The 2013 Preview Of The Year Preview 2013, Part Three

[Part one, Part two.]

The third and most important part of the preview of 2013 has been arranged by our guest editor, Simon Tremendous. Famed for his pioneering and colourful work in compiling lists of things that are about to happen in the next twelve months, Tremendous has been lauded around the world as the next big thing in discussing what the Next Big Thing might be. When we asked Tremendous how he felt about the coming year in PC gaming, he told us to stop writing idle rubbish about imaginary columnists and get on with some proper fucking work for a change. That snooty bastard.

Screw him, anyway.

Total War: Rome 2
Release: October

What we’ve seen of the Rome remake suggests that The Creative Assembly have continued along the path laid out by Shogun 2: a comprehensive remake that builds on their already towering heap of RTS and TBS technology. It’s going to look incredible, to be sure, but just how much we end up enjoying the final showing will depend on all those nuances which make Total War games tick. We can’t imagine they’ll make a misstep with this one, and if we can make a druid empire – as we reportedly can – then all will be well in RPS’ Total Wars.

Release: March

SimCity’s always-on requirement is inevitably going to light the mountain-top beacons of alarm in the PC community (not least because of inevitable, I say again INEVITABLE launch-day issues), but the rest of the game is looking like Maxis at full power. A teeming, charming imaginary metropolis springing up at your fingertips, with all the tools to examine what is going on under the pavement, and under the social dynamics of your Sims going here and there. It’s bound to be popular, and we look forward to seeing just how the city simulator will face down the challenges of entertaining 2013’s discerning gaming audiences.

StarCraft II: Heart Of The Swarm
Release: March

Blizzard’s decision to make Starcraft’s latest iteration into a chaptered series was always one that caused our eyebrows to arch in surprise and interest, and Heart Of The Swarm will be the proof of how they’re handling that plan. It’s looking promising, with a sprawling new campaign and some major changes to multiplayer. It will, at the very least, keep the hungry SC-playing masses engaged as they are forced to learn something new, so soon after the release of the first chapter. Quite where Blizzard will go with this series is something that will have a major influence on the state of PC gaming as a whole.

Dead State
Release: Dec

Few games have fired interest like the zombie-survival RPG Dead State, but with release not until December, we have to wonder if it will fall too far after the zombie gold-rush to really resonate with the over-zombified gamers of late 2013. Whatever the general consensus, it seems a safe bet that RPG-veterans at DoubleBear will deliver an interesting game, and one that should give the hivemind something brainy to chew on next Christmas.

Grand Theft Auto V
Release: Q2

It’s still not really clear when Geetav will get a PC release, just that the console release is set for the second quarter of the year. Nevertheless, we do expect it to arrive on our big bad boxes at some stage, and hopefully it will run a little better than the wobbly GTA4. We don’t know too much about the fifth game at the moment, with the exception of it being More and Bigger than previous games, with a giant LA-style city playing host to motor-vehicular crime antics. The appearance of three protagonists with interweaving stories suggest that Rockstar have been taking more cues from the world of TV and cinema, so let’s hope they’ve been paying attention to what’s been going on in games, too.

Dirty Bomb
Release: ??

Dirty Bomb sounds a bit like a euphemism doesn’t it? And I mean it sounds A LOT like a euphemism. Anyway, UK FPS studio Splash Damage’s foray into F2P realms is looking not unlike a sequel to the Enemy Territory games, and is no doubt a cousin to what they attempted to do for Bethesda with Brink. Set in London, this team-based, class-driven multiplayer combat game will no doubt appeal to a particular core of PC games, especially those who feel that the Enemy Territory way of doing things still has legs. We’ll be fascinated to see how SD handle this, and also how they intend to monetise. (Always a heart-stopper.)

The Witness
Release: It’s a puzzle.

