Viewtiful Robo: Cobalt Shows Slow-Mo, Level Editor

I, for one, am glad they finally made a game about the less family friendly aspects of The Brave Little Toaster's world.

Mojang may or may not be going forward with its plan to become some kind of indie developer/publisher mega-hybrid, but 2D robo-biffer Cobalt‘s still hopping, bopping, and blasting along in the background. Adam took the Oxeye-developed arena shooter for a spin many of our pitiful human days ago, but it’s come quite a long way since then. Or at least, I assume so. Otherwise, it’d be out of line with Nathan’s Grand Unified Theory Of Linear Chronological Progression – “When time passes, stuff happens” – and it hasn’t failed me yet. So now, for your obsessively dissecting pleasure, here’s a new video of Cobalt in action.

Robots shooting other robots! What will they think of next? Honestly, though, it looks like a simple concept that – if executed well – could really force players to get their strategic gears churning. Easy to learn, hard to master, etc. Also, the slow-mo rocket avoidance bits remind me of console cult hit Viewtiful Joe, which is the most mathematically mighty of pluses in my book. The level editor looks fairly robust as well, though time-lapse videos of these things never really tell me if they’re compatible with my withered, weeping dandelion of a brain.

Cobalt’s still in alpha, as it has been for the past 74 years. Preordering grants you immediate access, though, so you need not deny your craving for adorable roly poly robots any longer. The latest update, v116, introduces the solo-friendly Challenge mode, too, so you can continue to deny your craving for friends and human connection. Apparently, it’s been designed to “convey a sense of completion and progress,” but without the required commitment of, say, Survival or regular multiplayer. So hooray for that.

There’s also a laundry list of other additions and changes, including snow, ice, and icicles (!). Alternate headline pun: Elements In Cobalt? Snow Problem.


  1. jimangi says:

    Cobalt is fantastic. It’s one of the best local multiplayer games I’ve played. Great to see it getting more coverage.

  2. Suits says:

    Looks like an adamant concept

    • phelix says:

      I can’t wait for this one to go gold.

      • Tuhalu says:

        You guys nickel the good puns :(

        • SominiTheCommenter says:

          There is a silver lining to all that, there are always more puns if you don’t mine thinking about it.

          • Droopy The Dog says:

            Even if you end up Plumbum the depths of your knowledge for them.

    • Bhazor says:

      Well I hope they’ll manage to Stand and Deliver.

      Hate to think they were just dandy highwaymen.

  3. squareking says:

    Oxeye has a knack for making polished and pretty games. This looks like a blast and kinda what I wanted from Soldat.

  4. Coccyx says:

    Cobalt really is an excellent experience, for gamers and non-gamers alike. Me and a friend played for hours in single sittings, enjoying tense, highly skilled match ups. And yet, when my non gamer friends came round, they both picked it up in seconds, and a blast was had by all.

  5. LTK says:

    They customise the backdrop sky with a solar system simulator? I wasn’t expecting that.