Dragonborn Has New Screenshots, But No PC Date

Come along, PC users, to my special cave.

Bethesda still haven’t announced the big Skyrim expansion, Dragonborn, for PC. 360 owners are getting it on the 7th December, but for reasons that absolutely elude us, the PC is left unmentioned. What’s more frustrating is that this is normal for Bethesda. The chances are it will come to PC, and therefore your seeing the screenshots below will be a worthwhile whetting of your appetite. But they so far haven’t acknowledged even the possibility that the machine on which the Elder Scrolls games have thrived for decades will be graced by the extra content. Which is rather lame.

I’ve not included all the screenshots here, because some of them were large, monotone empty rooms, and others look like they could have been from any part of Skyrim. Odd choices. But the rest look fun. Click on them, and like a nipple, they’ll get bigger.


  1. Eukatheude says:


    • lurkalisk says:


      Betty’s liked to whip too much…

    • McCool says:

      And behind the Netch, Vvardenfell!

      Though, to be honest, fuck this. I love Morrowind as much as (no scratch that, more than the next guy) but with this move Bethesda are willingly pissing off the majority of their fans (Xbox users are a minority here) in order for some extra cash from Microsoft. Because they clearly need it, right?

      As much as I’ve always supported Beth in the past, and despite (because of?) the fact that this DLC is designed clearly with Morrowind fans in mind, fuck you Bethesda, double fuck you and fuck off. Dawnguard was one thing, but this is too much. Do you expect people to stick by you when you pull shit like this, repeatedly?

      • RandomGameR says:

        Life is hard sometimes.

      • bdd458 says:


        This is like many major releases. They announce the Xbox and PS3 versions, and the PC version comes out same day.

        The deal ran out, done and done.

        Dawnguard came out the second that license ran out, same with Hearthfire. So we’ll probably see this the same day.

        • McCool says:

          If we do, I take back my swears!

          But only then! I do not enter sweary internet man mode lightly.

  2. NathaI3 says:

    Is that a netch?? I want this, now

  3. Feferuco says:

    Starting to think not announcing PC versions is related to piracy.

    It is kinda like giving PC games late release dates, relying on people to get too excited to wait so they pay for it on consoles, but without giving anyone reasons to say “Oh, I’ll just wait for the PC version”.

    • Eukatheude says:

      What’s with this delusion that you can’t pirate on consoles anyway?

      • paddymaxson says:

        It’s harder to do an requires hardware mods and can get your console “banned” (I’m sure there are ways around this as I believe it’s a mac address ban and you can get around that). So it’s considered less of a threat. Plus console sales are genuinely stronger than PC so the reason MUST be that console gamers buy gamers and PC games don’t…right guys?

        It’s nothing to do with bad ports putting PC gamers off or PC gamers have different tastes I’m sure.

    • lurkalisk says:

      Yes, console piracy is something of a silent killer. No one bothers acknowledging it, and yet it forges ahead, nearly as strong (if not as strong) as PC piracy.

      • Mokinokaro says:

        Pirating DLC on consoles is actually very difficult as it’s tied to your online account. You not only need to get a hold of a copy of the DLC without using the internet but find a way to crack the encryption without triggering security built into the system. Most piracy capable consoles are unable to be used online or able to run DLC at all as much of it has online activation schemes built in.

        Piracy is also only really strong on the Wii and 360. The PS3 is very far behind that for a multitude of reasons.

        • mouton says:

          Wouldn’t the haxxor groups just add the DLC to the game image? Maybe a bit inconvenient to dl the whole game again, but still. I have no idea how it works, but it all doesn’t sound like rocket science.

          • Mokinokaro says:

            It doesn’t really work that way for most games. The game expects certain hooks to files on the hard drive so you can’t run it off the disc in any capacity.

          • mouton says:

            I just searched some ARRRRR! sites and there seems to be plenty of x360/ps3 DLC, including some for the latest games. It seems they just put it on the hdd.

          • Mokinokaro says:

            It’s more complex than that. It doesn’t work without modified console firmware.

            Basically pirates on consoles have to choose between pirating or having any online access on their consoles. And both systems have regular security updates that kill the exploits used for pirating (and newer games often require said updates to work.)

