Run For Your Life: Passagebalt

There's no 'messy divorce' option as far as I can tell

One is the grandaddy of the now ubiquitous auto-running genre, the other a divisive interactive poem about love and death. Together, Canabalt and Passage make Passagebalt: an auto-runner about love and death. The longer you run for, the older you get. Somewhere along the line, your true love waits. Can you protect them? Will you die alone or loved? What is love, anyway? Oh, shut up and press jump.

It’s an ingeniously natural fit, particularly in how the jumps become longer and harder as your wee pixel-chap becomes older, while the sudden horror of your following, AI-controlled partner failing to make a leap and plunging to their unseen death does offer a comedic pratfall touch that the resolutely po-faced Passage lacks.

Brillig stuff – play Sergio Cornaga’s free mash-up in your browser here, or download it from here.

Via, which I suspect I’m going to be saying at the bottom of a lot of posts from now on.


  1. c-Row says:

    Somebody should release a game called “Shut Up And Press Jump”.

  2. The Hammer says:

    Shall we start a sub-thread coining other possible game mash-ups, RPS?

    Far Crysis!

    Oh wait…

    Grand Theft Amnesia!

  3. andytizer says:

    You have to spelunky the braid.

  4. Tusque D'Ivoire says:

    I’m trying to wrap my head around all the metaphorics hidden away in the game. But then, what to the windows mean? Do not aim too high? Life’s a bitch? What?!

    • Gonefornow says:

      Life is a succession of boring periods of time with exiting intervals in betwixt every 2-3 years.

      You might bump into love, but if you aren’t very skillful at managing your life it’ll fade away in the turmoil of said extreme moments.

      You’ll start balding in the early age of 30.

      You’ll die at the age of 67 no matter what you do or accidentally even earlier.

      Life needs more randomization.

      And apparently the background music doesn’t replay.

  5. Spacewalk says:

    I’m more of a fan of Andrew W.K.’s Passage myself.

  6. SiHy_ says:

    4 o’ clock in the afternoon? I’d say that time fits quite well.

  7. Tunips says:

    “When I use a word,” Alec said in rather a scornful tone, “it means just what I choose it to mean — neither more nor less.”

  8. Berzee says:

    This is THE BEST THING
    I haven’t even played it yet and already I know this.

  9. cbirdsong says:

    I enjoy how, like Passage, taking the wife makes the game more difficult. I also enjoy how, like Canabalt, discovering this difficulty leads to someone falling to their death.

  10. brulleks says:

    AaaaaAAaaaAAAaaAAAAaAAAAA!!! A Reckless Disregard for Gravity Bone.


    Gears of Cars.

  11. Alextended says:

    Canabalt is most certainly not the grandaddy of that type of game…

  12. FRITZY says:

    Most interesting, I think is that this is not a Flash game running in your browser… it’s and (HTML5 and friends).

  13. Melf_Himself says:

    “This account’s public links are generating too much traffic and have been temporarily disabled!”