Darksiders II Is Finally Released Everywhere Else


Non-Americans, you can finally play Darksiders II. While we’ve no idea why at least the UK release was mysteriously delayed by a full week, other than THQ’s apparent absolute determination to spew money away at every opportunity, it remains a game that’s absolutely worth your pennies. To read my review of it, head yourself over here. Spoiler: I liked it a lot.


  1. Arathian says:

    Yeah, legit. It is not like everyone in…well, the world, that wanted to play darksiders II has not already vpn/pirated it.

    Seriously, what kind of retarded thing is this? One week? I used to bitch about 1 day. *sigh*

    • JoeGuy says:

      People (fans) had to wait over 2 years for the game, suddenly a week is a reason to pirate the game? That sounds like an excuse, not a reason to me.

      • Phinor says:

        Does it matter if it’s an excuse or a reason? Bottom line is, they are losing sales doing this. Personally I chose between Sleeping Dogs and Darksiders 2 and because Sleeping Dogs released last week, I went with that. I can now wait until DS2 is on sale for a fiver or so. It’s actually very easy to wait now considering how many games are releasing this week. Last week DS2 had a strong chance of being a day 1 purchase for me, this week, zero chance.

        As for the hardcore fans of the series, they probably waited the extra week. There just aren’t that many of those around for most games.

        • JoeGuy says:

          Well yeah, a reason for pirated games is for example when GFWL isn’t supported in your country and you just want to play it and would be willing to pay given the chance. An excuse is just what you say to justify pirating, when you have no reason. That person never said in that scenario those people spent the money on a different game like Sleeping Dogs, just that they had no patience.

          • Arathian says:

            Tell me one good reason any sane person would wait one unessesary week to play a game they really want to. Just one. Just…what are you even arguing about?

          • JoeGuy says:

            How about not pirating a game the player can’t wait a week for? That’s the release date. It didn’t change or say screw you, sit there and wait. It’s just a reality. It’s like pirating anything just because you have to wait for it to be out. It’s called just wanting it for free. I can’t believe you are arguing for piracy on RPS. The amount of shit deals PC gamers get because of attitudes like that.

          • FriendlyFire says:

            By that token I wonder how you manage to wait for YEARS while the game is still in development? Surely the wait must be excruciating and make you want to commit atrocities.

            The problem here is that you’re framing your question with “sane person”. A sane person wouldn’t care waiting a week more because they’re not crazy enough to do nothing but scream “I WANT NOW” before throwing their toys out of the pram.

          • Phantoon says:

            Truly, pirates are worse than hitler.

            Now that I’ve accelerated this argument to its logical bombastic conclusion, you can stop now.

      • mouton says:

        There is no good reason for the publisher delaying the release, that’s why. They are doing that just because of their corporate bureaucracy is mentally stuck in the time when you had to ship physical copies in cargo ships or something.

        It is enough that they price-gouge different regions, they could at least release it at the same time.

        • MasterDex says:

          Whether we or the publishers like it or not, the fact of the matter is that brick and mortar stores are still relevant in the games industry. For that reason, publishers have to be careful with release dates – every store should have time to receive its stock. The publishers also have to consider the brick and mortar stores when releasing digitally because they could lose a distribution chain when starting trade in a region before all distributors in the region are ready to trade.

          It sucks but it’s a big reason why we still have different release dates across the ocean, despite the existence of digital distribution. As digital distribution becomes more dominant, that might change but we’ll still have to put up with it for a while.

          @Arathian: So what? It’s not like there are only a few games to choose from at any one time. If you pirate a game you want because it’s not available without purchasing it when it is available then you’re nothing but a cheat. A moral argument could be made about a ‘try before you buy’ pirating of a game but for spiteful over-entitlement? All the guilt lies with the pirate on that one.

          One week is really nothing either. Back in the PSX era, you could be looking at anything from a couple of months to never.

      • Cowgba says:

        @JoeGuy, I’m starting to suspect that you’re Joe Madureira. ;p
        I saw your massive comment over at IGN on the Darksiders 2 review, or at least a comment by someone who coincidentally has the same username. In any case, regardless of who you are, kudos for fighting the good fight. I adore Darksiders 2 and hearing people proudly talking about pirating it when the franchise’s future so desperately depends on DS2 sales really rubs me the wrong way. The only justification I could see for pirating it due to the 1 week delay in Europe is if they then purchased it as soon as they were able to. Which, let’s be honest, just doesn’t happen that often…

    • Njordsk says:

      Agreed, VPN’ed it and in fact already finished it. That was a very good game.