            Much like on PC, it’s a neverending fight between pirate and publisher, but the publishers have a slight edge on the consoles due to it being nowhere near as user friendly.

        • whorhay says:

          Well PS3 piracy was far behind but they recently reverse engineered the master key’s or something like that. DLC will still be just as tough to beat the DRM on but everything else is pretty much open for the taking. Sony has been fighting for a long time against various hacks and such but the master key was pretty much their last bastion and it’s busted now.

          • solidsquid says:

            The got the level 0 encryption keys. This doesn’t make piracy specifically easier, but it does make it easier to develop jailbreaking methods because they can essentially decrypt any firmware updates from this point on (the level 0 encryption keys are what the console firmware uses to decrypt updates. Only way to change it would be to have people use disks or pen drives directly on their device to update, and there’s a good chance the PS3 isn’t set up for that)

          • Subject 706 says:

            The PS3 took ages to crack, which by publisher logic should mean PS3 software should be outselling X360 and Wii software. Oh wait…

        • Citrus says:

          Pirating DLC on consoles is actually very difficult as it’s tied to your online account.

          Haha, piracy on consoles is what every publisher has been trying to fight but afraid to call PIRACY out of fear of offending console-tards.

          They instead call console piracy as ‘re-selling”.

          When you do that, developers (read=publishers) don’t get any money from the copy you just illegally sold. Try doing that on PC and see if you can get away with it without being called a pirate.

        • Slinkyboy says:

          Owning a console is like owning a PC from the future. Very restricted with a shit interface, only showing you what they want you to see. Win7 until I quit gaming. I will quit, when steam gets shittier.

        • revan says:

          Not true. Most DLC are out on pirate sites as soon as they are released, and Xbox 360 games actually surface sooner than their PC counterparts. Personally, I think that companies are vocal about PC piracy, and silent about console piracy because they use it as a justification for pushing their proprietary hardware; where they have far more control over what users do, to the detriment of PC platform.

    • Xardas Kane says:

      Limited exclusivity deal for the first 3 DLCs AFAIK. Not really that hard to figure out, not to mention that by your logic Oblivion should’ve had at least some kind of DRM (it didn’t), their games would’ve come out on PC later than on consoles (they didn’t) and the both Hearthfire and Dawnguard would’ve comeout on the PS3 as well as the funbox (they didn’t). So please enough with the piracy thing.

    • f1x says:

      Piracy appart, I do agree its been sort of a marketing thing lately with games, trying to force people to buy first in console if they want to play it early

      which is stupid for Skyrim, first of all people that has Skyrim for PC already are not going to buy it for the XBOX or PS3 to get the DLC,
      and on the other hand, not announcing this DLC for PC aswell is a risk of infuriating an stablished fan base that already bought the core game legimitaly

      edit: yeap, stupid XBOX exclusives

      • CountVlad says:

        The idea that people are going to buy it on consols if you release it sooner than on PC seems rather flawed to me. A game’s content isn’t going to change with time, it won’t decay and there are tons of other good games to play while you are waiting. It just seems a bit petty really.

        • Feferuco says:

          The hype dies though, I think a lot of people want to get something early and talk about it

  4. Hunchback says:

    I believe that they are pushing DLCs for consoles because they don’t get the epic huge mod base that the PC version does. So the people who bought it on xbox/ps3 are stuck playing it as it is, no extra content etc…

    Makes sense tbh, considering that apparently the DLCs so far have been more or less sub-par with the best mods out there.

    • El_Spartin says:

      Microsoft has a 30 day exclusivity on the 360 for skyrim’s dlc. They probably didn’t bother mentioning a release date for PC because they figure it’s common knowledge by now. but we’ll see in a month or so.

    • Xardas Kane says:

      Is that why the DLCs DO eventually come out on PC, but not on the PS3? That makes little sense, doesn’t it?

      • Premium User Badge

        Aerothorn says:

        They haven’t come out on PS3 because of technical limitations of the platform (I think it’s the way the PS3 slices and dices it’s measly 512MB of RAM, wheras that same amount is more easily leveraged for the 360).

        • mouton says:


        • Xardas Kane says:

          Are you trying to tell me the MORE POWERFUL console can run the WHOLE Skyrim, but not something as small as Hearthfire?

