We first mentioned monochrome side-scrolling brawler (with strategy bits), Aztez, back in the dark times of July of last year. It seems it’s take another year and half to spool itself to release, with the game now due in early 2014. As Adam noted when we first saw this, artist/designer Ben Ruiz seems to be a gentleman who knows his fighting-game talk, so this could well be an impressive beast – what we see here is excruciatingly stylish as it is. Take a look.
Quite a few people saw this at PAX, and came away impressed. That number included Indiegames, who revealed that the fights are strung together through a strategic map section: “The overworld map will provide locations for the brawler segments to take place. For example, a plague may break out in one of your cities. You may have to go in and kill the infected commoners before they can spread the disease. Another situation may require you to put down rebels during a tax related uprising. Failure may result in a loss of money, or even the city itself.”