Jon Blow’s first-person puzzle game remains one of the boldest and most intriguing prospects in the indie world. Dan had a big old play with it which he reported here, and I should like to quote from that, if I may: “The environment is so much of the puzzles but it’s also more than puzzles; an awful lot of the surroundings is just ambient. For example, well-buried in the undergrowth, are several audio buttons that reel off quotes from famous people. I stumbled across what I thought was a white concrete podium topped with small arbitrarily deposited cylindrical blocks; Blow tells me later, this is a place-holder for a picnic, complete with gingham cloth, food and a glass of wine.”

Dark Souls 2

Release: TBC

There are a few sequels we’re genuinely, profoundly, erotically looking forward to in 2013, and both this, and the next entry, and highly anticipated for their open-ended melee-focused weirdness. They’re both radically different, but should also satisfy many of the same urges. Having been dragged kicking and scream to the PC via internet petition, Dark Souls met mixed responses, but remains generally loved despite sadface-making conversion to our platform. The sequel, which has been confirmed for PC from the outset, might fare a little better, and if the devs’ track record is anything to go by, it should remains satisfyingly brutal.

Zeno Clash 2
Release: TBC

If you haven’t played Zeno Clash already, we recommend you go pick it up. Few games are as odd, or as memorable. Zeno Clash 2 promises to up the odd and provide even more material for memory, with a sprawling surreal open world setting. The devs told us: “The game is broken up into several different areas, a bit like a Zelda game where you travel from one area to the other, and they are all connected in a natural, organic way. In terms of scale people shouldn’t expect anything massive like a Stalker or Elder Scrolls game (we have to emphasize that we are still a small indie studio and that Zeno Clash 2 is a downloadable title) — But as an example I would say that just combining a couple of areas in the game would cover an area as large as all the walkable sections of the original Zeno Clash combined.” For more, check out Jim’s interview with Chilean devs, ACE Team.

Nuclear Union

We mentioned in part one of the preview that DigitalMindSoft are now making a sequel to the Men Of War series, but what are the originators of the series doing? Well, Russian studio Best Way have moved on to making something a lot more like Fallout or Stalker – a post-apocalyptic RPG with action bits. Jim talked to them over here and they said: “We plan to create a considerably vast world. Sometimes it scares us when we realize how much work we still need to do. There will be story missions with interactive scripted scenes. However after the completion of such a mission, the player will be able to freely roam the game world, take part in various events, complete additional quests and uncover secrets of the new world.”

Day Z Standalone
Release: Not in 2012, anyway.

With BIS at the heart of an international controversy over arrested developers in Greece, the media focus has softened a little on Day Z, but that has done nothing to tarnish our anticipation of the standalone game – an event that many Day Z players are awaiting keenly. The mod still ticks along nicely, but so much as been promised for the standalone that its appearance now promises to be revelatory, and could bring in a new wave of fans that bounced off the complexities of the Arma 2-driven original. We’re planning extensive RPS adventures once this appears in the new year.

Company Of Heroes 2
Release: Q2

CoH2 is teetering, along with a number of other teeterers, on the precipice of THQ’s possible demise. We’re expecting that it will find a release even if that publish does fall down a bit hole, but there are no guarantees. If it doesn’t appear then we will be losing what looks like a sensational game – even if a good part of it appears to be taken from Company of Heroes Online. It’ll be grand to see Relic roll out the Eastern Front, and there’s nothing that will keep us from devouring its campaign and multiplayer if it does reach the light of day.

Release: Q1
Not too much has been seen of this Vampire Versus Evil Corporation game, but signs point to it being interesting. It’s a first-person RPG in a techno-horror setting, which isn’t something we’re able to say about many games right now. It’s actually worth taking a glimpse at the teaser trailer for an idea of the kind of atmosphere they’re aiming for.

The Elder Scrolls Online
Release: Summer

The main objection to this game seems to be from the many non-MMO players who have no interesting in pwning the n00bs in Tamriel. Understandable, but for the MMO-friendly there’s a lot going on, as Zenimax explained in this interview: “…the action-based combat, I really do think it sets us apart. I know there are other games that have it, but specifically, when you’re playing online with your friends, we have synergy abilities where you pair up. Those kinds of things definitely take it [to the next level]. You definitely have the large PvP battles. It’s really a matter of how it all blends more than any one specific thing, because we can look at almost anything and say “Hey, another game has done something similar to this.””

