Hell Yeah? There’s A Hell Yeah! Demo.

This is old news, actually, but we sadly missed it last week: Sega have put a demo for their side-scrolling action-platformer Hell Yeah! Wrath Of The Dead Rabbit up on Steam. It’s a game about an enraged rabbit fighting his way through a spectacularly colourful hell, which sounds like your sort of thing. Here’s what the game is for: “Hell Yeah! helps you clear your mind after a bad/frustrating/boring day at work. Achieve this by exploring the four corners of Hell and exterminating monsters in a cheerful yet challenging atmosphere.”

Why not see it in motion, below, or hell, even play it.


  1. bfandreas says:

    It’s a nice bit of mad fun. But for one boss I had to change to keyboard+mouse. They mapped weapons aim on the left stick and jump to A. Which is not good for a boss you can only shoot while jumping over him.

    I play this game on PC! It ought to properly support a 360 controller! Oh, wait…
    Works perfectly fine with keyboard and mouse. If you want to become very very drunk very very quickly take shot every time you see something absolutely bonkers. I could only compare this to Ren&Stimpy.

  2. trjp says:

    I tried the demo and I didn’t really click with it at all – it felt like an iPad game, all pretty imagery but lacking a solid control system and a hook to get you playing it.

    I expected frenetic platforming/shooting and challenge – but the demo is really a walkthrough of the controls with some hints that the levels have a Metroidvania aspect in that you come back later to get more stuff from them.

    Just didn’t really give me a reason to come back…

    • RobF says:

      I take it the demo is like the first stage or so where you just get given this big spikey wheel and told to kill everything in a pool of blood or whatever? Amazingly shit choice if so.

  3. Urthman says:

    Sigh. Yet another Jazz Jackrabbit clone.

    • Grawl says:

      Just because it features a rabbit doesn’t make it a JJR clone. You haven’t played it, have you?

      • Urthman says:

        Um, it’s a joke. Of all of Epic’s games, Jazz Jackrabbit is not exactly the one we’re drowning in clones of.

  4. Radiant says:

    It’s ok. Like a demented Rayman.
    I don’t quite know why it’s getting universal back slaps though it’s not /that/ good.

  5. RobF says:

    I’ve been having an absolute ball with this.

    Aside from the usual post-VVVVVV “where are all the checkpoints, this is 2012” problem that plagues most platform games who haven’t learned the lesson of VVVVVV (99% of them), it’s a fab thing. Sort of like the bastard child of Metroid and an eighties Steve Crowe game but with a cheeky I DO NOT GIVE A FUCK attitude at throwing anything and everything into the mix.

    The kill-the-monster WarioWare-y minigames don’t always hit the mark they’re aiming for but they’ve got a bloody good hit rate. I was especially impressed when I got the truck game underwater and instead of the monster being killed by a truck, it was hit in the face with a submarine instead. DEDICATION. Not a patch on the bees though, I can’t believe they got that one in there.

    Ace, mainly. Would totally recommend.

    • Cantisque says:

      If the game is less than 6 hours long, I dread to think how short the demo is.

  6. Premium User Badge

    Hodge says:

    Ah! I bought this last week then completely forgot about it. Will have to find some time to give it a go (which won’t be easy while XCom and Dishonored have me in their lusty gaze).

    And RobF is bang on the money with the VVVVVV checkpointing thing.