In Dream Kickstarter Nostalgia Hype MegaNews…

Which classic ’90s game have we been asking to be remade, and has yet only had a dodgy FPS to its name in recent years? Was it a game programmed by this man? Was it one of the best cyberpunk games ever conceived?

And what’s this teaser trailer below? WHAT COULD POSSIBLY BE HAPPENING IN JUNE?

I just don’t know.


  1. CelticPixel says:

    Persuadertron Face.

  2. JonSolo says:

    Finally, Magic Carpet 3!

    • shitflap says:

      So excited I can’t make comment work proper. Not reply.
      Maybe Startopia, eh?

    • Lambchops says:

      I wonder what happened to that pretty looking Magic Carpet inspired game that was kicking around a while back. The name of it completely escapes me now.

      • Alien426 says:

        Arcane Worlds is the name of a game you might be trying to catch.

        Also, whatever happened to Cartel (by a Paradox developer)?

    • elevown says:

      I would love that :) As it is it looks like a syndicate remake – unless its magic carpet cyberpunk?

      Either way is good because a remake of either would be amazing!

    • killias2 says:

      Oh come on, look at that trailer, it’s clearly not Magic Carpet. What, are you stupid? Stupid stupid pants!

      It’s clearly Theme Park 2: Cyberpark.

  3. Chalk says:

    Can’t see this having much trouble getting funded!!

  4. sterfield says:

    OMG a true syndicate wars ? Finally ?

    • Gap Gen says:

      One thing I love about the XCOM thing is that it shows people don’t just want older game licenses used for identikit shooters. I wonder if whoever owns the Syndicate license will take a hint.

      • sterfield says:

        Yeah, I still remember some Syndicate Wars game I played 20 years ago. Washing civilian head and use them as human shields. The sound of the metallic respiration when you complete all the body enhancements. Standing in front of a full bunch of guards firing at you, and laughing at them because your body is regenerating faster than they cause damages.

        OMG, if they do a true successor, I’m definitely sold. This is awesome.

  5. LycanGav says:

    Won’t take much to persuade me to back this.

  6. Lambchops says:

    I have never played Syndicate. Feel free to tell me what a terrible person I am.

    • onsamyj says:

      I played it, but still I’m terrible person, so.

    • shitflap says:

      I was shaping up to be a pretty good person, until I played it

    • Premium User Badge

      Hodge says:

      I’m rubbish in general.

    • distantlurker says:

      I was rubbish before I played it. There has been no change.

    • Lord Custard Smingleigh says:

      No, you’re not a terrible person. However, when the dystopian coporatocracy finally takes off the kid gloves and puts on the stomping boots (bionic limbs are versatile) you will be the first up against the wall to be shot with a flamethrower so you run around as a human torch making a peculiarly looped (but entertaining) cry:


    • says:

      It’s okay. I played both Syndicates, but somehow missed the X-COMs.

    • The Random One says:

      I played Syndicate, but I didn’t even Wars existed. So I’m only half-bad.

  7. Sinomatic says:

    Finally, a true successor to Theme Hospital! (I think calling Surgeon simulator 2013 ‘dodgy’ a little unfair, chaps).

    I’m not sure how they’ll ever top Bloaty Head syndrome though…

  8. greg_ritter says:

    Oooh, new Theme Hospital. It’s about time.

  9. Crosmando says:

    Worst part about the FPS Syndicate (apart from the fact that it WAS a corridor FPS) was the shitty insertion of a “fight the man” story, when original Syndicate/Syndicate Wars were completely nihilistic in their setting, an urban hell of pollution, murder, crime, and corporation dictatorship. And your role as a player WASN’T to help this situation in any way, but as an Syndicate executive to shoot your way to the top.

    • MuscleHorse says:

      It wasn’t that you weren’t helping the situation; you were the Man, man.

      • Crosmando says:

        Well in Syndicate you were The Smaller Man fighting The Man, in Syndicate Wars you were The Man fighting some religious crazies who wanted to be The Man, or visa-versa

    • Kollega says:

      Incidentially, this is exactly why i won’t be supporting it. The only kind of dystopia i seem to be able to tolerate is the kind that shouts in your face “WE GOTTA DO SOMETHING ABOUT THIS PRONTO!!!”. The kind of resigned, apathetic cynicism that permeates cyberpunk and basically says “This is our future, and no-one can do anything about it” gets no points from me.