          • themindstream says:

            Although the caps are pinging my sarcasm detector, here’s the serious answer anyway; The PS3 doesn’t use shared memory architecture (the XBox 360 does), so the entirety of Skyrim has to work with about 256MB of RAM. Trying to add the DLC on top of it pushes it over.

            Non-official but “person reasonably familiar with the limits of the PS3” speculative explaination: link to gamasutra.com

        • solidsquid says:

          Well damn, thanks for mentioning that. Was thinking about getting a console copy of Skyrim to see how it compared and potentially move over (issues with running it on laptop), but if they aren’t releasing the DLC for PS3 not sure I’ll bother now

    • lordfrikk says:

      Official DLCs will never be able to match mods on their battlefield, that’s why the sensible thing to do is thinking of creating something that the modders can’t/won’t do, e.g. New Vegas DLC.

      • LuizPSC says:

        I remember dowloading mods on new Vegas, i dowloaded one to weapons jam more, after Stalker i loved how a gunfight can be more fun if my gun have problems at each fire shot and i loved the OH SHIT moments, and the animation for this is really cool to.

  5. serioussgtstu says:

    It’s also nice to see that Skyrim has taken a 20 euro price drop on Steam, which surprised me a bit considering that it was in the top 10 – 20 games fairly consistently.

    • whorhay says:

      I bought it was full price on release but so far the DLC’s have be completely uninspiring for the price. I’ll probably get Dawnguard and Hearthfire on a Xmas sale or something but I don’t plan to pay more than $10 or $15 for the two combined.

      • Eddy9000 says:

        Oh yeah totally mate, I bought Dawnguard for full price, biggest load ever. In fact I’d reccomend just not buying it at any price. Not to mention that Skyrims main problem is that the gameplay becomes boring after the 200 hours or so it takes to complete, and any DLC needs to be something more than more of the same.

        • RandomGameR says:

          Eddy, have you tried any of the overhaul mods? I find that they make the experience feel new, and they’re something I would not expect (or really want) to buy from Bethesda.

  6. Shooop says:

    Is that Cthulhu in the second from last screen?

    Oh fhtagn!

  7. Alexrd says:

    Still waiting for a version without Steamworks…

      • Alexrd says:

        Yes, unfortunately being anti (online/server-based) DRM is not mainstream. Oh well…

        • woodsey says:

          Why not protest something that’s actually worth protesting, like constant-connection efforts, and not a measly one-time activation process?

          • Alexrd says:

            Just because you don’t care about online activations, doesn’t mean others have to feel that way. And just because you think that’s not worth protesting, doesn’t mean your opinion on this matter is a fact. I find it worth “protesting” because I don’t like to be dependable on a third party server and an internet connection to install a game I legally bought.

          • woodsey says:

            Yeah, you can tell it’s my opinion because I’m the one who said it.

    • TillEulenspiegel says:

      Prepare to wait…FOREVER!!!

      Or maybe like 5-10 years and it’ll show up on GOG? iunno

      Waiting until the end of 2013 and grabbing the GOTY edition on sale seems like a better plan, tho.

    • aliksy says:

      Do you also wear a hair shirt?

    • SkittleDiddler says:

      Why, you’re in luck! There just happens to be a version that doesn’t use Steam.

      • Xardas Kane says:

        Some of us are actually decent human beings that don’t resort to piracy, if that’s what you are suggesting.

        • Mercykiller101 says:

          You can buy the game and remove steamworks if it makes you feel better.

        • Citrus says:

          I bought Skyrim from store (I buy all Steam games I can on disc since I hate downloading all the game data everytime I feel like replaying after few months or a year). Then I downloaded the non-steam copy from TPB like I do for all games I buy (which are on Steam).

          So far the only Steam games I have bothered activating are HL2 and L4D (both waste of money but we all make bad purchases) while I have countless legal steam copies still in boxes. I don’t even have Steam installed anymore since I don’t like that DRM on my system. If developers are going to force online check/DRM on us gamers then they can expect some of us to still find a way around it.

        • SkittleDiddler says:

          That’s what I was suggesting, but don’t let that fool you into thinking I’m for it or against it. I’m certainly not going to judge anyone for doing it, just like I’m not going to judge you for criticizing it.

