Uncivil War: Assassin’s Creed III Gets An In-Game Trailer

Bearing eye

Want to see the new Assassin’s Creed III trailer, eh? Well, you’d better be 18. If I find that someone under the age of 18 watches the ungated YouTube video below I will march straight to your house and tell your parents.

As you can see, it’s set during the American Civil War, when Canada fought Mexico over the right to Orlando.

It looks even a bit Total War in places. Which it clearly isn’t. But it’s good to get out in the woods.


  1. kikito says:

    – Let’s attack him all at once!
    – Soldier! We will attack in groups of two, as god intended!
    – Can we at least shoot at him while he melees with other guys, sir?
    – What are you, a rebel?
    – Well, I’ll get a cup of tea while the other guys fight them in groups of two.
    – There is no goddammed tea on this forsaken land, boy!

    • Brun says:

      -The damned yanks threw all the tea in the harbor.

    • deadly.by.design says:

      Soldier 1: “Why don’t we all attack him at once?”
      Soldier 2: “Tradition. It’s an honor thing.”

    • Ian says:

      “They may be called the Palace Guard, the City Guard, or the Patrol. Whatever the name, their purpose in any work of heroic fantasy is identical: it is, round about Chapter Three (or ten minutes into the film) to rush into the room, attack the hero one at a time, and be slaughtered. No-one ever asks them if they wanted to.”

      (From “Men At Arms.”)

    • Nimrod says:

      Somebody help me out here. There’s this tree creeper who murders redcoats. He speaks with an American accent because he’s not really a tree creeper, but a Desmond in sneakers who’s lying on a hi tech lounger whilst having his dna memories twiddled, fiddled and tweaked by his geeky high school chums somewhere in the great American future.
      Am I right up to now?
      So, maybe the developers thought : Look, this kid, this Desmond dude, is a true blue redcoat hating American loved by American gamers. We need to winkle him out of the Middle Ages and inject him like a murderous tree creeping bacillus into the bloodstream of the American Revolution.We’ve done Assassins Creed Revelations. Let’s drop the ‘s’ in Revelations and swap an ‘o’ for the second ‘e’ and we get Revolution. All true blue dyed in the wool liberty lovin’, redcoat hatin’ Americans who need a helping murdering hand will lap it up. Assassins Creed Revolution. Brilliant! At the close of the game, Desmond crosses the Delaware to receive a big bear hug from a grateful George Washington.
      Forget all that. I think I get it.
      I like the fact that some bright spark at Ubisoft came up with a stroke of genius when he thought : “Hmm. Odd. Everything in the Middle Ages was locked. Every house, tower, mosque could be clambered and crept over and fallen off, but not entered. Let’s have an open house approach. Our tree creeper can now go creeping, tip-toeing and charging through anyone’s living room and/or use windows for doors. Brilliant.
      But when it comes to combat I’m still waiting for someone to program in the following options :
      ATTACKERS : Please select one of the following modes —
      1. Polite Mode : Your attackers drink tea whilst waiting their turn to stove your head in.
      2. Noah’s Ark Mode : Sod the tea. Your attackers come at you two by two.
      3. Three’s A Crowd (sort of) Mode : Two attackers keep you busy while a third creeps up from behind.
      4. Having Your AssCreed Handed To You Mode : Get ‘im boys!!

      I’m sure the tiniest amount of code would make all the above – and more – possible when it comes to combat.

      I only hope that after AssCreed III that Desmond finally self combusts on his hi tech lounger. I’d cringe and hate it if decked out Desmond’s particles concretized into Ezio on the deck of an American warship at Pearl Harbor. Egad! (Although, come to think of it, the image of Desmond going up agains Japs with samurai swords has a certain appeal. Especially if the Japs win and you wind up with half a dozen Ezios, most of whom are dead).

  2. Davee says:

    While the setting interests me, I think I’m going to hold off any excitement until I hear if it’s a half-assed console port with diabolic DRM or not.

    • grundus says:

      Agreed. I won’t give this a single thought if I hear the DRM is anything more than a one-time-only “CD” key entry.

      Something about this felt a little MGS3 to me, I think it was the whole walking along tree branches thing. I haven’t played an AC game since the second one but I’ve been seriously put off Revelations and Brotherhood by DRM… What is the DRM situation with those, by the way? In fact I might now go and read up on both games, I did like the first two games so if the DRM isn’t a u(can’t)Play always online deal then I might pick them up when there’s a Steam sale. Otherwise, fuck’em.

