DC Does DOTA: Infinite Crisis

I give that traffic cone 2/10

Oh no! The DC multiverse is exploding again. Heroes and villains will have to work together to save it by engaging in some sort of free-to-play MOBA called Infinite Crisis. I know quite a lot about DC comics but I don’t know anything about MOBA games but since I’m all alone in Castle RPS at the moment, I’m going to have to tackle this anyway. In place of informed opinion, I present to you a brief anecdote. I installed and played DOTA 2 for the first time this weekend and played through the tutorial, which involved hitting things and then getting dressed. Then I tried to play a game with bots and realised that I didn’t even know what my objectives were, beyond wearing armour. Here is the trailer for Infinite Crisis.

The website keeps banging on about destructible scenery and map-altering events, and I didn’t experience anything like that while I was putting my bracers on in DOTA 2. Could the ability to change maps during play be Infinite Crisis’ unique selling point? Can a free game even have a ‘selling point’? So many questions.

You can sign up for the beta right now.


  1. InternetBatman says:

    Even though the comics frequently say I’m wrong, I always have a hard time imagining the Joker keeping pace with super-powered heroes and villains.

    • Hoaxfish says:

      It’s probably not that hard if nobody is willing to actually kill you.

        • InternetBatman says:

          And that’s the problem with a DC Moba right there. Everyone starts at level one, except Superman, who starts at level infinity.

          • darkChozo says:

            To be fair, it’s the DC universe, so Kryptonite is probably cost like 20 gold.

        • Hoaxfish says:

          Superman was angry and emotional. Plot smoke for not being “willing” so he can preserve whatever shambles of their “boy scout” thing they’re trying to hang onto (otherwise he’s the worlds most powerful jerk).

          and to be Edgy, I guess as is the “reboots” new thing.

        • RedViv says:

          On that note: Injustice is reaching Miller levels of insane nonsense. Good gods.

      • MadTinkerer says:

        On his own, in a fist-fight, obviously the Joker doesn’t stand a chance. Instead, what usually actually happens is he stays back and Comes Up With A Nasty Plan. Or worse: collaborates with another mastermind to Come Up With A Nasty Plan. And then takes out Superman with a Nasty Plan involving kryptonite instead of being so dumb as to try and take him on in a fist-fight.

        Oh, and he also usually has a few henchmen to do heavy lifting and can personally intimidate other villains into doing favors for him. So the Nasty part doesn’t even necessarily involve the Joker directly!

        That is why you don’t mess with the Joker, unless you’re Batman Himself.

        • Hoaxfish says:

          But when you’re Batman you actively keep him alive a lot of the time.

          Even then, a supervillain might just happily kill him, given that’s what sometimes happens in the real world when you get gangwars. Or civilian police might “accidentally” shoot him during any of the times he’s been in custody… but nope.

    • rockman29 says:

      I think he turned into Pudge at one point… unless that’s another hero lol.

      • AraxisHT says:

        I think that was one of the jungle buffs, but who can say for sure?

    • Elma_Gupton says:

      what Chris replied I didnt even know that anybody able to get paid $5553 in one month on the internet. did you see this page… link to tiny.cc

  2. Lars Westergren says:

    That sounds surprisingly fun. DIBS ON BATMAN!

    • InternetBatman says:

      Awww. Come on.

      • tobecooper says:

        The game is taking place in the DC Multiverse so there should be at least 52 Batmen.

        Unfortunately, as far as I know, there’s no Internet Batman there. Bats has people who do Internet for him even in alternate universes.

        • RedViv says:

          The internet is nothing but TROLL and PUN and the RAGE OF A NERD!

      • Lars Westergren says:

        You can be InternetRobin from now on. Hugs!

    • Screwie says:

      Which one? It looks like they have a dozen of them.

    • Juan Carlo says:

      The last thing we need is another MOBA, but a DC Comics MOBA actually sounds like fun.

  3. cloudkiller says:

    Here you go Adam, the best intro to Dota you could ever want.
    link to purgegamers.com

    • pakoito says:

      I told him on twitter with the same link, he didn’t bother to answer :(

      • Premium User Badge

        Adam Smith says:

        Thanks to both! I’m rubbish at replying on Twitter and haven’t had chance to take a proper look yet.

        • cloudkiller says:

          It’s a wall of text but it is something I keep coming back to the more experienced I get. There is so much to the game, so many ways to win, so many ways to loose and that’s what makes it so brilliant (and addictive).