Rise Of The Triad
Release: Q2

The manic-looking remake of Rise Of The Triad generated far more excitement than we could ever have expected, and we can’t help but worry it won’t live up to expectations when it arrives later this year. However, we have this quote from the development studio boss to make us feel certain its something we want to see: “Dog Mode is a mode where you turn into a dog. So you see a nose and tongue lolling out [from first-person]. And you can get into areas as a dog [that you couldn’t as a human]. Primary fire mode is biting people in the crotch, and they die instantly. Or you can hold down the mouse buttons to howl [makes frighteningly accurate howling sound], and everything just explodes around you. That’s Dog Mode. It’s super awesome.”

Dragon Age 3: Inquisition
Release: “Late 2013”

Oh yes, Dragon Age III is coming out in 2013, too! What a busy year it will be. What we know about Inquisition is that it will attempt to mix elements of both Origins and Dragon Age II, increasing the ability of the player to prepare and position for fights, and also introducing broad character customisation possibilities. Whether this will prove to be a pleasing blend will remain to be seen, for many people remain sceptical after Dragon Age II.

Broken Sword: The Serpent’s Curse
Release: April, maybe

Uncle Charles Cecil raised an immaculate $771,561 on the Kickstarters to get this made, which shows just how many eager fans this series still has. Cecil was quite expansive in his chat with John. But it’ll probably be rubbish anyway… Only kidding! It’ll probably be fine. But just fine. Not like actually good or anything. Yeah, it’ll probably actually be really terrible. Or good. One of those two. Who knows? Not us. It’s time for bed.

Part four of our 2013 preview will never appear, because there are only three parts.


  1. kregg says:

    What about Mark of the Ninja…?

    I jest, RPS. Nice list. Personally, the only thing my brain is tuned to is GTA V. I just want to see if they have obliterated that stupid socialising game mechanic…

    • BreadBitten says:

      It wasn’t a game mechanic per se, just an optional vehicle for further character exposition, something which I honestly cannot get enough of in story-driven games these days. Remember the ‘talk’ button in 2008’s Prince of Persia reboot/reimagining/re-something-or-other? I remember abusing the designated key just to hear Elika say something new…

      • The Random One says:

        The problem with its implementation in GTAIV is twofold. One is that the rewards for social encounters meant that optimal play required them. So players who had no interest in the characters were forced to do it anyway or they’d feel cheated out of the free taxis, weapon store etc. The other is that while some of the characters were indeed very well made, others were barely developed stereotypes and didn’t deserve the spotlight. “Oi I’m Irish! I like beer and terrorism! Also me dad molested me. Ach!”

        • drewski says:

          I find your argument unconvincing. Maybe if you’re obsessive about 100% completion stats you might feel you’re missing out on something if you don’t schmooze your friends in GTA4, but it’s entirely optional from a completing the game perspective.

          You don’t *need* the extra guns etc., they just make it easier/more fun.

          • wermeisa says:

            Part 4 should include all that will suffer from the Walker principle.
            Which probably consist for 75% of the games mentioned in the earlier parts.

    • MadTinkerer says:

      Mark of the Ninja is already out, and is therefore an unpreviewable game unless someone gives RPS a(nother) time machine.

  2. Hoaxfish says:

    So… now can we bitch about which games you missed?

    • Jim Rossignol says:

      Only if you provide a 50-word summary, a link, a screenshot and a possible release-date.

      • Lambchops says:

        Rossignol moves from crowd funding to crowd sourcing, the canny bastard!

      • JumbocactuarX27 says:

        Well in that case:

        The Magical Realms of Tír na nÓg: Escape from Necron 7 – Revenge of Cuchulainn: The Official Game of the Movie – Chapter 2 of the Hoopz Barkley SaGa is the hotly anticipated sequel to everyone’s favourite B-ball based JRPG, Barkley Shut Up and Jam: Gaiden. After a successful run at kickstarter, Tales of Games is set to bring even more B-ball and dwarf action to your PC. With such features as New Game Plus, Barkley 1 save importing and an Al Bhed translation, it is sure to be the killer app of the year.
        Release: “December 2013”
        link to

        As for an image, there’s a press kit on their site or you could shamlessly steal borrow one from their kickstarter page.