      • Icarus says:

        The DRM situation with Brotherhood is acceptable- it and Rev use uPlay, but it doesn’t seem to be always-online requirement. The launcher phones home when you start the game but I didn’t have any issues if my connection dropped during a session. It’s definitely worth grabbing Brotherhood, best game in the series in my opinion, but poorly marketed (too much focus on multiplayer to the extent that I thought it was a MP-centric title).

        • KenTWOu says:

          The launcher phones home when you start the game but I didn’t have any issues if my connection dropped during a session.

          If launcher couldn’t phone home when you start the game, it proposes you start the game in offline mode. They’ve added AC2 offline mode recently, Brotherhood and Revelations have offline mode since release day.

      • AlwaysRight says:

        CD eh? That takes me back.

  3. RagingLion says:

    The leaping through the house part is probably what excites me most as well as all of the rest of it.

    • Icarus says:

      Agreed, actually. The slide was pretty great to see as well. It’s looking like the chase sequences will be a little more fluid.

    • brulleks says:

      Yes, that bit made me sit up and blink too. Proper explorable buildings? Or just GTA-esque occasional shelters / mission areas?

    • Amun says:

      That’s just the problem with the AssCreed series — the running is literally the only good thing about the games.

      • Tom De Roeck says:

        Humbug. They just need to make the fights a bit more like Batman : Arkham City. Thats all.

        It should be a great big pileup of people.

  4. Morte66 says:

    A man walks down a street full of people in eigteenth century hats. He wears a pseudo-medieval cowl. For he is a master of the unseen ways.

    • wodin says:

      Agree. Looks really odd. Where did a native American get such attire aswell? Maybe found it on a half submerged Spanish Galleon or some such. Then decided to blend in and wear it as he was an assassin, even though ti was several centuries out of date.

  5. Guiscard says:

    I’m still unconvinced this isn’t just going to be The Patriot: The Video Game With Silly Sci-Fi Elements (and the trailer’s wanton massacre of exclusively redcoats didn’t do much to dissuade that notion), but putting aside the narrative, its looking fun. If ambushes on patrols in rural settings can be executed that properly, we may be in for a treat from the gameplay perspective.

    Though the white coat business really is starting to look out of place. I suppose they could try to explain it as something to do with the royal French army, to try to make it fit.

    • Orija says:

      “In the name of liberty…” Yeah, it seems it’s gonna be that Team America bullshit. Anyway, I have low expectations for this one, I doubt Ubisoft can make another Ass Creed as great as the first one again.

      • Jimbo says:

        The evil looking bear represents communism.

      • Thirith says:

        I still don’t understand how anyone can prefer the first Assassin’s Creed game in terms of gameplay, but I liked its narrative and how it was more ambiguous about the Templars and the Assassins. There are definitely traces of that throughout the series, and I hope they pick up and expand on this.

        • Guiscard says:

          The original’s mentality for “we are on no-one’s side but our own” (or Treebeard’s “I’m on nobody’s side because nobody is on my side, little assassin”) is exactly what was needed here, but I don’t think that we’re going to get that at all.

        • Orija says:

          Okay, see, in the first game the entire focus of the game was the assassinate those 9 guys. That was it. You were an actual assassin. The game left you off in a wide area and left it up to you on how to approach the situation. The targets had their own cycles to follow. You had to keep all of that in mind while planning your approach. The story of course was loads better than anything that came later. Altair was much better protagonist than Ezio.
          The second game had only a superficial stealth element and there was no incentive to take that approach. I’m playing the second game right now and all you have to do is run to the mission marker kill everyone and then the target, and walk home. I think diversifying mission types has led to dilution of the core facet of the first game, the damn assassinations themselves.

          • Thirith says:

            I definitely see some of your points and wish they had done more in that direction (free-form assassination), but I found Altair a boring blank slate with little personality.

      • lijenstina says:

        Uncle Sam doesn’t like tea. He likes guns and cash. He shops only at the Banana Republic.

    • Chaz says:

      Lets face it, it’s going to be The Patriot with silly sci-fi bits. They have said not all Brits will be cast as bad guys, but I take that to mean there’ll be a token good guy Brit or two, who will no doubt be fighting for the American cause. You know, the good American cause; the annihilation of the native population and founding the economy upon the use of slave labour.

