Squared Off: Final Fantasy VII Confirmed For PC

Is late really better than never?
(Yeah, okay, it was released on PC in 1998.)

That’s a delay of fifteen years for the PC version. Could be a record. Anyway, the newsbeasts of VG247 caught the scent of Square’s announcement and we could hear their howls from far across the internet. They soon brought home what appears to be a trailer, too, which you can see below. No release date, though.

Man, it would be really easy to spoiler this one for someone who had never played it, eh readers?

I vaguely remember playing this fucker at University with two guys called Nick and Bill. It never made much sense to me, but there it is. They seemed to enjoy it.

This was the best bit:


  1. Captain Hijinx says:

    I sometimes cannot fathom the decisions of Squaresoft, but okay, a re-release on pc, they must really need the cash

    • x1501 says:

      “The revamp will include now “a host of new online features”. Achievements are to be included, of which there are 36, as is something called the “Character Booster”. “With the Character Booster you can increase your HP, MP and Gil levels to their maximum, all with the simple click of a button, leaving you to enjoy your adventure,””

      Useless “achievements” fluff, pointless online requirement, and. . . an in-game trainer/cheater? This sounds like the worst re-release imaginable. And can you imagine the kind of excitement you’ll get from being able to sleep through the game’s fights on the max level and with unlimited money? I’ll stick with the 4 CDs I bought back in 1999, thank you.

      • diamondmx says:

        It could be worse, that button could be a microtransaction.
        And it probably is.

      • HeavyStorm says:

        While mostly of what you said is true, I grasp the concept of the in-game cheater. You see, I always despised FF games because, while the story was good, I found battles to be frustrating, difficulty and boring. Having the option to just “enjoy” the storyline without being bothered by dying can be interesting.

        (must say that this feelings come from when I was younger… nowadays, I don’t find the game that hard and have more patience to do the necessary grinding)

        Anyway, even though that’s nice, I agree that it doesn’t justify a re-release. Only HD graphics would.

        • x1501 says:

          For people who want cheats, there is already a number of completely free game trainers that can give you not only unlimited Gil/HP/MP, but also all the Limit Breaks, Materias and Ultimate Weapons, various event hacks, in-game UI color selection, unlocked world map, and even quicksave/quickload options.

    • Riaktion says:

      This renders my possibly rare 3 CD PC version of FF7 I have less rare. I guess. Not that it matters of course.

    • RegisteredUser says:

      This is actually a pretty beautiful game(story, character, XG music, specials and cutscene wise), depending at which age and general technology level you play it at, I guess, but instant everything button and online?

      Where is “Cinematics redone in HD” and MIDI soundtrack by the actually existing orchestral / proper OST versions etc?

      • dazman76 says:

        Yes… and “ability to skip the longest cutscenes that you’ve somehow committed to memory”, and “a collection of small hints that make some sense of chocobo breeding”, and “ability to skip summon animations” and… and :)

        I do hope they’ve done more with this re-release than it initially seems, because VII really is still a true gem in many ways. VIII never did hook me in the same way, and I would swap the Junction system of VIII for the Materia system of VII, without a second thought. I always felt that VII also offered more things to do aside from the main story/quest, and the number of “nice little touches” was staggering. A random example of that would be Tifa’s limit break activation, trying to hit the “YEAH!!” on each one of the slot wheels to kick some serious arse :)

        I’ll be keeping an eye on this one, for sure – I own the PS1 version which runs great in an emulator, except for graphical glitches. I only bought the PC version of VIII, which is functional buy nasty. If Square actually put some effort into this VII re-release, it could really be worth the money. I can’t think of any other game that provides so much play time, but with such variety instead of simple repetitive grind.

  2. DanPryce says:

    Dude, Walker Principle.

    I’ll definitely give this a try. We were an N64 household.

    • Orija says:

      Not really, it was released on the PC a long while ago. I think SE are trying to gauge the interest of the PC audience with this release and see if it would be worthwhile releasing their new games for the platform.

      • Malk_Content says:

        Which is kind of a dumb strategy as any PC gamer who wan’t to play this, already has!

    • MikoSquiz says:

      Don’t bother. The shiny shiny new generation eyeball-immolating graphics and 3d-rendered environments made it compelling at the time, but apart from those it’s distilled tedium, with possibly the worst writing and story ever as a bonus. And those graphics have not aged well.

      • CrookedLittleVein says:

        “with possibly the worst writing and story ever as a bonus”

        Possibly an over-exaggeration?

        • SkittleDiddler says:

          More like an under-exaggeration. The writing in all of the other FF games is equally horrible.

          • killias2 says:

            More like an over-exaggeration, as video game writing in general is universally bottom run. In comparison to other video games, the writing is acceptable, and the story is above average.

          • EPICTHEFAIL says:

            Don`t kid yourself, Square are second only to Bioware in terms of recycling the same plot over and over again.

          • SkittleDiddler says:

            Claiming the rest of the industry does it doesn’t make what I wrote less true.

            The people behind the FF series couldn’t even be bothered to write coherent scripts for the two major-release movies they’ve made so far.

