Pen-t Up Anticipation: The Missing Ink Goes Live-Ish

That house is a hazard

I feel a little twinge of guilt. Alright, a big twinge of guilt. I popped in to visit fellow Brighton residents Red Bedlam, developers of promising free indie MMO/building game The Missing Ink, just before Christmas. Then Christmas happened. Then a thousand other things happened once I went back to work. So my write-up of it yet remains on the Angry Post-It Note Of Things I Must Do stuck to the bottom of my monitor. I do my level best not to look at that Post-It note. But I will. And I will write that feature.

In the meantime, I can bring you news that The Missing Ink, which features a rather charming paper cut-out art style and offers the twin pleasures of monster-bashing across multiple time periods and a private sandbox construction mode, is now in open alpha. If you head over here, you can sign up and start playing more or less right away. Some in-game footage is below, which shows adventuring, building, and jetpacks.

They even gave me some Cadbury’s Mini Rolls when I went to see them. I feel like a right rotter.


  1. jjujubird says:

    I’m guessing it’s purely coincidental that the name sounds like a play on “Deus Ex: The Missing Link”

    • begedinnikola says:

      You know where the term “missing link” comes from, right? You understand that It isn’t created by Deus Ex, that it’s a common term?

    • Hoaxfish says:

      Pretty sure it originated from Jersey Shore, right?

  2. Koozer says:

    I am so disappointed Mr. Meer. Minirolls and everything.

    • JB says:

      ^Exactly. When someone gives you minirolls, that’s part of a sacred contract. You then have to let them put their hands down your…no, sorry, I got confused. The point is, tut, tut.

  3. Malawi Frontier Guard says:

    This could become neat.

  4. Dances to Podcasts says:

    It takes at least some jammy dodgers to bribe a real journalist.

  5. Kektain says:

    This looks to have a lot of potential! Any multiplayer game with user-created logic systems (“programming”) and combat has my interest.

  6. Artist says:

    Yet another “kill # of that” and “fetch # of this” type of online game. Seriously, when will the devs get over this? Granted, nice visual style.

  7. Isometric says:

    Lovely music (reminds me of Suikoden) on that trailer and it looks great too. Very interested in this.