      (DISCLAIMER: I might not be too well-versed in cyberpunk lore, but from what i actually see mentioned, the dominant theme does seem to be “dystopian corporate future is unavoidable”.)

      • mouton says:

        It’s not really apathy, it is a warning. “This very well might be our future unless we do something about it in the present”.

        Also, to each their own, but practically every game out there is about fighting the system/evil/dragon. Nice to play it the other way around now and then.

      • spectone says:

        Or more along the lines of what technology is going to do to you, as opposed to earlier science fiction that was more about what you could do with technology.

        The corporation being the principal force using technology to control the masses. Remove that technology and the corporations lose their power. If there is nothing forcing this technology on people then it starts to look like the older science fiction and no longer like cyberpunk. Augments appeared in earlier fiction but they were about the recipient gaining power and control over their world. Cyberpunk focuses more on the loss of humanity as the machine is used to control you. Whether that be cybernetic implants or the net.

        An agent can be seen in cyberpunk to be independent but they will be always fighting the powers that be. You don’t see someone gain implants that improve their life, it only improves their fight.

      • killias2 says:

        I might understand your point if it wasn’t for the fact that almost every video game ever has the general plot of “save the world” or “save humanity” or whatever. As is, I really appreciate when a video game story actually avoids that exact trap.

      • Napalm Sushi says:

        Well, there’s always postcyberpunk (Ghost In The Shell, The Diamond Age et al.), which generally carries a message of “it’s not all bad, but let’s be careful, eh?”

      • jonahcutter says:

        It’s a legit point. There’s a sick, fiendish pleasure to something like this.

        You play as a super agent-soldier in the employ of a corporation whose only consideration is pure profit. Consequence to others and to the environment is not relevant. Use whatever means necessary.

        Now imagine a game where you play the part of an intelligence officer for an openly fascistic, militarily aggressive state. One that has institutionalized ethnic cleansing. Your job in the game is to be an uber soldier-agent and help your nation meet its goals, using whatever means necessary.

        But hey, if the mechanics are good, the game will be fun.

    • maximiZe says:

      Don’t forget the bloom though.

  10. Inigo says:

    Meanwhile, one of Paradox’s office cleaners gingerly picks up a vomit-soaked post-it note with “Cartel” illegibly scrawled upon it.

    • Tim says:

      Whatever happened to that anyways? I haven’t heard anything about it in a long time.

  11. Anthile says:

    Strife 2, at last!

  12. Bracknellexile says:

    So we have a teaser trailer for a campaign to make a game for which there will be teaser trailers ahead of the main trailer for the game. Oh, and maybe, at some point, a game at the end of it all.

    Next up: a teaser trailer for a campaign to make teaser trailers about campaigns for game trailers, trailing games about campaigns.

    (Having said all that, new Syndicate? Hell, yes!)

  13. RaveTurned says:

    Well, presumably they can’t call it Syndicate, because that name belongs to someone else.

    Suggestions for a new name, anyone?

    EDIT: Well the description of the video on Youtube has a link to, so I assume the game will be called Satel Litere, and have some kind of partnership deal with IGN.

    • Sarkhan Lol says:


    • Bracknellexile says:


    • Gap Gen says:

      Reagan’s Dream

    • Eclipse says:

      “Weird Dudes With Shoulder Pads And Long Coats Mess With Your Brain: The Game”
      WDWSPALCMWYB:TG for short.

    • Parrot says:

      Yeah, you mean it’s already taken by the masterpiece called “Alarm für Cobra 11 – Das Syndikat” :-)

      What about “Sin Dick Ape”?

    • Grygus says:

      SAT Ellite Reign is about a ruling class made up entirely of people who got perfect scores on their college entrance exams. As the name suggests, almost all of them cheated using their wealth or social connections, and so the purported meritocracy is actually run-of-the-mill plutocracy, but the government gets to do anything it wants, since they clearly know best. The player is someone who got a perfect score due not to cheating, but a computer error. When they find out that everyone in the Ellite class is just as stupid as they are, they join the Resistance, and are immediately made Chairman since they’re obviously the smartest person in the room.