        • Werthead says:

          The story is perfectly reasonable. The problem is the English translation, which was eye-wateringly terrible at the time. The fact that the story and characters manage to survive it is nothing short of remarkable. If this version has the same English translation as the original, that would be disappointing given the number of fans out there who’d be willing to do it for free.

          • Chiller says:

            Since the game’s release on the PC I’ve played it a number of times, and I could never figure out what this “horrible translation” thing is all about.
            Of course, I haven’t played the game in the original Japanese so I can’t compare, but I can’t remember anything standing out as jarring or wrong in the English text. This isn’t Zero Wing. What are you talking about?

          • dazman76 says:

            Chiller – it isn’t so much about errors and “Engrish”, but the people who translated the game took a lot of liberties. It was translated in the US as many games and films are, and on top of filling it with the kind of Westernised language crap you get in martial arts films, they also bent the story itself slightly in places to be “more palatable” to a Western audience.

            I cannot remember where the hell I saw it, but I remember watching a video that featured the original Japanese text for some cut scenes and “text dialogue bits” early in the game, alongside a more literal translation (done by Japanese translators) shown in English subtitles. The difference is staggering – in places, the Western version we saw was miles away from the Japanese->English translation in the video.

            This happens so much in games, and films. We wind up with dialogue that seems to have been aimed solely at pre-pubescent teens, and comically ridiculous voice-overs delivering it. Crouching Tiger is a great example – watch the Mandarin version with English subtitles, and the quality of dialogue is light years ahead of the terrible English audio track. I don’t particularly like watching whole films with subtitles, but since Crouching Tiger I’ve done just that.

          • ramonkahn says:

            Well I kinda liked the part of FFX, where, in the English cutscene, one character told the other “I love you”, and the German translation/caption was “Danke” (thanks). Not quite the same thing, I daresay. I remember being quite devastated after reading that and realising how bad the quality of the translation actually was…

            PS: I hope the above was not SPOILERY, but the following link to the scene most certainly is:

      • Universal Quitter says:

        You’re insane or a troll (I suspect both). If you personally don’t like it, have fun in psycho-ville, but it is widely regarded as one of the finest masterpieces in gaming history by fans and experts. It consistently tops gaming journalism lists, was a gaming phenomenon in it’s pre-CodMod/HALO time, and has more crap/erotic/crap-erotic fanfiction written about it than ANY GAME EVER. The Aeris plot twist alone has been considered one of the most emotional moments in video game history.

        Why do I feel like I just won the special olympics?

        • Quarex says:

          Final Fantasy VII is appropriately hated for functionally killing off the traditional Western RPG for about a decade while people recovered from the instant trend toward every RPG being increasingly more about cinematics and less about actual branching plots/choices/et cetera.

          Basically, PC gamers who want to buy this remake are modern Judases.

          • absolofdoom says:

            No it’s hated because it was/is popular.
            Admitting that you hate things because it’s cool is hard, but there you go.

          • Werthead says:

            Final Fantasy 7 PC release date: 28 June 1998
            Baldur’s Gate release date: 30 November 1998.

            So in this case, 10 years is actually about 5 months and 2 days.

        • Runs With Foxes says:

          Rock, Paper, Shotgun: The Emotionmen

  3. Jams O'Donnell says:

    It’s not a fifteen year delay. I played it on PC back in 1998. This is some from-out-of-nowhere re-release.

    Also, this game really is very good indeed.

    • Ross Angus says:

      I had a memory of a PC demo too. Glad it wasn’t false.

      • SurprisedMan says:

        Indeed, my first JRPG experience was the FF7 demo on PC. It was so weird, with random battles with previously invisible enemies, and battles that took place only in strange menus, that I assumed that it was just like that because it was a demo, and the actual game would be fine.

        Eventually I grew to have an appreciation of those weird menus, but I’ll always hate random battles.

        • devlocke says:

          Just for the record, the whole random-battles thing is something JRPGs took from PC/CRPGs. Suddenly having to fight monsters you didn’t see before the random encounter started goes back at least as far as Wizardry, which is basically as far back as commercial PC gaming existed. If you managed to play RPGs on PC before FF7 came out, and never encountered them, you lead a charmed life, and I salute you.

          • SurprisedMan says:

            Yes, I know that NOW, but my trajectory was starting out with a NES (where I never played RPGs, or even really knew about them), and then in the early 90s it was mostly Amiga games, and adventure games were my thing. I played a few dungeon crawlers, but none with random battles. Toward the mid 90s I went more towards PC games, but my favourites were still graphic adventures, with a little bit of space sim, FPS and strategy mixed in there too. By the time FF8 came out on PC, random battles seemed like a very strange thing to me.

    • Premium User Badge

      Bluerps says:

      Jup. Final Fantasy VIII was on PC too.

      • Godwhacker says:

        I still remember that game as being better than FFVII. I can also remember being told how I’m wrong about that.

        • Mattressi says:

          You’re not! People always tell me I’m wrong too, but I thought FFVII sucked and FFVIII was great. I still honestly can’t work out why people like FFVII and also why they don’t like FFVIII more.

          • magnus says:

            True, you’re not wrong at all, FF8 was waaay better.

          • Zelius says:

            People having differing opinions? Imagine that.

