Plunder-Full: Assassin’s Creed IV Trailer

Called it

Below you will find the first in-game footage of Assassin’s Creed IV: Black Flag. I haven’t watched it yet because it’s being released onto the internet at 5pm and the downloadable copy I have is settling onto my hard drive so slowly that it won’t be ready for viewing until 4:59. I’ll add some thoughts below the line after I’ve watched it but, for now, here are three things that I hope to see:

1) A shark attack.
2) A shark running up the side of a building.
3) An assassin who has replaced his hidden blades with sharks that pop out of his sleeves.

I reckon that last one is a certainty. Let’s find out!

Time til shark? Twenty five seconds. One out of three ain’t bad.

Exploring bright and beautiful islands in search of treasure looks like fun and I find myself actually wanting to play this game, which hasn’t been the case for the previous seventeen or so Asscreed games.


  1. guygodbois00 says:

    After experiencing a parchment loading screen I will only say this:
    “Sharks with friggin’ lazers”

  2. Trum says:

    Somehow it looks boring…

    • mondomau says:

      Oh good, I thought it was just me. I suspect that might have something to do with the early state of the game, though I have a hard time with a.) the same queue-up-nicely-and-wait-your-turn combat b.) How ridiculously out of place his hood looks now, they aren’t even trying to keep the costume contemporary in any clever way, and c.) The attempt to overly romanticise a period of (semi) licensed thievery, rape and murder – specifically the guff about ‘living free’.


      • Hoaxfish says:

        You’re free to get sodomised whenever you feel like it, or don’t feel like it, but you’ll probably feel it.

        oooooh, it’s a pirate’s life for me.

      • Brun says:

        The attempt to overly romanticise a period of (semi) licensed thievery, rape and murder – specifically the guff about ‘living free’.

        It worked pretty well for Disney.

      • cjlr says:

        Semi-licensed thievery, rape, and murder pretty much describes all of history. At the very least it describes the crusades, the italian wars, and the american revolution pretty well, too.

      • lokimotive says:

        “We’re in the Caribbean, and you’ve got, like, ten layers of clothing on. Aren’t you hot?”
        “Hey, you’re the one who sets his beard on fire, Ed.”
        “It’s intimidating!”

        • Grargh says:

          Made my morning :)

          But it could be that the whole animus business is taking its toll on Desmond’s sanity after all, and he’s just mixing up the strands of his magical DNA memory.

    • AlwaysRight says:

      It’s against RPS etiquette to comment just to say ‘boring’ or ‘meh’. You would never catch me commenting just to call a game a bland, unexciting pile of anually-squeezed-out gaming effluence, noooo sireee!
      Now if you don’t mind, I have my cake…

      *eats it*

  3. FakeAssName says:

    The whale was unexpected, and cool ….

    • Ci2e says:

      Where’s my blubber, time to eat mates. So, where are the dolphins?

    • pilouuuu says:

      Hopefully you’re able to ride giant turtles too.

    • Urthman says:

      Yeah, I can’t wait to sail my ship to the 5 “Whale Sighting” checkpoints on my map so I can upgrade my cannonball skill.

      • Gravy100 says:

        what put me off was the glowing treasure chest, why does it have to glow to tell the player to go over to it, its a treasure chest we’ve been raised to seek the damn things out! might as well mark it on a mini map then provide an arrow over the top and then have a companion character shout about opening it for ten minutes lest we ruin this carefully curated….oh nuts im ranting…

        • brulleks says:

          It was a very pertinent rant though, and an unusually polite one for t’intntz, so rant on, rant on.

        • Optimaximal says:

          Objects shimmer in AC to draw attention to them, but they only openly glow when highlighted by the player to indicate they’re the active item.

        • Dances to Podcasts says:

          A map for treasures? Who ever heard of such a thing!

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        distantlurker says:

        That’s the problem i’ve always had with ass-creed games. Jump off 20 tall things in this map (and the next map, and the next map…) the mini-games are barely worthy of the name.

        Rockstar nailed that sort of thing in Red Dead, maybe Ass-creed is better than it was? (I haven’t looked in again since 1).

  4. InternetBatman says:

    What accent was the announcer supposed to have?