      Gameplay revolves around making stupid plans that can’t possibly work, and then watching those plans bloom into fruition because the only thing dumber than your schemes is the enemy. Bring down Sennator after Congresmun until you get to the President, the only person who actually got a perfect score, but has spent their entire life since that day surrounded by idiots and has become addicted to cheesy snacks and television. This is when the real challenge begins, as your distracted opponent effortlessly counters your moronic machinations while laughing at reruns of Inspector Gadget.

  14. staberas says:

    My Mediocre alert is ringing …

  15. Bhazor says:

    Honestly Syndicate always struck me as the blandest Bullfrog game. It really doesn’t hold up well today. Especially the claims its a tactical game.

    • Hulk Handsome says:

      Yeah, it was pretty much Cannon Fodder with a little more depth. And without those asshole rocket launcher guys.

      It was still a fun game, though.

    • basilisk says:

      Also, it’s arguably the most repetitive of all Bullfrog games (except perhaps Populous). And with this company, that’s saying something.

      It’s got a cool setting, which is what people remember about it, but the gameplay was always a bit dull.

    • mouton says:

      It isn’t a good game in itself, but it had great atmosphere. Also, I found Syndicate Wars to be quite good.

    • killias2 says:

      I’m not sure it’d matter one way or the other, given your complaints, but Diskette actually worked as Lead on Syndicate Wars, which was released in 1996.

    • realmenhuntinpacks says:

      Ahem. Ah-hu, hr-hmm. NOOOOOOOOOOOOOOO!!!!!111!1!!

  16. zootlewurdle says:

    Can’t be a sequel to Syndicate. Firstly it came out in ’93, not ’96. Secondly Syndicate was created by Sean Cooper, not Mike Diskett. If this refers to Syndicate Wars, it was hardly “A Masterpiece”, it was a sequel to the far better original Syndicate.

    • killias2 says:

      You can be critical, but this is almost certainly supposed to follow Syndicate Wars. It was released in 1996, Mike Diskette was Lead on it, and it’s generally thought well of, though I only played the PSOne port as a youngster.

      • zootlewurdle says:

        When I talk to people about ‘classic’ gaming, when they talk of Syndicate they are always talking about the first one, not the sequel. I worry that people will back this in the blind belief that the original people behind it are involved when clearly they’re not.

    • drvoke says:

      While I loved the original Syndicate, Syndicate Wars was an improvement in almost every way. Maybe I’m just a troglodyte who doesn’t know what’s what, but the environments were larger, the missions were more complex, it had something approaching a coherent story, and you had two vastly different factions to play as. I think it’s safe to say I’m excited for this. I followed the link, cash in hand to fling at my monitor for this Kickstarter, but no dice. I guess the campaign won’t even kick off until June.

  17. dE says:

    What I most appreciate as of lately, is the return of dystopian scenarios for games. Come on, explore the fall of humanity not from some desert wasteland point of view but from our doorsteps. That way it’s much more scary and personal.

  18. RaveTurned says:

    Just realised Genewars was a Bullfrog game, involving that man (according to his MobyGames page at least), and came out in 1996.

    Can someone do a modern update of Genewars, please? It was conceptually brilliant – just a few UI tweaks to remove the amount of micromanagement it required would make it awesome.

    • MadTinkerer says:

      Genewars was a great idea that was horribly executed. I say this as a fan of the game.

      Difficulty curve should not increase faster than army size, in the same level, choking off your economic supply, etc. Maybe it was just bad math, but the last levels of the original Command & Conquer were not as difficult as the early levels of Genewars.

      • BooleanBob says:

        For some reason my brain assumed you were talking about Gender Wars, a very different take on the mid-nineties squad-level isometric RTS, a remake of which I think we can safely say might prove controversial in this particular corner of the internet :)

  19. BobbyDylan says:

    Wiat, what happened to Paradox’s attempt? The Cartel sounded pretty good.

    link to

    • Lord Custard Smingleigh says:

      There’s nothing to see here.