          • Chris D says:

            My guess would be the difference in setting and tone appeals to different people. VII features a fairly diverse cast of characters on what is essentially a road trip for most of the game. VIII has a group of high school/college kids and makes far more of the relationship dynamics of that setting.

            Also Squall was the most eminently slappable lead character in the entire history of video games, with the possible exception of Kazuki from Front Mission 3, but I digress.

            Personally I preferred VII but really enjoyed both.

          • Memph says:

            Chris has nailed it. 7 consumed a good 180+ hours for me to clock it and that was ignoring the Weapon bosses. At the time I bought it on PSX (at release – £44.99 from Blockbuster) it was my first foray into JRPG territory – and at that time, characters jumping from a CGI train pulling into the fantastically steampunk Midgar and being instantly playable, was nothing short of black voodoo wonder magic. Course I was confused as hell when the first battle kicked off, but once it all clicked I was proper hooked.
            My girlfriend then loved the story so much she’d insist on me only playing it with her in the room – and yes, did actually cry at ‘that’ moment (I was pretty fucking gutted myself actually).

            Sure the characters were one dimensional, but that’s exactly why they were there, doing what they were doing. This (link to nightmaremode.net) is worth a read on the character aspect and how the setting, to me at least, was brilliant, brutal and captivating.

            I tried to like 8. I really, really did, but Squall was an utter penis. I had no interest in teeny angst and the setting went from impoverished struggle to a rather dull, whimsy technohaven. Button bashing during summons (which were already overblown in 7 for something you had to watch over and over and….) was just sadistic, coupling the turn-based battles with Track & Field pad-slapping to maximise an attack. That, along with having to grind battles to steal and stock up on spells, was just too bloody painful for me to want to bother with. I often got stuck in long sequences with frequent battles as I never had enough spells to stay alive, forcing me to go back and grind, just to see the next part of the story. I first gave up around the time of the assassination attempt, then at the ‘battle of the Gardens’ or whatever, but just couldn’t be arsed with it.

            7 I’d buy and play again in a heartbeat on Steam. Oh wait…oh well. I still have my Playstation discs I suppose. The haters may not get it, had got it, or just dislike JRPGs in general, but to me, it’s everything Baldur’s Gate worshippers chant about, in being a defining RPG of it’s time. Just with a J. And 100% more epic. Sporting a soundtrack and storyline carrying geniune emotional clout in it’s finest moments. A thoroughly deserved classic, no doubt about it and in my eyes, hasn’t been beaten yet by any of it’s sequels, psuedo-sequels, follow-ups or spin-offs. This is the game that dragged me from twitch addiction, to caring about characters and becoming lost in stats and a grand story. I’ll always love it for that.

          • Godwhacker says:

            Well I’m glad I’m not alone.

            @Memph – don’t get me wrong- I loved FF7 too, it’s just that FF8 was a bit more coherent. Possibly. It was a long time ago and I was going through puberty.

        • barelyhomosapien says:

          FF8 was way better. I always thought my opinion was skewed because I played it first.

          • Soziele says:

            It was better in some ways. Graphically of course VIII blew VII out of the water, but VII had a more interesting protagonist (one dimensional though he was) and a more interesting story setting (industrial slum of VII vs. techno utopia design of VIII). I will stand by the fact that VIII has the best soundtrack of all the FF games.

            However personally I despised VIII for the magic system, way too grindy for my taste. The storyline felt subpar and the “action” elements and button presses for combat felt unnecessary and counterproductive to gaming.

        • lordcooper says:

          FF VIII was alright plotwise, but the junction system was ridiculously exploitable. You could have maxed out stats with a level ten character. Actually, the level scaling made it so that keeping your level low was the optimal way to play.

          • rockman29 says:

            That’s a lot of the reason FF VIII was so fun. You could choose just how to play, and it was all within the bounds of the Junction system. Your character can be turned into the ultimate FF character with the junction system.

      • Miked says:

        Any news of FFVIII being released again?

        • Werthead says:

          There were rumours of this news from a few months back from the game files for both FF7 and FF8 going onto Steam (Square seem to have changed their minds since and made it exclusive to their own platform). So it looks like there’s a good chance that FF8 will follow.

    • Cooper says:

      Except that it doesn’t work on 64bit versions of windows, nor does it play well at all with either Vista or 7.

      Here’s hoping they fix this. If it’s just a re-release of the same code, hardly anyone will be able to play it…

      • Syra says:

        still got it, one of the first cd games i ever had :o

        • Premium User Badge

          zapatapon says:

          Same here, FF7 was my first PC CD bought simultaneously with – of all things – Grim Fandango . Still have both stored somewhere!

      • Zelius says:

        I can’t imagine they wouldn’t fix it. The leaked official website also cited features such as achievements, so it’s not just a straight port. I’m hoping for higher resolution support as well, but unfortunately that wasn’t mentioned.

        Also, it seems like they’ll sell it exclusivey through the Square Enix online store. Meh.

        • ffordesoon says:

          I can. Square is legendarily penurious, and their PC track record is spotty at best. Plus, they’re a Japanese developer, which seems to automatically mean that a PC port will be broken or halfassed somehow.

