in certain points.
      Edit: Oh yes, Syberia 1/2 as well. Such a sad story.

    • Quellan says:

      Yeah, this made me cry and stop playing for a few days.

    • airtekh says:

      The moment that got me most in FF7 was when you’re exploring Cosmo Canyon, and find out the truth about Nanaki’s (Red XIII) cowardly father.

      I’ve never cried at a game, but that’s probably THE moment that nearly did it. The music in that game is fucking amazing.

    • magnus says:

      Are you sure it was his leg?

    • jalf says:

      Sure. it made me cry. I cried with frustration at the long, unskippable cutscene which, with absolutely no sense of pacing or drama, told you clearly what was about to happen, and then just slowed it down infinitely.

      I cried at the absurd inconsistency in getting gunned down, stabbed and hit by f’ing meteors in every other battle until that point, but one guy stabbing one girl with a sword was “different”.

      And I despaired at the fact that apparently some game designer somewhere actually believed I’d care about this girl, whom the game had given me zero reason to care about.

      Sure, that was probably the most depressing moment in my gaming history. It shook my faith in the games industry.

      What, some people cried because she died? You must be crazy…

    • Zyrxil says:

      I treat sadness over the FF7 death scene as evidence of a character defect. There was zero relationship buildup, zero character development, and zero reasons for the death scene to be in any way meaningful.

    • mod the world says:

      Yup, the one and only time i had tears in my eyes because of a video game. FF7 sucked me in like no other game and being a lonely teen boy at that time probably helped getting feelings for her.

  10. Anthile says:

    The ending of Baldur’s Gate 2: Throne of Baal, when you read what happens to your companions after you are, uhm, gone. Especially the Sarevok one.
    Also, the ending of Immortal Defense almost got me.

    • Icarus says:

      I thought I was the only one. (Throne of Bhaal)

    • mangrove says:

      I liked the bittersweet moment before the final battle. All your crew gather round and each have their own “nice knowing you” speech. Even Korgan had something moderately pleasant to say.

      At this point you’ve known some of these characters for maybe 100+ hours, and they are your companions, not just pack mules who bark out some nonsense every so often. So to me it felt quite poignant.

    • Ralphomon says:

      Oh Immortal Defence! Powerful ending.

    • Dubbill says:

      My personal ToB epilogue got to me. As a paladin I romanced Viconia and managed to turn to her to Good. We settled down together, looking forward to a long life of gardening and drinking tea but Lolth is vengeful and cruel.

    • InternetBatman says:

      I thought the good Viconia one was particularly sad. She didn’t get a happy ending no matter what.

  11. Firkragg says:

    The only game ever to really push a tear out the eye was the ending for Metal Gear Solid on the ol’ playstation one. After the first playthrough and Meryl dies after all those hours of running, jumping and sneaking around? Heartbreaking.
    Gods I loved that game as a kid. Perhaps I was more easily moved back then.

    • Shooop says:

      She doesn’t die if you resist the torture.

      Otherwise she wouldn’t have made it to number 4.

    • Firkragg says:

      Oh gods, I had completely forgotten that! Had completely banished that horrible button mashing sequence from my memories.

    • BAshment says:

      “don’t even think of using autofire or I’ll know”

    • codename_bloodfist says:

      Autofire? Does using an electric toothbrush count?

      Never really cared for Meryl though. Now shooting Sniper Wolf I did feel bad about.

  12. Gundato says:

    Jade’s Soliloquy in Beyond Good & Evil. Gets me very time.

    And, from the console land, the end to Metal Gear Solid 3 always gets me a bit misty-eyed. Especially after having played the entire series and understanding just how much that sucked for everyone involved.

    • Elltot says:

      BG&E for me too, I can’t remember why though. Played it on the Gamecube when it was first released.

      Must think about playing it again

    • Ross Angus says:

      Amen. That’s one of mine too. The speech directed to the dog in the lighthouse, after all the kids have been taken away.

