They’ll Be Queueing Up For Q.U.B.E.

Gosh, did we really not post anything about super-stylish indie puzzler Q.U.B.E. since Lewie’s interview a while back? It looks like we did not. And it’s a game worth keeping an eye on, I think, not just because it’s a neat idea for a first-person game, but also because it’s the first title from the Indie Fund, that cabal of clever indies who have got together to back innovative projects. Q.U.B.E. will be their first game, and it’s an intriguing prospect: a first-person puzzle of escalating complexity, based on the properties of a selection of coloured cubes. You can take a look at the official trailer below for a bit of an illustration of what that means, and remember that the game is out December 16th on Steam.


  1. Lewie Procter says:

    Played this at Gamecity. It’s a bit brilliant.

    • Syra says:

      While it looks very pretty and stylised, that trailer doesn’t actually show anything happening at all. The blocks, they move with magic hands. Cool, but what are the puzzles like? The only thing that alludes to a puzzle is the red one with the wire touching the other red one.

      Is it portal levels of clever and cool or is it a gimmicky cash in on the same aesthetic?

  2. Network Crayon says:

    I have a pair of gloves like that.

  3. Balobam says:

    Just because of how they spell it, I pronounce it as COOB and think of this everytime I read something about it – link to

  4. Duckee says:

    Is this a Portal spin off, or is it merely just inspired by it?

    • Grimm says:

      It looks more like a Vincenzo Natali’s Cube spin-off. You know, the Canadian indie film?

    • DrGonzo says:

      That it does. But then Portal has a Cube vibe about it too. Hadn’t linked the two until took read your post though!

    • MichaelPalin says:

      No, this is from Quadrature Science. They are not as well known as Aperture or Black Mesa, but they have some research projects that can give them a big boost on the field of world domination technologies.

  5. EvilMonk3y says:

    Visually it looks lovely with some great use of colour in combination with the sterile ‘testing’ environments. It looks like some sort of Mirrors Edge and Portal hybrid.

    I know it is the easy comparison to make but there is certainly an overall Portal 2 vibe going on in the trailer (does anyone know if this is built in Source?).

    Will be keeping an eye on this.

  6. Vexing Vision says:

    That does look rather interesting.

    I’ll wait for the price point though.

  7. sinister agent says:

    As I am just a stupid game playing person, they should rename this, or I will obviously go out and accidentally buy a shoe shop.

  8. inertia says:

    Queueueueueing is even more difficult to get right than banananana.

  9. Lambchops says:

    Quick understanding of block extrusion?

    More like Queasily Undertaking Brain Explosion am I right?

    Looks like it could be interesting I’ll definitely keep an eye on it.

    • Jigowatt says:

      More like Quite Unnecessary Backronym Employment…

    • seventhrib says:

      I have to say that the Quip Upwards, Best Ever. ahhh i’m not as good at this as him.

  10. Wang Tang says:

    Looks entirely fabulobulous.

  11. ZIGS says:

    But will it be better than this?

    link to

  12. CaspianRoach says:

    This looks complicated. Monkey brain not comprehend, monkey brain silly.

  13. pblackburn says:

    Very excited about this

  14. MichaelPalin says:

    Arghghghhhg, Steam exclusive, wharhghghhg!

    It would be nice if, as an indie fund, they also build up some infrastructure to sell the games DRM free and with as lower a cut as possible for intermediaries. You know, like the Humble Indie Infrastructure or something.

  15. Amnesiac says:

    That looks more like Portal than Portal 2 did.

    Looks like fun

  16. gwathdring says:

    Oooh … I hope it tickles the brain as much as the trailer implies.

  17. foofly says:

    I went to uni with the guys that made this. There are some very clever puzzles in it. Well worth getting when it comes out.