        I await part 4, the crowdsourced edition.

      • Kobest says:

        Here’s one! :)

        Serious Sam Double D XXL

        It’s a remake/upgrade of the indie game Serious Sam Double D which is a 2D shoot’em up game in true Serious Sam fashion. Tons of crazy enemies (including the pancakes-with-vuvuzela monster), loads of weapons you can stack on top of each other (“Four chainsaws and a flamethrower? Go right ahead!”), and bullets flying like crazy on each level. The XXL edition will have additional levels, guns, upgrades and a co-op mode. It has puzzle-solving where mostly you have to stack dead bodies of Gnaar on top of each other to get out from a pit.

        It’ll come out early Jan for XBLA, and the PC version should come soon after that…I hope! :) (It’s confirmed to come out after the XBLA release.) I recommend trying out the non-XXL demo, it’s great fun! (You can even toggle the game’s speed, crank up the diffulty, search for secrets, complete challenges…a good package overall!)

        Link: link to

      • Hoaxfish says:

        Tiny Barbarian DX
        Jan 2013

        Kickstarted episodic follow up to their free Tiny Barbarian, using the custom engine written for Astroman (their other released game), it should come in on schedule. Small bite-sized Conan fun, to crush your enemies, to see them driven before you, and to hear the lamentations of their pixels.

        easy screenshot available on steam greenlight.

      • CmdrCrunchy says:

        I’ll add to this with something I’m quite surprised didnt feature!

        Antichamber, last spotted at Rezzed where it physically set aflame the brains of at least twenty people, is described as a “a mind-bending psychological exploration game, set within an Escher-like world” . However, you dont need to know that. All you need to know is that after half an hour of play, my brain hurt. Yet I had to have more. I had to see what else this game of insanity could throw at me.

        I could advertise this game all day. I pretty much have advertised it all year since playing it at Rezzed.

        Link : link to Release : “Soon”. Well, within the coming months at least.

      • Hoaxfish says:

        The Banner Saga
        Originally aiming for Oct 2012, they are currently in Open Beta for the PvP section. No concrete date, but should be within 2013.

        One of the earlier kickstarters, an SRPG with a fairly robust and interesting combat system. The western-style 2D animation is very nice to watch, and the developers have been very communicative. With a strong “Viking” identity across the game, rather than a generic fantasy europe, the single player story promises to be at least interesting.

        screenshots are available from their site, as well as previous coverage from RPS.

      • Hoaxfish says:

        “2013” according to the trailer

        Survive a randomly-generated 80’s moonbase with just a handful of floppy-disks and a spacesuit. The game is heavy on atmosphere and space-horror. The devs have put up some Q&A sessions on youtube, and have emphasised combat as a last ditch tactic.

        easy screenshots on greenlight where it is currently greenlit.

      • Hoaxfish says:

        Quadrilateral Cowboy
        “coming 2013”

        Blendo Games’ attempt at “twentieth-century cyberpunk” the game features clunky hardware, command lines, bright colours, and virtual reality. The player simulates missions until they find a solution and execute it. The game has been previously featured on RPS, and promises to bring Blendo’s usually flavour of entertainment.

        screenshots on the site.

      • Hoaxfish says:


        Ancient Greek mythology takes the form of a side-on game with art straight off a Grecian urn. From the time before pixel art, and when the local soap operas featured a bloke who turned into a swan. Alientrap also created Capsized, an equally visual game.

        screenshots on their main site

      • Hoaxfish says:

        the following game is basically unknown date as far as I can see, but seem like they “might” be 2013

        Cross of the Dutchman
        original, failed kickstarter (13k of 50k) aimed for 2012, but missed that and a oct 2012 date for demo release… no date atm

        This game is based on a Dutch folk-hero who gathered an army of farmers against Saxon invaders. The game has a light cartoon style, with mostly combat orientated sword-swinging. You can gather an NPC army, and fight various other factions (up to 200 people in a single fight was tested smoothly).