        • Malibu Stacey says:

          That guide is good but Purge’s videos are probably much more use as he narrates stuff while in the game client so you get a better idea of what he’s talking about -> link to youtube.com

          I would thorougly recommend the one about “How to spend your starting gold” as he covers the early game items and consumables which everyone should learn.

    • InternetBatman says:

      It’s kind of funny that an article called “welcome to Dota, you suck.” complains about players being jerks.

      • pakoito says:

        And recommends growing a thick skin.

      • darkChozo says:

        To be fair, if every single DotA/LoL player were to realize that they aren’t the best player ever, and that every loss wasn’t actually due to trolls/feeders/leavers/whatevers, the world would probably be a very slightly less annoying place.

      • Malibu Stacey says:

        Perhaps if he rephrased it as “You’re not quite the best player in the world quite yet dear boy” instead of “you suck” would it help?

        I think you guys are taking the “you suck” far too aggressively. Go watch some of Purge’s videos & you’ll probably see he’s not being your average “internet douchebag”.

        • jrodman says:

          Most commentators are reasonable people. Unfortunately they hang out with DOTA players and adopt some very poorly considered vocabulary. “You suck” is not really the right introduction phrase, it’s selected for entertainment value not clarity. But it takes “lol what a fag” and “your vagina is showing” to really get into the DOTA professional spirit.

          • Vandelay says:

            If it wasn’t for the stereotypical view of the DOTA community, then I don’t think it would be an issue. Knowing what everyone (thinks they) know about the community, it is just assumed he is being a nob.

            Of course, that image isn’t really fair and the raging is probably only a little more than most online gaming communities, which is kind of understandable when you consider it is a small scale team game that has matches that last any where between 20 to 60 minutes. To perhaps employ another crude stereotype (one that I can’t deny falling into myself,) I expect there is proportion of the people playing who have not engaged in much real life team sports, so have not developed much sportsmanship (although I still somehow manage to not be a sore loser.). Despite this, I have played with far more people who have been complimentary towards the team than I have with those that have been aggressive. As ever, the vast majority are fairly silent and just play the game.

            And to Adam, I am sure you are already aware, but the tutorial in DOTA2 is not complete yet, so doesn’t show too much of the game. It is actually pretty straightforward though, despite what many would have you believe. The difficulty comes from the large number of heroes, skills and items. The mechanics themselves are pretty easy to grasp after a few games.

  4. TsunamiWombat says:

    Ahah, finally. I’ve always said to absolutely no one but myself that Comics would be perfect for MOBA. Huge variety of characters and powers, decent rationalization for equipment making you more powerful – a popculture melting pot complete with built in audience.

    Of course the actual GAME is more difficult to put together than the concept, and it remains to be seen if this f2p is anything but complete bullocks – it will need more than it’s licence to survive in an increasingly glutted market.

    MOBA doesn’t support a large audience particularly given it’s torrid affair with E-Sports and an increasing need to justify itself by whor- I mean, by PORTRAYING itself as a well oiled, well tuned SPORT. Ostensibly, one that requires theory crafting and strategy rather than a game that boils down to “pick the good characters”.

    • Malibu Stacey says:

      LPAP;DR (that’s Lacks Paragraphs and Punctuation; Didn’t Read).

      • TsunamiWombat says:

        It has punctuation, but since your such a nice dickhead I added paragraph breaks.

        Edit: I also added two periods and the word “Ostensibly”. I tried adding indentation but the format won’t let me. I’m also having difficulty adding my last name and page number headings, or my title page.

        • Prime says:

          Now that we know you hop through grammar hoops upon command, the Internet demands you complete every sentence with subjunctive clauses!

          Dance, little wombat! DANCE! Bwaa-haa hahahahahahahahahahaaaaaa!

          • TsunamiWombat says:

            Do you mean that every time I complete a sentence, it must CONTAIN a subjunctive clause? Or I must end with a subjunctive clause every time?

  5. tigerfort says:

    I agree about the traffic cone. Also, it looks to me as though it’s levitating, which is not normal.

    • The Random One says:

      Adam is clearly on Marvel’s pocket, that cone is a 7/10 at least.

  6. Mario Figueiredo says:

    But DC? DC!? Boring, boring, comics universe if there ever was one…

    • AraxisHT says:

      They couldn’t have chosen a better setting if they had tried.

  7. jlspaw says:

    This looks interesting…

    Though… I always thought a Pokemon or another type of pet-battling system would translate well to the MOBA format. You and 4 other trainers are pitted against a team of other trainers in an arena style battle… with pets! It’s brilliant.

  8. jellydonut says:

    Dota seems to be a game that thrives on being broken, using broken game mechanics to add complexity.

