Yes, its full name is “DmC Devil May Cry” – so, in essence, the game’s actual name is Devil May Cry Devil May Cry. I can’t claim to navigate the labyrinthine cognitive corridors that led to this not-so-dynamic duo of a name, but oh well. I’m playing a game called The Exiled Realm of Arborea right now and am eagerly anticipating a dark, gritty noir drama unabashedly titled Max Payne 3. Names have never exactly been this industry’s strong suit. Stupid, silly amazo-action, however, is right up our alley full of conspicuously placed explosive barrels, and few deliver it better than the Devil May Cry franchise. Basically, I’m in love with Dante’s dumb demon-slayer-who’s-basically-a-Teenage-Mutant-Ninja-Turtle antics, so this has me pretty excited. That said, DmC is the first series entry that hasn’t been developed internally at Capcom, so I’m still exercising caution.
Announced alongside a January 2013 delay for the console version, runs-on-PC DmC won’t be out until “later in 2013.” It is, however, at least existent – a promising step in the right direction. That said, the jury’s still out on new developer Ninja Theory’s vision of Dante’s over-the-top, demon-infested life. I mean, his hair’s the wrong color. What’s up with that? Surely it’s a crystal clear reflection of how the game will play. There’s no other explanation.
Or perhaps – and this is a crazy, totally out-there long shot – Ninja Theory knows exactly what it’s doing, as evidenced by its incredible work on Enslaved and pretty solid work on Heavenly Sword. The developer’s flair for the dramatic is pretty much peerless – especially with frequent involvement from Andy Serkis, aka Gollum from Lord Of The Rings and Caesar from Rise Of The Planet Of The Apes. So yeah, it’ll probably be a different spin on the swords ‘n’ guns hack ‘n’ slash, but I’m pretty optimistic about its chances of standing on its own two feet.
Huh, what’s that? You’d like a trailer? Oh fine. But only because it’s you.