        Screenshots, video, and some animated gifs on their main site, kickstarter and indiedb.

        • dontnormally says:

          hire this man

          also, carmageddon…?

          • Hoaxfish says:

            To be honest, I’ve been cheating a little, at least in terms of games they missed.

            I just read through the equivalent article on PC Gamer’s website and picked the ones I’m actively interested in (there’re some I’m waiting for, but not currently interested in). Then wrote the words and links.

            I also got lazy and made a single comment for Gunpoint, Chaos Reborn, and Chaos Chronicles (since I’m not sure if they’re 2013).. but auto-moderation found 3 links to be too spammy, so it’s awaiting humans.

      • webwielder says:

        I’m just confused why you’d devote space to unannounced, high-profile, boring games like Battlefield 4, while ignoring stuff like Gunpoint, Among the Sleep, Everybody’s Gone to the Rapture, and Routine.

        • Haphaz77 says:

          Good point on gunpoint (although there’s no technical release date at all). Also, Sir you are being hunted (minus some punctuation there) and Xenonauts – which has a good opportunity to benefit from the goodwill that the splendid (yet linear) Xcom: EU has brought back to the mass market TBS genre.

        • Caiman says:

          Absolutely, I hope there’s a part 4 which focuses on indier and less “mainstream” games, because frankly AAA doesn’t much interest me anymore. The Witness is the only game listed here that really has me excited, the rest are sequels and largely generic retreads of the usual formulae. Zeno Clash was interesting, but essentially just a melee combat game with an eclectic art-style. Dark Souls 2 is interesting because it sticks a finger up at the establishment and actually punishes the player with smart combat design. The rest? Not so much.

          I’d like to thank the guys above, particularly Hoaxfish, for the most interesting of the RPS 2013 articles. Please make it longer next time!

      • suibhne says:

        You folks have given some positive attention to Age of Decadence, so I was surprised to not see it on the list. The devs have all but confirmed it’ll be out in 2013 (no doubt on a Thursday).

        In general, it seemed a little odd that your “preview” mentions some games you seem less excited about than other 2013 games you omitted here but previously covered with apparently great interest. What’s there is good – I’m just puzzled by some of the omissions based on your own (great) coverage.

  3. Surlywombat says:

    I demand to know why the game which hasn’t been announced yet but comes out of nowhere to be an amazing, surprising, heart warming, wonderful game of the year critical success but monetary failure isn’t in this list!

  4. Optimaximal says:

    I’m so disappointed you missed off Call of Manshoot: Wargetter 7 Omega Edition.

    You bastards :*(

    • Surlywombat says:

      You jest, but it does seem a shame they didn’t mention WARFACEFACE

    • darkChozo says:

      Hey, COM:W7:OE hasn’t been officially announced yet. Just because there’s been a new game every year in the second week of November since the beginning of recorded history, doesn’t mean that one brave man can’t rise and do what his countrymen could not, facing the old gods who have lost their place, and finally throw off the chains of oppression that weigh so heavily on the human soul in a climactic struggle whose praises will be sung as the world is birthed anew.

      Anyway, I hear that this one has robot dogs.

  5. Megakoresh says:

    WOW, can’t believe they didn’t say a WORD about Firefall. Or is this just a round up of the most popular right now and not the most important? If that’s the case then oh well. But for those who actually care for MMOs and are interested in how it may change as a genre: Firefall is supposed to release in 2013, so some big changes are coming:
    link to

    • Jim Rossignol says:

      Ah, I left that off actually. I’ve been playing the beta lots, so in my head it was already out.

      We also missed out Wildstar and some other stuff.

      • LennyLeonardo says:

        “Some other stuff” is French for “The Banner Saga”. Nesquik pas?
        I’m so very sorry.