    Possibly the only RPG where killing critters is the wrong way to play the game, and standing still in a lane is better.

    It’s slightly fun against bots, but the more ‘properly’ you try to play it the more boring it gets. That’s not good, is it?

    • AraxisHT says:

      Whaaaa? I’m not a big fan of Dota myself, but even I know that you should always be killing creeps.

      • Brun says:

        Terminology is getting confused here…

        “Creeps” are those things that hide in groups in the forest. You should only be killing them if you’re Jungling.

        “Minions” are the non-hero units that advance down the lanes. Everyone should be killing these.

        • darkChozo says:

          DotA walking-bags-of-gold are all called creeps, divided between lane and neutral creeps. Minion is LoL terminology (and for the record, LoL jungle mostly-standing-still-bags-of-gold are monsters).

        • Malibu Stacey says:

          Lane Creeps are those things which push down the lanes. Neutral Creeps are those things which spawn in the jungle. Minions are things you control like Enigma’s Demonic Conversions or Natures Prophet’s Treants or the Necronomicon units etc.

      • InternetBatman says:

        For the first few levels it’s actually better to be slowly pushed back to your own base. Landing the final blow on creeps is important then, but you don’t actually try to kill creeps until they’re about to die anyways.

    • Lars Westergren says:

      Early in the game things are generally quiet, but it is hardly standing still in the lane. Last hitting, denying, keeping an eye open for early game ganking teams sneaking up on you (or going hunting yourself for unaware opponents)…

      I would call the fact that you generally shouldn’t kill creeps (other than landing the last blow) counterintuitive rather than broken.

      The thing you have to get your mind around as a beginner is that you are not just playing a RTS game (where it would only be positive to kill enemy units) but also a fast paced RPG, where you are trying to become the high-level, magic-item end game character of a single player RPG *faster* than the opposing team.

      • jellydonut says:

        Counterintuitive, yes. A better word. Still, you know what I meant. The ‘complexity’ in the game is a product of it being a warcraft 3 map, limited by the constraints of an RTS game. ‘Last hitting’ is a silly concept born of limitations that has been kept around because it adds complexity. Same with ‘denying’ which also seems silly to me.

        • jrodman says:

          I wouldn’t advocate changing it, thuogh, in Dota 1/2. It’s pretty messy to rebuild complexity, and the game pretty much works as is, despite all its counterintuitive problems.

          Repilcating it in another game though seems lazy. I’d much prefer people explore other ideas.

        • Barnox says:

          In LoL at least, it makes sense. By holding your attacks until the killing blow, you’re taking longer to kill the minion wave. You get the reward, and also don’t push your lane forwards. If you just rush, you’ll end up unprotected.

          • TimMc says:

            Same with Dota. It makes sense and allows for a player-vs-player engagement early game, before you are even trying to kill eachother. Instead you are trying to deny and acquire gold. Its good complexity.

        • bartmon says:

          As someone that only plays DOTA2, and just in the last 6 months started playing it, I agree that last hitting and denying are fairly lame mechanics. But I feel like they are unfortunately a “core” part of these games now. For anyone that makes a MOBA, it probably feels like these mechanics have to be there b/c it’s what players expect.

          Sins of a Dark Age, from Ironclad, looks to add some interesting variety to the genre (dynamic events come to mind), but even they aren’t completely changing the last hit dynamics. They are providing more gold to alies in the area that helped kill the creep, but it sounds like the last hit still provides the most currency.

          In a more intuitive design, the player that does the most damage might be the player that gets the most gold.

  9. Urthman says:

    Words cannot express how much I hate the NU-52 redesigns of all the classic DC characters. Every single one of them looks terrible.

    I love superhero video games, but I don’t think I could stomach playing this.

    • AraxisHT says:

      Except Batman who barely changed. And Wonder Woman who barely changed. And Aquaman who looks great. And Nightwing who just changed color. And Green Lantern. And Zatanna. And Red Hood. And Green Arrow. And Hawkman.

      Nevermind that the only hero who has their New 52 costume in the trailer is Wonder Woman.

      • Urthman says:

        Go to their website and you can see Terrible Flash Redesign, Terrible Green Lantern Redesign, Terrible “SHAZAM” redesign. Batman and Wonder Woman haven’t changed much, but they’ve change for the worse.

        • AraxisHT says:

          They’re redesigns, but they aren’t the New 52 redesigns (except Captain Marvel who is the same as the old Captain Marvel except with a hood).

  10. Wednesday says:

    That screenshot reminds me how utterly like a porn stat Wonder Woman looks.