      • Fanbuoy says:

        I’d love it if there was a game that let you choose sides and influence the outcome (kinda like an rpg version of Empire: Total War). I want to punish the yanks for destroying my tea! I have 52 shiploads of crumpets going to waste, for God’s sake!

      • Devan says:

        I think a lot of people forget that the War of 1812 was started by the US with an attempt to take over Canada. IIRC the majority of the native participation in that war was in defense of Canada in partnership with Britain and without their involvement it could have gone much differently. The other thing people forget is that the US actually lost that war and had their capitol destroyed for it. So I don’t know where all this “brave free men fighting tyranny, Rah Rah Rah” stuff comes from.
        It’s especially befuddling coming from a French publisher and a Canadian development studio..

      • maninahat says:

        I’m going to give them the benefit of the doubt, and simply assume the emphasis on redcoat shooting was simply for the sake of attracting the primary audience (silly American chaps). I suspect the game will be a bit more in depth than that, and they’re simply ix-naying on the whole minute men murder, to avoid aggravating those same people before release.

    • BatmanBaggins says:

      I see that some people are still a bit upset about a silly Mel Gibson movie that came out 12 years ago

      • Guiscard says:

        Know ye of any more recent example of a mainstream, stupid, historically insulting and one-sided Team-America-with-minutemen look at the American Revolution? If so, I’m sure we can shift our fears and comparisons to that!

    • jonfitt says:

      Yes it was really quite heavily into the red coat murder. Which is odd because if you had to pick a side that was secretly a power grab by the Templars/Illuminati, it would be the other side.

      • Tom De Roeck says:

        There is no side to this, atleast thats what the devs say about the story. And judging from previous AC games, you will never choose a side in those wars.

        • Chaz says:

          Is that why he appears to be shown doing missions for George Washington?

        • Malk_Content says:

          Then the trailer really doesn’t show this philosophy at all. How many people killed in that video were not British?

          • MSJ says:

            And I suppose Drive is fast-paced car chase movie, and World’s Greatest Dead is a laugh-riot silly-time comedy.

  6. Urthman says:

    If there’s a flock of birds on a ledge, that means there is either a big snow drift or someone has raked up a pile of leaves that you can safely fall and land on.

  7. Kryopsis says:

    Why is there no antialiasing in those fancy promo trailers? I understand this one is based on pre-alpha footage but the same goes for Max Payne 3 and all other AAA games. The jagged edges ruin the carefully constructed atmosphere.

    • Post-Internet Syndrome says:


      • Kryopsis says:

        Screenshots of console AAA titles in production are routinely photoshopped to get rid of jagged edges, among other things. Funny enough, Ubisoft is the company best known for these practices. I just don’t understand why they retouch screenshots but can’t even bother with basic AA for the trailers.

    • LTK says:

      Yeah, those aliasing effects were awful. Suspension of disbelief didn’t even last a second into this trailer.

    • Davie says:

      I didn’t even notice. Anti-aliasing is nice and all, but complaining about its absence is like complaining about the lack of colored sprinkles on the frosting of your four-layer chocolate cake.

  8. deadly.by.design says:

    LOOK OUT – a wolf!

    And then it turned out to be a bear in the video.

  9. JFS says:


    … doesn’t look convincing. Why doesn’t a guy in such a strange dress draw attention like a six-legged radioactive cat?

    • Icarus says:

      He did seem to be getting a few dirty looks as he walked down the street.

      • Siythe says:

        While wondering why he feels like an outsider no less.

        Some people are just attention whores and there’s nothing you can do about it.

    • pertusaria says:

      America, America, America, America… The States.

      Umm, old Fry and Laurie shtick. :-)

  10. Solid Snake on a Plane says:

    link to tinyurl.com


    And of course the RPS favourite: link to tinyurl.com

    • Rhin says:

      I’m not going to click those links, you cheap-shoe-selling spambot.

      • Solid Snake on a Plane says:

        You got me. What ever am I to do with these knock-off Hawaii Five-O handbags at these low, low prices?

    • Davie says:

      It really is a bit astounding how the Five-O theme meshes perfectly with every video game trailer ever.