    • Ian says:

      I didn’t actually cry but the bit where she discovers all the kids are gone certainly gave me a lump in my throat. Probably the nearest I’ve come to crying in a game.

    • jalf says:

      Oo, forgot that one. Yeah, I definitely tore up a bit at that point too.

  13. Spliter says:

    Bioshock 1 and 2. Both of them made me shed a single manly tear.
    And then I cried my eyes out.

  14. SiUnit says:

    I thought Heavy Rain was going to. I welled up a couple of times but didn’t cry. It ruined the game. SHAUUUUN?! JASOOOON?!

  15. Faceless says:

    None, honestly, which is a bit disappointing to me, now that I think on it.

    There are games that bestowed a heavy sense of depression or dread, but none that really made me shed a tear. The games that did that were Planescape: Torment, The Longest Journey, Syberia, and especially Silent Hill 2.

    When I reached that sensitive plot crossroad in Silent Hill 2, I frankly had to pause the game and continue it a short while later.

    Edit: Oh, yes, and Bastion instilled a sense of sadness, too.

    • Lord Byte says:

      Goddamn Bastion indeed, while it didn’t make me well up the moment when the enemies stop *spoiler denied* , you know what I mean, that made a powerful impact!

  16. Vagrant says:

    The ending to Lucid made me weep for a long time. Not even To the Moon made me that sad.

  17. max pain says:

    Dreamfall The Longest Journey was the only one I think.

    • Ross Angus says:

      That game did me in something proper, at the end. It was the sheer hopelessness of the ending.

    • Rozza says:

      Yeah ditto; I couldn’t quite believe that a videogame could end that way.

    • Gittun says:

      Not entirely sure it was the only one for me, but if someone would ask me this, Dreamfall is the first game that comes to my mind. The ending is indeed, beautiful in it’s bleakness, but the bit that always does it for me is the room below the factory, especially after playing the recording. You know what I mean if you’ve played the game.

      It is one of the few games that I have ever replayed (I have actually played it 4 times now I think, and recently felt like I should give it another go.) It’s not really a stellar _game_, but as an experience its one of the best IM(H)O. Really makes me wish funcom would start making adventures again…

    • piedpiper says:

      Oh yes. Dreamfall made me drop a single tear. Even two or three times.

    • ecat says:

      Yes, this is the one.
      The game could have just ended but no. Instead it left you helpless and allowed time for everything to sink in and then, and then. Noooooooooooooooooooooooooooooooooooooo! Zoe!!!!!!!!!!! And April too!

      There are a few games when upon finishing I’ve cast the ‘net in search of sequel news but never have I searched so soon and with such sincerity as I did on finishing this game, all the while wiping a tear and muttering no, no, no.

  18. Njordsk says:

    No tears, but the ending of machinarium somehow made me sad. I wonder why, maybe because that great journey was over.

    • mondomau says:

      I agree. I can’t put my finger on it, but that whole game had a certain melancholy to it.

    • MattM says:

      I think that the robots were unable to maintain the civilization that they lived in and were doomed to a slow decay as parts and resources ran out.

    • Ross Angus says:

      What? Dancing robots? What’s not to like? I have to admit, the entropy of their civilisation didn’t occur to me, but it was running through my head in Portal 2. I was glad to get out of there. Depressing place.

    • Skabooga says:

      I found the ending to Machinarium to be more pensive than celebratory and, for whatever reason, it did have these sad undertones (maybe it was the music?). But I was certainly most happy for the little robots, and thought it was a nice ending

  19. thegooseking says:

    Final Fantasy VII would be the obvious one. But that was mainly because I replayed it shortly after my grandmother died, so the Aeris death moment had some resonance.

    Hm. Not many games have made me cry. Which is odd, given that I’m the sort of person that it would be quicker to list the films that didn’t make me cry. I seem to remember Beyond Good & Evil brought me somewhere near tears. And the happy ending of American McGee’s Alice, for some reason. Braid maybe a little bit.

