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Um, That Was Quick: SOE's Bullet Run Done In March

I guess those bullets are running? I'm still not entirely sure how it works, to be honest.

Remember Bullet Run? It was a free-to-play reality TV shooter thing from SOE best known (around these parts) for being announced and going live. The latter occurred a scant few months ago, last August. But now the style-focused punk-buster’s adding another milestone to its extremely brief timeline: complete shutdown. Which, I guess, is kind of fitting in its own way? I mean, Bullet Run? They may as well have called it Fast Fast. So of course it ended in the blink of an eye.

SOE made a statement about the impending closure on Bullet Run’s official bloggotron:

“After much review and consideration, Acony Games and Sony Online Entertainment (SOE) have mutually made the decision to discontinue development on the free-to-play FPS game, Bullet Run. As a result, SOE and Acony will sunset the game and end all game services for Bullet Run on March 8, 2013. We would like to thank the players for their dedication and support of the game.”

As a result, membership billing’s already ground to a halt, and SOE’s issuing a refund to all subscribers who purchased time past January 31st. Beyond that, it’s shutdown business as usual. You don’t have to play another online shooter, but you can’t stay here.

I must confess to having never actually gotten around to playing this one. It struck me as quite unremarkable – at least, on a “judging a book by its cover” basis – so I chose to suffocate under other portions of the 2012 fall game avalanche. Based on SOE’s hasty decision to pull the plug, I’m guessing pretty much everyone else did as well. Did any of you try sinking serious time into it? Was it at least competently made? Were there even bullets? What about running? Because honestly, I’d be so, so, so pleased if it was secretly a subversive art game about pacifism and standing completely still.

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Nathan Grayson

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