          Thankfully, they’re not Konami. Those dudes can’t even get console rereleases right. I’m still baffled that Silent Hill 2 and 3 actually look and sound better on a PS2 in SD with stereo sound than they do on a PS3 in HD with DTS 5.1 sound. That was just weird.

          • Zelius says:

            I wasn’t aware of their spotty track record on PC. My only experience with their PC games is just with games they published (Deus EX: HR and Just Cause 2), but those did seem pretty well optimized.

            Either way, it would be an incredibly strange move to not at least make sure the game works on modern operating systems. And I’m hoping they reconsider the Square Enix store exclusivity. I’m not getting yet another online store account.

          • FakeAssName says:

            that is why they bought Eidos, and it is the absorbed remnants of Eidos that is driving releases like this.

            the box may say Squenix, but most everything that is being done in the western world is actually more like a Eidos product.

          • MaXimillion says:

            To be fair, the PC port of The Last Remnant was far superior to the console version.

        • Ruffian says:

          it’s playable on win7, at least that’ what I have it on. it is curious that they’re rereleasing it all the sudden. I’d like to see them release it with a nice little graphics update or something.

      • Drake Sigar says:

        It’s been out for PC from the start. I picked it up back in 98 for the PC, and then again a few years later when it got a neat box set. I played it only a few months ago on Windows 7 64bit. It’s not that hard to get running, you just have to do some digging because the most useful FF7 site was taken down. :/

        My hardest game to get running still remains Sid Meier’s Gettysburg.

        • mckertis says:

          ” It’s not that hard to get running,”

          Its not hard at all, considering we have frigging emulators, and had them for a decade.
          Playstation version on emulator looks significantly better than PC port even BEFORE you factor in all the graphic plugin tweaks.

          • dazman76 says:

            McKertis – which emulator, and which version did you run FF7 in? I have a fairly old version of ePSXe, which seems to do a great job except for green artifacts all over the backdrops. I suppose given this re-release that the question might be pointless, but I agree with you – given the little tweaks and improvements the emulators themselves can apply, an emulated PS1 version does look rather nice :)

      • Snidesworth says:

        What they need to do (beyond making it work on modern operating systems) is to sort the music out. The Playstation 1 version got mp3s. The PC got midis that sounded radically different depending on which codec you played them with.

        • Cooper says:

          Yes. Music. Things they need for this release:

          1) At -least- the original MP3s. Preferably something better.
          2) Custom resolutions for the screen (i.e: widescreen)
          3) Higher resolution backgrounds.

          For 3) they exist. They’ve been seen and can be found on the internet. All they need to do is include them. Some of the hand-painted backdrops to FFVII are bloody beautiful.

          • zeekthegeek says:

            They actually didn’t use MP3 or other wave-based formats for the PS1 soundtrack, that was actually the PS1’s internal sound system format PSF which wasn’t really doable on PC at the time. Hopefully they take the time to implement one for this release – it really was a rather efficient system, that synthesized music from samples in a very interesting manner.

    • InternetBatman says:

      I still have the disks. It’s a shame it needs a fan-fix to be beatable.

      • FakeAssName says:

        for some ungodly reason I red this as “I still got the Dicks” on first glance.

        • InternetBatman says:

          Well, that’s also true, but it’s neither here nor there.

    • Nesetalis says:

      I /first/ played it on PC, didn’t own a PS1/PS2 until 2002
      the PC version was buggy, but i finished it.

    • kyrieee says:

      I remember reading about it in PCG. I think they even had a walkthrough.

    • Werthead says:

      Yup, I played the whole game from start to finish on the PC three times, the last time five years ago (with the help of a special patch that capped the frame rate on the minigames, which otherwise went absolutely beserk and became unplayable). It was a reasonable port, especially notable for the higher-resolution PC character models. The only problem was that the backgrounds were still the same res as the PS version, meaning that on anything above 640 the backgrounds tended to pixellate noticeably.

  4. Ice-Fyre says:

    Not really a delay, as it did come out on the PC if I remember right…

    • faelnor says:

      It did. I have it somewhere, stolen from my uncle :/
      Any hope for a GOG release? (pre-empting people saying no, since the first G stands for Good)

    • OMGBEES says:

      It totally was. It and VIII were released on PC by Eidos. NOW SQUENIX OWNS EIDOS. Wheels within wheels, man.

      I hope it has the crappy Duck TruMotion Video from the first release. It was always such a pain to get that crap to play in sync with the game.

    • scriptedfate says:

      Indeed it did come out. It was ported to PC by Eidos back in ’98. I played the hell out of it and their port of FFVIII as, at the time, I had access to a computer but no PSX.

    • Chmilz says:

      Maybe they mean it’ll actually work on PC, and will have PC controls and interface. I played the 1998 version and it was pretty bad. It would also be super great if they touched-up the textures, sped up some of the aggravatingly slow combat animations, and let us skip any and all cinematics.

      • Sparkasaurusmex says:

        PC version (98) works fine in Windows 7 and even has a good high res mod.

  5. renatomrcosta says:

    I thought it WAS already on the PC. A remember having finished an “ultima edition” or something some 10-odd years ago o.o

  6. Stardog says:

    What are you talking about? It was released for PC in 1998… FF8 was also released.