  5. bleeters says:

    I’m seeing a whole lot of guys doing that no-it’s-fine-we’ll-wait-here-whilst-you-kill-our-friend-oh-is-it-my-turn-to-attack thing, which is a bit of a downer. I never was much of a fan of that.

    • 2helix4u says:

      I’m still not seeing the one thing I want from this game and the last game: Boarding enemy ships!

      C’mon let me press A to detach from the wheel and free run leap onto their ship and fight everyone. How about if I could sneak onto ships at night and climb the rigging for an impossible assasi-leap onto the captains brain?

      If thats not in this one I don’t understand the point of it.

      Also: Connor Kenway is an assassin, Papa Kenway is a templar and Grandpapa Kenway is an assassin again?

      • Redkid says:

        Grandpapa Kenway was murdered by templars in his home in London, leaving Papa Kenway to be raised by templars(who blamed the assassins for Granpapa Kenways death) even though he was up until that point trained to be an assassin.

    • Dances to Podcasts says:

      If henchmen were to attack all at once in fiction the entire kung-fu genre wouldn’t even exist!

  6. Hoaxfish says:

    The whole tree-climbing thing makes me want a Tarzan game

  7. Bostec says:

    Still no expense spared on the voice overs it seems. Also looks like Assassin Cry – A far Creed. But seriously 7-8 months until release and they are already on the hype machine? Ridiculous.

    • SkittleDiddler says:

      Better start placing bets now as to how many marketing records Assassin’s Creed IV is going to obliterate.

  8. jealouspirate says:

    All of that gameplay looks cool and fun, but this series always seems held back by far too much exposition and cutscenes. I’d be much more interested if the game just let me be a pirate and go do that stuff without being some assassin in a crazy fight against templars who is actually the memory of some bartender guy in the future.

  9. skyturnedred says:

    Man, I still haven’t even finished Brotherhood. At least it will be a lot cheaper to buy when I even get the chance to play it.

    • MrLebanon says:

      I haven’t finished brotherhood either, mainly because I did not want to. It was not very interesting story-wise compared to the first 2 and i just could not bring myself to continue. (although i did sink a good 15 hours in.. did a lot of side quests and 100%ing)

      I still have revelations sitting in my steam games unplayed….

  10. Koozer says:

    What’s this? A real English accent? Madness! Sounds like the guy who did that thing, you know.

  11. roryok says:

    Why can’t somebody make a regular pirate game that looks this good? I don’t want all the Animus / wrist blades / hoodie nonsense. I want to be a pirate!

  12. Lemming says:

    Didn’t the third one just come out? Do Ubisoft have an Assassin’s Creed shitting machine? An Ass-machine, if you will?

    • zeekthegeek says:

      They have with varying success put out an AssCreed game every year since 2009. Ubisoft leverage all of their sub-studios at once to do this and it’s kind of surprising that it works out at all – check the end credits and you’ll see some 15 minutes of names.

    • Reapy says:

      I have a strong feeling it has to do with their *and also for nextgen consoles at the end. They probably want this to be among ps4 xbox next/whatever’s launch titles more than they probably care about the quality/new material.

      I have always been a little too into the assasisn’s creed games, have almost played and collected most everything in all of them. Have not got III yet, and now IV right around the corner…they might be over doing it a bit.

      Though I can’t fault them for crafting awesome cities each time.

    • Panda Powered says:

      The asscreed factory cranks out one main game every 12 months with a few portable side-games.
      They may just as well call them Assassin’s Creed 20XX at this point.

      Assassin’s Creed – Nov 13 2007
      Assassin’s Creed: Altaïr’s Chronicles (NDS) – Feb 5 2008
      Assassin’s Creed: Bloodlines (PSP) – Nov 17 2009
      Assassin’s Creed II – Nov 17 2009
      Assassin’s Creed II: Discovery (NDS) – Nov 17 2009
      Assassin’s Creed: Brotherhood – Nov 16 2010
      Assassin’s Creed: Revelations – Nov 15 2011
      Assassin’s Creed III – Oct 30 2012
      Assassin’s Creed III: Liberation (PSP Vita) – Oct 30 2012
      Assassin’s Creed IV: Black Flag – Oct 29 2013

    • DigitalSignalX says:

      So This.

