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Bioware Reveal SWTOR's "Terror From Beyond"

If only we could talk to the monsters.

SWTOR‘s fresh content mill continues to crank on the missions for light-saberists and chums. Speaking here, Bioware’s Austin bossbloke Matt Bromberg said: “We’re committed to: about every six weeks, doing a major update for the game — which would be a new Warzone, a new Operation, a new Flashpoint, a new event — and to doing that on a really frequent cadence, every six weeks.” So that’s EVERY SIX WEEKS. Got that? (Nice use of the word “cadence” there, Matt.) The upcoming 1.4 update is proof of this policy, because it contains a new operation called “Terror From Beyond”. This features the Gree planet of Asation, and a “hypergate”, which you can see in action below.

The hypergate which is like a normal gate, only it spews monsters onto the planet and glows a fashionable neon blue. In this preview video Bioware’s handsome writers and designers explain that the new not-a-dungeon consists in a bunch of esoteric missions, one of which is a puzzle in which the players must “debug a computer”, although they seem to do that by killing things. Seems like a theme in recent Bioware games… If only debugging were so satisfyingly explosive in the real world, eh programmers?

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