  7. wisnoskij says:

    It have been on the PC since 1998…

  8. Okami says:


    • TsunamiWombat says:

      I’ve…seen things, that you people wouldn’t believe. Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannhäuser Gate.

      • EPICTHEFAIL says:

        I do not believe this. Someone finally spelled that with an umlaut. Finally.

  9. AlphaCentauri says:

    As everyone else pointed out: It’s been on the PC since 1998.

  10. aliksy says:

    Interesting. I was thinking of replaying it recently to see if it’s as good as I remember, but I didn’t want to find my old PS1 and disks. If this ends up on Steam for $5 I’ll pick it up.

  11. Snids says:

    Well I still think it’s the business. The setting, the story. The gameplay might be a bit lacking perhaps.(Navigate menus and press X).

    Just read a fantastic article on it:

    link to nightmaremode.net

  12. Jimbo says:

    I don’t… what?

    This is just an excuse for Cloud Saving jokes isn’t it?

  13. Anthile says:

    Cloud kills Dumbledore! Or something like that. I don’t quite remember the details.

  14. Lewie Procter says:

    Shame that it’s only going to be available to buy direct from S-E, I hope that’s not a sign of things to come.

    • Jams O'Donnell says:

      I think a Steam release is also in the offing. link to eurogamer.net

      • Lewie Procter says:

        Yeah, I saw that, but the official website does say it’s going to be a Square Enix Store exclusive.

        • Zelius says:

          You’re right, and they’ve confirmed its exclusivity on their Twitter: link to twitter.com

          I hope this doesn’t mean Square Enix is going the way of EA, and coming up with an exclusive online distribution service of their own.

          Edit: What’s interesting, though, is that both FFVII’s and FFVIII’s (!) game files have been on Steam for a while. Either it will be available at a later date, or they had a change of heart. Source.

  15. misterT0AST says:

    I don’t think it’s worth playing at this point, if I’ve never touched it before. Thanks anyway.

    • eleclipse says:

      This game will always be worth it.

      • dE says:

        I don’t necessarily agree with that statement. It was an okay game for its time and for many people it was “baby’s first JRPG”. Since then, it didn’t really age that well. It’s that early 3D look. I can still play the 2D Titles just fine (Chrono Trigger, FF6, etc). Plus the formula has been done to death with countless iterations of the very same story (a lot of which have been made by the Square Enix Beast itself).
        If you’ve played any JRPG released after FF7, you’ve got a pretty good idea about the story, gameplay, characters, scenery and music already. People say Call of Duty is the yearly release of the same game. Well, almost the entire JRPG Genre has been re-releasing FF7 ever since.

        • rockman29 says:

          I wish this statement wasn’t so false. It should really be change to reflect REALITY. Jeez.

          Sighs, writing off the golden age of JRPGs is just dumb. Final Fantasy VII was part of the peak of that age. Other games like Chrono Cross, Vagrant Story, Earthbound, Star Ocean, Chrono Trigger, and even single game like Legend of Dragoon, and a whole array of the best Final Fantasy games ever made were part of this period.

          The gameplay hasn’t aged. JRPGs just don’t know how to re-create how great the gameplay was in these games like Chrono Trigger or Final Fantasy VII. If you don’t play these JRPGs from this time then you may as well say you haven’t played many JRPGs, this was their time. And they’ve aged wonderfully in gameplay and presentation.

          • Xercies says:

            I would agree FF7 is not a corridor where you go down a single path waiting for random encounters, it has a big world you can explore with really great storyline and one of the best video game scores i can think of. I have played it recently and it still surprisingly holds up as a game.

          • MikoSquiz says:

            I thought that said “the writing of the Golden Age of RPGs is really dumb” and was in hearty agreement, then got very confused.

          • dE says:

            Oh what a splendid most. Ignoring everything I said, assuming really quite a lot about what I’ve and have not played and then going on about how it’s dumb to have a different opinion from yours. Bugger off.

            Just a short note:
            JRPGs just don’t know how to re-create how great the gameplay was in these games like Chrono Trigger or Final Fantasy VII.

            Basically what I said, minus considering FF7 a golden age game. So why are you going off on a tangent again? And yes I don’t consider FF7 the golden age of JRPGs, it was the turning point where they became more visual fluff and less game. And the visual fluff suffers greatly from the early 3D graphics.

          • rockman29 says:

            “I thought that said “the writing of the Golden Age of RPGs is really dumb” and was in hearty agreement, then got very confused.”

            That depends which games. FF VII and Chrono Cross among others have incredible translations. Other games… like Legend of Dragoon… not at all.

        • liquidsoap89 says:

          I’ve gotta disagree here. While I don’t think FF7 is the best RPG I’ve ever played, it’s held up surprisingly well over the years. I played it for the first time just 2 or 3 years ago on my PSP and I was still really impressed with the game.

          I can just imagine shitting a brick if I played this when it first came out.

        • magnus says:

          Spot on, couldn’t have put it better myself, it was FF10 that was the final nail in the coffin as regards to JRPG’s for me.