  20. TheBigBookOfTerror says:

    Not happened yet but I came close with Mafia. Lump in the throat when the fates of the people I thought I had saved were revealed and the finale just left me feeling very bleak. It was odd when the free roam unlocked. Yay, I got a hot rod! … oh yeah, that really sad thing happened… the hot rod doesn’t seem so sweet now.

  21. Vartarok says:

    I think those would be ICO and Silent Hill.

  22. dare says:

    Planetfall. I think there have been more recent examples but I cannot really recall any. I think I cried at the end of Pathologic, but I’m not sure.

  23. jalf says:

    Dreamfall (the ending, specifically)

    John Walker would be proud!

  24. spec10 says:

    Dreamfall: The Longest Journey.

  25. SAeN says:

    Nothing to provoke tears, but Garrus being carried away by space bees during the final mission of ME2 came quite close. Stupid Miranda…

    • Tyshalle says:

      Yeah, that was a shame. It sort of had the opposite effect on me, though. For some reason when that happened I was less accepting of it and had a more reaction more akin to: “Oh, fuck this game!”

    • Nick says:

      Should have made better choices! My Garrus is fine.

    • Vinraith says:

      I can only point and laugh at anyone who trusted Miranda to do anything. I’m still trying to figure out why I don’t have the option to load all the Cerberus folks into the airlock and dump them into hard vacuum, actually, along with that damnable AI.

    • RabidOyster says:

      Throat lumpage in FF7, and HL2:E2

    • SAeN says:

      In my defence, it was Miranda I was hoping would be carried off. As you can tell, it backfired quite spectacularly.

  26. Kaira- says:

    Silent Hill 2 (In Water-ending), Silent Hill: Homecoming Shattered Memories, Dreamfall: The Longest Journey.

    It’s bit curious how SH’s are such strong emotional games, being survival horror, but I don’t mind.

    [E] God damn how could I write Homecoming? NO GOD, NO.

    • JThomasAlbert says:

      I didn’t cry at any of the endings of SH2, but when Angela walked up those stairs, it made my heart ache and my eyes water. Excellent storytelling.

    • eggbuerto says:

      Agreed. The end of Shattered Memories hit me like a ton of bricks.

  27. wearedevo says:

    Planescape Torment. When you get the best possible ending (which is still rather awful) and say your farewells.

    • InternetBatman says:

      Yeah. I didn’t exactly cry, but I was pretty stricken with sadness.

    • Craig Stern says:

      The ending was pretty sad, but I was actually sadder when I first arrived at the Fortress of Regrets and they killed Nordom. *sniff* I loved that little modron.

    • merc-ai says:

      Planescape: Torment, when your companions are killed.

    • Someblokius says:

      [PS:T Spolier] :P

      Yeah. That moment when Annah realises that the player, the one person ever to give a damn about her in her entire life, is going away forever. My uber-many 20-something self blubbed like a schoolgirl.

      I’ve never decided whether cutting the alternative endings out was a tragedy or a moment of genius.

  28. Jarenth says:

    I cried at the endings of Legend of Zelda: Link’s Awakening and Mystic Quest (which sources tell me is also called Final Fantasy Adventure as well). I was 12 at the time, but I still get a little misty-eyed thinking about it.

    • Randomer says:

      Actually, Final Fantasy Adventure is the prequel to Secret of Mana, and it kinda plays like the original Legend of Zelda (except with leveling up). Mystic Quest is a totally different beast!

    • Harvey says:

      @Jarenth: Glad someone else got misty at the end of Link’s awakening. Talk about bittersweet. I’d rather he’d stayed asleep.

    • airtekh says:

      +1 for Link’s Awakening

      My mind still boggles at how such a great score came out of a Game Boy. The music in that game was incredible.

