Remember Me Fights To Be Unforgettable

Remember Me (which does not seem to have its own website) is a game of exploration, platforming, stealth, and fighting-game style kick/punch in a dystopian future world of ubiquitous surveillance and memory fiddling. All that sounds intriguing, and looks spectacular in the trailer below, but it’s still deeply unclear as to whether this is going to be a game to pay attention to, or whether it’s actually a turkey in the oven. In this latest trailer we see the protagonist, Nilin, fighting her way through a series of humanoid enemies, climaxing with giant robot things. It all looks pretty convincing, albeit with inevitable QTE action. Capcom – who are once again keen to impress on us their interest in the PC as a platform – have released some PC screens and specs, which you can see here.

Go take a look.


  1. Ansob says:

    I really, really hope this ends up being good, not least because it has a female protagonist and is a game set in cyberpunk Paris.

    • Fluka says:

      Same here, on both counts! (A non-white female protagonist, even!) My expectations at this point are for something of Mirror’s Edge quality – good aesthetic and character, fun but flawed gameplay, not particularly impressive writing. I’m worried it might be a massive disappointment, but I desperately want it to be good and to be successful. Particularly as I think it might be my only chance this year to play a AAA game with a female protagonist not named Lara.

      • Fluka says:

        Just realized *another* way this reminds me of Mirror’s Edge – beautiful bright colors!

        • LennyLeonardo says:

          The use of colour in Mirror’s Edge is just so ingenious. I know lots of games use colour cues to improve flow, but that game was something else. Run towards the warm colours, run away from the cold ones! Keep running! Gogogogogogogo….. sigh.

      • DXN says:


    • smeaa mario says:

      I have been desperately hungry for a decent brawler for some time now. Here is hoping that it ends up to be a fine game too.

    • McCool says:

      I would like to be excited by this game but it really looks like the most amazingly generic crap I’ve ever seen. Strip away the pretty graphics and this game could have come out in 1997. It makes me sad.

  2. Alien426 says:

    It doesn’t matter that the protagonist is female. It doesn’t matter that the scenario is new.
    QTEs suck. And dubstep is just annoying now.
    The game might not be as good as I had first thought.

    • PopeRatzo says:

      Absolutely agree. QTEs plus third-person plus bad dubstep equals the worst kind of junk.

      I’m trying to think of an exception and all that comes to mind is Saints Row.

  3. Dowr says:

    I keep forgetting about this game.

  4. Lucretious says:

    What a tiny jacket. The tiny jacket and the gameplay portions reminded me of advent rising. So that’s good? But as a trailer that was pretty unimpressive.

  5. hbarsquared says:

    I’m worried that this game is going to try to be all things to all people. The systems mentioned “exploration, platforming, stealth, and fighting” are hard enough to get right on their own, let alone crammed together in a game that also has brain-hacking and robot-biffing.

  6. Shuck says:

    Ironically I keep forgetting which game “Remember Me” is, despite having seen several bits of gameplay footage.

  7. Bhazor says:

    Oh crap its Lightning from FF13. Abandon all hope.

  8. BTAxis says:

    The image actually made me think this was about a new version of Punch-Out.

  9. Mordsung says:

    Another athletic female protagonist with short pseudo-punky hair?

    Could we please get like an amazon?

    6’2, 200lbs of woman who could break you.

    Fuck it, just give me a game where I can play Brienne from Song of Ice and Fire/Game of Thrones.

    I’d love my wife to be able to boot up a game and play a character that isn’t a foot shorter than her and 90lbs lighter.

    • LennyLeonardo says:

      I support this position. Like Chiyoko from Akira. Tough ladies are great.

      • Mordsung says:

        Exactly. Not just tough, but also some different body builds. It seems most games have female protagonists who are either curvy or athletic, they don’t have tall and broad women.

        Dragon Age 2 actually did a decent job with Aveline, I even like how she didn’t wait around for your love interest, she fucks off and finds someone else if you don’t pursue her.

        My friend just told me she actually doesn’t go for you even if you do pursue her. That makes her even better.