  11. Jerre138 says:

    Surely this is set during the American War of Independence, not the American Civil War. Also, meh.

    • darkath says:

      And it’s probably not involving Mexico nor Orlando, captain.

  12. vanlock says:

    This is just the kind of leaping through buildings we need in BGE 2 !!!!

    I think the BGE dev team has been waiting for the AC3 engine tools to mature to continue development. What do you think ?

    • Milos says:

      Baltimore Gas and Electric? I don’t know, Google failed me.

      • TNG says:

        Beyond Good & Evil 2. The last BGE2 video showed a lot of free running and leaping through buildings.

  13. Milky1985 says:

    Good to see they got the grey area between the two factions they were going for nailed in this trailer, with the main character wearing blue tinged clothes killing nothing but red coats :p

  14. Bobsy says:

    “Regardless of allegiance”

    So he fights English people AND bears? Maybe there was an english person INSIDE the bear?

    • BatmanBaggins says:

      The bear was clearly a templar

    • ReV_VAdAUL says:

      He’ll probably kill Benedict Arnold or something for “balance”.

    • gwathdring says:

      My thoughts precisely. That line was hilarious in the context of the footage.

    • lijenstina says:

      Paddington Bear is could throw Molotov cocktails made from empty jars of marmalade and little Union Jack flags..

      • Subject 706 says:

        As I recently discovered, by reading Paddington to my son, he isn’t actually a british bear. He is Peruvian, and just visiting the UK.

  15. pedroantonio says:

    “As you can see, it’s set during the American Civil War, when Canada fought Mexico over the right to Orlando.”

    It seems to me it’s set during the Independence War, he’s fighting english soldiers. And I think Canada has never been at war with Mexico…or it is a joke that an european like me doesn’t get?

  16. jwoozy says:

    We really need some next gen hardware ASAP. This shit is ugly.

    • Brun says:

      Developers don’t want next-gen hardware because it will be “too much work” to make games with higher visual fidelity.

    • Hmm-Hmm. says:

      Ugly? *sigh* It’s not all about graphics. That, and graphics have already gotten immensely better in the last 20 years.

      Would you prefer that developers spend money on a tiny graphical update instead of minor things such as story, sound design, gameplay and the like?

  17. Hindenburg says:

    While watching this it donned on me that the game would’ve been massively more interesting (aaand keeping in line with the dev’s “fuck feudal japan and ww, thaaankyouverymuch” policy) if they had set it during 1789’s France.

    One can hope.

  18. BrendanJB says:

    Far out, you lot love to complain. Is there ANYTHING that doesn’t rustle your jimmies? The main character is half-english and half-native-american. I seriously doubt they’re going to have you running about the place wearing the American flag as a cape while impaling the British with a sword shaped like an eagle.

    • Fanbuoy says:

      Yes. Yes they will.

    • kud13 says:

      so…. you haven’t watched the trailer, then?

    • ReV_VAdAUL says:

      This is probably a troll but his cape is indeed coloured blue displaying his allegiance to the US.

      Plus the whole stirring music and “only people who can be truly free thing” with the US flag shot that lasted several seconds. And the exclusive murdering of Red Coats.

    • Gap Gen says:

      We’re just bitter because it’s your turn to be world empire overlords while everyone not so secretly hates you. Plus you get aircraft carriers, which are way more fun than standing in line to be shot at. Also, you happen to be hegemons at a time when fighter jets both exist and are practical battlefield weapons. The next world overlords are going to be pissed off when they find that robots are doing all the cool swooshy fighter ace stuff.

  19. whatisvalis says:

    Finally a game Fox News and the Tea Party can champion

  20. jakonovski says:

    Mel Gibson’s Creed.


  21. blind_boy_grunt says:

    this video seems like the guys making it have only ever been told about what a wrrroom-wrrroom trailer is like.

  22. ChargerCarl says:

    ITT: Angry Imperialists

    • ReV_VAdAUL says:

      You can acknowledge the British Empire was awful and evil (which it most definitely was on a grand scale) while also realising the trailer is absurd pro-US schmaltz.

      After winning the revolutionary war the US built a large empire across the North American continent and genocided the Native Americans who were in their way, while building their economy on the back of mass slavery. The trailer’s implications the revolution was all about freedom and pure decency should rightly be met with ridicule.