      I haven’t picked up the … whatever the American revolution one is yet, and it’s no where near dusty yet on the shelves (enough to warrant a sale). I’m also pretty sure there is a bunch more DLC in the pipe for it and they’re already ramping up for a new one?

      sigh. *wallet milking noises*

  13. akstro says:

    Insert mandatory “i didnt see any gameplay” comment here. I guess they dont want show that they havent made any improvement to the formula and instead just went “Lets just put pirates in.”

  14. Lagwolf says:

    Don’t let Jesse Cox know that pick will trigger his Sharkphobia.

  15. Blackseraph says:

    Sharks don’t attack people. Well they do but less than 100 times per year and 1/4 of those are provoked.

    So that shark attack isn’t likely which makes it evil anti-animal propaganda.

    • Thirith says:

      Well, *obviously* the shark is a Templar.

    • x1501 says:

      While we are on the subject, neither do wolves. Not only wolves generally fear people and rarely pose a threat to human safety, but as of today, there are only two documented cases of a wild wolf killing a human in the entire North America.

      • MrLebanon says:

        all that proves is in human-wolf provocations, the human comes out on top cause we are the master race.

    • Lev Astov says:

      Amen to that. I came here to say the same thing.

      Thanks to the wildly exaggerated depictions of sharks and other wild animals in modern media, people are almost completely apathetic towards their destruction. If we don’t change that soon, many species could be wiped out.

      • Blackseraph says:

        Indeed, it really pisses me off that media keep reinforcing this popular image for those people that don’t know any better.

        I do think that it is actually harmfull for those species survival and hollywood and game developers should know better.

      • Brun says:

        Please tell me this is sarcasm. Please.

        • Blackseraph says:

          Why would you ask that?

          I think it is indeed a real problem.

          • Brun says:

            People aren’t going out and culling sharks because they saw Jaws yesterday. Most species aren’t exactly in danger of extinction at the moment, and those that are are in that position due to indirect human influences (i.e. habitat destruction, overfishing of their prey, etc.). It’s been a pretty long time since humans have had to engage in large-scale animal extermination for self-protection purposes.

            Wolves are another example here – people aren’t going out and killing wolves by the dozens because they’re afraid they’ll be attacked by wolves. Farmers occasionally kill wolves because the wolves kill their livestock, for example, but it’s far from angry mobs with pitchforks and torches going out into the woods and killing everything that looks like a wolf. Recent (highly successful) conservation efforts aside, wolves were at risk primarily due to habitat destruction, NOT human hunting.

            Animals that are at risk due to human hunting are things like Elephants and Tigers, and neither one is hunted to extinction as a human defense measure – they’re poached for their ivory and furs.

            Short version is, your concern is WAY overblown, or you’re trolling. If we have to start pandering to every little issue like this we won’t have anything left to make games, movies, or TV shows out of.

          • x1501 says:

            Brun, where did you get your information? I just read that with almost 100 million sharks being killed by humans each year, somewhere around 30% of the world’s shark species—including hammerhead and great white sharks—are currently facing the threat of extinction.

          • Brun says:

            From Wikipedia, which quotes your 100 million figure:

            due to commercial and recreational fishing

            NOT because people are trying to prevent shark attacks.

            My whole point was that people are not calling for the extermination of sharks because the media has portrayed them as man-eating monsters. Some shark species may indeed be in trouble, but it’s because they’re being overfished commercially.

          • Blackseraph says:

            You don’t know what you are talking about.

            link to

            Are they killed off because they are seen as a threat? Propably not, but perhaps people would actually care about their destruction if sharks had more positive image.

            Brun: yes and my point is that, perhaps just perhaps people would care that they are dying if media would portray them honestly instead of as a man eating monsters. You seriously underestimate the medias influence on peoples opinion, media should have some responsibility here.

          • Lev Astov says:

            Glad I sparked a discussion.

            Brun, I was stating that fear generated by the media’s false depiction of the animals generates apathy toward the commercial slaughter of them. Nobody seems to care that 100mil sharks are killed by cutting off their fins and tossing them back alive.

            Have you read the comments sections on news articles about shark sightings? It’s a bit horrifying.