    Why are superheroes never flat chested?

    • Hoaxfish says:

      The male ones are.

      A lot of it depends on the artist, and some of the characters generally are.

      Also, I suspect the new Lara Croft isn’t so endowed because it became a problem when you tried making a Tomb Raider film… a similar problem that Wonder Woman shows/films suffer.

      • RedViv says:

        The male ones are.

        Somewhere in his lair, behind the door with the “LEAVE FEET HERE” sign, Rob Liefeld laughs for no – to him – apparent reason.

        • SuperNashwanPower says:

          @Wednesday – Creation of Wonderwoman (with big mams) – 1941
          First widely available hardcore porn film “The Opening of Misty Beethoven” – 1976
          Pardon the innuendo, but you have it backwards. Porn stars look like Wonderwoman, because thats the first image most men got an erection to.

          • Baf says:

            Except that Wonder Woman didn’t look like that in 1941.

          • SuperNashwanPower says:

            Put it this way: She wasn’t exactly dressed like a suffragette back then either. Flesh and bapulofunbags have always been a … prominent feature. Not that I am protesting, but I don’t think we can really blame the Californian Porno Industry for this one.
            EDIT: 1970’s Wonderwoman: link to nerdsraging.com
            Sorry bout link, I dont know how to do that thing with the thing where you make it part of the words

    • Brun says:

      You could also ask why male superheroes always look like bodybuilders – even the ones whose powers/abilities don’t involve physical strength and athleticism (Tony Stark is still ripped, even though his “superpower” is just engineering – making machines to augment his strength).

      I think it’s just an image thing – people expect heroes to be in peak physical condition. Wonder Woman is special case because her persona draws from the “Amazon” female warrior trope.

      • The Random One says:

        Boobs are made of body fat. A woman with large boobs is not on peak physical condition.

        • RedViv says:

          Issue one: Breasts are not only fat, and the differences between individual women’s ratio of fat to glandular tissue can mean that, no matter how hard they might try to reduce breast size through exercise, they might not achieve that.
          Issue two: Having fatty tissue in your body is NOT a sign of lacking “peak physical condition” either way. Unless you are going for totally dried out pumped-up turkey meat during some weird muscle show. Even that is hardly sustainable, and in most cases only the result of an extremely dangerous diet in the days or weeks before that.

          Your friendly neighbourhood Viking strong-girl

    • RedViv says:

      I don’t think it’s a big secret that mainstream comics are still mostly young male fantasy products. And this is what older people think they want.

  11. Baf says:

    For what it’s worth, if you want a MOBA tutorial, League of Legends actually has a pretty good one these days. (This was not always the case; they improved it a lot at some point.) And since most MOBAs are basically the same, down to arena layout and UI choices, you can apply the knowledge you gain from the LoL tutorial to most other MOBA games.

    • 2helix4u says:

      I’d recommend trying LoL anyway, its a fairly different game from DOTA 2. At least as different as MOBAs get.
      I prefer the early power and clashes of LoL, also the increased gold because I am a magpie but am intrigued by DOTA 2’s much more powerful abilities.
      The main problem is DOTA 2 has the most laughably unreadable item store, I’m still not sure if you can sort by stat.

      • kaihu says:

        Early power of LoL? Flash and lack of real stuns makes LoL a lot less likely to produce kills early on. Overall, an average competitive game of Dota produces more kills / minute than an average LoL game. I don’t have the numbers, but I remember seeing an analysis in a reddit thread.

        As far as “sorting by stat” in the shop goes, it would be utterly useless in Dota, as stats are almost never the reason you buy an item, and there’s tons of items that don’t give any stats whatsoever. It’s perfectly normal to see a +25 strength Satanic (or even a +40str Heart of Tarrrasque) on an agility carry, or a +30 agility Butterly on a str. carry. The strongest damage item in the game, the Divine Rapier, gives absolutely no stats. For most of the items, it’s the abilities they offer that makes them stand out, rather than the stats.

  12. TimMc says:

    Superhero MOBA sounds and so far looks aweful.

    Roll out a Pokemon MOBA please.

  13. donweel says:

    Going into DOTA as a first MOBA is really throwing yourself into the deep end of the pool. DOTA has a very high learning curve. You should start with something like Smite which will put you into much more familiar gameplay and you can have fun real soon. Also I would expect the DC game to be more similar.
    link to hirezstudios.com

    • AraxisHT says:

      Don’t start with Smite. Start with anything except Smite. Smite is one of the worst games in the genre.

  14. SuicideKing says:

    Bioshock: Infinite Crysis