    • Gap Gen says:

      That said, I think Pax Americana generally tends to have a positive effect on the world. Sure, you have your Amerindian genocides and your Salvador Allendes, but on the whole it could be worse. Wasn’t like the USSR was particularly benign in its client states, and China isn’t a great role model for civil rights. Europe, too, while being liberal on its surface does have some rather ugly nationalism waiting for the moment to spring out and go all 1930s again. Point is that principles are awesome, but being too principled is only going to get you hurt in the long run, and eventually you’re doing to have to do deals with the devil.

      Then again, American exceptionalism is pretty lame, but I guess you’d expect that from a recent imperial power – it’s no different from Rule Britannia, Tintin or whatever other European imperial culture you care to mention. Equally, you have Heart of Darkness and Apocalypse now paralleling the insanity of imperialism on both sides of the Atlantic pretty nicely (and deliberately).

      • ReV_VAdAUL says:

        The problem with Empires is that they impose their will onto people without any kind of democratic oversight. The USSR and the USA both impose(d) their “ideals” on people without them having any say or recourse. I agree with the broad thrust of what you’re saying though.

        I of course don’t expect a game to reflect deep political views and historical nuance, AC 1 taking into account the wider politics of the Middle East accurately from a remove of centuries would’ve been impenetrable. AC2 even trying to reflect the politics / economics of Renaisance Italian city states would’ve been silly. I mean you could’ve done it but the research budget would’ve probably ecclipsed the development budget. If however a game claimed Genoa was a wholly moral entity that did all it did for the love of liberty I would argue strongly against such a blatant lie.

        With AC3 I don’t expect total accuracy of the history of the revolutionary war but in this day and age the idea the American revolutionaries were goodies and the British were baddies is absurd. The British and Americans both had selfish and unpleasant motives for doing what they did. Heck the Native American tribe the protagonist is from was wiped out by the Americans.

        These days though Ubisoft seems to be in the business of making propaganda for the American right wing with another big example being Tom Clancy’s Patriots: link to rockpapershotgun.com

  23. BetamaxDisco says:

    “Part of me wants to fight and repel all outsiders… The other part of me IS THE OUTSIDER!”


  24. Gap Gen says:

    They missed the bit where he staggers around in his anachronistic cloak thing, clutching at people asking “WHAT YEAR BE IT? WHO ART THE KING?”

  25. Wisq says:

    TBH, while I assume this will be a decent AssCreed game, I’m really going to miss the Italian setting. The language, the aesthetics, the swordplay, the landmarks … Just isn’t going to be quite as fascinating or immersive in a colonial setting, methinks.

  26. Grover says:

    There are people who are still angry about the American Revolution? I suppose you curse Gandhi’s name over tea as well?

    Irrelevancy isn’t so bad, you know. Just ask Luxembourg.

    • Gap Gen says:

      Well, imagine this was set in Vietnam, claiming to be impartial to both sides of the conflict, except he only murdered American soldiers. And, I guess, a bear.

  27. FatOak says:

    The visual metaphor of the PC box being at the back of the pack speaks volumes, supported by the phrase emblazoned in the small print at the bottom of the screen:
    “PC Format Release Date to be confirmed”

  28. Secundus says:

    when i think american revolution i think inception horns

  29. Secundus says:

    stupid fuckign white man

  30. Erim says:

    So we get the usual Assassin’s Creed deal:
    The story, characters and the setting will be amazing, and then the gameplay will be way too easy and uninteresting.

    Good assets, bad gameplay. Just turn the thing into a movie and be done with it, Ubisoft.

    Oh, the things I would give to have an AC game with incredibly difficult combat. Would fix 90% of the game’s problems.

    • Grargh says:

      Or they could just stop making another Rambo’s Creed and focus on the term “assassin” for a change. Like in the thief games, where you had to retreat or restart if more than two guards came at you simultanously because you didn’t stand a chance.

      Beating up mooks one at a time has been done to perfection in the recent Batman games, and with a setting that actually fits that kind of gameplay.

      • Jimbo says:

        I felt like the ‘100% sync’ mechanic introduced in Brotherhood was a pretty good compromise for the most part. The optional conditions (don’t get spotted, don’t touch the ground, don’t take any damage, whatever) gave me enough incentive to not just Rambo through everything and helped keep things fresh.

        I didn’t think it was handled quite as well in Revelations though, unfortunately.