        • Xardas Kane says:

          Well I’ve done that, that’s OK in my book. Hey, it’s not my problem EA gave me a corrupt copy of ME2…

          But on a side note, I’ve never had any problems with Steamworks. shrug*

    • Korbie says:

      I usually choose not to wait for things that are incredibly unlikely to come to pass.

  8. Cytrom says:

    Meanwhile, I’m replaying Morrowind with a bit of MGE coating, and I’m probably having way more fun with it than this “kinda looks like morrowind, and has ridable dragons… soo kewl!’ DLC could possibly provide, although I’m still excited for this..

    I hope theres gonna be a one handed spear, so I can finally play as a proper spartan in skyrim :)

    • db1331 says:


      “Well, let’s see. Blacksmithing, enchanting, alchemy, and cooking. I’m also the leader of the Companions, Thieves Guild, Dark Brotherhood, and the Mage’s Guild. Also, I’m a werewolf.”

  9. db1331 says:

    The most irksome thing about this Xbox exclusivity to me is that they aren’t getting content a month early, so much as they are making everyone else wait an extra month for content they could be playing now. I don’t really care either way. There is nothing they could ever do to make me want to play a TES game on a console. If Skyrim hadn’t been on PC, I simply wouldn’t have bought it, and I own a PS3.

    • CountVlad says:

      There is one good thing about having to wait… the Xbox players get the version with all the bugs in it and by the time we get to it most of the bugs have probably been found and maybe even fixed!

      • Mokinokaro says:

        That was definitely not true for Dawnguard and Hearthfire. The PC versions had all the same bugs as their console brethren.

  10. -Zarathustra- says:

    I really hope they’ve employed some writers this time. It’s a shame that they build these beautiful worlds only to populate them with some of the most insipid NPCs and quests in gaming. As the years go by, I find myself getting less optimistic that the ‘Bethesda curse’ will ever be lifted.

    • stupid_mcgee says:

      Have you read any of the books in Skyrim? Some of them are 30+ pages.There’s a lot of lore and writing that went into the game. It’s just that not all of it was used for dialog.

      • Saiko Kila says:

        Bethesda writers just cannot write dialogues (and some other things, common for cRPGs). So books won’t change anything about that. Plus, the best books have been around since Morrowind or so.

        • Acorino says:

          Some of the writing is pretty good, for example concerning the mage college.
          But then you got counterexamples like the serial killer investigation in Windhelm. Truly abysmal. I guess it goes to show that more than one writer is involved in writing these quests, and you can tell. The writing is never excellent, but it can be quite good. I think Bethesda covered a wide range of quality in terms of writing.

      • x1501 says:

        “I’m looking for my father. Middle-aged guy. Have you seen him?”

        • Hidden_7 says:

          Certainly a good example of some problematic Fallout 3 dialogue, however it always seemed to me with that game, and Skyrim at all, that they very intentionally shied away from putting too many words in the player’s mouth. All player dialogue seems to be the absolute bare minimum to communicate the thing you are saying, so I always took it as more representative than exact. A lot like their world design, actually. This seems especially the case coming as they were right off Oblivion which had very clearly representational dialogue.

          With that one they could have added enough descriptions to the list to make it feel like you were actually describing him, but one feature was probably figured as enough to tic the “communicate that you describe him” box.

          Personally, if that were the goal in player dialogue, I would have made more use of action language in the dialogue (e.g. “I’m looking for my father, have you seen him [You show them a picture of your father]” or something to that effect) but it seems like they also wanted to avoid that since I don’t think it ever gets used in FO3 unless there’s a skillcheck involved, and I don’t think ever in Skyrim.

          In any case, it seems like with the last couple games they’ve found themselves in a weird design middle ground on player dialogue where they want it to both be very minimal, but also phrased as real dialogue without recourse to description or summation. Based on that assumption, I’m willing to cut the actual writers of the dialogue some slack, since that’s a tricky spot to be in.

          That of course doesn’t excuse them for all the NPC dialogue.