    • killias2 says:

      From what I gather, there wasn’t even really a game there. They were basically spreading hype to get the ball rolling on a potential game, or something. IIRC, they weren’t ever planning on developing it internally, and they never found a partner that worked for the project.

      I looked on the Paradox forums, and, while the Cartel forum is still up, I did see this post from Shams (same dude as in the interview) from a week and a half ago: “I will be doing stream in a few weeks detailing, among other things, the fate of Cartel.


      I’d guess it’s dead, but why make a big deal about announcing it’s dead?

      Edit: Another comment on the same thread seems to back my initial view: “I asked Shams for it a while back on live stream, and he said that it had been very difficult both to develop a game that would be fun and cater to both old Syndicate fans and modern audiences, and equally difficult in finding a developer to produce it. “

  20. DrScuttles says:

    In my memory, the intro to Syndicate Wars is the best thing ever. Rewatching it on Youtube… yeah, it’s aged. The 11 year old in me squeals with glee. The rest of me feels uncomfortable with the awkward metaphor.
    The music is still good at least.

    • mouton says:

      Intro to System Shock is still the best thing ever to me, even now. Okay, not the Diego atrocious voice acting, but you al-al-alrrreaady knew which voice do I mean, insect.

  21. Olivaw says:

    Fuck everyone, Syndicate was an awesome shooter and an awesome game and the reason it tanked had nothing to do with anyone’s nostalgia-fueled entitlement and everything to do with EA just farting it out without any press or fanfare whatsoever.

    That game deserved better than what it got, god damn it.

    • Lenderz says:

      Your opinion, its not right. I’m sorry.

    • Lord Custard Smingleigh says:

      Y’see, the thing about subjectivity, personal tastes, and opinions, is that you’re utterly wrong.

    • Crosmando says:

      “nostalgia-fueled entitlement”
      Kill yourself

    • AlexW says:

      The single-player was as trite and bland as it seemed, but it has a properly fantastic co-op that really recaptures the Syndicate feel. If “Agents, we agreed to diplomatic talks about us killing all of another syndicate’s people on previous missions… so that we can get close to more of their people and kill them” doesn’t fill you with immature glee then there’s something terribly not-wrong with you.

    • c-Row says:

      Well, in retrospect there’s a very thin line between the hillarity of the names Miles Kilo and Mike Diskett.

      • Danda says:

        By the way, “Satellite Reign” is not the best title to sell this game abroad, because in other languages you pronounce the “g” and you don’t know that you are supposed to call this SATELLITE RAIN or whatever.

    • PoulWrist says:

      Having just downloaded and tried Syndicate, I can tell you that no, no it did not deserve better. It didn’t help it any that it was largely unplayable.

  22. Lobotomist says:

    Remake of FROGGER !

    I have been waiting years for this !!!

  23. derella says:

    I can’t wait to see where they take the “Bullfrog Masterpiece” genre!

  24. DrMcCoy says:

    “Was it one of the best cyberpunk games ever conceived?”

    You mean Blade Runner?

  25. Ender7 says:

    Sounds cool, never played SW (been meaning too). However, watching the videos, there is room for improvement. Kind of what was done with xcom EU, but more cyberpunk.

  26. rustybroomhandle says:

    But will there be any female agents, and what will they be named? Cindy? Kate?

  27. Synesthesia says:

    Please be theme hospital!

  28. Spacewalk says:

    Finally, the BloodNet sequel I was hoping for.

  29. drvoke says:

    Fuck yes.

  30. 404953-C says:

    Syndicate Wars was a cool game but as I recall, pretty unbalanced compared to Syndicate…but who am I kidding. I’ll fund it. I loved those games. As action games, they allowed for invention, violence without consequences and were fast as hell.

  31. PoulWrist says:

    Well, Syndicate Wars and Genewars both released in 1996, but if he created it there, I guess it could be a sequel to Theme Hospital, which came out in 1997 :p

  32. Ridnarhtim says:

    I’m confused. So the game is called “Kickstarter”?