Shining Star – EVE Online: Rubicon Launching in Nov

'Stay in formation, stay in formation! Come on!' 'It's no use! We'll never outrun... the lens flare.'

The universe – languid, lazy thing that it is – will never stop expanding, and EVE Online looks to keep in line with its most direct inspiration. So now it’s time for the much-whispered-about winter expansion, which finally has a name: Rubicon. It’ll be out quite soon, and it promises a new narrative about players/capsuleers’ rise to power, new guerrilla-style warfare options, mobile player-owned structures, new ships, and of course, plenty of re-balancing. Details nestled within the great, unknowable nebulae past the break.

Rubicon pits players against EVE’s four main factions, with a focus on tools that accentuate capsuleers’ “unmatched autonomy” in the game’s universe. For example:

“In EVE Online: Rubicon, empowered players wage guerrilla-style warfare against their opponents, raid their space and erode industrial power from deep behind enemy lines. Focused on individual and small fleet activity, new quick-strike options offer a powerful war tactic and a fresh style of victory in EVE’s sandbox universe.”

“This November will also see a new set of mobile, player-owned structures created to support action outside of the safety of the hangar. Meant for both solo and group use, they accentuate and diversify gameplay for pilots seeking to find their homes amongst the stars.”

There’ll also be heaps of new exploration content, and a new line of faction ships. Marauder, Electronic Attack Frigate, Interceptor, and Interdictor class hulls, meanwhile, are getting hammered and laser-torched into new, better balanced forms. Oh, and to top it all off, there’ll be a couple new systems in place to keep new players from belly-flopping when they take their first dive into EVE’s horrifyingly complex, gargantuan world.

Rubicon will be entirely free to subscribers. November 19th is the big day. EVE devotees, are these the sorts of changes and additions you were hoping for? Is there anything CCP’s majorly dropping the ball on, or is it smooth sailing/bounty hunting/obsessively tinkering/corporate sabotaging so far?


  1. Gap Gen says:

    Man, these corporate tie-ins from soft drinks companies are ridiculous. First Sprite-based games, then Juiced, now this.

    • narthollis says:

      (something something feeding something something) Oh bother it. link to <– That is why the expasion is called Rubicon.

      • Ansob says:

        link to <- that is why his comment is what it is.

      • BobbyDylan says:

        That Buzzing sound you hear is the joke going over your head.

        • Gap Gen says:

          Earlier jokes made that kind of sound due to the propellor-based punchlines, although more modern supersonic jokes as they pass overhead tend to produce a sonic boom-tish.

      • Gap Gen says:

        Right, that’s after he threw his wife Alea into the river, isn’t it? I heard he crossed the Rubicon because he wanted to become King of the Juice, but that title went to someone in Palestine instead. The same guy who called out his friend Brutus for being greedy and eating two, and who was buried with a bunch of ears after a whip-round by Mark Anthony. His early career was quite aggressive and led to the downfall of the Republic, but I gather towards the end he was a very knife person.

        • Marblecake says:

          You, sir, made my day.

        • Zunt says:

          I am baring my teeth and repeatedly striking the ends of my forelimbs together to indicate my appreciation of your wordage.

          • crumbly says:

            This is pretty much the exact same description people give to a Joan Rivers Attack.

        • mangrove says:

          I salute this post.

          Not a Roman salute though; people might get the wrong idea.

          • jrodman says:

            Not being familiar with that term (I am now), I envisioned something lewd.

          • The Random One says:

            If you don’t want to give a Roman salute you don’t ‘ave to.

      • Apocalypse says:

        Could have not been more funny intentional. Well played.

  2. c-Row says:

    I really want to get into EVE Online again, but at this point starting a new career is like swimming with sharks while holding two 20 pound handles.

    • Didden says:

      Not really, its faster than ever to start a character, and with focus on small gang enhancements in this expansion, makes flying smaller ships and obvious benefit.

    • Premium User Badge

      phuzz says:

      Same here, but I know that what I missed out on last time was not having mates to fly with. What’s RPS Holdings (was that corp name?) up to nowadays? Are you guys in an alliance? Holding sov anywhere?

      • Mctittles says:

        Finding nice people in Eve is pretty easy. Fly out to a station in 0.0 in a shuttle or pod (or bigger ship if you are feeling lucky) and chat to the locals hanging out. It’s been my experience that 0.0 people are pretty friendly and always looking for more people to join in the fun out there, while the crowded “safe” space is a little less friendly.

        Another way to make friends is to chat it up after you have engaged someone in battle. So many people just run away when the fighting is done, but if you give them a chance you’ll realize lots of people are dying for the chance to discuss what just went down. And if you lost you’ll have plenty of nice people willing to give you pointers.

        That and the many schooling corps willing to take people in are listed on the forums.

      • alw says:

        I can recommend choosing Centre for Advanced Studies (CAS) as your starting corp. I was lucky enough to have picked it when I started playing a few years ago and I liked it so much I’m still there. The big thing about CAS is that we do stuff. There are subgroups that do mining ops, small gang pvp in null, incursions, all sorts, as well as the regular CAS Combat Days where we encourage everyone, especially new players, to grab a ship, join the fleet and spend a day making glorious explosions. There’s a whole lot of help for new people.

    • Apocalypse says:

      It is faster to start now a new character than it was 4 years ago. naturally if you would started a character just one year ago, you could have bought you that 4 year old character with ingame cash 6 months ago and have enough isk in your wallet to buy yourself a 6 year old character now … so I will admit that you will be not as good of when you start now, than you would have starting some time before.

      Or alternatively, you just buy a few plex and buy yourself that mentioned 6 year old character directly.
      Or alternatively, you just hard the fuck up now, and learn that it is not about how many million skill points you have, not about how many ships you have, but about how much you enjoy kicking ass and taking names in this game.

      Unlike a veteran you will not have that dozen of different specialisations that he has, still your disadvantages skill-wise could be in the single digital percent area just a few weeks into the game. And to be honest having friends is more important than having 5% mehr damage on lasers or 5% more speed on your interceptor or 5% better repair on your remote shield recharge.

  3. mpk says:

    I had a wee two month EVE renaissance a while back and I think I’m finally cured. Still, nice to see that there’s life in the old dear yet

  4. xf11 says:

    Not even 100 new addons will make this point and click adventure a space sim.
    Not worth my time.

  5. yurusei says:

    Electronic Attack Frigate = EA Frigate?

    The button for micro-transactions will be beside the Hyperjump switch.