    • Jarenth says:

      Randomer: You might be confusing the SNES game Final Fantasy Mystic Quest with the Game Boy game Final Fantasy Adventure, which was known as Mystic Quest in Europe (where I’m from).

      airtekh: The Ballad of the Wind Fish still manages to send shivers down my spine.

  29. c-Row says:

    None so far, though the first ending of Red Dead Redemption left me back a bit depressed.

    • Tyshalle says:

      Yeah, I’d say so too, except they telegraphed it soooo damn much it was kind of hard not to see it coming. Given, I didn’t expect it to end quite like it did, but you know that after you’ve essentially killed all of your enemies and had your final climactic battle, and then they send you off on like half a dozen missions involving you doing boring shit like rounding up cattle and stuff that tragedy is around the corner.

    • c-Row says:

      The greatest tragedy in my opinion was being stuck playing as his son. Couldn’t stand the brat. Also, obligatory comic:

      link to virtualshackles.com

    • Tazer says:

      I thought the end of Red Dead Redemption was pretty moving, even with them basically telling you it was coming. I think the combination of knowing that Marston was just working this whole time to get back to his family only to be killed, and that ending song with the slow pull away form the headstones, was really good.

    • Reapy says:

      Agree here. Also agree I was mad to be stuck as his son. Went from great voice actor to this guy, no way to go back.

      But those barn doors flying open in slowmo were perfect. I wanted to make that a desktop background but was unable to find a good enough screenshot.

  30. cw8 says:

    The ending of Grim Fandango

    • Gnoupi says:

      Me almost too, but mostly because of “oh no, it’s over :/” kind of feeling

    • piedpiper says:

      I applaused at the moment. At five o’clock in the morning in an empty house. But this game played strings of my soul so good as nothing else.

  31. sneetch says:

    Some of the stories in Lost Odyssey had me shed a single, manly tear that glistened in my manly eye as I stared manfully into the setting sunset while my manly cloak fluttered manfully in the manly wind.

    • Maldomel says:

      The memories you can collect were all sad stuff designed to make you feel…sad.
      Also, THAT moment where Kaim finds out his daughter lived and she dies in his arms, my eyes are wet just by thinking about it.

    • sneetch says:

      I think I had to pause the game and go have a walk after that bit.

    • Pole04 says:

      Lost Oddesy’s memories really got me too. That game was amazing from start to finish. His daughter dying and the funeral got me outside chain smoking for an hour…

      FFVII will always make me tear up too.

  32. Spielo says:

    Final Fantasy VII and Passage.

    It’s quite remarkable that Passage provoked such a strong emotional response considering that the whole game lasts about five minutes.

  33. Flint says:

    The ending to Outcast.

  34. djbriandamage says:

    I’m a pretty touchy feely guy but in my quarter-century-plus of gaming the only one to make my lip quiver was Digital: A Love Story.

  35. Dyst says:

    Mercy killing my only bro in Far Cry 2 felt pretty shitty.

    • JakeOfRavenclaw says:

      Yeah, that’s a big one. Also the fact that, even if you save all of the companions


      you end up having to murder them all anyway when they try to steal the diamonds from you at the end. Actually, I’m pretty sure there are only two named characters who you *don’t* end up killing. It’s a bleak game for sure.

  36. RickyButler says:

    MGS4. Don’t make fun of me. :| DON’T YOU DARE.

    Another World’s ending. So ~powerful~ in its simplicity and quiet development.

    Almost at the power of RDR’s strongest moments. And certainly in the horror pushed onto a child’s mind playing System Shock 2.

    • Dominic White says:

      You’ll be happy to know that Lester didn’t die at the end of Another World! There was an official sequel called Heart of The Alien, where Lester returns only to die pathetically like a chump in a completely anticlimactic scene, ruining the ending of the first game.

    • piedpiper says:

      I cried at the end of System Shock 2. Because it has such a crap insted of final boss and ending sequence

    • MadMatty says:

      Another Worlds ending for sure!

      Also, i whooped a bit over Mass Effects ending (Jennifer Hale variant) Рeven though it was quite clich̩.