        • CrookedLittleVein says:

          “I don’t necessarily agree with that statement. It was an okay game for its time and for many people it was “baby’s first JRPG”. Since then, it didn’t really age that well. It’s that early 3D look. I can still play the 2D Titles just fine (Chrono Trigger, FF6, etc). Plus the formula has been done to death with countless iterations of the very same story (a lot of which have been made by the Square Enix Beast itself). If you’ve played any JRPG released after FF7, you’ve got a pretty good idea about the story, gameplay, characters, scenery and music already. People say Call of Duty is the yearly release of the same game. Well, almost the entire JRPG Genre has been re-releasing FF7 ever since.”

          By that “logic” we might as well dismiss M, Watchmen, The Prisoner or Duchamp’s Fountain. Not that I’m saying FFVII is a masterpiece, obviously.

    • Toberoth says:

      Dickens? Never read him before. Better not bother.

  16. Syra says:

    The stairs bit is hilarious, they even call each other retards on the way up.

    Clearly they love Cloud so much they let you save your Cloud to the cloud so you can cloud whilst you Cloud. Oh man Cloud just lost all meaning O_o.

  17. Toberoth says:

    God I loved this to death on PC when I was a wee lad (11 or 12 when it came out). The music was all messed up and it was slow as heck and the controls were weird but by crikey I put 300 hours or so into it and it had an incalculable effect on the way I approach games even now.

  18. greenbananas says:

    Meh. How about instead of a re-release of this, one got a release of Shining Force 3? That I’d like. And with all 3 discs, if you please.

  19. ananachaphobiac says:

    I can finally take my revenge upon Ruby and Emerald weapon!

  20. secretdoorinvisiblewall says:

    “That’s a delay of fifteen years for the PC version. Could be a record.”

    It was actually released for PC slightly after the original PSX release (in the USA at least, don’t know about other regions). Guess they might as well cash in again, though. There’s always a few people out there who don’t know how to use an emulator to run their old PSX discs.

  21. pilouuuu says:

    Do you guys think it’s to dated to be played now or I could have fun with this game? I don’t care about achievements by the way. I’d like FF XIII to be released on the PC. I know it’s not a great game, but it looks fantastic!

    • x1501 says:

      For me, XIII, X, and X-2 were the weakest games in the series, so I’d rather vote for a chance to replay underrated FF XII on PC display resolutions. FF XIII in particular is something I never want to experience again. The combat system, level design, and writing are just atrocious.

      • AmateurScience says:

        It’s actually possible to emulate XII pretty well on a mid-ranged PC, and it looks absolutely fantastic upscaled to a decent resolution. You’ll need the disk but PCPSX2 is the emulator of champions.

        I recently replayed it on the PC, it’s definitely one of my favourite post-snes final fantasies.

  22. The Sombrero Kid says:

    sounds like they shit all over it

  23. The Sombrero Kid says:

    everyone saying it came out in 98 has swapped their brain for Wikipedia, it came out in 97 on pc, i know because i was there & played it, Wikipedia is probably talking about the us release.

    • rockman29 says:

      It came out on PS1 in North America in 1997 also. I played it in 1997 on PS1. The game’s opening even lists a 1997 copyright for the NA release on PS1.

    • DPB says:

      I’m certain it was 1998 on PC, it was released round about the time I got my first computer. It was featured on the cover and reviewed in PC Gamer.

    • The Sombrero Kid says:

      i think my memory is bullshiting me.

  24. rockman29 says:

    I like how all the FMVs are fast forwarded in the trailer so they are 60 FPS… that’s just retarded.

  25. cowardly says:

    Ah, stairs… We meet again!

  26. MistyMike says:

    Can somebody in the know (not fanboys) say in a nutshell why is this game considered such a landmark and is it still worth playing today (for those of us that missed it)?

    • RakeShark says:

      3D Cinematics, a fairly good music score, decent combat, death of your party’s healer via cutscene being the pre-Revan big shocker, a bit of off-beat oddness, and it’s Final Fantasy. I think that’s it.

      • EPICTHEFAIL says:

        Thank you for making it sound brain-numbingly boring.

        • Hardlylikely says:

          That is essentially what it boils down to for someone who is not invested in the game itself or the JRPG subgenre.

    • MikoSquiz says:

      It had amazing cutting-edge graphics and was many console gamers’ first exposure to a massive-world RPG. It also has a bit of a mind screw plot and a main character dies, which were also potentially firsts for young gamers. (The mind screw plot is comically convoluted and extremely silly, and the character that dies has all the depth and complexity of a cardboard biscuit, just like all the other one-note wonders that make up the main cast, but you don’t really notice these things when you’re a child.)

    • The Sombrero Kid says:

      I despise almost all JRPGs but i can say that the 2 things that make this game unmissable is the sheer versatility of the materia system, combine that with the rewards for doing the optional battles & the fact the optional battle required leveling way past the point you were able to beat the game, all those things combined made it a true rpg with a story based jrpg inside it rather than the linear snooze fest that most jrpgs are.

      • mckertis says:

        “sheer versatility of the materia system”

        Which at the same time made all character completely interchangeable and devoid of any uniqueness.

        • x1501 says:

          Oh, come on. Devoid of ANY uniqueness? Individual Limit Breaks, distinctive combat animations, unique character weapons, some stat variations at the early levels, character-specific story development leading to personal character preferences—things like that well compensated for the interchangeability of the Materia system and made the FFVII characters no less unique than in any other game. Besides, if the visual difference between, say, Tifa and Red XIII is not apparent enough for you, I think a visit to a good optometrist may be in order.