      • tugboat captain says:

        I think this is exactly the problem. The lore is great but mostly it doesn’t even seem to matter – the books/lore tells one story and what you see and do in the game tells another. I can’t tell you how many times I have been reading one of the stories in the books and then thought

        “i wish the game was ACTUALLY like this”

  11. Mr. Mister says:

    …Metroid? Or rather, since it has six tentacles… Dark Hunter Metroid?

  12. Xardas Kane says:

    “Click on them, and like a nipple, they’ll get bigger.” Sentence of the week, ladies and gents. On a side note, the screenie with the dragon looks like something that could’ve been from any part of Skyrim, you could have taken that one out as well.

    • Jamesworkshop says:

      link to dsogaming.com

      skyrim has too many nipple already because of modders.

      • Phantoon says:

        Well, at least SOMEONE is enjoying Skyrim!

        What a lackluster game.

        • Jamesworkshop says:

          Oh god no I’ve just got an idea to do a “divinyls i touch myself” skyrim
          game music video

    • Premium User Badge

      gritz says:

      Yes that dragon looks like it could be in any part of Skyrim. The guy riding on his back, however…

    • Universal Quitter says:

      UNLIKE real nipples, RPS has a pretty low chance of getting pissed and smacking you, or calling it harassment. I think Walker actually likes it, that dirty minx.

  13. BockoPower says:

    I felt so good after I read the beautiful word “Expansion”. Why nobody uses it anymore? :(
    Is it because Americans love all kind of abbreviations?

    • fooga44 says:

      Because most DLC doesn’t qualify as an expansion, think about Mass effect 3 and Jaavik(sp?). Jaavik already existed inside the game and all you had to do was change a switch in a textfile to unlock him.

  14. MajorManiac says:

    Last pic – LavaFace: Thaw-Fighter

  15. acoff001 says:

    “…journey off the coast of Morrowind, to the island of Solstheim”

    Way to be original, Bethesda.

    • Davie says:

      Let’s face it, a massive percentage of Skyrim’s player base has never and probably will never play Morrowind, so this is a suitable way to introduce them to the more interesting bits of the setting while giving veteran players a chance to revisit a bit of what they all seem to think is the best game ever. How is that a bad thing?

      • Hidden_7 says:

        If you’re an Elder Scrolls fan that doesn’t want a Morrowind 2 since it would be a waste of a game to revisit somewhere in a world full of unexplored places, then a Bloodmoon 2 seems equally disappointing.

        Still, the large time jump between Skyrim and Morrowind, and the political differences of Solstheim should allow somewhere that feels reasonably fresh, even if the geography is a tad samey.

        • acoff001 says:

          While I kind of regret that they are missing the opportunity to explore a new setting in the Elder Scrolls universe, you guys do raise some good points. I’ll remain cautiously optimistic that this DLC will be interesting, while still crossing my fingers for a more radically different setting.

  16. Text_Fish says:

    I bet that’s an ash slave at the end there.

    My nipple lights up when I click it. Is that weird?

    • Premium User Badge

      particlese says:

      It’s probably fine. Mine made a rumbling noise when I clicked the volcano.

  17. biggergun says:

    Was going to be hyped, but then I saw the netch screenshot and went and reinstalled Morrowind. See you guys after Christmas.

  18. Citrus says:

    I am not touching any Bethesda game from now on after giving Morrowind, Oblivion and Skyrim a chance.. unless they get Obsidian to make a game or expansion, then yes I will.

    I am done with Bethesda’s lifeless open worlds where the only advancement they make is “slightly better graphics” while their tools, I mean fans, go around fixing their game on PC by installing 50 GB mods (while claiming how awesome and best and fluffy these TES games are).

    • Askeladd says:

      Well, I on the other hand say that Skyrim is a game that becomes boring after 30 levels and only tends to amuse after that with some mods, which still can’t fix the boring quests and character designs. On the other hand, if Bethesda gets lucky and somehow finds a team of good writers to fill their lifeless worlds, we’d get a real RPG. Also fix theboring combat…

      I used to be an […] <- became the epitome of bad writing, just shup up guards.

      • fooga44 says:

        Skyrim became boring after the first 20 minutes, the combat model is like 10+ years behind. If you’re going to make a first person combat with weapons you should do it right for fuck sakes. Fuck we might even say older ultima’s had better combat then skyrim and thats practically 20 years ago.