        • scatterbrainless says:

          Those three omitted games make up like half of my “Unholy Gaming Cravings 2013” list. Although I might sacrifice them all on the altars of Gamehood for the release of Metro: Last Light and Prey 2.

  6. AndrewC says:

    When will the fourth part be published?

  7. povu says:

    Zeno Clash is currently 1 euro on Steam, people should definitely pick it up.

  8. Capt. Eduardo del Mango says:

    I loved Zeno Clash so much that a sequel’s a high-risk proposition, but fingers crossed it’ll be awesome. I’ve avoided DayZ so far but the standalone version’s when I’ll jump in, and I missed previous coverage The Witness but that looks nifty.

    Simcity can go cram a spline up whatever orifice it’d least enjoy (initially for the DRM, and pre-emptively if they take the option of breaking up core bits of the game [metros] and selling them as DLC), GTA IV exhausted any affection I have for that franchise, Total War seems like a stagnant behemoth now, and an MMORPG seems the perfect place for Bethesda’s skin-deep, pop-up, stage-managed, “It’s A Small World” Disney ride brand of a world.

    LIMIT THEORY! And Assetto Corsa, damnit. Still, good coverage on the previewing.

    I’m not sure about this Simon Tremendous bloke, though.

    • Lambchops says:

      Simon Tremendous is no Dave Tosser, that’s for sure.

    • LennyLeonardo says:

      Stagnant Behemoth: Strength 100, Magic 70, Charisma, 31, Speed 0.

      Erm… oh yes, you are forgetting that the most recent Total War release (Fall of the Samurai) was the best since Rome 1. Either that or your opinion differs from mine, which would be preposterous.

  9. BreadBitten says:

    “…so let’s hope they’ve been paying attention to what’s been going on in games, too.”

    I sincerely hope they don’t. Rockstar have always struck me as a developer who were comfortable under their own skin, doing their own thing without following any trends or pandering to the “faithful”; a very refreshing attitude in regards to game development especially during such times when games are becoming increasingly focus tested in getting it “just right” and “appealing to the largest possible audience”.

  10. Entitled says:

    I think, at this point it’s clear that zombies are not just a fad, but becoming a default main-genre of escapist fiction, as much as the High Fantasy or the Superhero genres did a few decades ago.

  11. khomotso says:

    I went back to look at Elder Scrolls Online interviews, trying to keep an open mind, but good lord: even the people they have trying to promote it sound uninspired. It’s also helped me develop a new metric for projecting game quality: inverse correlation to the number of times the project lead says “absolutely” to a softball question and “it’s interesting” to a challenging question.

  12. Meat Circus says:

    I’m sure there was something else.

  13. CMaster says:

    It’s weird. I’m no fan of Myst, found Braid reasonable but underwhelming (given the clear amount of time and care that had gone into it), yet I’m really, really looking forward to The Witness. I guess the concept of first person explore-puzzleventures just really clicks with me.

  14. AmateurScience says:

    X-Rebirth! What news? I need more info about that one pronto. The X series has not quite scratched the itch for me (although I did play a *lot* of X3:TC). A reboot with more a focus on place and setting than underlying systems could be a winner.

    • Prime says:

    • Prime says:

      If they can’t scratch your itch after 10 years then there can’t really be much hope for Rebirth. I remain only mildly interested.

      [replies borked already? That was a reply to AmateurScience]

      • AmateurScience says:

        If it was anything but a completely fresh start and I wasn’t a terminal optimist I’d be the same. Egosoft are clearly very good at making space games, they just need to add a little soul and (ha) atmosphere and they could be spectacular.

        [sigh, that was directed at the one who is Prime]

    • iniudan says:

      X: Rebirth, not much to say now, except that they reworked everything, but here what gathered that seem the most interesting.

      -Giant modular space station with defensive structure available (instead of multiple station attached together with construction kit), they are suppose to be big enough to do trench fight along them (hope they don’t have exhaust port)

      -Space Highway (What they are building in the Albion Sector in X3: Albion Prelure)

      -A single player ship, the ship can be heavily modded, you basically remote desktop to other ship if you need direct control of them.