    • Calabi says:

      In my opinion its immersion and expectations. Like you know how most games you know what to expect. I mean you know the flow of the game from the beginning safe places, what type of gameplay and where. With Final Fantasy VII it pushes back against that a bit. FMVs you can move in. Varied gameplay that you dont know what your going to have to do and when. Unexpected things happening during battles. The story just kept on going and going and going but never got tired and became more epic with lots of revelations.

    • Shooop says:

      It was 3D.

      Basically that’s it. The story is convoluted tripe and the characters are one-dimensional and probably were created only to be used for Rule 34.

    • Premium User Badge

      Aerothorn says:

      Mike – I wrote about 20 pages on the subject for a (soon to be published) book. I can send you the manuscript of that chapter if you want it (in which case, e-mail me at aerothorn at gmail dawt com)

  27. Hypernetic says:

    I will likely buy this, play it for a couple hours, and then never finish it like I did with the PSP version. It’s not the it’s not a good game, I’ve played through it to 100% several times… it’s just that I’ve played through it to 100% several times.

  28. therealspratt says:

    Now if only they would release IX…

    • MortalWombat says:

      Oh golly gosh, YES! Ple-eeease!

    • Silluete says:

      oh yes please, 1000 needle yes.

    • Urthman says:

      This is actually the only Final Fantasy game I’ve played, and I played it on PC using the PSX disks and an emulator. It worked great, and also gives you the chance to quicksave anywhere, which cuts down on some of the tedium as you don’t have to replay huge chunks of stuff when you lose a battle or have some other catastrophe. Lets you cheat on the card game too, if you want.

      • Memph says:

        I hated those card games. Absolute hatred of the tallest, gurniest order.

        • jrodman says:

          Sure, the card game was dreadful, but it’s just not a Final Fantasy unless there’s a minigame that’s awful for you to hate.

          (Okay, this is limited to versions above a point but hey, i’m just being a snark here).

  29. mouton says:

    To each their own, but I never really liked the game. Tons of grind, typical animu confusing nonsense, overblown pathos… I guess it reminds people of the time their backs didn’t hurt and they didn’t have to work.

  30. Futurecast says:

    Has anyone mentioned the mods for this yet?
    link to kotaku.com

  31. BobTheJanitor says:

    Wow, what a terrible trailer. I mean, for a normal trailer for a normal game no one’s heard of, it would be okay, if somewhat generic. But for this particular game it’s a huge wasted opportunity. Your primary target for this should be people who remember the game from their youth, and the way you get them scrabbling for their wallets is with something very subdued that highlights some piece of memorable music (just the standard intro music would be a good start) that’s going to reach out and grab them right by the nostalgia-laden bits of their subconscious. Then just flash a few memorable scenes from the game while cutting to some faster and more exciting music, then just show the release date. Bang, wallets out.

    You want your trailer to express the message (without literally saying it) ‘this is a very important game that demands your respect.’ Doesn’t matter if it’s true or not, that’s how you get people excited to re-buy a 15 year old title. As a person who played this as a youngster when it first released, that’s the sort of thing that’s going to grab me. When I heard GENERIC ANNOUNCER MAN telling me so blatantly that this is a classic that I should love, I actually got less interested in buying it. Way to go!

  32. jrodman says:

    I doubt modern gamers will really find this to their tastes.
    It has some magic, but a lot of klunk. And I doubt that’s being addressed.

  33. Premium User Badge

    Aerothorn says:

    Showed a friend the ‘taking the stairs” video at college last year. Truly one of the game’s best moments.

    Gets a lot of hate in the PC community, but it truly is a landmark video game. Wrote a chapter on it for my senior thesis, appreciated it a lot more when playing through it again as preparation. Translation remains god-awful (though at least the PC version fixed some typographical errors) but the rest remains charming.

  34. Maldomel says:

    That’s an odd decision. Yes, better late than never, but I think there are already many people who played it (pc or not) or know about the story in general.

    It is still a very good game (in my memories at least), but the aging graphics and story that can appear very banal today might hinder this and make it a minor release. Actually it would be better if it ended up like this, if only to show Square they need to let go of it. They have tried too much and too hard to capitalize on FFVII already, and at the same time they lost their edge with the whole Final Fantasy licence over time.

  35. Totally heterosexual says:

    ix and then we might have a deal.

  36. Urthman says:

    If anyone is seriously interested in playing this on PC, I can pretty much guarantee a better experience if you buy the PSX version and play it on an emulator.

    • jrodman says:

      You’re probably right. Although cleaning up the control scheme OR the translation would be a big step up.

  37. Zeewolf says:

    This was actually released for the PC in 1977.

    • Universal Quitter says:

      Too bad this was on page 3, lol. Best comment of the article.

  38. phenom_x8 says:

    They should remake FF 12 for PC, the grand story (no more silly teens romance),atmospheric setting (cyberpunk middle age era, guys!), deep gameplay (with tactics, point and click??),huge maps and great voice over (I love Basch voice actor very much) feels more than adequate to be called ‘PC enough’.