    • Davie says:

      It’s harsh, but if you read what these guys had to go through to get this game published with a female protagonist at all, I don’t think it would’ve stood a chance with someone who wasn’t conventionally attractive. Ridiculous, but I think we still have to take this one step at a time.

      I’d love to see more variation in protagonists across the board–some big, solidly built women would be awesome, but so would some men who aren’t uniformly 6’2″ and built like linebackers. I just got Red Faction Guerilla in the Humble sale and realized just how sick I am of playing as broad-chested 30-somethings with brown buzzcuts.

      • Muzman says:

        You get to play Sam in the DLC. She would have been a good main protagonist. Too bad the series is dead.

    • Niko says:

      Play Dark Souls. With most sets of heavy armour you can’t even tell the difference between male and female!

    • Rindan says:

      You know what they say, wish in one hand, shit in the other, and see which one fills up first.

      Personally, I’m okay with the 100 lb punk haired athletic waif hero. It isn’t blatantly sexist and the alternative before that was the blatantly sexist tripple D breasted dominatrix archetype.

      These games are built on fantasy. In the fantasy world, the hero always looks cool. It isn’t like I see any male heroes who look even vaguely like me. This just isn’t the game for that kind of diversity. If they can simply avoid blatantly sexist archetypes, we can shake hands and call it a day.

      Now, in a Mass Effect style game, I do want exactly what you want. I want the ability to build people that look like how I want them to look, and if I want a pale too short nerd with the physique that isn’t exactly going to send anyone running, damn it all, I should be able to have it.

      • Apocalypse says:

        But Brienne looks and even more important IS cool. A character build like her sounds cool for a cyberpunk setting.
        Though I have to admit, it would not fit the the semi-artistic gameplay that is shown in remember me.

    • Apocalypse says:

      I approve this message.

  10. ukpanik says:

    The music made me turn it off. If you can call a roller coaster of shite Sound FX, music.

  11. cptgone says:

    one has to be dismembered to be remembered.

  12. Outsider says:

    I’m not sure how I feel about this one, I’m getting some interesting vibes with it, but it’s not really “closing the deal” for some reason. I think I’m finding the protagonist uninteresting. Like Mordsung said, I’d like something a little more off the beaten path. It seems there’s a lot of beautiful stylish ninja women with bright cropped hair engaging in improbable gymnastics and feats of strength. It’d be nice to see a female warrior for a change.

    I say “seems” because oddly I’m having a hard time recalling one right now. Maybe they’re just not very memorable and that’s the problem.

  13. Consumatopia says:

    “fighting-game style kick/punch” seems like a poor match for “dystopian future world of ubiquitous surveillance and memory fiddling” (much how “everyone stand out in the open with your guns aimed at a giant monster 10 feet away shooting as fast as your cooldowns allow” is a poor match for “war among global conspiracies which the general public is totally unaware of”)

    And the enemies all kind of look the same.

  14. Laurentius says:

    Unfortuantely it reminds me a Syndicate reboot, a wasted effort, a cool idea and nice setting but wrong genere.

  15. Drake Sigar says:

    Don’t shove DRM into the boxed version and I’ll buy it. Twice.

  16. baozi says:

    The basic melee combat reminds me a bit of Oni!

    • Prime says:

      Totally. Oni’s gameplay mixed with PN-01’s aesthetic. If it’s as fun to play as either of those this could be great.

    • Snargelfargen says:

      Yep! Excited for this now, Oni was great.

    • transientmind says:

      To be honest, the only reason I loaded the video at all is because the first couple lines in the article made me think immediately of Oni.

      Yes, QTEs suck, yes dubstep trailers are lazy, yes people have hang-ups about Capcom that they want to bring here. But after watching the trailer and how the thing plays, I’m convinced we have a spiritual successor to Oni here.

      Seriously. Change the hair colour to purple, re-colour the jacket to something darker, and we’re looking at Konoko’s casual outfit.
      (Hint to Capcom: Include a purple hair dye and tactical body armor DLC and I’ll buy it in a heartbeat.)