      Mmmm a bit lumpy sometimes in Final Fantasy 7 aswell

  37. p3ya says:

    Woah i think i cried on Final Fantasy 8s ending… a bit.
    Also when i finished Terranigma the first time as a kid.

    • Ralphomon says:

      Oh me too with the FFVIII ending, especially the Laguna and Raine bit

    • HSuke says:

      Terranigma definitely had an epic story that weaved through our own history. It was heartwarming in that one part where all all your friends and even your enemies from the start of the game band together (nearly sacrificing their own lives) just so that you can reach the final boss. The ending was bleak too.

      *Spoilers for FF6-8 below*

      As for FF8, Laguna’s story was definitely the saddest part for me, especially when you finally meet Laguna. I still think FF6 had some sadder moments, mainly General Leo’s story and Celes’s taking care of a dying Cid after the world fell apart.

      Sadly, Aeris’s death in FF7 had no effect on me since it had long been spoiled for me :(

  38. rapier17 says:

    HL2: EP2 moved me greatly. Also when I chose to sacrifice my character to end the blight in DA:O.

    • Bostec says:

      Yep the ending of HL2:EP2, I second that, the only game that brought me close to a *something in the eye* moment. And i’m a man who shits bricks, headbutts walls and sleeps atop rubber sheets.

  39. The V Man says:

    well, way back in the day Final Fantasy 3/6 had me on the edge when I finsihed it, but I don’t recall cracking. In recent years though, Portal 2 chocked me up at the end. Bit of a mixture of relief and a lot of ‘Well now it’s (finally) over’. Plus the journey you’re more or less forced on through Chell going from a complete non-entity in Portal 1 to GlaDOS’ personal thorn-turn-potato saviour.

  40. DrGonzo says:

    None! Don’t see why that matters though. No film has ever made me cry either, but it doesn’t make me think it’s a lesser art form.

  41. CaLe says:

    No game has ever made me cry. No movie has ever scared me. I wish it were possible, but so far, nothing.

  42. Tobisas says:

    Until quite recently no games managed to make me weep, even though I’m pretty easily moved to tears by movies or tv series.

    Last week though I bought and played the game To the Moon after reading RPS’s article on it.

    You bastards.

  43. Strangeblades says:

    Mass Effect. When Shephard walks out of the rubble at the end of the game to the smiles of her comrades that made me cry in triumph. :`)

  44. Rao Dao Zao says:

    The end of Unreal II: The Awakening. ;_;

    I’m sure RPS has asked this question before.

  45. omgitsgene says:

    Final Fantasy 4, Palom and Porom. Wtf.

  46. Necron99 says:

    Dragon Age, Bioshock 2 (the good ending) and the end of Oblivion when I realized how the first dragon statue got there.

  47. Joyo says:

    In general it will take me quite a lot to cry at a game…and this is as someone who will gleefully shed tears over a sad looking dog in the park. To the Moon got me last night. I don’t think there’s really been another game since I was a teenager that actually made me cry.

    FFIX I did actually bawl at, weirdly. I don’t remember precisely where, I just remember it was to do with Vivi discovering his origin. I think I sniffled at FFX but I will only admit that if I preface it with “I was 17”

    So yeah, To the Moon. Good, honest tears there. I’m quite curious what part(s) got John and others.

  48. actionthom says:

    None. I’m usually wondering when the cutscene/emotional moment will finish so I can get back on with the game.
    I am dead inside though

  49. OpT1mUs says:

    Only 1 games afaik, ending of Mafia 1. Dear god.

  50. Dominic White says:

    Most recently, Nier (360 version). The second ending, especially – it’s just a great big bag of tragedy heaped on top of tragedy.

    Can’t think of anything else in the recent couple of years, though.

    Edit: Oh yeah, had a bit of a lump in my throat after beating Xenoblade, but the ending for that was just straight-up joyful and I was just sad to see all the characters say their goodbyes.