            Also, I’ve read it estimated that over 50,000 great whites were recreationally killed in the years following the Jaws release. Modern estimates place the total population at less than 4,000 now, though they are hard to track. So, actually, people did cull them directly due to the movie.

            (disclaimer: I’m all about hunting and paving the rain forests, etc, but I draw the line at mass slaughter)

          • x1501 says:

            Lev Astov said that the problem with this negative portrayal of certain animals as bloodthirsty mindless killing machines is that makes many people apathetic towards the possibility of their extinction.

            Though I agree that the comment thread of an AssCreed trailer may not be the best way initiate a public debate and raise awareness of the issue, no one said anything about killing animals to prevent further attacks on humans.

          • Brun says:

            So what’s next? No wooden pirate ships because that encourages logging of old-growth forests (ships were made of oak back then) or something?

            Foisting too much “responsibility” on the media will simply paralyze it. A future in which every movie, TV show, or video game has to tiptoe between the various easily-offended sensibilities of its audience and deliver only the “Correct and Proper Message for Harmonious Society and Relationship with Nature” is one that sounds pretty abysmal.

          • Blackseraph says:

            Brun: Future without sharks and wolves and other apex predators sounds pretty abysmal as well.

            I really wouldn’t care what media portrays IF people would be bright enough to know difference between reality and fiction, but unfortunately not all people can tell the difference.

            So that’s why educating people on reality of the species and on human effects on their survival is in everyones best interest. I can’t believe we are on disagreement on this.

          • Lev Astov says:

            You’re right, Brun, we don’t want to really restrict fiction at all, but I think a lot of depictions like this just stem from general ignorance on the part of the writers. They can’t really be blamed for it and all we can do is try to educate a little at a time.

            The tree thing is actually a good example of that. They were clear cutting old growth forests like that for a long time till it got really out of hand and people cried out. Now, in the last hundred years, the paper and wood industries have gotten so good about replanting that North America has more trees now than it did nearly 200 years ago and no one who knows what’s what minds overuse of wood, paper, etc. That’s the kind of outcome I hope for the future of animals like sharks. We’re starting to see that in the Atlantic, too, as populations are starting to come back, but the Pacific is still in drastic decline.

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            Ninja Dodo says:

            You’re concerned about the fate of sharks but you want to PAVE the rainforest?

            If you want to fix public perception start by shutting down ‘documentary’ channels like Discovery or History (“ask me anything about sharks or nazis” is the joke as I recall) that have long since dropped any pretense of education in favour of entertainment. If educators did their job properly (and I include informative media in that), we could let entertainment be entertainment. Artists are not without responsibility for the ideas they express, but this notion that you should not be allowed to depict aggressive creatures because people might hunt them is ludicrous.

            If you want to fix the environment, stop the world’s catastrophic obsession with economic growth. Anything else is just fighting symptoms at best.

      • sophof says:

        More people should take up diving. I’ve had friends go completely ‘greenpeace’ on me after a few dives at a tropical destination. And every single diver I know was terrified of sharks up until the point they saw their first one and realize it is just like all the fish, just more beautiful.

    • pilouuuu says:

      Poor sharks… They have jumped the shark…

  16. strangeloup says:

    I dunno, the whole Assassins of the Carribean thing just leaves me cold. I liked the series up until AC3, which I played for a while but couldn’t be bothered to finish — Connor was such a monumentally boring character (not that the non-returning supporting cast were much better) and every mission required you to run through swathes of lovingly-rendered fuck all for ten minutes before you could actually start.

    I think I’m also put off by the tendency for pirate-themed games to be a bag of arse.

  17. db1331 says:

    Hopefully the beginning of this game doesn’t Caudal players like the last one.

    • Blackcompany says:

      Just wish they would Connor my request for a straight up pirate game

  18. SuperNashwanPower says:

    Looks quite good, though I am hoping there will be some depth and real exploration both to missions / side quests and general play. In other words, I hope this ISN’T just “Far Cry 3 with boats”.

    Never been an AssCreed fan, but this is looking quite good, with the caveats of possible button mash combat. Just realised I am doing a Positive / Negative / Positive sandwich. Errrmm ….

    I like his shoes.