  17. crinkles esq. says:

    I don’t really feel anything watching this trailer, aside from a bit of nausea from the dubstep. Remember when Capcom made really amazing games…?

  18. Stevostin says:

    This probably the worst trailer I’ve seen this year. In that: it should be interesting, but all the fuss are just entirely hiding the game or any sens to me. I have absolutely no idea what I’ve seen 3 second earlier at any point of the trailer. That can’t be good ! :P

    • Vorphalack says:

      Exactly what I was thinking. There was probably some useful information buried in that trailer, but between the wub, the other wub, and the awful camera work, I have no idea how this game is trying to differentiate itself from any other 3rd person brawler. Trailers like this remind me of the abstract car adverts that plagued prime time TV for years.

  19. DrollRemark says:

    Ah, brostep. This decade’s nu-metal.

    • Tyrone Slothrop. says:

      Surely wub-wub is the successor to DOOF-DOOF? Indeed unlike the purposely repetitious DOOF movement, the variable nature of the aforementioned wubs, should in the final analysis be deemed an astoundingly minor advance for insipid noise.

      Personally, I’m still waiting for a video game trailer edited to Sun Ra or Elmore James.

      It is telling that I chose to reply to your comment than make any substantial point about Remember Me; it has some nice ideas even if the presentation leaves much room for improvement, to put charitably. I hope for the sake of diversity and the developers that it does become a sleeper that importantly; is actually quite good.

      • DrollRemark says:

        I’m not really talking about the musical evolution of it, more the fact that some people think it’s desperately cool for reasons I can’t fathom, and so it’s become the marketing world’s go-to music when they want EDGINESS. That, and how it seems to get worse the more ubiquitous it becomes.

        I bet there must be a million anime dubstep compilation videos out there.

  20. Jason Moyer says:

    It seems weird to me that everyone hates the awful dubstep that’s been overused in games for the past year or two but no one bats an eyelash at the 20 years of horrible trance that’s been featured in almost every game ever.

    • Rindan says:

      I doubt most people could separate trance out from any other style of techno. Dubstep is the first techno to really get mass market appeal and have a gimmick that someone who isn’t into electronic music can identify (ZOMGTHEGLITCH!). When something gets mass market appeal, it attracts the normalz who have never seen it before, and they promptly freak the fuck out. As someone who was into electronic dance music for over a decade, dubstep just sounds like a minor variant of stuff that came before with good and bad. People treating it like it is something new and wildly different is mildly annoying.

      The same happened with indie music. It hit critical mass and all of a sudden everyone is like OMFG HIPSTERS!!!!11!!! I HATE HIPSTERS!!!! A sub genera jumps out from the pack, the masses see it for the first time and are able to vaguely recognize it, and they promptly freak the fuck out if it isn’t their thing. It is boringly predictable.

      Personally, I barely registered the music on the trailer. All trailers have perfectly forgettable music. This one was no exception.

  21. DXN says:

    There’s a lot I like about this. Hell, just the fact it has a female protagonist is awesome. My ears, they are open.

  22. SkittleDiddler says:

    Is Capcom Japanese for “quick time event”? They are fucking obsessed with filling their games with as many QTEs as possible these days.

  23. Josh W says:

    That outbrain thing at the bottom of the page seems really poorly curated, and doesn’t make an obvious split between randomly chosen advert links and “you might like to read more”. It reflects badly on this website, like the spam comments have slowly crept up from first comment into the bottom of the post itself.

  24. Iceman346 says:

    I really love the aesthetics (although I hope you can disable the horrendous film grain effect visible in the screenshots) and I’m a huge cyberpunk fan and desperately wait for more games in that niche but all the trailers for Remember Me are just all over the place. I really have no clue what to expect gameplay-wise. Brawler? Thief-like stealth aspects? Assassins Creed wallclimbing? Dialogue sequences where you have to use items adventure-style? Its all in there somewhere.

    Could be a wild ride, could be a disaster, I’m hoping for the former.

  25. Cloudiest Nights says:

    Ok, I’m getting some scary similarities between this and the just announced Transistor. Cyberpunk world, female protogonist, pause time to move around and attack.