        Skyrim is just another example of how dumbed down gaming has become.

        • runthataway says:

          Ultima wasn’t first person, unless you’re talking about Ultima Underworld.Skyrims combat isn’t that bad really it could be better but it’s not 10 years behind.

  19. derella says:

    I’d like to say that I’m not buying it on principle because of the timed Xbox exclusivity(which was the case with Dawnguard)… but really, I just don’t care about Skyrim anymore.

  20. tehsorrow says:

    link to rockpapershotgun.com

    You can totally see Red Mountain in the screenshot with the Netch. I was wondering how close Solstheism was to Morrowind, if it was far away but close for gameplay reasons.

    Looks like it’s legitimately close

  21. mrmalodor says:

    Devs have got to grow some balls and stop taking Microshit’s bribes.

  22. Hidden Gunman says:

    Beth’s biggest problem is that they are half-*ssed.

    Sure, it’s become an industry standard to have half-finished games on release day, where you can save money on quality control by letting the gamers do the beta testing, and you only need to immediately patch stuff that is embarrassing enough to make you a laughing stock, but Beth excels at it.

    With Twitter, they have given up communicating on their own forums (not that they did often, but at least you got the idea that they weren’t off partying at Aspen or Jamaica on your game/dlc payment).

    My main hope for this dlc is that it will fix the bugs introduced by the last dlc and the last patch….but what do I know, I’m still waiting for the fix to the Broken Steel bugs from Fallout 3.

  23. abandonhope says:

    It certainly looks more interesting than Generiguard, but I don’t see myself going back for any reason. The world was fun to walk around the first time, but revisiting locations populated with new quests got pretty tiresome. And the dragon fights, oh how they moldered after the first three. And what was all that about some loud old guys on a mountain? Shh, I’m trying to sleepwalk across Skyrim over here.

  24. Roz says:

    Sigh, more DLC for a game I stopped playing 8 months ago.

  25. rosestorm says:

    Since this DLC is launching on the same week of the VGAs (video game awards) in America for the 360, it is equally possible that they may do a surprise release on PC during the show like they did for Dawnguard during Quakecon, this seems equally possible as they have never said that it will be exclusive to the 360 for a month and there is no 360 ad at the end of the trailer like there was for Dawnguard and Hearthfire.

  26. Hidden Gunman says:

    I would like more DLC, I would look forward to this ‘possible’ DLC, but one thing I am certain of…as my game is virtually unplayabe due to the last DLC and ‘stealth patch’, I can’t afford to waste even $5 on Beth = “Ooh, look, my dog is dead! But I’ll buy that nice shiny collar for it anyway”. Yeh, right…

  27. dreamsme11 says:

    The reason Bethesda’s Elder Scrolls series is here is because of the PC and PC users. The earliest game to come out on console was Oblivion. Well wow bethesda, we really appreciate our loyalty being rewarded. Striking up a deal with Microsoft to release Skyrim DLC earlier than on PC wasn’t the most amazing idea. In fact it was crap. Its not like they need the extra money, all it is doing is pissing off the majority of Skyrim users, PC & PS3 and the minority (a third of people that play skyrim) that play on Xbox is happy. So not cool.
    They say they are having problems with Dawnguard on the PS3, and yet they have still managed to make 2 new DLC in the four months. At least wait until Dawnguard is released on the PS3! PC users have been with Elder Scrolls from the start, while console users just jumped in more recently and yet they still get more favours, I’m not saying that its bad to play games on the console. I’m more blaming Bethesda.
    Since Morrowind PC users have created thousands and thousands of modifications or “mods” for the games which have contributed, I reckon, to the success of the game hugely. So Bethesda thanks us by giving the DLC to the Xbox.

  28. Saratje says:

    There is no PC announcement yet because this simply is DLC number 2. The game files for Dragonborn which were added with patch 1.8 in preparation for the DLC specifically have the prefix DLC2, while Hearthfire files have no DLC2 prefix. This makes Dragonborn DLC #2, while Hearthfire was merely a content pack. Keep in mind that the content of both Dawnguard and Hearthfire both came from the Beth game dev jam. Microsoft probably gave Bethesda a deadline for Dawnguard and any content not finished in time was included in Hearthfire.