    • pilouuuu says:

      In fact FC3 with boats would be pretty good… I think FC3 did a good job as a sand-box game. Assassin’s Creed on the other hand has always been too lineal and streamlined to my liking, although I find them fun and entertaining, but they could be so much more.

      • SuperNashwanPower says:

        FC3 without the mission areas, QTE’s, shit protagonist, turret sections and instead having open world play really properly worked into the missions (and maybe some decent side quests) would be good. FC3 had some high points but felt like it could have been so much more IF it had just made more use of that beautiful world – maybe ACIV will make that leap.

  19. Deviija says:

    I’ve been a fan of the series since AC1 came out and I saw the potential for the franchise/future sequels. Although my faith and interest in the series has gone down after AC2, I still play and follow the games for the parkour/free running, exploration, beautiful vistas and architecture and recreated cities of eras past etc etc. But this… I just can’t get into it at all. For me, the most uninteresting part of AC3 was the ship sailing, ship controls, and water battles. Having a whole game set around the naval fighting and seafaring aspect makes me grimace. Moreover, though, this video just seemed really dull and boring to me. It didn’t sell me on anything.

    • welverin says:

      I’ve played them all, at least the non-portable versions, and I feel the opposite about AC3 and this. I liked the ship bits and have gotten burnt out on the series and was planning on outright skipping this years edition, this looks different enough that I think I’ll get it, probably still wait a while however.

      A game a year is still too damn much.

  20. lowprices says:

    I can only assume that year’s ago a roaming band of sharks burnt down Yves Guillemots’ beloved peasant village, because Ubisoft seem to have a serious hate-on for sharks at the moment.

  21. lowprices says:

    I can only assume that years ago a roaming band of sharks burnt down Yves Guillemots’ beloved peasant village, because Ubisoft seem to have a serious hate-on for sharks at the moment.

  22. Daedalus207 says:

    I want to know how he gets his hair to stay in place underwater.

  23. DrollRemark says:

    I really don’t like the character design they use for the main guy in this. I’ve nothing against the series really (only played the first), but there’s something about his stupid hood and his over-accessorised clothes that’s always bothered me. I seem to remember reading someone critiquing comic book character designs once, and pointing out how some artists just seem to love adding irrelevant pockets/straps/buttons to clothing, as though there’s something terrible about plain fabric. A sort of visual noise.

    Plus it just seems silly how much it makes him stand out in a crowd, considering the whole premise of the games is that he doesn’t.

  24. machineageproductions says:

    “So one man, can truly live free.”

    “While, you know, 86,472 dudes no longer live at all.”

    • MrLebanon says:

      yeah i couldn’t help but notices as the narrator said this, Mr. Assassin-pirate was stabbing and shooty shooting various law-enforcement peoples.

    • Grargh says:

      “Press [x] to perform act of unrestricted freedom.”

  25. chabuhi says:

    I will not preorder. I will not preorder. I will not preorder.

    I have successfully (I think … Still a few hours left) avoided preordering Bioshock Infinite. Let’s see if I can go 2 for 2.

  26. RakeShark says:

    Strangely enough, I’m going to quote Adam Sessler on this one:

    “I have yet to play a good pirate game that didn’t have the words ‘Sid Meier’ in the title.”

  27. Vander says:

    Sadly this game will be incredibly easy and will not have difficulty options/slider. Meh

  28. JiminyJickers says:

    I hope they get rid of the Animus nonsense.

  29. Sivart13 says:

    “Live Free” == “Wantonly murder whomever else you please”?

  30. Iskariot says:

    If this trailer is a true depiction of the atmosphere of this game than this will be amazing.
    Seeing that jumping whale gave me goosebumps. It looked so cool.

  31. Milky1985 says:

    So have they just knocked the future plot on the head now and are just going for assassins vs Templars through time?

    I know after AC 3 (as i read the plot synopsis guessing that they wouldn’t actually give the trilogy an ending of any sort, and was proven right on the sodding money :/) you can’t go back to the old status quo but there was still stuff there that I was assuming would be sorted out in the next few games.

  32. Deadly Sinner says:

    At least they aren’t even pretending that it will be released on PC on the same day as consoles.

  33. chuan_l says:

    TV party tonight _