    Transistor will be the better one, though, imo

  26. kud13 says:

    ok, so it’s cyber-punk. +1
    It’s set in NEO-FUCKING Paris +1
    What I’ve seen of the story so far is intriguing (memory mixes) +1
    It’s from a small dev who barely found a publisher (and i want to support new devs with new IPs) +1

    It has QTEs -1
    The gameplay footage shown so far was very linear, not really “what I think of with “exploration” -1
    I’m getting Arkham City vibes from combat. Arkham City combat got tedious. Pretty fast. -1
    It’s From Capcom. Capcom LOOOOVE GFWL -1

    So, overall, we’ll see. If there’s more info on this, showing actual exploration, and some non-linearity, and it’s not plagued with terrible DRM (i’m willing to accept Steam), I’ll buy this close to release.

    if not, it’ll be a Steam Xmass sale purchase.

  27. The Evil Moose says:

    I feel like its a bit spoilery to show off all the enemies you’ll fight throughout the game in a trailer.

  28. Radiant says:

    That looked really really pants.

  29. Rao Dao Zao says:

    “Seraphim” is the pluraaaaaaaaaaaaaaaaaaal….

    • Conquerbeard says:

      As you’ll likely be fighting more than one of them, I don’t see how that’s a problem. Now, if that’s simply a one-off boss, you have a point.

  30. Kein says:

    June 4? Dammit, it was 1st of May!

  31. SuicideKing says:

    1. Is it funny that when i log in to RPS, there’s a check box that says “Remember Me”?

    2. Seraphim and Nephilim. Might as well add Nahema and Taurvi. Mara, Astroth and Manticore are welcome too. Why, Volition, why…

  32. wodin says:

    Looked like the camera control was awful. Looks like repetitive combat moves. A very poor mans\womans batman.

    Also why do game developers like to tell you about everything you’ll see and be up against before release.

    Seems like if you have a female lead it can actually blind people to what was going on in the game..really did look very poor indeed.

  33. bongosabbath says:

    I saw Capcom, a female protagonist, and glitchy visual effects. SOLD!

  34. Tssha says:

    Looks fun.

  35. Nest says:

    I’m astonished that people are trumpeting the “nonwhite female protagonist” as though it were some kind of landmark for the gaming industry. Seriously? This is supposed to represent progress of some kind? She’s the whitest “nonwhite” character I’ve ever seen (complete with blue eyes and straight hair), and her character design is completely in line with just about every female character design we’ve seen in games (barbie doll proportions, tight clothes, fighting style is wacky gymnastics). Also she’s doing the Ass Pose in the game’s box art. What are we celebrating here?

    Not saying the game will be bad or even that the character design is bad in itself, but it’s not progress of any kind and doesn’t deserve the plaudits it’s getting.

    • Rinu says:

      Lower standards are given by weaker variety of games. How many games have you seen with a nonwhite or female protagonists in last two years and how many without them?

      I laughed when I read that the protagonist isn’t sexualized according to game creators. On the other hand, we got female Rambos in movies as a part of progression. Is it the best action movies with heroine can offer? No. Is it better than having only damsels in distress waiting for a man, so they can cook him a dinner? Sure!

      We have to start somewhere and make some progress first before games freer of tropes are made. Sitting and waiting for a perfect game doesn’t change anything.

  36. Rinu says:

    I hope it won’t be a corridor bruiser. So far they have shown only vids with cinematic cutscenes following a close combat in a ring-like area and a short glimpse at parkur. And the fact that they try to impress with surreal instead of real enemies doesn’t help.
    Don’t get me wrong. I look forward to the melee part however I’m worried that it will be more like Street Fighter or Final Fantasy 13 than Assassin’s Creed or Tomb Raider in the terms of map and activity restrictions.

  37. dorobo says:

    It feels like they tried to mix cyberpunk with zombies, horror type stuff :) funny..

  38. discor says:

    I have it on good authority that Remember Me is “horrible”.

  39. DanMan says:

    I find it kinda silly to see her punch people while having long fingernails. They would either break or bore inside her palms. Yes, i’m picky.