“Death Ink!” exclaimed my excitable friend, thinking my topic of conversation some kind of Grant Morrisonian meta-fictional idea where life and the black materials of printed word interweave. “No,” I said, “Death Inc.” And I explained that it was actually a light-hearted strategy and management thing about reapers, and the plague, and 17th century things, designed by people from Media Molecule, Lionhead, and Criterion. “Oh, well that still sounds interesting,” he decided. And yes, it did sound interesting when Ambient Studio’s Mr Hopper explained it to us, but the chat raised more questions about how such a game wouldy play, questions which the Ambienteers want to answer with their latest video of the game in action. See below for a look at the game’s prototype doing its infectious thing.
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