      But that one week delay for digitaly crossing the atlantic is completly retarded. This behavior needs to change with digital distribution, even though I do understand there are still physical retailers that would be cheated.

      Not an excuse for piracy though.

      • Llewyn says:

        Or those physical retailers could recognise their increasingly marginalised status and adapt to the publishers’ global release dates. It would be more in their interests than burying their heads in the sand and losing sales as customers circumvent release delays.

        • neems says:

          Of course, here in the UK, a relevant question would be ‘what retailers?’ PC World with their top ten pc games from 18 months ago? Gamestation with their random, unsorted shelf at £40 a pop? Or perhaps Tesco, who have now reduced to a top 5?

          It doesn’t affect online retailers, who send stuff out early anyway.

          • FriendlyFire says:

            They don’t give a damn about PCs. The console release date was the same, and THQ wouldn’t dare to anger the console makers and retailers by letting the PC version come out ahead of all the other versions.

    • Nevard says:

      I bought it today (actually yesterday, it released early for some reason)
      I don’t steal things just because I need to wait a little longer than someone else, two wrongs etc

      • Arathian says:

        VPN is not stealing, nor is it illegal. If you wanted the game, but didn’t get it due to this restriction it makes you a moron, not a good consumer.

    • Lemming says:

      There is no good reason for the publisher delaying the release. TRUTH

      That is a good reason to pirate it. FALSE

      Just wait a fucking week. What, is everyone five years old now? We don’t even know why it was delayed, it could be completely out of the publishers hands, for example held up at the certification stage.

      The only reasons, as far as I can see, where obtaining a copy of a game by means other than retail is the way to go is:

      a) there is simply no other way of getting that game in your country and there is no planned release. That actually does send a message to publishers who think “Hmm, maybe I should have anticipated a demand for my game there?” or “maybe we shouldn’t have gone with GFWL because it doesn’t include that country for some reason?”

      b) The game has a DRM system you disapprove of, you buy the game legit, and download a cracked copy as well to play on your DRM-free computer. Pirating the game only is NOT justified. If you can’t get a DRM-free crack, and its a DRM system you don’t agree with STAND BY YOUR FUCKING PRINCIPLES AND DONT BUY/PLAY THAT GAME.

      c) That game is no longer sold anywhere

      Stealing it somewhere they are spending millions on shipping and advertising in your economy employing your fellow citizens to do so just because you can’t wait 7 days to play one game is the most moronic thing I’ve ever heard.

      • Phantoon says:

        “most moronic thing I’ve ever heard”

        Truly, you are blessed. The rest of us have heard things that are actually insulting or enraging.

  2. AmateurScience says:

    I had a choice between this and Dark Souls, which comes out Friday morning. I went for Dark Souls. Although I honestly think if I’d been able to play this last week I might have taken the plunge, but as it stands it’ll have to wait.

    • Torn says:

      Dark Souls is one of the best gaming experiences I have ever, ever had. You’ll be fine with it.

      Get a 360 controller also, analogue for movement is the bees knees, and you don’t need to move the camera all that much (hence the right analogue stick is fine, a mouse not really needed).

  3. Ross Angus says:


  4. roryok says:

    Yay. what the hell is Darksiders though?

  5. scorcher24 says:

    I don’t care. I don’t buy AAA Games myself anymore until all DLC are out and I can get it as a Gold / GOTY Edition.
    Preorder DLC, Gamestop Exclusive DLC, Story DLC ripped out of the game, you name it.
    I just wait…

    • eks says:

      Imagine if you had an RSS feed of RPS, but it was actually delayed by a year. Then you would be able to read all the articles and see “new” games get “released” and buy them for a fraction of the cost and with all the DLC.

      Actually, why don’t you just do this?

      You can add a date to the rps domain to get articles from that date, so August last year is:
      link to rockpapershotgun.com

      Another bonus: Think about all the times you won’t have to make comments about how you don’t play all the games that get featured on the site.

      • Belsameth says:

        +1 internets for you, sir! :D

        • jezcentral says:

          Not so fast! The reason I don’t get to play the games I want to, is down to time, not money. I still buy the damn things, usually at full price when they come out, too.

          -1 internets to me.

      • Vorphalack says:

        There is no rule in the universe which states you must play a game before you are allowed to comment on it. Don’t like what he has to say? Move along.

        • FriendlyFire says:

          The comment adds nothing to the discussion. By posting he allowed it to be criticized. That’s what’s happening right now.