      -That ship suppose to have a fully detailed cockpit with instrument.

      -Drone seem very important this time around.

      -Multiple level of scanning, which mean for example you can commit a crime and have it not affect your reputation, if no one was able to identify the ship. So do what you want cause a pirate is free…

      • frightlever says:

        I’m looking forward to Rebirth as well. I’ve sunk hundreds of hours into the X3 universe, though my games do always seem to devolve into me becoming an angry factory manager shouting at my clueless fleets. It’s that or combat for which I appear to lack an aptitude.

    • arccos says:

      Albion Prelude seems to be pretty close to what I want, but not quite there. What’s always been missing from X games for me are dynamic events in the sectors beyond a basic shootout. Albion adds battles for sector control, but it seems to need a little more to do than slowly build a manufacturing empire. That and better systems for operating multiple ships and such.

      I really like the underlying game systems, I just wish there were more of them. Can you imagine something like the majesty and complexity of X and the dynamic content of Drox Operative combined?

      Oh God yes!

  15. GallonOfAlan says:

    I hope to see Thief 4 on one of these previews, someday.


    • Prime says:

      Thief 4 is going to be SO stealthy that it will not allow itself to be seen by previews. It will just appear suddenly one day and take all of our money before we’ve even realised it’s there…

    • GallonOfAlan says:

      I have a terrible fear that the Thief 4 devs have played Dishonored, gone “oh SHITE” and had to go back to the drawing board.

      • SheffieldSteel says:

        Which sounds all too much like it’s going to be the next Duke Nukem Forever – or if you’re old enough, Daikatana.

        That’s sad.

      • Hoaxfish says:

        Don’t you mean “oh Shit4”

      • SkittleDiddler says:

        Why would the Thief 4 devs want to make an action game masquerading as a stealth game? There are much better examples they could be stealing from, but I sincerely hope they’re not going to do any stealing at all.

        • Xocrates says:

          “I sincerely hope they’re not going to do any stealing at all”

          That would make for a crappy thief game.

      • roryok says:

        howdy GallonOfAlan!

  16. BaDM0jo says:

    Any reason why Neverwinter is not mentioned?

  17. Faldrath says:

    The lack of RPS love for Clockwork Empires is a bit baffling, considering how much coverage Dredmor got.

    Also, Gaslamp’s development blog is a joy to read, and has some very interesting under-the-hood stuff.

    • squareking says:

      Have to agree. Dredmor coverage tapered off after the first expansion, too. Gaslamp’s doing some cool stuff with Clockwork Empires.

  18. Hoaxfish says:

    whoops, mispost

  19. Rosveen says:

    The main objection to TESO is that ZeniMax Online didn’t hire Michael Kirkbride as their loremaster. Hell, they refused to hire him at all when he applied for a job. Even though my love for the series compels me to hope for TESO’s success, it doesn’t look promising at all.

  20. Themadcow says:

    No mention of Grimoire? Pffff. There is almost nearly some actual possible evidence that it exists – and 17 years of development deserves a nod.

  21. skyturnedred says:

    I’m pretty sure it has been confirmed that Dark is actually a third-person game, despite the trailer.

  22. Cei says:

    Ahh finally, SimCity and Company of Heroes 2 make it on the list.

    I am going to cry like a baby if CoH2 falls in to the THQ void – it needs to be released, and supported forever and ever and ever. Well, as long as it is as good as the original.

  23. Spoon Of Doom says:

    The always on requirement of Sim City appears especially bad in light of EA’s habit of shutting off servers of old games, where there definition of old is “when a sequel is out that we want people to buy or maybe two years tops”.
    If that wasn’t enough, rather small areas and a couple of other small details have put me off the game. And I say that as someone who almost wet himself when it was anounced and for a long time was event prepared to put up with this always on nonsense if he could just have this new Sim City game.

    And for Elder Scrolls Online: “The action-based combat sets us apart” – how many MMOs have claimed that over the years? Not saying anything about the overall quality of the game, it might turn out great, but this is something I’ve heard so often that if I got a penny each time, I could (and would) have bought EA by now to put a stop to their DRM and server jerkery.