    It’s my most played PS2 game(my nephews PS2 actually, my PC can’t run it at that time, sadly I couldnt finished it due to limited vacation time). I knew I can run it on my latest PC with emulator, but native PC version with better graphic (and FMV) would be very nice!

  39. alilsneaky says:

    What a dumb trailer… Michael bay presents: final fantasy 7…

    • Memph says:

      Your cave may not have received the memo, but those cutscenes practically predate the common internet, let alone michael bay themed you-tube clip criticisms.

      • Ralphomon says:

        Yes, but this trailer for the new release and the editing therein that seeks to depict this game as a Bayesque explod-a-thon does not. Michael Bay references are both legitimate and apt in this case.

  40. Heliocentric says:

    I still have this in a 3CD boxset. ^_^ Ah, stupid hoarding ways.

  41. FunkyBadger3 says:

    My one – well maybe two – gaming claim to fame is killing Underwater Weapon with using Knights of the Round.

    It took bloody ages.

    • Universal Quitter says:

      If you’re good at exploiting the game, WEAPONS are easy. W-item, hero-drink, and 4x cut.

  42. Gasmask Hero says:

    Oh so, am I going to have to do the Gold chocobo grind for the FOURTH time in my life? Well Square-Enix, if that is your real name, I say NO. It’s time to reject this tyranny!
    Although, I might actually finish it this time instead of getting the the final part and finding something else to do.
    Why don’t they re-release VIII while they’re at it? I need a crack at pulling some of those GFs I missed the previous two times…

  43. paddymaxson says:

    I’ll get it if it goes on steam….in a sale…who knows, maybe at 1080p it might not look completely like dog shit.

  44. Ethyls says:

    And, just so people know, Aerith wasn’t killed by Sephiroth.

  45. Werthead says:

    Interesting. If they do a fresh translation – the original English version was terrible – and if they allow players to skip the cut scenes and spell animations, it’ll be worth a re-purchase. Otherwise no. I’ve sat through Sephiroth’s complete Supernova spell sequence enough times for one life.

  46. Rahlon says:

    It appears that this has been in the work as early as last year, it seems it was originally intended for a steam release. It’s also apparent that they’ve used a lot of fan made fixes, though I doubt they are still in the “new” release.



    It also hints that ff8 might possibly be in the works.

  47. Universal Quitter says:

    When they made Final Fantasy X-2, I got irritated. When they remade the opening movie for VII as a tech demo for the PS3, I got suspicious. Now, I think they’re just flat out saying ‘FUCK YOU’ to anyone that wanted a current-gen remake or proper sequel to what was (likely) the greatest (console) RPG of it’s time.

    And only pussies complain about the awesome stair-level. What gamer doesn’t want to wear out his D-pad, running back and forth for five minutes? Thumb blisters and A.D.D. induced anxiety build character.

  48. DrSlek says:

    I know for a fact that over a decade ago, after my family getting our first PC, I played the demo of FF7.

    So that game never actually came out, eh? Oh well.

  49. Jupiah says:

    This is a joke right? The game has already been released on PC, what exactly is the point of rereleasing it with nothing but pointless achievements, unnecessary online features, and a stupid built in cheat code?

    Are they seriously not gonna remake the graphics? Or fix the shoddy translation? Or add new quests, items and other content? Remix the music maybe? No, they’re not gonna give anyone that already owns this a reason to buy it again? Bare minimum of effort to update it for new operating systems and nothing else? Okay then.

  50. MadTinkerer says:

    I do hope they redid the script. The original dialogue is often forgiven because it was most Westerners’ first encounter with the franchise, but it really was sub-par and wouldn’t be tolerated today.

    That said, Final Fantasy VII is one of the most important PC RPGs ever. At the time it came out, the three biggest franchises (Ultima, Wizardry, and Might & Magic) were all suffering and indeed, almost gone. (The Elder Scrolls series was in the middle of it’s own detour at the time: two years after Daggerfall and four years before Morrowind.) Action “RPG”s such as Diablo and First Person Shooters were doing fine, and people were declaring the entire genre dead. Remember, this was shortly before Baldur’s Gate (and a year before Ultima IX), and during the same time that graphic adventures were disappearing from shelves. So if you asked any Marketing Drone what PC gamers wanted they’d tell you that everyone wants action and nobody wants story.

    No new PROPER Western RPGs, no new graphic adventures. Nobody is funding them because they’re “dying” genres. But then Final Fantasy VII PC comes along and sells bucket-loads. And also Baldur’s Gate as well, but that was a D&D licensed CRPG so it’s not super surprising. So even though pretty much all the old franchises died, the consolation prize was a whole new wave of RPGs that proved the genre wasn’t dead, and Final Fantasy VII was right there at the start.

    So WHY THE FUCK DOES EVERYONE MAKE GENERIC SWORDS & SORCERY RPGs!?!?! Yeah, okay: D&D licensed RPGs get a pass because D&D. Fallout? No: that’s just reviving an old existing franchise, so it doesn’t count. Can we PLEASE get a new RPG franchise that isn’t generic swords & sorcery!?! Final Fantasy VII proved that cross-genre stuff can sell!

    Also FF9PC plz.