  6. Belsameth says:

    Got the CE on the Xbox (yes, I know… sorry) yesterday. The mask is a fine piece of work!
    Also, the game is amazing! Lots better than 1 and I already loved the crap out of that…

  7. theloz says:

    Making us wait like this is utter bullshit and I was not best pleased. Coming home from work yesterday expecting to deal a little death only to discover I had to wait until 9pm was just rubbing salt in the wound. Once the game unlocked and I started playing just to have the game crash on me every time I opened and closed the inventory was infuriating beyond belief.

    After I managed to resolve the crashes (Forcing Vsync on was the key) I breezed through three and a half solid hours of gameplay and I can honestly say I forgive EVERYTHING. This game is wonderful!

  8. Ginga121 says:

    PSSSSST! It’s out on steam I believe :D

  9. Sayori says:

    LOL. RPS is censoring me. Way to go, twats.
    By the way, what is really wrong with saying that Darksiders 2 was on TPB on day 1 and such a zone release strategy is completely retarded and it promotes piracy?! It’ all true.

    • mondomau says:

      Are you sure you didn’t just hit the wrong button when posting? You do seem a little, uh, over-excited.

      • Sayori says:

        Well, I don’t know if it’s there anymore but it was when I checked last week. I think “was on” is more accurate – from my view of point though.

  10. jezcentral says:

    Releasing a game in many places, in one go, is easy.

    Launching a game in many places is hard. Launching takes marketing etc, and it’s hard to get everything all sorted in one go. They may also want to stagger the huge (they hope) influx of players, so their servers don’t get caned, and their customers be left unhappy.

    Basically, there are plenty of reasons why companies want to spread their release dates in different areas, and not one of them is that they want to make less money (which is an incredibly common assumption people seem to have on the internet).

    • adonf says:

      What servers ? It’s a single player game.

    • adonf says:

      Certification on the consoles is done on a region-by-region basis, so sometimes a game launches in the US as soon as it’s certified for all consoles in the US, and in the EU once it’s certified for the EU.

      For big launches like Max Payne 3 it’s definitely not the case because the release date is set a long time in advance along with all the details of the marketing campaign.

      I don’t know if DS2 falls into the “big launch” category. Were there TV ads and billboards ?

  11. Teovald says:

    I started playing yesterday and honestly I don’t really care about a one week delay.
    Great game so far (30 minutes of play, so not really my final word).
    But, what is going on with the backstory of Darksiders ?
    The horsemen were supposed to be the last remnants of one of the first races, and suddenly they are demons/angels hybrids ?
    I really don’t see the point of that change and even if it is not extremely important, it broke immersion for me.

    • Belsameth says:

      Yes… those demon/angel hybrids were one of the first races…
      At least, according to the intro :p

    • Drinking with Skeletons says:

      I don’t remember the first game explaining the horsemen’s origins, but the intro (first five minutes, so not a spoiler) to the sequel explicitly states that they are four Nephilim (Angel-Demon hybrids, although that’s not what the Nephilim are in the Apocrypha). The Nephilim had been rampaging through the universe, destroying whatever they encountered, until the four horsemen finally felt morally obligated to turn away from their brethren and offer their services to the Charred Council. The Council gave them vast power in order to enforce a balance between Good and Evil, Life and Death, etc., with their first task being to destroy the other Nephilim. Death is painted as being the most conflicted about this decision, and possibly also the biggest contributor to the horsemen’s victory against the Nephilim.

      The origin of the Nephilim is expanded upon somewhat as the game progresses, but I won’t discuss that here.

      The only thing that bugs me about the series’ backstory is that is extremely unclear exactly what the horsemen do. They mention it in passing at least once during the game, but there’s really no evidence that Death actually reaps souls or is in any way an integral part of the cycle of life and death, nor was War shown to actually, y’know, incite or guide wars (compare the horsemen with the Endless from Sandman). In fact, (SEMI-SPOILER) Death’s ignorance of certain critical pieces of information forms something of a plot point that kind of makes me think that they are nothing more than extremely powerful goons working for the Council, which is underwhelming and disappointing.

      Still, fun games!

      • Teovald says:

        Yes the intro of Darksiders 2 state that Nephilims are Angel-Demons hybrids.
        But in Darksiders 1, they were supposed to be a race far more ancient.
        I have been able to find a reference to this in the introductory comics (link to the relevant page). I am not going to replay the whole first game just to confirm this (I already finished it twice and free time is the thing i lack the most), but I think there are also ingame references to this fact.
        Also, the nephilim were supposed to have been slained by archangels, and the horsemen to be the only survivors of this battle, and granted power by the council after that, not the betrayers that killed their kin presented in the second game.

        I know I am in the minority that pays attention to the backstory, but it is disappointing to see it change like that from one opus to the other.