    • iniudan says:

      At least in the case of Sim City, if they keep the same pace for sequel, it should be up for quite a few years, Since they have an average of above 5 years between each game.

      What I fear more is them putting Sim City under has much DLC and expansion then The Sims series (over 400$ in the case of The Sims 3)

      • Spoon Of Doom says:

        I know what you mean, and they probably will do just that. I can see it coming:
        -Sim City Subways – 39.99$
        -Sim City Oldtimers (new skins for cars on the curved roads) – 14.99$
        -Sim City Supernatural (build Halloween/Horror styled buildings and have vampires in your population) – 34.99$
        -Sim City Cashgrab [ …]

        I might put my gamer-reputation at risk here, but I actually like the Sims. This ridiculous DLC scheme is the sole reason I haven’t and probably won’t buy the game.

  24. RagingLion says:

    The Witness

    • iniudan says:

      That a mod, not a new game. Thus has nothing to do with this listing. But thank for the info. =)

      • Spider Jerusalem says:

        it’s actually a stand-alone expansion.

        • iniudan says:

          Say total conversion modification on their own website. Sound like a mod to me. =p

          The difference is that they are actually paid by the original studio to develop that mod.

  25. golem09 says:

    I really wasn’t gonna say anything about missing games, but then you left the one game out, I care about most.

    Path of Exile

    • derbefrier says:

      Yes I can not wait until the 23rd. Act 3 is gonna be awesome!

  26. serioussgtstu says:

    I don’t want to shit on CA’s parade, Rome 2 is going to be fantastic; but the theory of Druidic society and hierarchy has been put in doubt by many historians. Druids were used by many Victorian historians as a way of explaining gaps in their knowledge of the time and there is a general lack of evidence as to their roles in society (Cesar and Pliny being the main sources). The evidence we do have suggests that they were more akin to natural philosophers and lawyers rather that cultural or military leaders. They were actually exempt from military service rather ironically.

    It would be a shame if an entire faction in the Rome 2 never really existed and it seems a bit silly making a cult of priests a nation.

  27. roryok says:

    Actually one of my highest hopes for 2013 is that RPS will somehow finally find a way to block bots on the site. Pretty much every comment page has one or two now.

    • iniudan says:

      That called shutting down the internet, but then they will just go back to doing it in the mail box.

      • roryok says:

        what if they added a dropdown to every comment box where you have to choose from a list of topics and titles and specify what the article you’re commenting on is actually about?

        That would have the added benefit of eliminating all those knobs who don’t read the article before commenting. At least half of my own comments would be omitted, for instance.

  28. Nameless1 says:

    Xenonauts? Age of Decadence? X-Rebirth?

  29. Shooop says:

    The screenshot of Dark is hilarious for all the wrong reasons.

    The guy looks like 3D models in their infancy: polygons with paint thrown over them.

  30. blindrocket says:

    Again, I feel compelled to bring up Metal Gear Solid Ground Zeroes.
    There, I feel better now.

  31. mr.ioes says:

    Where is my comment? It even said I couldn’t send it again, since duplicate detected. Awesome.
    edit: Great, this one went through … ;(

  32. F3ck says:

    Not a one of them…

    …well, if you can’t say anything nice…

  33. Lolmasaurus says:

    Why no love for Starbound? Early 2013, apparently.
    link to

  34. pistolhamster says:

    SimCity scares me. Seeing as EA will flick off the server switch on their games at leisure, who knows when the game will stop working? I played Simcity 4 on and off from 2003 to 2008. Usually DRM shennanigans don’t bother me, but this is 100% Against Consumers and 100% For EA Megalomany.

  35. Kiytan says:

    Path of Exile

    It’s a cleverly designed and fun arpg.

    link to

    now THAT is a skill tree

  36. Cowboybibop says:

    WOW… have i missed “The Last of Us” in one of the 3 entries??

    If it isn’t there it should as it stands as a big contender for GOTY.