      • Teovald says:

        As for what the horsemen do, they have been granted godlike powers by the council, making them able to slain all demons or angels if one side were to break the peace that the council imposed in order to protect humanity until the day of reckoning.
        And when the 7 seals are broken (it is the main plot point of darksiders 1), their mission is to exterminate the wicked.
        So yeah, they are goons of the council, they are used as living weapons of mass destruction in order to scare heaven and hell and make they obey the council.
        spoiler at the end of darksiders (1), war gets rid of the imp that was manipulating him for the council and tried to kill him since he was no longer useful. Since the council concealed the fact that the seventh seal was not broken, they are also guilty in the eyes of War. The last seal is also broken during that scene (the conspirators did not dare to do this, they fear the Horsemen too much), invoking the 3 others horsemen on Earth to those responsible for this mess.

        • Phantoon says:

          “The imp” was called The Watcher, and was voiced by Mark Hamill.

          • Teovald says:

            In my defense, “The Watcher” must be the most generic character name in the history of fiction :-).
            Great performance by Mark Hamill btw, “Don’t forget who holds the leash” is one of my favorite moments from Darksiders.

          • Phantoon says:

            My favorite was “WHAT?! Are you just going to fight everyone!?”

            Said to War.

            Yes, yes he is. I couldn’t tell if intentional, or a narm moment.

      • Phantoon says:

        It’s not like any of the sources they pull inspiration from didn’t have multiple versions either.

        The Tree of Life is totally the Yggdrasil.

  12. povu says:

    I’ll be waiting until the PC port is fully sorted out in patches anyway. Plenty of games to play until then.

  13. Mordsung says:

    It’s too bad they botched the textures on the port so badly.

    I’ll be waiting for the Devs or modders to shine this little gem up and pick it up down the road for 15ish bucks..

    • Gorf says:

      yeah i doesnt really look much better then WoW right now, not that it lessens your enjoyment or anything.

      • Bork Titflopsen says:

        But the fact that it takes half a minute to open and close the menu screen when you pick up some new gear does!

        – No graphical options whatsoever, save for screen resolution and a v-sync option that does not work.
        – The shadows are abysmal, really, they’re just blurry, blocky smudges.
        – The game is poorly optimised. It performs moderately well on my laptop despite it’s flaws, but it quickly overheats. (but that could be accounted to the fact I’m playing in hottest august’ heatwave since 1943)
        – You can’t rebind keys ingame and the config file they promised just simply isn’t there, and the standard keybindings are very poorly done. (mana and health pots bound to 1 and 2 with 3,4 and 5 bound to nothing as of yet and all of your skills are bound to 6 or higher)
        – The camera when aiming is twice roughly twice the speed of your normal camera. You can adjust it though, not that it helps much because of that damned mouse acceleration that you can’t turn off.
        – The UI clearly hasn’t been changed much from the console, so you’re stuck with a d-pad and button prompts that show up that have no indication at all as to what you are supposed to press. (The use button, ‘e’, is represented as a downward arching arrow, what?)

        Like many people have said before, the game itself is absolutely wonderful and could be considered a rare gem which takes inspiration from and pays tribute to many different genres and games. The art, scenery, scale and tone/mood are all wonderfully portrayed and Joe Madureira’s bombastic, unrealistic way of drawing really shines trough and Jesper Kyd’s music is beautiful and really fitting. That said, however, wait until the game is properly patched and fixed before spending any money on it.

        Edit: It is possible to rebind your keys, it just doesn’t change the way the keys are represented ingame (which is to say, poorly).

        • Teovald says:

          I preordered the game simply because I enjoyed the first one a lot and would love to see more AAA games that are not CallOfTheWarFace23456 clones but I think that I will maybe wait a little bit before playing.
          According to the community manager, the devs are unhappy about the state of their game on pc, and are looking at how they can patch it.

      • FriendlyFire says:

        I see comments like these every so often and my only response is: are you fucking blind? Sure, Darksiders 2’s textures are blurry when you’re an inch from them, but for the most part you can’t really notice them all that much. WoW in comparison uses a dated engine with ridiculously lo-fi models AND textures.

        I wish people would drop the rose colored glasses.

        • Bork Titflopsen says:

          I know you’re technically on the same side as me, but I don’t agree with what you say about the textures. They’re a blurry, jagged mess no matter what distance you view them from.

        • Gorf says:

          I played WoW for a few days last week, and i’ll stick by what i said, that it doesnt look much better.(also, shadows are better in WoW).

  14. standardman says:

    Is this game horribly broken for anyone else on here? It keeps hanging indefinitely at menu transitions so I have to alt-f4 out and the vsync option doesn’t appear to do anything. I’ve played for 47 minutes and had to force the game to close 3 times.